• Title/Summary/Keyword: online structural identification

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Review for vision-based structural damage evaluation in disasters focusing on nonlinearity

  • Sifan Wang;Mayuko Nishio
    • Smart Structures and Systems
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    • v.33 no.4
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    • pp.263-279
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    • 2024
  • With the increasing diversity of internet media, available video data have become more convenient and abundant. Related video data-based research has advanced rapidly in recent years owing to advantages such as noncontact, low-cost data acquisition, high spatial resolution, and simultaneity. Additionally, structural nonlinearity extraction has attracted increasing attention as a tool for damage evaluation. This review paper aims to summarize the research experience with the recent developments and applications of video data-based technology for structural nonlinearity extraction and damage evaluation. The most regularly used object detection images and video databases are first summarized, followed by suggestions for obtaining video data on structural nonlinear damage events. Technologies for linear and nonlinear system identification based on video data are then discussed. In addition, common nonlinear damage types in disaster events and prevalent processing algorithms are reviewed in the section on structural damage evaluation using video data uploaded on online platform. Finally, a discussion regarding some potential research directions is proposed to address the weaknesses of the current nonlinear extraction technology based on video data, such as the use of uni-dimensional time-series data as leverage to further achieve nonlinear extraction and the difficulty of real-time detection, including the fields of nonlinear extraction for spatial data, real-time detection, and visualization.

The Effect of Franchise Entrepreneurial Passion on Corporate Trust, Identification, and Loyalty (프랜차이즈 기업가 열정이 기업신뢰, 일체감, 그리고 충성도에 미치는 영향)

  • Park, Heung-Jin;Han, Sang-Ho;Kim, Eun-Jung
    • The Korean Journal of Franchise Management
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    • v.8 no.3
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    • pp.17-27
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    • 2017
  • Purpose - In align with the increasing competition in both online and offline franchise markets caused by the increasing impact of social networking service, entrepreneurial passion(EP) of the franchise owners has crucial impact on the stakeholders. This study proposed the customer among stakeholders has the critical influence firm's success and examined the structural relationship between entrepreneurial passion(EP) and trust, identification, and loyalty from the customer's perspective. Research design, data, and methodology - This study examines the structural relationship between entrepreneurial passion(EP), trust, identification, and loyalty from the customer's perspective. More specifically, the EP were measured using three sub-dimensions such as EP-inventing(Perceived passion for inventing), EP-founding(Perceived passion for foundting), and EP-developing(Perceived passion for developing). In order to verify the research purposes, research model and hypotheses were developed. All constructs were measured with multiple items developed and tested in the previous studies. Each item was measured on a 7 point Likert-scale anchored by '1 = strongly disagree, 7 = strongly agree'. The data were collected from 449 franchise consumers through online survey and were analyzed using SPSS 21.0 and Smart PLS 3.0. statistical program. Result - The results of this study are as follows. First, EP-inventing and EP-developing have significant impacts on corporate trust. Second, EP-founding does not have significant impact on corporate trust. Third, EP-inventing and EP-founding have significant impacts on consumer identification. Fourth, EP-developing does not have impact on identification directly, but does indirectly through corporate trust as a mediator. Fifth, corporate trust and identification have significant impacts on loyalty. Conclusions - This indicates that the foodservice franchise CEOs should continuously develop new menus and service to fulfill customer needs. EP-inventing of the food franchise CEOs may enhance customer trust for higher quality of product or service, and EP-developing can also be a driving force for customer trust as it embeds belief in customers that the franchise is sustainably developing. Also, food franchise CEOs should first clarify the support process for the existing brands before developing new ones. Customers tend to lead the trend by using brands that satisfy new trends in the foodservice franchise market, and it could have identification with the trend-setting franchise. Customers do not accept if a company is different from their personal image or norms. So the franchise CEOs must create identification with customers by building corporate trust. Corporate trust influences consumer behavior and emotion, thus the franchises need to secure trust by improving product or service continuously.

