• Title/Summary/Keyword: object-oriented simulation

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A Study and Application of Methodology for Applying Simulation to Car Body Assembly Line using Logical Model (Logical 모델을 활용한 자동차 차체 조립 라인의 시뮬레이션 적용을 위한 방안 연구 및 적용)

  • Koo, Lock-Jo;Park, Snag-Chul;Wang, Gi-Nam
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.4
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    • pp.225-233
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    • 2009
  • The objective of this paper is to examine a construction method and verify PLC logic using the logical modeling and simulation of a virtual plant has complex manufacturing system and the domain of application is car body assembly line of automotive industrial operated by PLC Program. The proposed virtual plant model for the analysis of the construction method consists of three types of components which are virtual device, intermediary transfer and controller is modeled by logical model but it the case of the verification of PLC program, HMI and PLC logic in the field substitute for the controller. The implementation of the proposed virtual plant model is conducted PLC Studio which is an object-oriented modeling language based on logical model. As a result, proposed methods enable 3D graphics is designed in the analysis step to use for verification of PLC program without special efforts.

Pedagogical Paradigm-based LIO Learning Objects for XML Web Services

  • Shin, Haeng-Ja;Park, Kyung-Hwan
    • Journal of Korea Multimedia Society
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    • v.10 no.12
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    • pp.1679-1686
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    • 2007
  • In this paper, we introduce the sharable and reusable learning objects which are suitable for XML Web services in e-learning systems. These objects are extracted from the principles of pedagogical paradigms for reusable learning units. We call them LIO (Learning Item Object) objects. Existing models, such as Web-hosted and ASP-oriented service model, are difficult to cooperate and integrate among the different kinds of e-learning systems. So we developed the LIO objects that are suitable for XML Web services. The reusable units that are extracted from pedagogical paradigms are tutorial item, resource, case example, simulation, problems, test, discovery and discussion. And these units correspond to the LIO objects in our learning object model. As a result, the proposed model is that learner and instruction designer should increase the power of understanding about learning contents that are based on pedagogical paradigms. By using XML Web services, this guarantees the integration and interoperation of the different kinds of e-learning systems in distributed environments and so educational organizations can expect the cost reduction in constructing e-learning systems.

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Pedestrian Detection using HOG Feature and Multi-Frame Operation (HOG 특징과 다중 프레임 연산을 이용한 보행자 탐지)

  • Seo, Chang-jin;Ji, Hong-il
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.64 no.3
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    • pp.193-198
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    • 2015
  • A large number of vision applications rely on matching keypoints across images. Pedestrian detection is under constant pressure to increase both its quality and speed. Such progress allows for new application. A higher speed enables its inclusion into large systems with extensive subsequent processing, and its deployment in computationally constrained scenarios. In this paper, we focus on improving the speed of pedestrian detection using HOG(histogram of oriented gradient) and multi frame operation which is robust to illumination changes in cluttering images. The result of our simulation indicates that the detection rate and speed of the proposed method is much faster than that of conventional HOG and differential images.

Modeling and Simulation of Firewall System and Security Functions of Operating System for Network Security (네트워크 보안을 위한 침입차단 시스템과 운영체제 보안 기능 모델링 및 시뮬레이션)

  • 김태헌;이원영;김형종;김홍근;조대호
    • Journal of the Korea Society for Simulation
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    • v.11 no.2
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    • pp.1-16
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    • 2002
  • The need for network security is being increasing due to the development of information communication and internet technology. In this paper, firewall models, operating system models and other network component models are constructed. Each model is defined by basic or compound model, referencing DEVS formalism. These models and the simulation environment are implemented with MODSIM III, a general purpose, modular, block-structured high-level programming language which provides direct support for object-oriented programming and discrete-event simulation. In this simulation environment with representative attacks, the following three attacks are generated, SYN flooding and Smurf attack as an attack type of denial of service, Mail bomb attack as an attack type of e-mail. The simulation is performed with the models that exploited various security policies against these attacks. The results of this study show that the modeling method of packet filtering system, proxy system, unix and windows NT operating system. In addition, the results of the simulation show that the analysis of security performance according to various security policies, and the analysis of correlation between availability and confidentiality according to security empowerment.

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DDS/SDN integration architecture with real-time support for large-scale distributed simulation environments (대규모 분산 시뮬레이션 환경을 위한 실시간성 지원 DDS/SDN 통합 아키텍쳐)

  • Kim, Daol;Joe, Inwhee;Kim, Wontae
    • Journal of IKEEE
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    • v.22 no.1
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    • pp.136-142
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    • 2018
  • Recently, as the development system has become larger, sequential simulation methods have become impossible to verify systems that take a long time or require real time results. Therefore, a study of a distributed simulation system that simulates several processes has been conducted. In order to simulate real-time systems, efficient data exchange between distributed systems is required. Data Distribution Service is a data-oriented communication middleware proposed by Object Management Group and provides efficient data exchange and various QoS. However, in a large-scale distributed simulation environment distributed over a wide area, there is a problem of Participant Discovery and QoS guarantee due to domain separation in data exchange. Therefore, in this paper, we propose a DDS/SDN architecture that can guaranteed QoS and effective Participant Discovery in an SDN-based network.

