• Title/Summary/Keyword: pipeline deformation

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Behavior of contaminated liquid CO2 droplets in the deep sea

  • Nguyen, Thao;Hwang, Jin Hwan
    • Proceedings of the Korea Water Resources Association Conference
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    • 2015.05a
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    • pp.257-257
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    • 2015
  • Carbon Capture and Storage with ocean sequestration is being considered as one of the most effective option for reducing the $CO_2$ net flux from atmosphere nowadays. But it is still possible for $CO_2$ substance to leaks out from transport pipeline or from the under seabed storage sites and causing damage to ambient environment. The behavior of liquid $CO_2$ under droplet shape would be strongly affected by the presence of other contaminants such as $SO_2$ comes from processing processes. This presentation shows the behavior in the sea water of pure liquid $CO_2$ droplets as well as droplets that consist of $SO_2$ substances. The study uses computational fluid dynamic models in comparison with experimental data from other previous researchers. Droplet of liquid $CO_2$ is assumed to be released at several depths in deep ocean, with other environmental conditions are set up respectively. All calculations are conducted with many different ratio of contaminant $SO_2$ to provide fundamental data of those particles rising characteristics. The effect of contaminants on the behavior of $CO_2$ droplets would be clearly shown through the results of particle deformation, terminal rising velocity happen due to buoyancy force driving from the difference in density of $CO_2$ substance and ocean water around.

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New Seat Design and Finite Element Analysis for Anti-Leakage of Globe Valve (글로브 밸브의 누설방지를 위한 시트 설계 및 유한요소해석)

  • Lee, Sung Ho;Kang, Gyeong Ah;Kwak, Jae-Seob;An, Ju Eun;Jin, Dong Hyun;Kim, Byung Tak
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.40 no.1
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    • pp.81-86
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    • 2016
  • The valves used to control or shut off the flow through a pipeline can be divided into many different types, including gate valves, globe valves, and check valves. Globe valves, in particular, have excellent properties, and because they can easily control the flow under high-pressure conditions, they are generally used in LNG ship and steam pipelines. In this paper, a method for changing the shape of a seat was suggested to solve the valve leakage problem from a structural perspective. In addition, the stress distribution and directional deformation were compared for each model. The suggested models were thus validated, and the optimized seat structure, which includes a self-supporting capability for decreasing the amount of leakage, was determined.

Performance Comparison between Optical Fiber Type ESPI and Bulk Type ESPI for the Internal Defect in Pressure Vessel (광섬유형과 벌크형 ESPI를 이용한 압력용기 내부 결함 측정에 관한 비교 연구)

  • Kim, Seong-Jong;Kang, Young-June;Hong, Kyung-Min;Lee, Jae-Hoon;Choi, Nak-Jung
    • Journal of the Korean Society for Nondestructive Testing
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    • v.32 no.2
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    • pp.177-184
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    • 2012
  • An optical defect detection method using ESPI(electronic speckle pattern interferometry) is proposed. ESPI is widely used as a non-contact measurement system which show deformation and phase map in real time. ESPI can be divided as the in-plane, out-of-plane and shearography by operation principle and target object and also divided with bulk type and optic fiber type by the optic configurations. This paper is focused on optic fiber type out-of-plane ESPI, which has the following advantages: (1) low cost; (2) reduction of the unreliable factors generated by separated optic components; (3) simplification of the optic configuration; (4) great reduction of volume; (5) flexibility, to be easily designed into different structures to adapt to inaccessible environments such as pipeline cavity and so on.

Parallel Structure Design Method for Mass Spring Simulation (질량스프링 시뮬레이션을 위한 병렬 구조 설계 방법)

  • Sung, Nak-Jun;Choi, Yoo-Joo;Hong, Min
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.55-63
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    • 2019
  • Recently, the GPU computing method has been utilized to improve the performance of the physics simulation field. In particular, in the case of a deformed object simulation requiring a large amount of computation, a GPU-based parallel processing algorithm is required to guarantee real-time performance. We have studied the parallel structure design method to improve the performance of the mass spring simulation method which is one of the methods of implementing the deformation object simulation. We used OpenGL's GLSL, a graphics library that allows direct access to the GPU, and implemented the GPGPU environment using an independent pipeline, the compute shader. In order to verify the effectiveness of the parallel structure design method, the mass - spring system was implemented based on CPU and GPU. Experimental results show that the proposed method improves computation speed by about 6,000% compared to the CPU Environment. It is expected that the lightweight simulation technology can be effectively applied to the augmented reality and the virtual reality field by using the design method proposed later in this research.