A Study on the Various Attributes of E-Sport Influencing Flow and Identification (e-스포츠의 다양한 속성이 유동(flow)과 동일시에 미치는 영향에 관한 연구)

  • Suh, Mun-Shik;Ahn, Jin-Woo;Kim, Eun-Young;Um, Seong-Won
    • Journal of Global Scholars of Marketing Science
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    • v.18 no.1
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    • pp.59-80
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    • 2008
  • Recently, e-sports are growing with potentiality as a new industry with conspicuous profit model. But studies that dealing with e-sports are not enough. Hence, proposes of this paper are both to establish basic model that is for the design of e-sport marketing strategy and to contribute toward future studies which are related to e-sports. Recently, the researches to explain sports-sponsorship through the identification theory have been discovered. Many researches say that somewhat proper identification is a requirement for most sponsors to improve the their images which is essential to sponsorship activity. Consequently, the research for sponsorship associated with identification in the e-sports, not in the physical sports is the core sector of this study. We extracted the variables from online's major characteristics and existing sport sponsorship researches. First, because e-sports mean the tournaments or leagues in the use of online game, the main event of the game is likely to call it online game. Online media's attributes are distinguished from those of offline. Especially, interactivity, anonymity, and expandibility as a e-sport game attributes are able to be mentioned. So, these inherent online attributes are examined on the relationship with flow. Second, in physical sports games, Fisher(1998) revealed that team similarity and team attractivity were positively related to team identification. Wann(1996) said that the result of former game influenced the evaluation of the next game, then in turn has an effect on the identification of team supporters. Considering these results in the e-sports side, e-sports gamer' attractivity, similarity, and match result seem to be important precedent variables of the identification with a gamer. So, these e-sport gamer attributes are examined on the relationship with both flow and identification with a gamer. Csikszentmihalyi(1988) defined the term flow as feeling status for him to be making current positive experience optimally. Hoffman and Novak(1996) also said that if a user experienced the flow he would visit a website without any reward. Therefore flow might be positively associated with user's identification with a gamer. And, Swanson(2003) disclosed that team identification influenced the positive results of sponsorship, which included attitude toward sponsors, sponsor patronage, and satisfaction with sponsors. That is, identification with a gamer expect to be connected with corporation identification significantly. According to the above, we can design the following research model. All variables used in this study(interactivity, anonymity, expandibility, attractivity, similarity, match result, flow, identification with a gamer, and identification with a sponsor) definitely were defined operationally underlying precedent researches. Sample collection was carried out to the person who has an experience to have enjoyed e-sports during June 2006. Much portion of samples is men because much more men than women enjoy e-sports in general. Two-step approach was used to test the hypotheses. First, confirmatory factor analysis was committed to guarantee the validity and reliability of variables. The results showed that all variables had not only intensive and discriminant validity, but also reliability. Then, research model was examined with fully structural equation using LISREL 8.3 version. The fitness of the suggested model mostly was at the acceptable level. Shortly speaking about the results, first of all, in e-sports game attributes, only interactivity which is called a basic feature in online situation affected flow positively. Secondly, in e-sports gamer's attributes, similarity with a gamer and match result influenced flow positively, but there was no significant effect in the relationship between the attractivity of a gamer and flow. And as expected, similarity had an effect on identification with a gamer significantly. But unexpectedly attractivity and match result did not influence identification with a gamer significantly. Just the same as the fact verified in the many precedent researches, flow greatly influenced identification with a gamer, and identification with a gamer continually had an influence on the identification with a sponsor significantly. There are some implications in these results. If the sponsor of e-sports supports the pro-game player who absolutely should have the superior ability to others and is similar to the user enjoying e-sports, many amateur gamers will feel much of the flow and identification with a pro-gamer, and then after all, feel the identification with a sponsor. Such identification with a sponsor leads people enjoying e-sports to have purchasing intention for products produced by the sponsor and to make a positive word-of-mouth for those products or the sponsor. For the future studies, we recommend a few ideas. Based on the results of this study, it is necessary to find new variables relating to the e-sports, which is not mentioned in this study. For this work to be possible, qualitative research seems to be needed to consider the inherent e-sport attributes. Finally, to generalize the results related to e-sports, a wide range of generations not a specific generation should be researched.

