• Title/Summary/Keyword: position and orientation

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A Study of Hand Gesture Recognition for Human Computer Interface (컴퓨터 인터페이스를 위한 Hand Gesture 인식에 관한 연구)

  • Chang, Ho-Jung;Baek, Han-Wook;Chung, Chin-Hyun
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.3041-3043
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    • 2000
  • GUI(graphical user interface) has been the dominant platform for HCI(human computer interaction). The GUI-based style of interaction has made computers simpler and easier to use. However GUI will not easily support the range of interaction necessary to meet users' needs that are natural, intuitive, and adaptive. In this paper we study an approach to track a hand in an image sequence and recognize it, in each video frame for replacing the mouse as a pointing device to virtual reality. An algorithm for real time processing is proposed by estimating of the position of the hand and segmentation, considering the orientation of motion and color distribution of hand region.

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악조건하의 비동일평면 카메라 교정을 위한 알고리즘

  • Ahn, Taek-Jin;Lee, Moon-Kyu
    • Journal of Institute of Control, Robotics and Systems
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    • v.7 no.12
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    • pp.1001-1008
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    • 2001
  • This paper presents a new camera calibration algorithm for ill-conditioned cases in which the camera plane is nearly parallel to a set of non-coplanar calibration boards. for the ill-conditioned case, most of existing calibration approaches such as Tsais radial-alignment-constraint method cannot be applied. Recently, for the ill-conditioned coplanar calibration Lee&Lee[16] proposed an iterative algorithm based on the least square method. The non-coplanar calibration algorithm presented in this paper is an iterative two-stage procedure with extends the previous coplanar calibration algorithm. Through the first stage, camera, position and orientation parameters as well as one radial distortion factor are determined optimally for a given data of the scale factor and the focal length. In the second stage, the scale factor and the focal length are locally optimized. This process is repeated until any improvement cannot be expected any more Computational results are provided to show the performance of the algorithm developed.

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Real-Time Simulation of Large Rotational Deformation and Manipulation (큰회전 변형 및 조작의 실시간 시뮬레이션)

  • Choi, Min-Gyu;Ko, Hyeong-Seok
    • Journal of the Korea Computer Graphics Society
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    • v.10 no.1
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    • pp.15-21
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    • 2004
  • This paper proposes a real-time technique for simulating large rotational deformations. Modal analysis based on a linear strain tensor has been shown to be suitable for real-time simulation, but is accurate only for moderately small deformations. In the present work, we identify the rotational component of an infinitesimal deformation, and extend linear modal analysis to track that component. We then develop a procedure to integrate the small rotations occurring al the nodal points. An interesting feature of our formulation is that it can implement both position and orientation constraints in a straightforward manner. These constraints can be used to interactively manipulate the shape of a deformable solid by dragging/twisting a set of nodes, Experiments show that the proposed technique runs in real-time even for a complex model, and that it can simulate large bending and/or twisting deformations with acceptable realism.

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Design of a service robot with dual manipulators and stereo vision (Dual Manipulator와 Stereo Vision을 이용한 서비스 로봇)

  • Lee, Dae-Hui;Lee, Hui-Guk;U, Gyeong-Seok;Ham, Sang-Hwa;Park, Ju-Hyeon;Lee, Seok-Gyu
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.743-746
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    • 2003
  • The service robot, with stereo vision system and dual manipulator of four degree of freedom, has been designed. A fuzzy controller has been implemented for effectively actuating the manipulator of the robot. The fuzzy controller determines operation mode(single or dual manipulators) and orientation from the information of object position and distance. Through actual experimentation, we have confirmed that the robot system with human-like movement of grabber has been executed a rapid and effective motion.

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Goal-Posture-Determination of a Steerable Mobile Robot for Active Information Display

  • Lee, Jeong-eom;Yi, Chong-ho;Kim, Dong-won
    • Journal of Platform Technology
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    • v.6 no.4
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    • pp.3-10
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    • 2018
  • A projection-based active information display system was proposed. The proposed system is based on Intelligent Space and a steerable projector mounted mobile robot which is called Ubiquitous Display (UD). In order to transfer visual information for a human in the Intelligent Space, the UD projects a certain shape of an image with a fixed size. Due to redundancy of degree of freedom (DOF), there are lots of situations to project a same shape and size of the image on a surface. In this paper, we describe a method to determine a goal posture of the UD. Here, the goal posture is the most efficient position and orientation of the UD so as to project visual information and it is determined by the Intelligent Space. To verify the proposed method, simulation and demonstration are carried out.

