• Title/Summary/Keyword: ontology design

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A Design and Implementation on Ontology for Public Participation GIS (시민참여형 GIS를 위한 온톨로지 설계 및 구현)

  • Park, Ji-Man
    • Journal of the Korean Geographical Society
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    • v.44 no.3
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    • pp.372-394
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    • 2009
  • This study investigates the ontology-based public participation GIS(PPGIS). The major reason that ontology-based GIS has attracted attention in semantic communication in recent year is due to the wide availability of geographical variable and the imminent need for turning such recommendation into useful geographical knowledge. Therefore, this study has been focused on designing and implementing the pilot tested system for public participation GIS. The applicability of the pilot tested was validated through a simulation experiment for history tourism in Guri city Gyeongi-do, Focused on the methodology, the life cycle model which involves regional statues and user recognition, can be viewed as an important preprocessing step(specification, conceptualization, formalization, integration and implementation) for recommended geographical knowledge discovery by axiom. Focusing on practicality, ontology in this study would be recommended for geographical knowledge through reasoning. In addition, ontology-based public participation GIS would show integration epistemological and ontological approach, and be utilized as an index which is connected with semantic communication. The results of the pilot system was applied to the study area, which was a part of scenario. The model was carried out using axiom of logical constraint in the meaning of human-activity.

Design of Adaptive Retrieval System using XMDR based knowledge Sharing (지식 공유 기반의 XMDR을 이용한 적응형 검색 시스템 설계)

  • Hwang Chi-Gon;Jung Kye-Dong;Choi Young-Keun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.8B
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    • pp.716-729
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    • 2006
  • The information systems in the most enterprise environments are distributed locally and are comprised with various heterogeneous data sources, so that it is difficult to obtain necessary and integrated information for supporting user decision. For solving 'this problems efficiently, it provides uniform interface to users and constructed database systems between heterogeneous systems make a consistence each independence and need to provide transparency like one interface. This paper presents XMDR that consists of category, standard ontology, location ontology and knowledge base. Standard ontology solves heterogeneous problem about naming, attributes, relations in data expression. Location ontology is a mediator that connects each legacy systems. Knowledge base defines the relation for sharing glossary. Adaptive retrieve proposes integrated retrieve system through reflecting site weight by location ontology, information sharing of various forms of knowledge base and integration and propose conceptual domain model about how to share unstructured knowledge.

A RDF based Ontology Management System (RDF 기반의 온톨로지 처리시스템)

  • Jung Jun-Won;Jung Ho-Young;Kim Jong-Nam;Lim Dong-Hyuk;Kim Hyoung-Joo
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.4
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    • pp.381-392
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    • 2005
  • Computing has been making a lot of progress in the quantity of data, today. It's going to be more difficult to get appropriate information as the number of data increases dramatically. Therefore it's more important to get meaningful information than to focus on the speed of processing. Semantic web enables an intelligent processing by adding semantic information to data, and it is useful to make ontology system. In this Paper, we implemented ontology Processing system which support function for ontology and efficient processing for practical service. We proposed system design for independent from storage, storing technique for RDB, caching technique by schema information and useful user interface.

Digital Content Interactions Using RFID/NFC-based Tangible Interfaces in Augmented Reality Environments (증강현실 환경하에서 RFID/NFC 기반의 탠저블 인터페이스를 활용한 디지털 콘텐츠 상호작용)

  • Seo, Dong Woo;Lee, Jae Yeol;Kim, Jae Sung
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.2
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    • pp.159-170
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    • 2015
  • Radio-Frequency Identification (RFID) or Near Field Communication (NFC) technology has many advantages over other visual interfaces since it does not require line-of-sight alignment, can identify multiple tags simultaneously, and does not destroy the integrity of original objects. In addition, smart devices such as smartphone and smartpad have NFC/RFID readers which can provide mobile and natural interactions with digital and physical contents. Augmented reality has an excellent visual interaction capability with digital contents in a real environment by embedding digital contents into the physical world. In this paper, we propose a new approach to digital content interactions using RFID/NFC-based tangible interfaces in augmented reality environments that utilize invisible interfaces in addition to marker-based visual interfaces. By combining the advantages of invisible and visual interfaces, more intuitive interactions with digital contents can be provided, which can remove the difficulty of using typical AR paddles that are widely used in AR interactions. In particular, a semantic AR ontology is defined to provide more convenient interactions. Through the semantic ontology-based inferencing, physical querying and filtering are effectively supported. We will show the effectiveness and advantage of the proposed approach by demonstrating implementation results.