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Psychological and Behavioral Outcomes of Commitment to Apparel Brand Online Community (의류 브랜드 온라인 커뮤니티에 대한 몰입이 브랜드에 대한 심리적 일체감 및 행동적 반응에 미치는 영향)

  • Hong Hee-Sook
    • Journal of the Korean Society of Clothing and Textiles
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    • v.30 no.6 s.154
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    • pp.916-927
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    • 2006
  • The purpose of this study was to identify psychological and behavioral outcomes of commitment to apparel brand community by test structural equation model. Subjects of 317 members for 9 selected apparel communities responded the questionnaire in the home-page or in the attached file. The results were as follows: 1) The suggested structural equation mode was accepted by data from apparel brand communities with hish brand strength(${\chi}^2=97.42$, d.f.=89, p=0.25, GFI=0.92, AGFI=0.88, RMR=0.05, NFI=0.94). However, this model wasn't accepted by data kom apparel brand communities with low brand strength. 2) Three types of commitment to brand community(emotional, continuous and normative commitments) influenced brand identification positively and brand identification positively influenced three types of behavioral outcomes(favorable word-of-mouth, co-production and repurchase of brand). Therefore, managements need to develop marketing programs to promote each type of commitment to their's own brand community.

Probabilistic-based damage identification based on error functions with an autofocusing feature

  • Gorgin, Rahim;Ma, Yunlong;Wu, Zhanjun;Gao, Dongyue;Wang, Yishou
    • Smart Structures and Systems
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    • v.15 no.4
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    • pp.1121-1137
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    • 2015
  • This study presents probabilistic-based damage identification technique for highlighting damage in metallic structures. This technique utilizes distributed piezoelectric transducers to generate and monitor the ultrasonic Lamb wave with narrowband frequency. Diagnostic signals were used to define the scatter signals of different paths. The energy of scatter signals till different times were calculated by taking root mean square of the scatter signals. For each pair of parallel paths an error function based on the energy of scatter signals is introduced. The resultant error function then is used to estimate the probability of the presence of damage in the monitoring area. The presented method with an autofocusing feature is applied to aluminum plates for method verification. The results identified using both simulation and experimental Lamb wave signals at different central frequencies agreed well with the actual situations, demonstrating the potential of the presented algorithm for identification of damage in metallic structures. An obvious merit of the presented technique is that in addition to damages located inside the region between transducers; those who are outside this region can also be monitored without any interpretation of signals. This novelty qualifies this method for online structural health monitoring.

Design and implementation of fast output sampling feedback control for shape memory alloy actuated structures

  • Dhanalakshmi, K.;Umapathy, M.;Ezhilarasi, D.;Bandyopadhyay, B.
    • Smart Structures and Systems
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    • v.8 no.4
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    • pp.367-384
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    • 2011
  • This paper presents the design and experimental evaluation of fast output sampling feedback controller to minimize structural vibration of a cantilever beam using Shape Memory Alloy (SMA) wires as control actuators and piezoceramics as sensor and disturbance actuator. Linear dynamic models of the smart cantilever beam are obtained using online recursive least square parameter estimation. A digital control system that consists of $Simulink^{TM}$ modeling software and dSPACE DS1104 controller board is used for identification and control. The effectiveness of the controller is shown through simulation and experimentation by exciting the structure at resonance.

The Role of Brand Page Experiences on Consumer Engagement in Social Media

  • Park, Jee-Sun;Ha, Sejin
    • Journal of the Korean Society of Clothing and Textiles
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    • v.44 no.3
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    • pp.499-515
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    • 2020
  • This study develops and empirically tests a comprehensive model of consumers' brand page experiences that illuminates dynamics among perceived values (practical value, stimulation, enjoyment, and social identification), brand page engagement dimensions (cognitive engagement, affective engagement, and behavioral engagement) and brand loyalty. An online survey was employed for data collection. We collected 358 usable responses for data analysis. Structural equation modeling results show that three dimensions of perceived values (practical value, perceived enjoyment, and social identification) positively affect brand engagement dimensions, while perceived stimulation affects affective engagement only. As for the roles of brand page engagement, affective and behavioral engagement positively influence brand loyalty. This study demonstrates how consumers' perceived values of brand page experience influence each dimension of brand page engagement and how each dimension has a different impact on brand loyalty. The results of this study provide substantive contributions to the consumers' brand page experience and engagement literature and brand page management on social media for developing brand loyalty.

