• 제목/요약/키워드: play rule

검색결과 118건 처리시간 0.024초

아킬레스 건염? 염증이라고 다 같은 염증이 아니야 (Etiology of Achilles Tendinopathy: Inflammation versus Overuse)

  • 김대유;이동연
    • 대한족부족관절학회지
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    • 제25권2호
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    • pp.61-65
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    • 2021
  • It is widely acknowledged that Achilles tendinopathy and resultant degeneration of the Achilles tendon could be either due to vigorous physical exertion or due to inflammation of the tendon associated with systemic disease. The overuse injuries are generally multifactorial in origin and are caused by repetitive strain of the affected tendon till the tendon can no longer endure the tensile stress. Various alignment and biomechanical faults are claimed to play a causative role. Only 2% of patients complaining of Achilles tendon pain are caused by systemic disease. However, to ensure the right approach to treatment, it is necessary to rule out inflammatory tendinitis caused by systemic diseases such as rheumatoid arthritis, gout, and seronegative spondyloarthrosis.

그래프마이닝을 활용한 빈발 패턴 탐색에 관한 연구 (A Methodology for Searching Frequent Pattern Using Graph-Mining Technique)

  • 홍준석
    • Journal of Information Technology Applications and Management
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    • 제26권1호
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    • pp.65-75
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    • 2019
  • As the use of semantic web based on XML increases in the field of data management, a lot of studies to extract useful information from the data stored in ontology have been tried based on association rule mining. Ontology data is advantageous in that data can be freely expressed because it has a flexible and scalable structure unlike a conventional database having a predefined structure. On the contrary, it is difficult to find frequent patterns in a uniformized analysis method. The goal of this study is to provide a basis for extracting useful knowledge from ontology by searching for frequently occurring subgraph patterns by applying transaction-based graph mining techniques to ontology schema graph data and instance graph data constituting ontology. In order to overcome the structural limitations of the existing ontology mining, the frequent pattern search methodology in this study uses the methodology used in graph mining to apply the frequent pattern in the graph data structure to the ontology by applying iterative node chunking method. Our suggested methodology will play an important role in knowledge extraction.

Syntactic and semantic information extraction from NPP procedures utilizing natural language processing integrated with rules

  • Choi, Yongsun;Nguyen, Minh Duc;Kerr, Thomas N. Jr.
    • Nuclear Engineering and Technology
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    • 제53권3호
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    • pp.866-878
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    • 2021
  • Procedures play a key role in ensuring safe operation at nuclear power plants (NPPs). Development and maintenance of a large number of procedures reflecting the best knowledge available in all relevant areas is a complex job. This paper introduces a newly developed methodology and the implemented software, called iExtractor, for the extraction of syntactic and semantic information from NPP procedures utilizing natural language processing (NLP)-based technologies. The steps of the iExtractor integrated with sets of rules and an ontology for NPPs are described in detail with examples. Case study results of the iExtractor applied to selected procedures of a U.S. commercial NPP are also introduced. It is shown that the iExtractor can provide overall comprehension of the analyzed procedures and indicate parts of procedures that need improvement. The rich information extracted from procedures could be further utilized as a basis for their enhanced management.

Investigating nonlinear static behavior of hyperelastic plates using three-parameter hyperelastic model

  • Afshari, Behzad Mohasel;Mirjavadi, Seyed Sajad;Barati, Mohammad Reza
    • Advances in concrete construction
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    • 제13권5호
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    • pp.377-384
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    • 2022
  • The present paper deals with nonlinear deflection analysis of hyperelastic plates rested on elastic foundation and subject to a transverse point force. For modeling of hyperelastic material, three-parameter Ishihara model has been employed. The plate formulation is based on classic plate theory accounting for von-Karman geometric nonlinearity. Therefore, both material and geometric nonlinearities have been considered based on Ishihara hyperelastic plate model. The governing equations for the plate have been derived based on Hamilton's rule and then solved via Galerkin's method. Obtained results show that material parameters of hyperelastic material play an important role in defection analysis. Also, the effects of foundation parameter and load location on plate deflections will be discussed.

