• 제목/요약/키워드: practical product

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델파이 기법을 사용한 사물인터넷 비즈니스 모델 기반의 서비타이제이션 협력업체 선정 평가지표 개발 (Developing Evaluation Indicators for Selecting Suppliers based on IoT Business Model in Servitization Using Delphi Method)

  • 양재용;이상열
    • 산업경영시스템학회지
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    • 제42권1호
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    • pp.21-32
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    • 2019
  • The flow of the $4^{th}$ Industrial Revolution calls for the innovation of the traditional business models of the manufacturers. Servitization is a corporate strategy to respond to changes in the business environment. These days, the value that the market demands can be created on the basis of the product-service integration. Thus the manufacturers must pursue the fundamental innovation of the current strategy and business models. It is necessary to create common values with customers through providing product-service integrated offerings beyond the development, production, and delivery. The purpose of this study is to develop the evaluation indicators for selecting suppliers when the manufacturer who offers the value of product-service integration needs to obtain the resources from outside. The case company in this study is the manufacture firm conducting the retail IoT business as a new business. The Delphi method is used to develop the evaluation indicators for selecting suppliers. This study suggests the academic implications providing the perspective of Servitizaiton by using Delphi method, and the practical implications applying the creating value method of Servitization by collecting the opinions from both value providers and value consumers in the process of developing the evaluation indicators.

융복합제품을 위한 모듈방식의 안전인증체계 설계 -자율주행 자동차를 중심으로- (Designing a Modular Safety Certification System for Convergence Products - Focusing on Autonomous Driving Cars -)

  • 신완선;김지원
    • 품질경영학회지
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    • 제46권4호
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    • pp.1001-1014
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    • 2018
  • Purpose: Autonomous driving cars, which are often represent the new convergence product, have been researched since the early years of 1900 but their safety assurance policies are yet to be implemented for real world practices. The primary purpose of this paper is to propose a modular concept based on which a safety assurance system can be designed and implemented for operating autonomous driving cars. Methods: We combine a set of key attributes of CE mark (European Assurance standard), E-Mark (Automobile safety assurance system), and A-SPICE (Automobile software assurance standard) into a modular approach. Results: Autonomous vehicles are emphasizing software safety, but there is no integrated safety certification standard for products and software. As such, there is complexity in the product and software safety certification process during the development phase. Using the concept of module, we were able to come up with an integrated safety certification system of product and software for practical uses in the future. Conclusion: Through the modular concept, both international and domestic standards policy stakeholders are expected to consider a new structure that can help the autonomous driving industries expedite their commercialization for the technology advanced market in the era of Industry 4.0.

중국소비자의 적대감과 자민족중심주의가 한국산 제품 신뢰와 구매의도에 미치는 영향: 한국산 핸드폰을 중심으로 (Trust and Purchase Intention to made-in Korea Product caused by Chinese Consumers' Animosity and Ethnocentrism: focusing on the made-in Korea mobile phone)

  • 이유경
    • 국제지역연구
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    • 제14권2호
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    • pp.133-158
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    • 2010
  • 본 연구는 중국소비자의 한국에 대한 적대감과 자민족중심주의가 한국산 제품에 대한 신뢰와 구매의도에 미치는 영향을 규명하기 위해 실시되었으며, 실증분석 결과를 요약하면 다음과 같다. 첫째, 중국소비자의 적대감과 자민족중심주의가 긍정적인 상관관계를 가지는 것으로 나타났으며, 둘째, 중국소비자의 한국에 대한 적대감이 한국산 제품신뢰 및 구매의도에 부정적인 영향을 미치는 것으로 나타났다. 셋째, 그러나 중국소비자의 자민족중심주의는 한국산 제품에 대한 신뢰 및 구매의도에 통계적으로 유의한 어떠한 영향도 미치지 않는 것으로 나타났다. 그리고 마지막으로 중국소비자들의 한국산 제품에 대한 신뢰는 구매의도에 긍정적 영향을 미치는 것으로 나타났다. 위의 연구결과는 중국 내수시장을 목표로 하는 국내 기업들과 국제마케터들 모두에게 중요한 시사점을 줄 것이라 생각된다.

