• Title/Summary/Keyword: peer-to-peer search

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An Architecture of the P2P based e-Business Platform for Multimedia Content Distribution (멀티미디어 컨텐트 유통 e-Business를 위한 P2P 플랫폼의 구조)

  • Cho, Dai-Yon;Lee, Kyoung-Jun
    • Journal of Information Technology Services
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    • v.2 no.2
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    • pp.53-62
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    • 2003
  • Current P2P (Peer-to-Peer) applications have the limited functions such as file search and transfer between peers and have the limitations such as trust problem on search results, copyright problem, and profitable business model problem. For a P2P application to be used as a business platform for the distribution of various multimedia contents, this paper proposes an extended P2P application architecture and its prototype system including distributed collaborative filtering, automated price negotiation system, and payment mechanism.

Traffic based Estimation of Optimal Number of Super-peers in Clustered P2P Environments

  • Kim, Ju-Gyun;Lee, Jun-Soo
    • Journal of Korea Multimedia Society
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    • v.11 no.12
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    • pp.1706-1715
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    • 2008
  • In a super-peer based P2P network, the network is clustered and each cluster is managed by a special peer, which is called a super-peer. A Super-peer has information of all the peers in its cluster. This type of clustered P2P model is known to have efficient information search and less traffic load than unclustered P2P model. In this paper, we compute the message traffic cost incurred by peers' query, join and update actions within a cluster as well as between the clusters. With these values, we estimate the optimal number of super-peers that minimizes the traffic cost for the various size of super-peer based P2P networks.

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Distributed Construction of the Recrystallization Topology and Efficient Searching in the Unstructured Peer-to-Peer Network (재결정 위상의 분산적 구성과 비구조적 피어투피어 망에서의 효율적 검색)

  • Park, Jae-Hyun
    • Journal of KIISE:Information Networking
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    • v.35 no.4
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    • pp.251-267
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    • 2008
  • In this paper, we present a distributed topology control algorithm for constructing an optimized topology having a minimal search-time in unstructured peer-to-peer network. According to the proposed algorithm, each node selects the best nodes having higher hit-ratio than other nodes as many as the number being exponentially proportional to the hit-ratio of the node itself, and then it connects to them. The ensemble behavior of the proposed algorithm is very similar to the recrystrallizing phenomenon that is observed in nature. There is a partial order relationship among the hit-ratios of most nodes of constructed topology. Therefore once query message visits a node, it has a higher hit-ratio than the node that was visited last by the message. The query message even sent from freeloader can escape to the node having high hit-ratio by one hop forwarding, and it never revisits any freeloader again. Thus the search can be completed within a limited search time. We also propose the Chain-reactive search scheme using the constructed topology. Such a controlled multicasting reduces the query messages by 43 percent compared to that of the naive Gnutella using broadcasting, while it saves the search time by 94 percent. The search success rate of the proposed scheme is 99 percent.

Update Propagation of Replicated Data in a Peer-to-Peer Environment (Peer-to-Peer 환경에서 중복된 데이터의 갱신 전파 기법)

  • Choi Min-Young;Cho Haeng-Rae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.4B
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    • pp.311-322
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    • 2006
  • Peer-to-peer (P2P) systems have become a popular medium through which to share huge amounts of data. On the basis of network topology, P2P systems are divided into three types: centralized, structured distribution, unstructured distribution. Unstructured P2P systems such as Gnutella are novel in the sense that they are extensible and reliable. However, as the number of nodes increases, unstructured P2P systems would suffer from the high complexity of search operations that have to scan the network to find the required data items. Efficient replication of data items can reduce the complexity, but it introduces another problem of maintaining consistency among replicated data items when each data item could be updated. In this paper, we propose a new update propagation algorithm that propagates an updated data item to all of its replica. The proposed algorithm can reduce the message transfer overhead by adopting the notion of timestamp and hybrid push/pull messaging.

Peer Indexing Scheme using Efficient Data Dissemination in Mobile P2P Environment (이동 P2P 환경에서 효율적인 데이터 전송을 이용한 피어 색인 기법)

  • Kwak, Dong-Won;Bok, Kyoung-Soo;Park, Yong-Hun;Jeong, Keun-Soo;Choi, Kil-Sung;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.26-35
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    • 2010
  • In this paper, we propose the peer indexing scheme using data dissemination considering content and mobility. The proposed scheme consists of an index table, a buddy table, a routing table to support the cost of data dissemination, the search accuracy and cost. In this proposed scheme, a neighbor peer is recognized through a signal function and the cost of data dissemination is reduced by timestamp message. The transmitted messages are stored in the index structure considering timestamp and weight of interests which improves search accuracy and reduces the cost of search.