Design of an Ontology-based Autonomous Navigation System with Conceptualization of Sensing Information (감지 정보의 개념화에 의한 온톨로지 기반의 자율주행 시스템의 설계)

  • Jeong, Hye-C.;Lee, In-K.;Seo, Suk-T.;Kwon, Soon-H.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.5
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    • pp.579-585
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    • 2008
  • Recently, many researches on autonomous mobile system have been proposed, which are possible to recognize its surrounding environment and navigate to destination without supervisor's intervention. Various sensors are mounted on the autonomous systems in order for the systems to move to destination safely without any accident. In this paper, we design an ontology-based autonomous system mounted laser distance sensors and cameras, and propose a method to conceptualize sensing information. We show the validity of the proposed method through the experiments of the system's navigation.

Context Ontology and Trigger Rule Design for Service Pattern Mining (서비스 패턴 마이닝을 위한 컨텍스트 온톨로지 및 트리거 규칙 설계)

  • Hwang, Jeong-Hee
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.291-299
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    • 2012
  • Ubiquitous computing is a technique to provide users with appropriate services, collecting the context information in somewhere by attached sensor. An intelligent system needs to automatically update services according to the user's various circumstances. To do this, in this paper, we propose a design of context ontology, trigger rule for mining service pattern related to users activity and an active mining architecture integrating trigger system. The proposed system is a framework for active mining user activity and service pattern by considering the relation between user context and object based on trigger system.

Design and implementation of a EER-based Visual Product Information Modeler (EER기반의 시각적 상품정보 모델링 에디터의 설계와 구현)

  • Tark, Moon-Hee;Kim, Kyung-Hwa;Shim, Jun-Ho
    • The Journal of Society for e-Business Studies
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    • v.12 no.3
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    • pp.97-106
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    • 2007
  • A core technology that may realize the Semantic Web is Ontology. The OWL (Web Ontology Language) has been positioned as a standard language. It requires technical expertise to directly represent the domain knowledge in OWL. Based on our experience of analyzing the fundamental relationships of concepts in e-catalog domain, we have developed a visual product information modeler called PROMOD. The modeling editor makes it possible to automatically generate the OWL codes for the given product information. We employ an Extended Entity-Relationship for conceptual modeling, enriched with modeling elements specialized for the product domain. In this paper, we present our translation schemes from EER model to OWL codes, and how to design and implement the modeling editor. We also provide a scenario to demonstrate the usage of the editor in practice.

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Ontology Design for Sexual Violence Crime (성폭력범죄 분석을 위한 온톨로지 설계 연구)

  • Ryu, Woongi;Kim, Woosaeng
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.720-722
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    • 2013
  • The number of sexual violence assault cases has been increasing in various types. Because of a second conviction and high probability of committing crime after sexual violence shows seriousness of the crime. Even though sexual violence crimes are related to various and complicated crime occurred place or time, If we build an ontology for this, we could help to consider effective plan for sexual violence crime. For this, the prevention of sexual violence crime approach and support system are required. In this paper, we study the survey of sexual violence crime. Also we define the classes and attribution to design the ontology for sexual violence crime.

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Design and Implementation of Ontology Based Search System for Problem Based Learning (문제해결학습을 위한 온톨로지 기반 검색 시스템의 설계 및 구현)

  • Choi, Suk-Young;Kim, Min-Jung;Ahn, Seong-Hun
    • The Journal of the Korea Contents Association
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    • v.6 no.12
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    • pp.177-185
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    • 2006
  • It is a difficult problem that learner have to need much times and efforts to search informations for problem solving. This is caused that the web based search system used by this time have the searching method of simple keyword matching. The searching method of simple keyword matching search informations by method of whether it is simply matched with keyword. Therefore, Learner have to much times and efforts to search informations, and may lose or be out of his bearing. To solve this problems, We design and implement a ontology based search system. This system is apply to PBL of social studies on middle school students. As a result, This system is more effect than the web based search system used by this time.

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Design of Ontology based Knowledge Service for Sports Events Management System (온톨로지 기반 스포츠 이벤트 운영지원 지식서비스 시스템 설계)

  • Choi, Jae Sung;Ahn, Jae Hyun;Kim, Hyun Duk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.985-987
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    • 2015
  • In this study, we propose an ontology based knowledge service system for efficient and sustainable sports events management with information and communication technology. For delivering personalized information and knowledge which relate on sports event operation and management, we analyze the core operations and suggest structure of sport event life-cycle process. Also, we design ontology based knowledge service as proposed in this study to apply on a golf tournament event management system.

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