해외 아웃도어 스포츠웨어의 테크니컬 패턴과 제품 특성 분석 (Analysis of Technical Pattern and Product Characteristics of Global Outdoor Sportswear)

  • 윤미경;노의경
    • 패션비즈니스
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    • 제25권3호
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    • pp.108-125
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    • 2021
  • The purpose of this study is to analyze the technical pattern and product characteristics of outdoor sportswear marketed in Northern Europe and North America. Based on the results of this study, we wanted to provide practical data on the characteristics of products with high functionality and fashionability for developing outdoor sportswear. Therefore, in this study, technical pattern, textiles, details, sewing, compatibility with wearable devices, and certification of 33 marketed outdoor sportswear were analyzed. After analyzing various technical patterns, the bent arm pattern using two-piece panel and a raised arm pattern connecting the side seam with the inner seam of the sleeve appeared on the top. Additionally, the patterns of bent legs with darts in the knee, cutting the posterior, and inserting the gusset in the crotch were mainly seen in the bottoms. By analyzing product characteristics, ergonomic pattern design for easy activity and functional materials was used for climate adaptation in extreme outdoor wear. On the other hand, for outdoor wear meant for trekking or hiking, details, such as portability and easy storage, were considered. Eco-friendly materials were used while ensuring light weight and comfort. Furthermore, for convenience of life, safety, and health, wearable devices were integrated into the outdoor sportswear. Eco-friendly green certification of outdoor products was obtained for the labor environment and production process, and relevant information was provided to consumers.

Neo-Chinese Style Furniture Design Based on Semantic Analysis and Connection

  • Ye, Jialei;Zhang, Jiahao;Gao, Liqian;Zhou, Yang;Liu, Ziyang;Han, Jianguo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권8호
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    • pp.2704-2719
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    • 2022
  • Lately, neo-Chinese style furniture has been frequently noticed by product design professionals for the big part it played in promoting traditional Chinese culture. This article is an attempt to use big data semantic analysis method to provide effective design research method for neo-Chinese furniture design. By using big data mining program TEXTOM for big data collection and analysis, the data obtained from typical websites in a set time period will be sorted and analyzed. On the basis of "neo-Chinese furniture" samples, key data will be compared, classification analysis of overall data, and horizontal analysis of typical data will be performed by the methods of word frequency analysis, connection centrality analysis, and TF-IDF analysis. And we tried to summarize according to the related views and theories of the design. The research results show that the results of data analysis are close to the relevant definitions of design. The core high-frequency vocabulary obtained under data analysis, such as popular, furniture, modern, etc., can provide a reasonable and effective focus of attention for the designs. The result obtained through the systematic sorting and summary of the data can be a reliable guidance in the direction of our design. This research attempted to introduce related big data mining semantic analysis methods into the product design industry, to supply scientific and objective data and channels for studies on design, and to provide a case on the practical application of big data analysis in the industry.

중국 원산지이미지에 따른 한국 소비자의 지각된 가치와 구매의도: 제조 및 브랜드 원산지 효과를 비교 (The Effects of China's Country-of-Origin Image on Korean Consumers' Perceived Value and Purchase Intentions: Comparison between Country-of-Manufacture (COM) and Country-of-Brand (COB))

  • 최명;이승신
    • Human Ecology Research
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    • 제55권5호
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    • pp.507-526
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    • 2017
  • To infer the true state of a regional product's attributes, consumers use the image they have of the product's region of origin; however, products may have multiple countries of origin in their design, branding, sourcing and manufacturing becuase more products are increasingly a result of multi-firm and multi-country efforts. We examined how the country-of-origin image (country image and product image) affect international consumers' perceived value (function value and symbolic value) and purchase intentions of made-in China goods by extending and deepening the flexible model. Second, to investigate the differences of COO effects according to different types of country-of-origin we divided the traditional country-of-origin into two components: country-of-manufacture (COM) and country-of-brand (COB). We then explore how the impact of China's country image on consumers' perceived value and purchase intentions varies when China is the COM or COB of the same product. Six hypotheses were proposed to test our anticipations. We recruited 800 Korean adult consumers who previously purchased made-in China products to participate in the online investigation. Data analyses were conducted with confirmatory factor analysis and structural equation modeling using SPSS and AMOS. The main results are discussed as follows. First, the effects of China's COO image on Korean consumers' perceived value and purchase intentions vary when China is the COM or COB of a product. Second, a positive effect of the function value and symbolic value on the purchase intentions was found. Literature and practical implications of findings are discussed and suggested in the conclusion.