Peer to Peer Search Algorithm based on Advanced Multidirectional Processing (개선된 다방향 프로세싱 기반 P2P 검색 알고리즘)

  • Kim, Boon-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.10
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    • pp.133-139
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    • 2009
  • A P2P technology in distributed computing fields is presented various methods to share resources between network connected peers. This is very efficient that a degree of resources to good use as compared with peers by using centralized network by a few servers. However peers to compose P2P system is not always online status, therefore it is difficult to support high reliability to user. In our previous work of this paper, it is contributing to reduce the loading rates to select of new resource support peer but a selection method the peers to share works to download resources is very simple that it is just selected about peer to have lowest job. In this paper, we reduced frequency offline peers by estimate based on a average value of success rates for peers.

Mobile Agent Based Discovery Mechanism for Pure P2P Environments (순수 P2P 환경을 위한 이동 에이전트 기반 자원 검색 기법)

  • Kim, In-Suk;Kim, Moon-Jeong;Kim, Moon-Hyun;Kim, Ung-Mo;Eom, Young-Ik
    • The KIPS Transactions:PartD
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    • v.10D no.2
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    • pp.327-336
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    • 2003
  • Recently the rapid growth of Internet and the construction of high speed networks make many kinds of multimedia services possible. But most of current multimedia services are designed being by client/server model, which incurs high load of central server. In order to solve this problem, we propose a peer-to-peer network-based discovery mechanism for multimedia services. In the proposed scheme, mobile agents that have autonomy and mobility are used to search the location of resources. Use of mobile agents can solve the loss problem of the search result that occurs when the network is unsettled in pure peer-to-peer network. It also supports interoperability in heterogeneous system environments. In the proposed scheme, each host maintains the location information of resources which are locally requested or recently requested by other hosts. So, the proposed scheme has faster response time than the pre-existing mechanisms in pure peer-to-peer network environments.

A Design of P2P Cloud System Using The Super P2P

  • Jung, Yean-Woo;Cho, Seongsoo;Lee, Jong-Yong;Jeong, KyeDong
    • International Journal of Internet, Broadcasting and Communication
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    • v.7 no.1
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    • pp.42-48
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    • 2015
  • Generally, the current commercial cloud system is hosted by the centralization large datacenter. However, the other clouding forms existed and one of them is the P2P cloud. The P2P Cloud is a distributed systems, is freedom to join and leave and is possible to provide the IaaS. Commonly, P2P Cloud System is based on Pure-P2P System. Since a number of connection paths exist, it has a high reliability and easily scalability of the network. However, there are disadvantages of the slow rate of route because of looking up the all peers in order to search for the peer. In this paper, it proposes the P2P cloud system based on super-peer P2P. Super-peer P2P system has fast routing time, because of searching for cluster unit and it also can has high reliability and high scalability. We designs the super Peer cloud service and proposes the system model and Resource Allocation Algorithm for IaaS in Super peer P2P environment.

Optimal Number of Super-peers in Clustered P2P Networks (클러스터 P2P 네트워크에서의 최적 슈퍼피어 개수)

  • Kim Sung-Hee;Kim Ju-Gyun;Lee Sang-Kyu;Lee Jun-Soo
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.481-490
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    • 2006
  • In a super-peer based P2P network, The network is clustered and each cluster is managed by a special peer, called a super-peer which has information of all peers in its cluster. This clustered P2P model is known to have efficient information search and less traffic load. In this paper, we first estimate the message traffic cost caused by peer's query, join and update actions within a cluster as well as between the clusters and with these values, we present the optimal number of super-peers that minimizes the traffic cost for the various size of super-peer based P2P networks.rks.

Time-based DHT Peer Searching Scheme for P2P VOD Service (P2P VOD 서비스를 위한 시간 기반 DHT 피어 탐색 기법)

  • Suh, Chedu;Ko, Choonghyo;Choi, Changyeol;Choi, Hwangkyu
    • Journal of Digital Contents Society
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    • v.15 no.2
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    • pp.251-261
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    • 2014
  • In the typical P2P VOD system, it is very important to develop the fast and efficient peer searching scheme since the peers frequently join and leave to/from P2P system. This paper proposes a new peer searching scheme for P2P VOD system based on DHT network environment. The proposed scheme constructs DHT network by managing the peers having close playback starting times and close network locations into a peer all together. The peer information is mapped onto DHT nodes by hashing the key values each of which consists of the starting time and network location of the peer. From the simulation results, the number of messages required to search the partner peers are decreased, and the number of buffer maps exchanging among the peers are also decreased. The proposed scheme can reduce the average network distances among the partner peers. As a result, the proposed scheme makes routing more efficient and it saves the network resources by decreasing communication traffic overhead.