심전도를 이용한 집중도 인식 방법 (The Recognition Method for Focus Level using ECG(electrocardiogram))

  • 이동원;박상인;황민철
    • 한국콘텐츠학회논문지
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    • 제18권2호
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    • pp.370-377
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    • 2018
  • 집중도는 사용자 연구에서 중요한 감성적 반응으로 고려되고 있다. 객관적인 측정 방법으로 심장반응을 이용하여 데이터화 한다면 집중도를 감시할 수 있다. 본 연구의 목적은 상호작용을 하는 상황에서 유발되는 집중도의 차이에 따른 심장 반응의 패턴 분석을 통해 객관적이고 정량적으로 집중도를 인식하는 방법을 개발하는 것이다. 대학생 피험자 60명이 집중도 실험에 참여하였고 실험하는 동안 피실험자들의 심전도를 측정하였다. 실험은 화살로 타겟을 맞추는 게임으로 쉬운 난이도와 어려운 난이도로 구성하였다. 심전도로 부터 시간 영역 인디케이터와 주파수 영역 인디케이터를 추출하였다. 독립 표본 t검정 결과, 심전도로부터 추출한 시간 영역 인디케이터인 RRI와 SDNN, rMSSD, pNN50에서 집중도 차이에 따라 통계적으로 차이가 유의미하였다. 주파수 영역 인디케이터에서는 LF와 HF, lnLF, lnHF가 집중도 차이에 따라 통계적으로 차이가 유의미하였다. 이 중 집중도의 차이에 따라 패턴의 차이가 큰 RRI와 rMSSD, lnHF를 선정하여 통합 인디케이터를 생성하였다. 통합 인디케이터를 통해 도출한 룰베이스를 낮은 집중과 높은 집중 60개의 데이터 샘플을 통해 검증한 결과, 95%로 높은 인식 정확도를 보였다. 본 연구에서 제안한 집중도 인식 방법을 콘텐츠를 비롯한 다양한 분야에 적용하여 집중도를 높일 수 있는 컨텐츠적 요소들을 개발한다면 효율 및 흥미를 증진시킬 것이라 기대된다.

2011년 베트남 상사중재법에 관한 소고 (An Overview of the Vietnam Commercial Arbitration Law in 2011)

  • 김선정
    • 한국중재학회지:중재연구
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    • 제23권4호
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    • pp.97-122
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    • 2013
  • Vietnam has become an attractive destination for foreign investors, but confidence in the country's legal system to resolve commercial disputes remains low. Reasons include the lack of an independent judiciary, the lack of published court decisions, and a tendency to criminalize civil disputes, among others. As such, arbitration has become a preferred alternative to litigation. On June 17, 2010, the National Assembly of Vietnam passed a new act on commercial arbitration replacing the July 1, 2003 ordinance on commercial arbitration. The new act will take effect on January 1, 2011, and it is widely expected by the Vietnamese legal profession and lawmakers will create a favorable legal framework for the expansion of the arbitration service market in Vietnam. The new act is inspired by the UNCITRAL Model Arbitration Law of 1985 as are most new arbitration laws throughout the world. As opposed to the 2003 ordinance, the 2010 Act allows parties to request interim relief from the arbitrators. Also the new act eliminates the mandate that arbitrators be Vietnamese. The law has addressed the ordinance's shortcomings and reflects international standards. Commercial arbitration law is an important milestone in the improvement process of the laws on commercial arbitration in Vietnam. However, it is still too soon to affirm anything definitely because there remain many obstacles to the activation of arbitration. Rule of law and business cultural factors are important. The leading arbitral institution, VIAC, which is attached to the Vietnam Chamber of Commerce and Industry, is expected to play an important role for boosting the competitiveness of Vietnamese arbitration as an avenue to dispute settlement.

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유전 알고리즘과 신경망을 이용한 RPG 게임 캐릭터의 제어 (Control of RPG Game Characters using Genetic Algorithm and Neural Network)

  • 권오광;박종구
    • 한국게임학회 논문지
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    • 제6권2호
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    • pp.13-22
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    • 2006
  • 게임의 발전에 따라 게임에 등장하는 NPC(Non-Player Character)들의 지능 또한 중요성을 더해 가고 있다. 단순히 이동하고 플레이어를 공격하기만 하는 수준을 넘어서 WPC들 역시 다양한 기술과 전술을 사용하는 것이 최근의 MMORPG 게임의 추세이다. 본 논문에서는 신경망과 유전자 알고리즘을 이용하여 롤플레잉 게임에 사용되는 캐릭터에게 학습 및 적응 능력을 부여하는 방법을 제안한다. 제안된 지능 캐릭터가 얼마나 게임의 규칙과 전술을 잘 학습하고 적응하는지를 살펴보기 위하여 본 논문에서는 간단한 게임 모델을 제작하여 실험하였다. 캐릭터는 탱커(Tanker), 딜러(Dealer), 힐러(Healer)의 3가지 종류가 있으며, 지능 캐릭터 집단은 신경망과 유전 알고리즘으로 학습되고 FSM으로 움직이는 적 캐릭터 집단과의 전투를 통해 학습한다. 실험 결과 지능 캐릭터가 전투를 통해 자신과 적의 능력에 따른 적절한 전투 방식을 스스로 학습하고, 게임 규칙의 변화에 적응하는 것을 볼 수 있었다.