패션 큐레이션 서비스 이용자의 쇼핑성향, 이용동기 및 선호 이미지 유형이 패션제품 구매의도에 미치는 영향 (Impacts of Fashion Curation Users' Shopping Orientation, Usage Motives and Preferred Image Types on Fashion Product Purchase Intentions)

  • 김지우;정혜정;김영삼;오경화
    • 한국의류학회지
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    • 제41권5호
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    • pp.796-808
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    • 2017
  • This research shows how fashion curation service consumers (both fashion and image consultants) reveal different aspects towards a preferred image type among the correlation of fashion curation service usage motivation and fashion shopping propensity. These preferences also included the purchase intentions for fashion display service products. This study surveyed 300 men and women between the ages of 20-30 who were the main consumers of fashion curation services. 'Convenience, fashion trend, and exploratory' increased purchase intentions for fashion shopping propensity, 'information search for utility, entertainment, and personal expression' increased purchase intentions for fashion curation services and 'brand identity, consumer lifestyle, and product information' increased factors for the fashion curation service preferred image type. Consumer preferences varied according to different fashion curation service image type; however, all consumer group syndicated a difference in fashion curation service actions. For instance, fashion curation service consumers preferred a consumer lifestyle image, convenience, hedonic shopping orientation, and personal expression motivation had a positive influence on product purchase intention. However, the shopping orientation of 'fashion trend, practical information exploration, and entertainment motivation' had an optimistic influence on product purchase intentions for fashion curation service consumers who preferred a brand identity image and a product information image.

가전사업을 위한 매스커스터마이제이션 모델과 디자인 전략 (Mass customization model and design strategy for consumer electronic industry)

  • 변재형
    • 디자인학연구
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    • 제15권2호
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    • pp.233-242
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    • 2002
  • 매스커스터마이제이션(mass customization)은 서로 상반되는 개념인 대량생산과 맞춤생산의 결합어로서, 가전산업은 규모의 경제를 위한 대량생산방식을 가지고 있기 때문에 이의 도입이 늦어지고 있다. 본 연구에서는 기존 연구에서 규명된 매스커스터마이제이션 유형의 고찰과 사례연구를 통해, 제품디자인의 시각으로 재구성하여 가전산업에 적합한 모델을 선정하고 이에 따른 디자인 전략을 수립하는 것을 중심으로 논의하였다. 매스커스터마이제이션은 커스터마이제이션의 주체와 시점에 따라 생산자측 커스터마이제이션(manufacturer side customization), 유통측 커스터마이제이션(deliverer side customization), 소비자측 커스터마이제이션(customer side customization)으로 구분할 수 있으며, 가전산업은 이 중에서 소비자측 커스터마이제이션이 가장 적합한 것으로 나타났다. 이를 위해 소비자 참여 디자인에 의한 소비자 요구 수렴의 활성화와, 소비자가 전문적인 지식없이도 커스터마이제이션을 가능하게 하는 제품디자인에서의 모듈화를 디자인전략으로 제안하였다. 또한, 생산자측에 부담을 주는 모델다양화 보다는 표준 플랫폼(platform)을 통해 제3의 생산자가 선택사양을 생산/유통할 수 있도록 하는 방안도 제시하였다. 매스커스터마이제이션의 시작점은 소비자의 요구를 파악하는 것이며, 향후 매스커스터마이제이션의 활성화를 위해서는 제품디자인 비전문가들로 구성된 소비자 참여 디자인을 위한 방법 및 도구의 연구와 개발이 이루어져야 할 것이다.

