• Title/Summary/Keyword: peer-to-peer (p2p)

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Scheme of P2P and P2P-based Collaborative Machine (P2P 개요 및 P2P-based Collaborative Machine의 Scheme)

  • Kim D. H.;Song J. Y.
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2005.05a
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    • pp.477-482
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    • 2005
  • Recently, client computing trend has been changed from server oriented information application to network based P2P(Peer to Peer) services. The conventional client/server method has the merit of accessing abundant information, on the other side P2P has the merit of synchronized community support and information exchange. P2P has four meaning of point to point, peer to peer, person to person and path to profitability. In manufacturing system field, the second meaning is interested. P2P is classified to three type such as conventional client/server, hybrid P2P and pure P2P. The third is really peer to peer concept. The related technologies with P2P are P2P searching, XML, cooperation, IPv6, computing sharing and P2P communication. This paper describes the scheme of P2P and related contents. And through the P2P based technology, a P2P-based collaborative machine and a vertical portal machine are introduced in this paper. The scheme of the machines mentioned above is suggested for cooperation in manufacturing system and u-Manufacturing.

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A Study on Effective Peer Search Algorithm Considering Peer's Attribute using JXTA in Peer-to-Peer Network (JXTA를 이용한 Peer-to-Peer 환경에서 Peer의 성향을 고려한 Peer 탐색 알고리즘의 연구)

  • Lee, Jong-Seo;Moon, Il-Young
    • Journal of Advanced Navigation Technology
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    • v.15 no.4
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    • pp.632-639
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    • 2011
  • Searching distributed resource efficiently is very important in distributed computing, cloud computing environment. Distributed resource searching may have system overheads and take much time in proportion to the searching number, because distributed resource searching has to circuit many peers for searching information. The open-source community project JXTA defines an open set of standard protocols for ad hoc, pervasive, peer-to-peer computing as a common platform for developing a wide variety of decentralized network applications. In this paper, we proposed peer search algorithm based on JXTA-Sim. original JXTA peer searching algorithm selected a loosely-consistent DHT. Our Lookup algorithm decreases message number of WALK_LOOKUP and reduce the network system overload, and we make a result of same performance both original algorithm and our proposed algorithm.

A Classification Mechanism for Content-Based P2P File Manager (컨텐츠 기반 P2P 파일 관리를 위한 분류 기법)

  • Min, Su-Hong;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 2004.05a
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    • pp.62-64
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    • 2004
  • P2P Systems have grown dramatically in recent years. Now many P2P systems have developed and been confronted by P2P technical challenges. We should consider how to efficiently locate desired resources. In this paper we integrated the existing pure P2P and hybrid P2P model. We try to keep roles of super peer in hybrid and concurrently use pure P2P model for searching resource. In order to improve the existing search mechanism, we present contents-based classification mechanism. Proposed system have the following features. This can forward only query to best peer using RI. Second, it is self-organization. A peer can reconfigure network that it can communicate directly with based on best peer. Third, peers can cluster each other through contents-based classification.

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A P2P Overlay Multicast Tree Construction Algorithm Considering Peer Stability and Delay (피어의 안정성과 지연을 동시에 고려한 P2P 오버레이 멀티캐스트 트리 구성 알고리즘)

  • Kwon, Oh-Chan;Yoon, Chang-Woo;Song, Hwang-Jun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.4B
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    • pp.305-313
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    • 2011
  • This paper presents a P2P (Peer-to-Peer) overlay multicast tree construction algorithm to support stable multimedia service over the Internet. While constructing a multicast tree, it takes into account not only the link delay, but also peer stability. Since peers actually show dynamic and unstable behavior over P2P-based network, it is essential to consider peer stability. Furthermore, the weighting factor between link delay and peer stability is adaptively controlled according to the characteristics of the multicast tree. Basically, Genetic algorithm is employed to obtain a near optimal solution with low computational complexity. Finally, simulation results are provided to show the performance of the proposed algorithm.

Design and Implementation of Video Conference System Using Hybrid Type P2P (하이브리드형 P2P를 이용한 화상회의 시스템의 설계 및 구현)

  • Kim Hyen-Ki
    • Journal of Korea Society of Industrial Information Systems
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    • v.11 no.1
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    • pp.21-28
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    • 2006
  • This paper describes the design and implementation of video conference system using hybrid type P2P(Peer to Peer). The proposed video conference system has hybrid type P2P architecture based on a client-server and P2P(Peer to Peer), where client-server is used for exchange of account management, client list and status information and P2P is used for the real time video conference. The proposed video conference system decreases the traffic of server, and cuts down the load of a network. Because the multimedia data is decentralized to client by P2P. Also, this system is tested by the multi-party video conference system using communication protocol and application software through high speed networks.

