• Title/Summary/Keyword: physical space environment

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Suggesting a Virtual Smart Test-bed to Verify Effectiveness for Ubiquitous Space (유비쿼터스 공간의 효용성 검증을 위한 가상 스마트 테스트베드 시스템의 제안)

  • Han, Soo-Yeon;Choi, Jin-Won
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.741-746
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    • 2006
  • Future space is currently getting a great deal of attention to apply ubiquitous computing technology. At the same time, various ubiquitous technology-based products are being developed with service scenarios in the views of diverse user groups predicted. Since these service models and scenarios need to be tested to verify effectiveness, it requires researchers to predict spatial shapes and service scenarios for future domestic environment that fulfills diverse future spatial requirements including ecological and user-oriented spaces, extended amenity getting maximum benefits from technology, etc. To support these developments, the need to make a physical test-bed, a real building model, is essential. However building a physical test-bed generally is economically expensive and even if the test-bed could be settled, it must be carefully designed before it is built In this paper, we suggest a virtual smart test-bed, called "V-PlaceLab", using virtual reality techniques. This system allows not only to inspect a scenario with the aid of computer simulation on a virtual environment, but also to design a virtual test-bed mentioned above.

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A study on Design Planning of the National Rental Apartment's Community Space Located on Ground Level Floor for Aging Society (고령화 사회에 따른 국민임대아파트 1층 공유공간의 계획방향에 대한 연구)

  • Chae, Min Seok;Lee, Ju Hyun;Lee, Hyun Soo
    • KIEAE Journal
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    • v.8 no.1
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    • pp.71-79
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    • 2008
  • Lower birth rate and higher elder people are serious social problem in Korea. In 2003, the total birth rate is 1.19 per person, that record is lowest among OECD country. In 2005, Korea has been the aging society with 9.0% in aged population rate. Increasing of aged population results in elder estrangement and confliction with other generations. The social problem can be solved in some degree by improving housing environment and many kinds of welfare program. This study suggests a solution of the problem by applying community space located on ground level floor. The ground level floor of apartment has many physical benefits like connection to the earth, extension, safeness for the aged and child. in case of the National Rental apartment, small residential area and high rate of elder, child, the disabled make the ground level floor useful space for community. According to case study, almost the National Rental apartment hasn't enough facilities supporting various generations and don't supply comfortable environment. So, this study presents how to design the National Rental Apartment's community space located on ground level floor.

Representation of Physical Phenomena and Spatial Relations in the Virtual Reality (가상현실에서 물리적 현상들과 공간관계들의 표현)

  • Park, Jong-Hee;Kim, Tae-Kyun
    • The Journal of the Korea Contents Association
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    • v.12 no.6
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    • pp.21-31
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    • 2012
  • The virtual reality consists of a virtual space constructed similar to the reality and agents residing in it. Our virtual space refers to an orderly space that is governed by such physical properties as mass, gravity, friction, and associated rules on top of the usual visual rendering. To construct this virtual world we are to develop virtual agents behaving like humans and the environment surrounding them. In order to improve the existing reactive agents designed to act to their designers' dictation in predetermined space or memory into autonomous agents, we need diverse kinds of knowledge among others related to the spaces for the agents to act in. Our design and implementation focuses on the spatial knowledge among those diverse aspects of knowledge required. The developed knowledge representation scheme is used on a basis for realistic and efficient physical cyber-environment, and as the knowledge structure to simulate the virtual agents' knowledges on spaces.

Extraction of An Improvement Plan of Day Care Center's Interior Environment Design Reflecting Persona Characteristics -The case of Jounno Ward Silver Center- (페르소나 특성을 반영한 데이케어센터 실내환경디자인 개선방안 도출 - 종로 구립 실버센터의 사례를 중심으로 -)