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스마트폰을 대상으로 한 휴리스틱 및 프로스펙트 효과 분석: 프레이밍, 보유효과 및 조절초점 이론을 중심으로 (Analysis of the Heuristic Theory and the Prospect Theory for Smartphones: Focusing on Framing, Endowment Effect and Regulatory Focus Theory)

  • 김순홍
    • 유통과학연구
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    • 제14권12호
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    • pp.99-105
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    • 2016
  • Purpose - In the present study, it has become the most important necessity in our daily lives that consumers' psychological factors affect the use of smartphones, and it has been analyzed through behavioral economic approaches. In this respect, the present study is intended to apply the heuristic theory and the prospect theory among behavioral economics theories to examine how psychological factors affect consumers' product selection. Research design, data, and methodology - In the present study, using smartphone repurchase as a dependent variable, whether regulatory focus effects have interaction effects on behavioral economic theories and behavioral economic effects such as possession (ownership) effects, framing effects, and brand recollection. As an analysis method, questionnaire surveys conducted with university students in Incheon were examined through Two-Way ANOVAs using the SPSS23 package. Results - The analysis from the results are as follows. Using smartphone repurchase as a dependent variable, the main effects and interaction effects on two variables; satisfaction difference with product functions and positive framing variable were statistically significant. Using repurchase as a dependent variable was statistically significant, there was no interaction effect between the two variables; satisfaction difference with product functions and the difference of brands in possession. Using smartphone repurchase as a dependent variable, interaction effects on two variables; satisfaction difference with product functions and the lengths of product possession periods were not statistically significant. The results from the analyses of interaction effects of brand recollection and brands type were statistically significant in possession using repurchase as a dependent variable. The results from the analyses of the main effect of the brands type were statistically significant in possession using repurchase as a dependent variable. Conclusions - The implication of the present study is that it suggests the factors that became important for customers' smartphone purchase following the change in the meaning of smartphones from practical products in the past to hedonic products. Limitations of the present study are first, the study subjects are limited to students and the number of copies in questionnaires is only approximately 130, which is insufficient, so that the present study is not sufficient as a study for entire smartphone users.

사용자 인터페이스 개발을 위한 인터렉션 디자인 프로세스에 관한 연구 (A Study of Process of Interaction Design on User Interface Development)

  • 양승무
    • 디자인학연구
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    • 제14권
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    • pp.193-207
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    • 1996
  • 지금까지 전자 미디어 관련 제품을 디자인하기 위해서는 일반적으로 산업디자이너는 제품의 하드웨어인 팩 키지를, 그리고 사용자-인터페이스 디자이너들은 그 제품의 소프트웨어적인 요소를 디자인하는 것에 주력하여 왔다. 그러나 컴퓨터 관련 테크놀로지가 끊임없이 진화하면서 이러한 역할의 이분화는 그 개념이 모호해져 대화형 제품 개발을 위해 점차 산업디자이너들의 사용자 인터페이스 디자인에 더 깊이 관여하게 되었다. 나아가 앞으로는 하드웨어 및 소프트웨어뿐만 아니라 제품의 제반 정보들이 하나의 제품으로 인식되어 제품의 물리적 요소 외에도 이에 대해 사용자가 가지고 있는 모든 경험들이 총체적인 사용자 인터페이스 요소로 간주되어 인터페이스 디자인 범주가 확대될 것이다. 이렇듯 인터페이스 디자인 개념의 확대와 그 중요성이 크게 부각되고 있음에도 불구하고 산업디자인 분야에서느 아직까지 인터페이스 디자인 개발 프로세스에 대한 체계적이고 실질적인 연구가 미미한 실정이다. 본고에서는 사용자 인터페이스 디자인의 이론적 고찰과 실증적인 분석을 통하여 효율적인 인터페이스 디자인 개발을 위한 인터렉션 디자인 프로세스의 연구를 그 목적으로 한다.

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