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검색결과 2,038건 처리시간 0.03초

THE MCP-MAUS INTERFACE FOR UPDATING PARTIAL MAP

  • Jang, In-Sung;Kim, Ju-Wan
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2007년도 Proceedings of ISRS 2007
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    • pp.126-129
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    • 2007
  • Telematics, one of the so-called New Growth Engine of IT839, is a leading IT service where wireless internet service represented by information and mobility is extended to the area of transportations to provide Telematics service. The killer-application of Telematics is navigation system. Recently, due to the mass storage conversion, the performance of the terminal and mobile communications technology development, navigation system is also changed. It more and more develops into 3D in a preexistence 2D map. In the future, it is expected to include the remote sensing map. There is also the characteristic of all the information expressed in frequently a change partially happening. That is, POI(Point Of Interest) which is freshly registered or is deleted is many. In a preexistence, MCP(Map Contents Providers) offer the new version map by off-line monthly or quarterly. And a user wastes time and is inconvenient because of updating the total map by the off-line. Thus, in this paper, in order to resolve this, we describe MCP-MAUS(Maus Air Update Server) interface for updating only the partial map that was changed.

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Image Map Extraction from Precision Processed Landsat Multispectral Scanner(MSS) and Thematic Mapper(TM)Images

  • Yang, Young-Kyu;Bae, Young-Rae
    • 대한원격탐사학회지
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    • 제2권2호
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    • pp.107-116
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    • 1986
  • A unique approach to access Landsat satellite imagery has been implemented on IBM PC microcomputer in order to generate image maps to be used as a substitute and/or supplement for a conventional topographic map. This method enables user to automatically: o extract a nominal image map, o geoencode or calibrate as an image map, and o create a multitemporal image file using CCTs containing precision processed Landsat MSS and TM images. These map extraction process includes: o location of map area in the selected CCT, o conversion of map coordinates to image coordinates, o extraction of map area, and o rotation of image to the true North/South and East/Weat direction.

Real-Time Generation of City Map for Games in Unity with View-dependent Refinement and Pattern Synthesis Algorithm

  • Kim, Jong-Hyun
    • 한국컴퓨터정보학회논문지
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    • 제24권4호
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    • pp.51-56
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    • 2019
  • In this paper, we propose an algorithm that can quickly generate and synthesize city maps in racing games. Racing games are characterized by moving a wide map rather than a fixed map, but designing and developing a wide map requires a lot of production time. This problem can be mitigated by creating a large map in the preprocessing step, but a fixed map makes the game tedious. It is also inefficient to process all the various maps in the preprocessing step. In order to solve this problem, we propose a technique to create a terrain pattern in the preprocessing process, to generate a map in real time, and to synthesize various maps randomly. In addition, we reduced unnecessary rendering computations by integrating view-dependent techniques into the proposed framework. This study was developed in Unity3D and can be used for various contents as well as racing game.

Radix-4 방식의 터보 MAP 복호 알고리즘 (Turbo MAP Decoding Algorithm based on Radix-4 Method)

  • 정지원;성진숙;김명섭;오덕길;고성찬
    • 한국통신학회논문지
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    • 제25권4A호
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    • pp.546-552
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    • 2000
  • 터보부호의 복호기는 두 개이상의 연판정 입출력이 가능한 복호기로 구성되며, 이러한 복호기는 일정길이의 비트열에서 최적의 사후확률(a posteriori robability)을 이용한 MAP(maximum-a-posteriori) symbol estimator를 이용한다. 기존의 radix-2 MAP복호기는 아주 큰 인터리버 블록 크기로 인해 고속 통신시스템의 적용에는 문제점이 있다. 따라서 본 논문에서는 인터리버 블록크기를 줄일 수 있는 radix-2 MAP복호기를 기바으로 하는 새로운 radix-4 MAP복호기를 제안하였다. Radix-4 MAP 복호기 구조에 적용하기 위해 순방향, 역방향 state metric과 채널 metric을 제안하였으며, 가우시안 채널에서 기존의 radix-2 기반의 MAP 복호기와 성능을 비교하였다.

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A System Framework for Map Air Update Navigation Service

  • Min, Kyoung-Wook;An, Kyoung-Hwan;Jang, In-Sung;Jin, Sung-Il
    • ETRI Journal
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    • 제33권4호
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    • pp.476-486
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    • 2011
  • The quality of navigation service is determined by the accuracy of the available data. For existing navigation services, a full map update is provided in order to keep the map data of mobile devices current. As content and services of mobile devices have recently been diversifying, the size of map data managed in mobile devices has increased, reaching several gigabytes in size. It generally takes tens of minutes to write several gigabytes of data into mobile device storage. For traditional navigation systems, a complicated storage structure called a physical storage format (PSF) is used to assure maximum processing performance of map data in mobile devices within limited resources. Consequently, even though modified navigation map data actually affects only a portion of a map, the full map data is updated because partial updates are not possible. In this paper, a navigation system is studied to solve this difficult partial map update problem. The map air update navigation system, which is the result of this study, provides real-time partial map updating using wireless communications.