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An Effective P2P Search Algorithm based on Distributed Processing of Multiple Peers (다중 피어 분산 처리 기반 효과적 P2P 검색 알고리즘)

  • Kim, Boon-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.5 s.43
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    • pp.29-37
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    • 2006
  • The distributed system is used that it's features of the fault tolerance and good performances. One of the distributed systems, a peer-to-peer tech, has high availability to share resources. However when peers wanna share resources, it isn't online like the peer using resources of the search time. Therefore we usually use the re-transmission method to download all resources. It's not good at the performance of the peer-to-peer system so we need to good solution. In this study, we wanna use the peer-to-peer system with the partner peer that works same download method simultaneously. We wanna have the effective performance to reduce the search stage additionally.

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Collaborative Filtering in Peer-to-Peer Computing Environment (P2P 컴퓨팅 환경에서의 협동적 필터링)

  • 조대연;양원제;이경전
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2002.05a
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    • pp.383-390
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    • 2002
  • 본 논문에서는 Peer-to-Peer 환경에서의 협동적 필터링의 필요성에 대해 논의하고, 이를 위한 P2P 컴퓨팅의 구조 설계, Peer Clustering기법, Peer간 메시지의 종류, 그리고 이를 구현한 시스템에 대하여 설명한다.

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An Efficient P2P System Using Cross-Layer Design for MANETs (MANET 에서의 Cross-Layer 디자인을 사용한 효율적인 P2P 시스템)

  • Park, Ho-Hyun;Choi, Hyun-Duk;Woo, Mi-Ae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.7B
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    • pp.728-733
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    • 2009
  • An ubiquitous environment has features like peer-to-peer and nomadic environments. Such features can be represented by peer-to-peer systems and mobile ad-hoc networks. P2P systems and MANETs share similar features, appealing for implementing P2P systems in MANET environment. However, if a P2P system designed for wired networks was applied to mobile ad-hoc environment, its performance was not good enough. Subsequently, this paper proposes a P2P system to improve performance using cross-layer design and the goodness of a node as a peer by using routing metric and P2P metric to choose favorable peers to connect. It also utilizes proactive approach for distributing peer information. The simulation results showed that the proposed system produced better performance in query success rate, query response time and energy consumption by reducing the routing path length.

JXTA based P2P Framework using Mobile Agents (모바일 에이전트를 이용한 JXTA 기반의 P2P 프레임워크)

  • Min, Su-Hong;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 2003.11c
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    • pp.384-387
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    • 2003
  • In this paper, we have designed the integrated wire and wireless P2P framework using mobile agents to share efficiently resources as media file. Most of the P2P applications are used on the wire network. We propose the integrated wire and wireless P2P framework. Proposed P2P platform is based on JXTA of Sun Microsystems. But JXTA is pure peer-to-peer network model, so it sends message other peers as broadcast style to request resources. In this way, there are some problems as massage overload, bandwidth loss, etc. In order to solve this problem, we propose a hybrid peer-to-peer network model using mobile agent. Proposed scheme also solve existing hybrid pEp model's flaws which have the delay and low rate due to concentrated server. In proposed scheme, mobile agents that have autonomy and mobility are used to search the location of resources. Besides, mobile agents could solve the loss problem of the search result. To improve P2P QoS(Quality of Service), we could monitor peer's state information using PIP(Peer Information Protocol) of JXTA.

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ObjectPeerWork : Framework for the Development of Peer-to-Peer Applications based on Shared Object Model (ObjectPeerWork : 공유 객체 모델 기반의 피어투피어 어플리케이션 개발을 위한 프레임워크)

  • Kang, Un-Gu;Wang, Chang-Jong
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.6
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    • pp.630-640
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    • 2001
  • In this paper, we describe the design and implementation of ObjectPeerWork, which is a framework for the development of shared object model-based P2P(Peer-to-Peer) applications. The shared object model can prevent the computing power decrease on the way of resource management by incorporating the resource management function into resources themselves, and raise reliability on shared resources by improving the security problems. Also this model assures expandability by means of distributed component-based request broker manager and module container. The ObjectPeerWork based on this shared object model is a framework which makes the implementation of the enterprise information system possible, and makes distribution of the computing power and efficient resource management possible by improving the weakness in the general P2P model.

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