• Title/Summary/Keyword: platform frame

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Development of Frame Buffer Structure for Automatic Dynamic Resolution Switching on Android Mobile Platform (안드로이드 모바일 플랫폼에서의 동적 해상도 자동전환을 위한 프레임버퍼 구조 개발)

  • Kim, Ju-Sung;Kwon, Oh-Chul;Lee, Chang-Gun
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.12
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    • pp.1209-1213
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    • 2010
  • This paper presents a technique for an Android mobile device to best utilize its surrounding external display device such as high-definition TV, in order to overcome the size and resolution limitation of the small LCD in the mobile device. Unlike current techniques that simply expand the LCD screen image to an external large display, our technique dynamically changes the resolution adapting to capability of the external display. And, the original screen become a remote controller.

A dynamic analysis algorithm for RC frames using parallel GPU strategies

  • Li, Hongyu;Li, Zuohua;Teng, Jun
    • Computers and Concrete
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    • v.18 no.5
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    • pp.1019-1039
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    • 2016
  • In this paper, a parallel algorithm of nonlinear dynamic analysis of three-dimensional (3D) reinforced concrete (RC) frame structures based on the platform of graphics processing unit (GPU) is proposed. Time integration is performed using Newmark method for nonlinear implicit dynamic analysis and parallelization strategies are presented. Correspondingly, a parallel Preconditioned Conjugate Gradients (PCG) solver on GPU is introduced for repeating solution of the equilibrium equations for each time step. The RC frames were simulated using fiber beam model to capture nonlinear behaviors of concrete and reinforcing bars. The parallel finite element program is developed utilizing Compute Unified Device Architecture (CUDA). The accuracy of the GPU-based parallel program including single precision and double precision was verified in comparison with ABAQUS. The numerical results demonstrated that the proposed algorithm can take full advantage of the parallel architecture of the GPU, and achieve the goal of speeding up the computation compared with CPU.

DEVELOPMENT OF SIMULATION PLATFORM USED FOR PERFORMANCE EVALUATION OF INFORMATION NETWORK AND ITS APPLICATION

  • Rieko, Aizawa;Yojiro, Ohta;Eiji, Miyagaki;Nakano, Kazuo
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.110-115
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    • 2001
  • Today, effective utilization of sophisticated networks greatly influences the activities of a business, making performance evaluations of computer network systems a necessity, We have developed a special computer network simulator capable of automatically generating a model based on data accumulated by a network analyzer to guide the user in selecting ideal parameters. The simulator was developed to provide user-friendly analysis for engineers involved in the actual network design. This paper gives an overview of the simulator and describes an example application of evaluating a network design that anticipates the future increase in traffic for a company introducing voice over frame relay (VoFR) into a wide area network (WAW).

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A Study of Hand Gesture Recognition for Human Computer Interface (컴퓨터 인터페이스를 위한 Hand Gesture 인식에 관한 연구)

  • Chang, Ho-Jung;Baek, Han-Wook;Chung, Chin-Hyun
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.3041-3043
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    • 2000
  • GUI(graphical user interface) has been the dominant platform for HCI(human computer interaction). The GUI-based style of interaction has made computers simpler and easier to use. However GUI will not easily support the range of interaction necessary to meet users' needs that are natural, intuitive, and adaptive. In this paper we study an approach to track a hand in an image sequence and recognize it, in each video frame for replacing the mouse as a pointing device to virtual reality. An algorithm for real time processing is proposed by estimating of the position of the hand and segmentation, considering the orientation of motion and color distribution of hand region.

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Dynamic Analysis of the Steel Jacket under Wave Force and Earthquake Force (파랑하중 및 지진하중을 받는 Steel Jacket의 동적해석)

  • 김문영
    • Proceedings of the Earthquake Engineering Society of Korea Conference
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    • 1999.04a
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    • pp.284-291
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    • 1999
  • The reliability analysis is of great importance in their design since offshore towers are high-cost and high-risk structures. The design of platforms in the marine environment depends on results of the dynamic behavior of the structure during earthquakes and storm wave conditions. this paper presents results of an analytical study on evaluating dynamic response of steel jacket modelled by space frame elements. program $\boxDr$OFSPC$\boxUl$for the linear and nonlinear dynamic analysis of steel jacket platform has been developed using FORTRAN 90 programing language through the present study. Free vibration and dynamic behavior of steel jackets under regular and irregular wave and earthquake force are investigated using this program

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Damage detection in jacket type offshore platforms using modal strain energy

