• Title/Summary/Keyword: pictures

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Analysis of the Image of Librarians in Motion Pictures (영화에 나타난 사서의 이미지 분석)

  • Jeon, Chang-Ho;Kim, Sun-Ho
    • Journal of Information Management
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    • v.39 no.1
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    • pp.151-176
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    • 2008
  • The purpose of this research is to contribute to improvement strategy by defining public image for librarians in motion pictures. Therefore, this research analyzed image of librarians in the motion pictures which librarian appeared as a character and produced in Korea and America from the year 1992 to 2006 through quantitative content analysis method.

Space Player for Playing Several Moving Pictures in Mobile Environments (모바일 환경에서 다수의 동영상을 재생하는 공간 재생기)

  • Cho, Jong-Keun
    • The Journal of the Korea Contents Association
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    • v.8 no.10
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    • pp.54-63
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    • 2008
  • With the improvement of computer performance in Mobile Environments, the users demand for the multimedia player is getting higher, which will be the major force behind the wide distribution of the media player that allows several moving pictures to run simultaneously using multiple windows on the screen. Products that adopted the same method used for a single moving picture and yet support the several moving pictures simultaneously emerged; however, they are not immune from problems. In this paper, we propose method to solve the problems of blinking, play prioritization processor and semi-transparent processor that occur when appling several moving pictures to the method used for a single moving picture and suggested the possible solutions. Taking it one step further, it focused on design and implementation of the media player that allows several moving pictures using overlapping and overlay technique by recognizing the biggest problem, which is that the above media play is not supported when playing several moving pictures simultaneously.

Design and Implementation of a Media Player That Playing Several Moving Pictures in Real Time (실시간에서 여러 개의 동영상을 재생하는 미디어 플레이어의 설계 및 구현)

  • 조종근;김상민;임영환
    • Journal of Korea Multimedia Society
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    • v.6 no.6
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    • pp.1015-1024
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    • 2003
  • With the improvement of the computer performance, the users demand for the multimedia player is getting higher, which will be the major force behind the wide distribution of the media player that allows several moving pictures to run simultaneously using multiple windows on the screen. Products that adopted the same method used for a single moving picture and yet support the several moving pictures simultaneously emerged; however, they are not immune from problems. In this paper, we propose method to solve the problems of blinking, play prioritization processor and semi-transparent Processor that occur when appling several moving pictures to the method used for a single moving picture and suggested the possible solutions. Taking it one step further, it focused on design and implementation of the media player that allows several moving pictures using overlapping and overlay technique by recognizing the biggest problem, which is that the above media play is not supported when playing several moving pictures simultaneously.

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Effect of New Cigarette Advertising Method on the Recognition of Warning Pictures (신제품 담배 광고 방식이 경고그림 인식에 미치는 영향)

  • Kim, Saehoon;Lee, Hwansoo
    • Journal of Digital Convergence
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    • v.16 no.10
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    • pp.281-288
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    • 2018
  • Cigarette warning pictures are one of the most effective smoking cessation policies, and this is an effective way to promote smoking cessation by conveying the risk of smoking through pictures. However, the recent advertisement of new cigarettes in retail stores has potentially increased tobacco purchase intention by weakening the effect of the warning picture. Therefore, this study examined the problems of the new cigarette advertisement method by analyzing the effect of this method on cigarette warning pictures. For this purpose, 275 men and women were surveyed nationwide, and this study compared the cognitive and emotional effects, and purchase intentions of the new cigarette advertisements with existing advertisement methods through MANCOVA. The results show that the new cigarette advertising method affects the emotions, cognitions, and purchase intentions related to the cigarette warning pictures and have adverse effects on the original purpose of the cigarette warning pictures. This implies that regulatory standards and institutional arrangements are necessary for effective new cigarette advertising.