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게임플레이 가능성을 위한 감정요소 분석 프레임워크 (Analytic Framework of Emotion Factors for Gameplay Capability)

  • 김미진;김재호
    • 한국콘텐츠학회논문지
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    • 제10권6호
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    • pp.188-196
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    • 2010
  • 본 논문은 MMORPG 게임플레이 경험에서 사용자의 행동패턴(Behavior Pattern)과 감정요소(Emotion Factors)간의 관계를 규명하여 사용자의 플레이 가능성(Play Capability)을 실증적으로 설계하기 위한 방법에 관한 것이다. 게임플레이 프로세스와 감정요소 도출을 모델링하기 위해 인지심리학적 측면(Process of Ruled-Based Systems on Cognitive Science Approach)에서 선행를 고찰하였다. 퀘스트(Quest)기반의 RPG게임내 특정상황에서 유저의 인지적 감정상태를 도출하기 위해 게임플레이 과정에서 생성되는 유저의 감정반응을 게임 설계과정에서 적용할 수 있는 프로세스를 정립하였다. 이러한 방법은 게임플레이 설계시 유저의 주류행동에 대한 통제 뿐만 아니라 비주류행동에 대한 감정상태의 실시간적 대응이 가능할 것으로 본다. 따라서 본 논문의 결과는 게임플레이 설계시 게임플레이 가능성을 향상시키기 위한 감정 분석 구조(Analytic Framework)를 제시함에 있어 의의를 갖는다.

Thermo-mechanical vibration analysis of curved imperfect nano-beams based on nonlocal strain gradient theory

  • Ebrahimi, Farzad;Daman, Mohsen;Mahesh, Vinyas
    • Advances in nano research
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    • 제7권4호
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    • pp.249-263
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    • 2019
  • In the current paper, an exact solution method is carried out for analyzing the thermo-mechanical vibration of curved FG nano-beams subjected to uniform thermal environmental conditions, by considering porosity distribution via nonlocal strain gradient beam theory for the first time. Nonlocal strain gradient elasticity theory is adopted to consider the size effects in which the stress for not only the nonlocal stress field but also the strain gradients stress field is considered. It is perceived that during manufacturing of functionally graded materials (FGMs) porosities and micro-voids can be occurred inside the material. Material properties of curved porous FG nanobeam are assumed to be temperature-dependent and are supposed to vary through the thickness direction of beam which modeled via modified power-law rule. Since variation of pores along the thickness direction influences the mechanical and physical properties, porosity play a key role in the mechanical response of curved FG nano-structures. The governing equations and related boundary condition of curved porous FG nanobeam under temperature field are derived via the energy method based on Timoshenko beam theory. An analytical Navier solution procedure is utilized to achieve the natural frequencies of porous FG curved nanobeam supposed to thermal loading. The results for simpler states are confirmed with known data in the literature. The effects of various parameters such as nonlocality parameter, porosity volume fractions, thermal effect, gradient index, opening angle and aspect ratio on the natural frequency of curved FG porous nanobeam are successfully discussed. It is concluded that these parameters play key roles on the dynamic behavior of porous FG curved nanobeam. Presented numerical results can serve as benchmarks for future analyses of curve FG nanobeam with porosity phases.

Instruction Effects of Teaching Relative Clauses on Comprehension and Production in Korean EFL Classes

  • Chu, Hera
    • 영어어문교육
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    • 제18권1호
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    • pp.23-43
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    • 2012
  • This study investigates the effects of three different types of instruction, namely form-based, comprehension-based, and production-based on the development of Korean university students' (n=137) comprehension and production of English relative clauses (RCs). The extent of improvements was analyzed by administering pre-and post-tests consisting of two comprehension tests (selecting the right form of RCs and the right picture descriptions) and one production test (combining two sentences). Findings of this study suggest that all three types of instruction increased participants' comprehension and productions of RCs. However, there appeared differential effects by the instruction type. It was found production-based instruction was most effective in promoting comprehension, followed by comprehension-based instruction. Comprehension-based instruction worked best with the development of production, suggesting that the effects of comprehension training did not only work for increasing comprehension skills, but also transfer to production skills. The type or level of tasks employed for each instruction appeared to play an important role in causing such results. Form-based instruction displayed the lowest improvements in both comprehension and production of RCs. A sentence-combination task employed for form-based instruction appear to result in mere explicit rule explanations without chances to notice rules in context or use their knowledge in practice.

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