  • Asgarian, B.;Amiri, M.;Ghafooripour, A.
    • Structural Engineering and Mechanics
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    • v.33 no.3
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    • pp.325-337
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    • 2009
  • Structural damage detection, damage localization and severity estimation of jacket platforms, based on calculating modal strain energy is presented in this paper. In the structure, damage often causes a loss of stiffness in some elements, so modal parameters; mode shapes and natural frequencies, in the damaged structure are different from the undamaged state. Geometrical location of damage is detected by computing modal strain energy change ratio (MSECR) for each structural element, which elements with higher MSECR are suspected to be damaged. For each suspected damaged element, by computing cross-modal strain energy (CMSE), damage severity as the stiffness reduction factor -that represented the ratios between the element stiffness changes to the undamaged element stiffness- is estimated. Numerical studies are demonstrated for a three dimensional, single bay, four stories frame of the existing jacket platform, based on the synthetic data that generated from finite element model. It is observed that this method can be used for damage detection of this kind of structures.

DEVS/HLA-based Virtual Warfare Simulation Methodology (DEVS/HLA 기반 가상전장 모델링 방법론)

  • Kang Kwang-Chun;Oh Ji-Yeon;Chi Sung-Do;Chae Soo-Hwan;Lee Sang-Min
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.05a
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    • pp.123-128
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    • 2005
  • War-game modeling and simulation system have been developed and applied to virtual tactical training both inside and outside of country However, most existing models have been developed for individual purpose based on the simple platform modeling such as physical modeling, visual modeling, and conceptual modeling. Thus, those modeling and simulation system cannot support the interoperability, expensively, variety and reusability. To deal with these problems, the paper propose an integrated design methodology for the War-game systems based on the DEVS/HLA.

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An Analysis of I/O System for Multimedia Hardware Platform (멀티미디어 하드웨어 플랫폼의 입출력 시스템 분석)

  • 정하재;김재훈;손승원;오창석
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.3 no.1
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    • pp.197-208
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    • 1999
  • In this paper, we proposed a multimedia hardware architecture for video-conferencing in view of the multimedia data flow. By simulating the architecture model, we analyzed the bottleneck of multimedia data flow, varying video size, frame rate, number of participants, and video data compression rate. To confirm the simulation results, we also implemented and tested the architecture that almost includes the analyzed requirements for video- conferencing. From the analysis of I/O system, we found the considerations in designing a multimedia I/O system.

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실시간 진단 솔루션/통합 관리 운영 SW Platform

  • Hong, Jang-Sik
    • Proceedings of the Korean Vacuum Society Conference
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    • 2013.08a
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    • pp.83.1-83.1
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    • 2013
  • 반도체 미세화, Glass 대면적화에 따른 산포관리 및 불량방지 필요(공정이격관리), 설비 데이터만으로는 Sensitivity가 낮아 공정 관리 어려움에 따른 대안 필요, 향후 추가 센서에 대한 접목이 용이한 SW Frame 필요, 양산적용을 위한 설비 및 FAB Host의 자동화 연계 개발 필요, 이종데이터의 통합를 통한 최적의 진단 및 관리가 필요합니다(SCM:툴박스). 즉, 기존의 장비 Parameter가 아닌 실제 공정시 Chamber로부터 얻을 수 있는 물리, 전기, 화학적인 데이터를 적합한 이종(異種) 센서를 직접 부착하여 이들 데이터를 통합 관리 분석 및 실시간 Monitoring을 통한 공정 진단 및 실시간 진단을 실행하는 솔루션입니다. 실 공정 시 적용이 유리한 OES 데이터를 주요 인자로 이외의 기타 데이터를 추가로 통합하여 특화된 분석환경과 공정 모니터링을 통하여 TAT (Turn Around Time)를 줄이고, MTBC (Mean Time Between Clean)를 늘림으로써 궁극적으로 칩메이커의 제품의 가격 경쟁력을 확보 할 수 있는 기능이며, 설비사 입장에서는 자사설비의 지능형 시스템을 위한 제반 기술이기도 합니다.

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A Study of Establishing a Web Model of Historical and Geographical Information for Youths through 'Collective Intelligence' -Junior Maphistory e-encyclopedia

  • BANG, Mi-Hyang
    • Educational Technology International
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    • v.9 no.1
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    • pp.49-77
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    • 2008
  • As clearly suggested in the case of Wikipedia, collective intelligence is predicted to develop into the most important platform of knowledge and information in the future society. But it just remains at the level of activities for group projects in the present frame of education and so it doesn't lead to creating collective intelligence. This study looks into an 'information repository model of collective intelligence' that makes it possible to deliver an education process a priori of Shared Knowledge Reservoir to "Junior Digital Nomad", who is definitely and will be in existence, and that further enables them to be active there in reality. Based on this storage model, it suggests a practicable web system model; Junior Maphistory e-encyclopedia, which is appropriately consistent with the features of Web 2.0 and can grow into a general historical and geographical information service.