이동로봇의 효율적인 주행을 위한 맵 빌딩 알고리즘의 구현 (An Implementation of a Map Building Algorithm for Efficient Traveling of Mobile Robots)

  • 김종화;김진규;임재권;한승봉
    • Journal of Advanced Marine Engineering and Technology
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    • 제32권1호
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    • pp.184-191
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    • 2008
  • In order for a mobile robot to move under unknown or uncertain environment, it must have an environmental information. In collecting environmental information, the mobile robot can use various sensors. In case of using ultrasonic sensors to collect an environmental information, it is able to comprise a low-cost environmental recognition system compared with using other sensors such as vision and laser range-finder. This paper proposes a map building algorithm which can collect environmental information using ultrasonic sensors. And also this paper suggests a traveling algorithm using environmental information which leads to the map building algorithm. In order to accomplish the proposed traveling algorithm, this paper additionally discusses a position revision algorithm.

Combining Empirical Feature Map and Conjugate Least Squares Support Vector Machine for Real Time Image Recognition : Research with Jade Solution Company

  • Kim, Byung Joo
    • International Journal of Internet, Broadcasting and Communication
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    • 제9권1호
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    • pp.9-17
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    • 2017
  • This paper describes a process of developing commercial real time image recognition system with company. In this paper we will make a system that is combining an empirical kernel map method and conjugate least squares support vector machine in order to represent images in a low-dimensional subspace for real time image recognition. In the traditional approach calculating these eigenspace models, known as traditional PCA method, model must capture all the images needed to build the internal representation. Updating of the existing eigenspace is only possible when all the images must be kept in order to update the eigenspace, requiring a lot of storage capability. Proposed method allows discarding the acquired images immediately after the update. By experimental results we can show that empirical kernel map has similar accuracy compare to traditional batch way eigenspace method and more efficient in memory requirement than traditional one. This experimental result shows that proposed model is suitable for commercial real time image recognition system.

온톨로지 기반 제품 지식 맵 구축 방법론 (A Methodology for Construction of Ontology-based Product Knowledge Map)

  • 박정민;함경준;서효원
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2006년도 춘계학술대회 논문집
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    • pp.609-610
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    • 2006
  • This paper introduces a methodology for construction of ontology-based product knowledge Map. For CPC(Collaborative Product Commerce) environment, engineering application of ontology has been studied . However, there are no generic and comprehensive methodologies for ontology construction yet because of such problems: dependency on experience of ontologist and domain experts and insufficiency of detail stages or rules. To solve those problems, we propose a methodology to construct ontology from engineering documents in semi-automatic. We use middle-out strategy and term's axioms, sub-definitions, to build ontology map. 5-turple ontology structure, semantic network and First order logic (FOL) are used for ontology definition in this study.

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공간정보 기반의 무인비행체 시뮬레이터 지형 구축에 관한 연구 (A Study on Terrain Construction of Unmanned Aerial Vehicle Simulator Based on Spatial Information)

  • 박상현;홍기호;원진희;허용석
    • 한국멀티미디어학회논문지
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    • 제22권9호
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    • pp.1122-1131
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    • 2019
  • This paper covers research on terrain construction for unmanned aerial vehicle simulators using spatial information that was distributed by public institutions. Aerial photography, DEM, vector maps and 3D model data were used in order to create a realistic terrain simulator. A data converting method was suggested while researching, so it was generated to automatically arrange and build city models (vWorld provided) and classification methods so that realistic images could be generated by 3D objects. For example: rivers, forests, roads, fields and so on, were arranged by aerial photographs, vector map (land cover map) and terrain construction based on the tile map used by DEM. In order to verify the terrain data of unmanned aircraft simulators produced by the proposed method, the location accuracy was verified by mounting onto Unreal Engine and checked location accuracy.

HD-Map기반 주행환경 검색 시스템 구현 (Design and Implementation of HD-Map based Scene Search System)

  • 이지연;고민지;손승녀
    • 대한임베디드공학회논문지
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    • 제19권2호
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    • pp.115-121
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    • 2024
  • Each ADS must have a validation and evaluation scenario for ODD. This requires a large number of scenarios, so a scenario library must be developed. In order to effectively utilize the scenario library, a system that supports testing in the ODD of the user's choice is required. In other words, in order to develop a scenario library, it is necessary to build a database on actual driving road conditions (geometry, etc.). Accordingly, in this study, we establish a domestic driving environment database based on HD-Map for driving safety testing, design a system that can search test target sections in connection with the ODD of the scenario, and present the implementation results. In the future, it is expected that the domestic driving environment database will be able to create scenarios through linking with the scenario library and directly utilize them for scenario-based evaluation of various demand sources.