Reduced wavelet component energy-based approach for damage detection of jacket type offshore platform

  • Shahverdi, Sajad;Lotfollahi-Yaghin, Mohammad Ali;Asgarian, Behrouz
    • Smart Structures and Systems
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    • v.11 no.6
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    • pp.589-604
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    • 2013
  • Identification of damage has become an evolving area of research over the last few decades with increasing the need of online health monitoring of the large structures. The visual damage detection can be impractical, expensive and ineffective in case of large structures, e.g., offshore platforms, offshore pipelines, multi-storied buildings and bridges. Damage in a system causes a change in the dynamic properties of the system. The structural damage is typically a local phenomenon, which tends to be captured by higher frequency signals. Most of vibration-based damage detection methods require modal properties that are obtained from measured signals through the system identification techniques. However, the modal properties such as natural frequencies and mode shapes are not such good sensitive indication of structural damage. Identification of damaged jacket type offshore platform members, based on wavelet packet transform is presented in this paper. The jacket platform is excited by simple wave load. Response of actual jacket needs to be measured. Dynamic signals are measured by finite element analysis result. It is assumed that this is actual response of the platform measured in the field. The dynamic signals first decomposed into wavelet packet components. Then eliminating some of the component signals (eliminate approximation component of wavelet packet decomposition), component energies of remained signal (detail components) are calculated and used for damage assessment. This method is called Detail Signal Energy Rate Index (DSERI). The results show that reduced wavelet packet component energies are good candidate indices which are sensitive to structural damage. These component energies can be used for damage assessment including identifying damage occurrence and are applicable for finding damages' location.

Synergetics based damage detection of frame structures using piezoceramic patches

  • Hong, Xiaobin;Ruan, Jiaobiao;Liu, Guixiong;Wang, Tao;Li, Youyong;Song, Gangbing
    • Smart Structures and Systems
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    • v.17 no.2
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    • pp.167-194
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    • 2016
  • This paper investigates the Synergetics based Damage Detection Method (SDDM) for frame structures by using surface-bonded PZT (Lead Zirconate Titanate) patches. After analyzing the mechanism of pattern recognition from Synergetics, the operating framework with cooperation-competition-update process of SDDM was proposed. First, the dynamic identification equation of structural conditions was established and the adjoint vector (AV) set of original vector (OV) set was obtained by Generalized Inverse Matrix (GIM).Then, the order parameter equation and its evolution process were deduced through the strict mathematics ratiocination. Moreover, in order to complete online structural condition update feature, the iterative update algorithm was presented. Subsequently, the pathway in which SDDM was realized through the modified Synergetic Neural Network (SNN) was introduced and its assessment indices were confirmed. Finally, the experimental platform with a two-story frame structure was set up. The performances of the proposed methodology were tested for damage identifications by loosening various screw nuts group scenarios. The experiments were conducted in different damage degrees, the disturbance environment and the noisy environment, respectively. The results show the feasibility of SDDM using piezoceramic sensors and actuators, and demonstrate a strong ability of anti-disturbance and anti-noise in frame structure applications. This proposed approach can be extended to the similar structures for damage identification.

The Effects of Sports Star Influencer Advertising Value and Consumer Team Identification on Brand Equity (스포츠 스타 인플루언서 광고가치와 소비자 팀동일시가 브랜드자산에 미치는 영향)

  • Lee, Jin Kyun;Um, Namhyun
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.180-196
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    • 2021
  • The goal of this research is to examine the effects of sports star influencer advertising value on brand equity in social networking sites. In particular, this study identifies the moderating role of consumer team identification. A total of 350 university students participated via online survey. To test proposed hypotheses, confirmatory factor analysis, structural equation modeling, and multi-group analysis were employed. It was found that informativeness, entertainment, and credibility showed significant positive effects on brand equity. Also, significant moderation effects of team identification were found in that consumers with high team identification compared to those with low team identification perceived higher value of entertainment. On the other hand, consumers with low team identification perceived more irritation than those with high team identification. This study contributes to the understanding of sports star influencer advertising in social networking sites. Theoretical and practical implications as well as suggestions for future research in this area are provided.