  • Lee, Jin-Woo;Nam, Kyung-Sook
    • Korean Institute of Interior Design Journal
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    • v.24 no.1
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    • pp.43-53
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    • 2015
  • As part of alternative of elderly problems in the future super-aging society, this study aims to extract an improvement plan of interior environment design of Seoul-type day care centers to expand in future by observing day care centers as medical and healing environments, from the perspective of user experience. For this study, after selecting major activity areas of representative cases of Seoul-type day care centers, user behaviors in the space were observed and 4 seniors of baby-boom generation who are potential uses were chosen as personas by reflecting characteristics of healthy elderly, physical aging, mental aging and infirm elderly, from the perspective of user experience. Based on previous studies on healing environments, these characteristics and demands of personas were classified into environmental aspects, physical aspects and mental aspects to extract an improvement plan. The study results are as follows. First, interior environment design reflecting persona characteristics helps the elderly adapt to the environment and provides a comfortable environment like home for stability, treatment and recovery of memory. Second, interior environment design reflecting persona characteristics helps psychological healing through light entering the large windows and natural environment elements. Third, for interior environment design reflecting persona characteristics, finish materials with bright and soft colors should be used to change the images of facilities positively. Fourth, spatial composition should be remedied through division of space and built-in furniture depending on the needs of users for loitering of extra time and programs.

A Study Privacy and Security in Ubiquitous City Environment (Focous on Computing Values Analysis of Personal Information) (유비쿼터스 도시 환경에서 프라시버시 보호 방안에 관한 소고 - 경쟁하는 개인정보가치 분석을 중심으로 -)

  • Jung Chang-Duk;Kang Jang-Mook
    • 한국정보통신설비학회:학술대회논문집
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    • 2006.08a
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    • pp.249-254
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    • 2006
  • As the concept of Ubiquitous City has become an important issue, we need to have a voice in the field of privacy. The Ubiquitous Computing revolution, it is achieved a physical space and an intelligent union of cyber space in the space where an off-line space was integrated with on-line. It is combined with a life space naturally, and Ubiquitous creates a new integrated space. The space is the opportunity space that is limitless as soon as it is the unknown world that mankind was not able to experience yet. According to the recent papers and studies, Privacy or Personal Information sector is mentioned as a major problem for Ubiquitous Computing Society. Therefore, this paper checks Ubiquitous City, the present privacy concept and situation of currently proceeding Ubiquitous computing environment. Also, The main purpose of this paper is to analyze the concepts privacy, personal information. Thus this paper treated the analysis of case, technological or social issue, problem and solution, competing values of privacy and so on.

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A Study on the Context of Affordance in Smart-phone Interface (스마트폰 인터페이스의 어포던스 맥락에 관한 연구)

  • Kim, Hyung Woo
    • Journal of Korea Multimedia Society
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    • v.18 no.5
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    • pp.663-670
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    • 2015
  • In this study, I have researched the theories about Gibson's real affordance and Norman's perceived affordance which are central fact of affordance, And I have examined the context of affordance in smart-phone interface which was consist of affordance and signifier with viewpoint of amalgamation of Gibson & Norman. The results of this study are as follows; The first, Gibson's real affordance is a physical space in ubiquitous environment that interact through the behavioral space is composed with physical space and electronic space. Norman's perceived affordance is mediated to electronic space and signifier makes a behaviroal space which provide the clue of interaction. The second, signifier can be categorized into visceral, behavioral and reflective signifier based on three brain actions which are visceral, behavior, and reflection. Through the categorization, we can grasp that behavioral and reflective signifies generate visceral signifier. The third, the context of affordance in smart-phone has the structure of circulation. The structure of circulation is as follows: Real affordance makes the perceived affordance, the perceive affordance makes the signifiers and the signifiers make new real affordance. This study could provide the theoretical basis for using signifier in smart-phone interface design.

A Study on the Behavioral Affordance of Healing Environment and Concept of Sustainability - Focused on the Eco-Friendly Low-Rise Medical Facilities - (치유환경의 행태지원성과 지속가능성 개념에 관한 연구 - 저층 친환경 의료시설 사례 중심으로 -)