Fast Motion Estimation Using Multiple Reference Pictures In H.264/Avc (H.264/AVC에서 다중 참조 픽처를 이용한 고속 움직임 추정)

  • Kim, Seong-Hee;Oh, Jeong-Su
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.5C
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    • pp.536-541
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    • 2007
  • In video coding standard H.264/AVC, motion estimation using multiple reference pictures improves compression efficiency but the efficiency depends upon image content not the number of reference pictures. So, the motion estimation includes a large amount of computation of no worth according to image. This paper proposes fast motion estimation algorithm that removes worthless computation in the motion estimation using multiple reference pictures. The proposed algorithm classifies a block into valid and invalid blocks for the multiple reference pictures and removes the workless computation by applying a single reference picture to the invalid block. To estimate the proposed algorithm's performance, image quality, bit rate, and motion estimation time are compared with ones of the conventional algorithm in the reference software JM 9.5. The simulation results show that the proposed algorithm can considerably save about 38.67% the averaged motion estimation time while keeping the image quality and the bit rate, whose are average values are -0.02dB and -0.77% respectively, as good as the conventional algorithm.

A Study on Improvement Technology of Image Resolution using Mobile Camera (이동 카메라를 이용한 사진 해상도 향상 기술 연구)

  • Buri Kim;Jongtaek Oh
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.4
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    • pp.93-98
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    • 2023
  • Recently, as the size of display devices tends to increase and taking pictures with smart phones has become commonplace, the need for taking high-resolution pictures with smart phones is increasing. However, when the lens size of a camera is limited, such as in a smartphone, there is a physical limit to increasing the resolution of a photo. This paper is about a technique for increasing the resolution of a picture even when using a small-sized lens like a smartphone camera. It is to take multiple pictures while moving the smartphone, and to increase the resolution by combining these pictures into one picture. First of all, two pictures were taken while moving the smartphone horizontally for the 2D picture. Processes such as camera matrix estimation, and homograph inverse transformation were performed using OpenCV, and the resolution was improved by synthesizing one picture. It was confirmed that the resolution was improved in parts such as oblique lines or arcs on several test pictures.

The Landscape Components Illustrated in Tea-drinking Pictures of the Joseon Dynasty (조선시대 다화(茶畵)에 나타나는 경관요소)

  • Choi, Mi-Young;Hong, Kwang-Pyo
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.30 no.1
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    • pp.39-45
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    • 2012
  • The purpose of this research is to look into the tea-drinking pictures of the Joseon Dynasty in order to find the unique landscape traits of tea-drinking spaces of the era. A number of tea-drinking pictures were drawn during the Joseon Dynasty period and in most cases, the names of the painters are stated as well. These factors make tea-drinking pictures a seminal source that illustrates the landscape traits of the last Dynasty of Korea. For those pictures contain the main components of landscape such as the tastes of 'Yangban'(noblemen), natural characters, and space traits. Since tea was first introduced in Korea during the Three Kingdom Period, tea-drinking culture has a long history in the country. There have been various studies about tea and many study results have been presented. Few research, however, have looked into tea culture from the point of landscape. Under the premise that tea-drinking pictures of Joseon Dynasty can be a cultural code that explains Korean tea-drinking culture, this thesis looked into those pictures from various angles and analyzed them in order to elucidate the attributes of scenery components of tea-drinking spaces that Koreans have forged and developed, and following results could be found. The Landscape components illustrated in tea-drinking pictures of the Joseon Dynasty can be divided into the element of architecture, the element of water, stone and plants. First, for the element of architecture, it was found that tea-drinking took place in anywhere in Korea without specific tea-drinking buildings or gardens unlike the case of Japan. This has to do with traits of Koreans who were not bound by formality and truly loved nature. Second, for the element of water, water contributed to making harmonious landscape. Third, for the element of stone, it was clear that stone had a practical role in providing comfortable place for lying and enjoying tea-drinking and scenery. Fourth, plants made elegant figure in the landscape and were planted in accordance with their inner meaning. Tea-drinking pictures of the Joseon Dynasty elucidates that when it comes to tea-drinking, Koreans were not obsessed with a formality of tea-drinking, or a set of tea ceremony, which is profoundly different with Japanese, and Koreans did not put a limit on a place for tea-drinking because for Koreans any place they sat could be a great place for tea-drinking.