Real-Time Control of a SCARA Robot by Visual Servoing with the Stereo Vision

  • S. H. Han;Lee, M. H.;K. Son;Lee, M. C.;Park, J. W.;Lee, J. M.
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.238-243
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    • 1998
  • This paper presents a new approach to visual servoing with the stereo vision. In order to control the position and orientation of a robot with respect to an object, a new technique is proposed using a binocular stereo vision. The stereo vision enables us to calculate an exact image Jacobian not only at around a desired location but also at the other locations. The suggested technique can guide a robot manipulator to the desired location without giving such priori knowledge as the relative distance to the desired location or the model of an object even if the initial positioning error is large. This paper describes a model of stereo vision and how to generate feedback commands. The performance of the proposed visual servoing system is illustrated by the simulation and experimental results and compared with the case of conventional method fur a SCARA robot.

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Stereo vision based virtual reality game using position/orientation sensors and vibrotactile device (위치/방향 센서 및 진동촉각 장치를 이용한 입체 영상 기반 가상 현실 게임)

  • Yong, Ho-Joong;Back, Jong-Won;Jang, Tae-Jeong
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.88-93
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    • 2006
  • 대부분의 입체 영상물은 단지 화면을 입체로 보여주는 것만이 목적이다. 그러나 만약 입체 영상으로 표현된 가상 물체를 손가락을 뻗어 실제로 만져볼 수 있다면 현실감은 더욱 증가할 것이다. 본 연구에서는 입체영상 장치로 만든 가상 비누방울들을 실제 자기 손가락으로 터뜨리는 듯한 느낌을 가질 수 있도록 해주는 가상 현실 게임 시스템을 만들었다. 이 때 두 개의 위치/방향 센서를 이용하여 손가락 끝과 머리의 움직임을 추적하여 가상 공간과 현실 공간의 두 좌표계를 서로 일치시켜 볼 수 있도록 하였으며, 자체 제작한 진동촉각 장치를 이용하여 비누방울을 터뜨릴 때 손가락에 약한 진동 촉감을 제공하여 실제로 자신이 비누방울을 터뜨리는 듯한 느낌을 갖도록 하였다. 이러한 시도를 통해 입체영상 기술을 이용한 가상현실 게임에서의 진동촉각 장치의 활용 가능성을 확인하였다.

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Application of Kalman Filtering Technique to Initial Axes Erection of SDINS (SDINS의 좌표축 초기 직립에 관한 칼만 필터링 기법의 응용)

  • Choe, Geun-Guk;Lee, Man-Hyeong;Kim, Jung-Wan
    • Journal of the Korean Society for Precision Engineering
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    • v.4 no.4
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    • pp.56-71
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    • 1987
  • Determination of navigation variables (latitude, longitude, and altitude) near the earth's surface is termed 'Terrestrial Navigation'. The quantities that are measured inertially are the total acceleration (or the integral fo this acceleration over a fixed time interval) and the total angular rate (or the integral of this angular rate over the same time interval). These measurements when suitably compensated can be manipulated to yield the navigation variables. Hence, it is essential that the initial values of position, orientation and velocity are accurately set up during the initial alignment process. Initial alignment of gimballed inertial navigation system ( GINS) is accomplished by gyrocompassing techniques. These cannot be used, in the case of strapdown inertial navigation system(SDINS), where the inertial instruments are directly strapped down to a vehicle frame. The basic objective of this paper is the development of digital method for the determination of the initial axes erection of a SDINS from vibration and sway currupted data on the launch pad.

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Real-time Localization of Mobile Robot Using Ultrasonic Sensor in Structured Indoor Environment (구조화된 실내 환경에서 초음파센서를 이용한 모바일 로봇 실시간 localization 기법)

  • Lee Man-Hee;Cho Whang
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.1068-1076
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    • 2005
  • In order to increase the autonomous navigation capability of a mobile robot, it is very crucial to develop a method for the robot to be able to recognize a priori hon structured environmental characteristics. This paper proposes an ultrasonic sensor based real-time method for recognizing a priori known structured indoor environmental characteristics like a wall and comer Unlike the methods reported in the literature the information obtained from the sensor can be processed in real-time by extended Kalman filter to update estimations of the position and orientation of robot with respect to known environmental characteristics.

Development of Vision System Model for Manipulator's Assemble task (매니퓰레이터의 조립작업을 위한 비젼시스템 모델 개발)

  • 장완식
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.6 no.2
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    • pp.10-18
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    • 1997
  • This paper presents the development of real-time estimation and control details for a computer vision-based robot control method. This is accomplished using a sequential estimation scheme that permits placement of these points in each of the two-dimensional image planes of monitoring cameras. Estimation model is developed based on a model that generalizes know 4-axis Scorbot manipulator kinematics to accommodate unknown relative camera position and orientation, etc. This model uses six uncertainty-of-view parameters estimated by the iteration method. The method is tested experimentally in two ways : First the validity of estimation model is tested by using the self-built test model. Second, the practicality of the presented control method is verified in performing 4-axis manipulator's assembly task. These results show that control scheme used is precise and robust. This feature can open the door to a range of application of multi-axis robot such as deburring and welding.

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