  • Chun, Jong-Woo;Kim, Kwang-Ho
    • Korean Institute of Interior Design Journal
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    • v.22 no.4
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    • pp.158-166
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    • 2013
  • The purpose of this study is to suggest a direction for eco-friendly healing space design for healthcare facilities in the future. Theoretical review and case study on the concept of sustainable design, spatial expression and behavioral affordance were used as research method. Through these reviews, the 3 elements of the total healing environment -physical, psychological and social- have correspondence with elements of spatial expression; Refuge, Flow, Prospect and Void. And these are related to the eight kinds of Behavioral affordance which are subdivided into WORK&STUDY, REST, CIRCULATION, VISUAL SEQUENCE, SOCIAL EXCHANGE, REFRESHMENT, COMMUNITY and MEDITATION. And the concept of sustainable design consists of 6 principles ; Natural system, People, Place, The cycle of life, Energy & natural resources and Process. Through correlation analysis of behavioral affordance and 6 principles, the result of this study presents that the physical elements of the total healing space was mainly associated with the principles of people, place and the cycle of life. Psychological element was related to principle of natural system, human, place and process. And social element was associated with the principles of human, place and process. According to this analysis, the case study of four low-rise eco-friendly medical facilities was undertaken. Sustainability was evaluated in total healing environmental through this case study.

Z-Clutching: Interaction Technique for Navigating 3D Virtual Environment Using a Generic Haptic Device

  • Song, Deok-Jae;Kim, Seokyeol;Park, Jinah
    • Journal of Computing Science and Engineering
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    • v.10 no.1
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    • pp.32-38
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    • 2016
  • Navigating a large 3D virtual environment using a generic haptic device can be challenging since the haptic device is usually bounded by its own physical workspace. On the other hand, mouse interaction easily handles the situation with a clutching mechanism-simply lifting the mouse and repositioning its location in the physical space. Since the haptic device is used for both input and output at the same time, in many cases, its freedom needs to be limited in order to accommodate such a situation. In this paper, we propose a new mechanism called Z-Clutching for 3D navigation of a virtual environment by using only the haptic device without any interruption or sacrifice in the given degrees of freedom of the device's handle. We define the clutching state which is set by pulling the haptic handle back into space. It acts similarly to lifting the mouse off the desk. In this way, the user naturally feels the haptic feedback based on the depth (z-direction), while manipulating the haptic device and moving the view as desired. We conducted a user study to evaluate the proposed interaction technique, and the results are promising in terms of the usefulness of the proposed mechanism.

A Study on the Perception of Personal Mobility Vehicle for the Improvement of Pedestrian Environment for the Disabled

  • Lee, Joohyung;Lee, Kyooil
    • Physical Therapy Rehabilitation Science
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    • v.10 no.2
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    • pp.124-133
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    • 2021
  • Objective: In order to secure the right to walk for the weak, such as the disabled, this study aims to suggest ways to improve the pedestrian environment by identifying factors that cause obstacles to walking. Design: Data Analysis and Perception Survey. Methods: The questionnaire was conducted separately between users of personal mobility vehicle and non-users. A total of 207 effective questionnaires were collected, and the analysis analyzed the perception of personal mobility vehicle by conducting frequency analysis using SAS 9.4. The survey focused on basic information on respondents, walking conditions, understanding of personal mobility vehicle, awareness of pedestrian space passage and parking, and awareness of the possibility of securing pedestrian rights due to new regulations. Results: First, when moving a pedestrian path by personal mobility vehicle, it shall be limited to less than the walking speed of pedestrians. Second, the parking location of the personal mobility vehicle is located at the boundary of the pedestrian road and the lane. Third, pay a fair price to park in a pedestrian space. Conclusions: It is necessary to improve the system to strengthen the contents of education to take into account the safety of pedestrians in education on how to use personal mobility vehicle.

A Study on the Concept Establishment and Index of Preservation Environment in Museums -A Basic Study on the Environmental Design of Museum(7)- (박물관 수장환경의 개념설정과 설계지표에 관한 연구 -박물관 환경디자인에 관한 기초적 연구(7))

  • 임채진
    • Korean Institute of Interior Design Journal
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    • no.21
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    • pp.129-138
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    • 1999
  • Generally part of museum collections are cycled exhibition space centering around preservation space, and that is a important mechanism of collections circulation in a museum. The reason why with a few exception most of collections have been lasting its life during over hundreds of years with adapting itself to natural features, so scheme of preservation facilities should be made up with understanding and analysis generic character of collections, and then establish proper temperature and huminity environment. So, this study is based on a fact that the collections' physical and chemical conditions vary in the relics a degree of transforatiov. And by making a suitable ganering environment, this gradual study is to provide planning factors for an architectural guide to make museum ganering environment organized and resonable.

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