Discrimination between spontaneous and posed smile: Humans versus computers (자발적 웃음과 인위적 웃음 간의 구분: 사람 대 컴퓨터)

  • Eom, Jin-Sup;Oh, Hyeong-Seock;Park, Mi-Sook;Sohn, Jin-Hun
    • Science of Emotion and Sensibility
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    • v.16 no.1
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    • pp.95-106
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    • 2013
  • The study compares accuracies between humans and computer algorithms in the discrimination of spontaneous smiles from posed smiles. For this purpose, subjects performed two tasks, one was judgment with single pictures and the other was judgment with pair comparison. At the task of judgment with single pictures, in which pictures of smiling facial expression were presented one by one, subjects were required to judge whether smiles in the pictures were spontaneous or posed. In the task for judgment with pair comparison, in which two kinds of smiles from one person were presented simultaneously, subjects were to select spontaneous smile. To calculate the discrimination algorithm accuracy, 8 kinds of facial features were used. To calculate the discriminant function, stepwise linear discriminant analysis (SLDA) was performed by using approximately 50 % of pictures, and the rest of pictures were classified by using the calculated discriminant function. In the task of single pictures, the accuracy rate of SLDA was higher than that of humans. In the analysis of accuracy on pair comparison, the accuracy rate of SLDA was also higher than that of humans. Among the 20 subjects, none of them showed the above accuracy rate of SLDA. The facial feature contributed to SLDA effectively was angle of inner eye corner, which was the degree of the openness of the eyes. According to Ekman's FACS system, this feature corresponds to AU 6. The reason why the humans had low accuracy while classifying two kinds of smiles, it appears that they didn't use the information coming from the eyes enough.

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Exploring the role of visuals in EFL coursebooks: A Korean High School English textbook case (영어 교재에 사용된 시각 자료 비교 연구)

  • Nam, Dong-Sik;Park, Mae-Ran
    • English Language & Literature Teaching
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    • v.11 no.1
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    • pp.99-118
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    • 2005
  • The purpose of this study is to examine visual elements in Korean high school English textbooks and compare the results with Hill's (2003) which attempted to analyze visuals in British EFL coursebooks. In this study, all 15 English textbooks of high school year 1 in Korea were selected and analyzed. On the basis of the analysis and comparison, the following results have been obtained. First, there were some similarities and differences between the two kinds of texts-Korean high school textbooks and British EFL coursebooks. One similarity was found in regard to the average of pictures and drawings. Second, it was found that in both cases, more pictures were used than the drawings. Third, with regard to the identity of the pictures and drawings used in both texts, there was a higher degree of the use of people than that of objects. Finally, it was found that the pictures and drawings were used more for decorative purpose rather than for the purpose of actual use in teaching and learning. The findings of the current study will shed light on visual impact in EFL coursebooks and explore ways to provide learners and teachers with meaningful learning and teaching experiences.

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Difference of subjective response between with and without pictures - Focusing on the leisure shooting noise - (화면 제공에 따른 주관적 반응의 차이 - 레저용 사격 소음을 중심으로 -)

  • Kim, Deuk-Sung;Chang, Seo-Il;Lee, Yeon-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2008.04a
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    • pp.727-734
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    • 2008
  • This research presents a laboratory study about difference of subjective response between with and without pictures. A main source is impulsive sound caused by leisure shooting. The sources are sampled from outdoor noise and their levels range from 40 to 75 dB at the interval of 5dB. The noise unit is based on A-weighted sound exposure level (ASEL; $L_{AE}$). To make equal ASEL of outdoor noise, finite impulse response (FIR) filter is applied to the originally sampled source to include the effect of distance attenuation. The evaluation method of the jury test adopted a Semantic Difference(SD) Method. The intersection point which two lines crossed was used as reference point. The intersecting point of mean response rating between with and without pictures was approximately 44ASEL and that of %HA was about 60ASEL. In the result of the test, the negative effect of pictures was given at a lower levels than intersection point while the positive effect was given at a higher levels than that.

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