Resource Based Simulation in Semiconductor Business (반도체 R&D BPR 시뮬레이션)

  • 김원경;이종복
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.05a
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    • pp.31-35
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    • 2001
  • Simulation --- The ideal tool for BPR. Work now and CASE tools are static modeling tools. Based on our own customers surveys, we have discovered that the use of process modeling tools thus far has focused on modeling the current(What-Is) state of a business. We have found that 90 percent of reengineering projects, the modeling tools of choice have been flowcharting tools. Static models offer help in understanding the overall nature of an existing process. However, static models can not really help you see the step by step motions towards completion of your goals. In static modeling, you see two pictures in time, usually taken at the current state and final state models of your reengineering project. Static models are usually not object oriented, therefore can not show facility or office layout and movement of entities and objects throughout the facility. However, this does not mean that static modeling does not have its application nor add value to the user as in a few success stories. Simulation helps the team analyze the complex aspects of the project. Many times a plan that looks good on paper might turn out entirely different when put into action. Therefore, simulation helps you look at how situations might work before actual implementation. In particular, computer simulation models help you view a reengineered condition before they are rolled-out. Items such as a lead time and resource allocation.

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Digital Manufacturing based Modeling and Simulation of Production Process in Subassembly Lines at a Shipyard (디지털 생산을 기반으로 한 조선 소조립 공정 모델링 및 시뮬레이션)

  • 이광국;신종계;우종훈;최양렬;이장현;김세환
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.11a
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    • pp.185-192
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    • 2003
  • Digital Manufacturing-based production could be very effective in shipbuilding in order to save costs and time, to increase safety for workers, and to prevent bottleneck processes in advance. Digital shipbuilding system, a simulation-based production tool, is being developed to achieve such aspects in Korea. To simulate material flow in a subassembly line at a shipyard, the product, process and resources was modeled for the subassembly process which consisted of several sub-processes such as tack welding, piece alignment, tack welding, and robot welding processes. The analysis and modeling were carried out by using the UML(Unified Modeling Language), an object-oriented modeling method as well as IDEF(Integration DEFinition), a functional modeling tool. Initially, the characteristics of the shop resources were analyzed using the shipyard data, and the layout of the subassembly line was designed with the resources. The production process modeling of the subassembly lines was performed using the discrete event simulation method. Using the constructed resource and process model, the productivity and efficiency of the line were investigated. The number of workers and the variations In the resource performance such as that of a new welding robot were examined to simulate the changes in productivity. The bottleneck process floated according to the performance of the new resources. The proposed model was viewed three-dimensionally in a digital environment so that interferences among objects and space allocations for the resources could be easily investigated

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Virtual Prototyping Simulation for a Passenger Vehicle

  • Kwon Son;Park, Kyung-Hyun;Eom, Sung-Sook
    • Journal of Mechanical Science and Technology
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    • v.15 no.4
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    • pp.448-458
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    • 2001
  • The primary goal of virtual prototyping is to eliminate the need for fabricating physical prototypes, and to reduce cost and time for developing new products. A virtual prototyping seeks to create a virtual environment where the development of a new model can be flexible as well as rapid, and experiments can be carried out effectively concerning kinematics, dynamics, and control aspects of the model. This paper addresses the virtual environment used for virtual prototyping of a passenger vehicle. It has been developed using the dVISE environment that provides such useful features as actions, events, sounds, and light features. A vehicle model including features, and behaviors is constructed by employing an object-oriented paradigm and contains detailed information about a real-size vehicle. The human model is also implemented not only for visual and reach evaluations of the developed vehicle model, but also for behavioral visualization during a crash test. For the real time driving simulation, a neural network model is incorporated into the virtual environment. The cases of passing bumps with a vehicle are discussed in order to demonstrate the applicability of a set of developed models.

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The simulation-based methods for the dynamic manufacturing environments in the assembly systems (조립 생산체계의 동적인 상황을 위한 시뮬레이션 적용 기법)

  • Kim, Day-Sung;Jeong, Peom-Jin;Park, Peom;Kim, Won-Joong;Kim, Man-Jin
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1996.04a
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    • pp.56-60
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    • 1996
  • In most dynamic manufacturing environments today, systems and processes are constantly changing. Simulation tools are required that can accurately model the system in detail, but still be easy to use, and allow rapid model redevelopment to react quickly for system changes. An object-oriented simulation modeling environment is presented to provide flexible modeling capabilities for simulation. Also, when simulating an assembly system, a large number of factors must be considered. Because of such complexities, simulation has been used as the primary method in designing, planning and analyzing. In this paper, the dynamic manufacturing environment is discussed for the assembly system. Also, an application method of simulation tools is presented with the experimental data from the automobile manufacturing shop to improve the productivity effectively.

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A Design and Analysis, Simulation of Intelligent Network Application Protocol (차세대지능망 응용 프로토콜 분석/설계 및 검증)

  • Do, Hyun-Sook
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.6
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    • pp.1576-1588
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    • 1997
  • The AIN(Advanced Intelligent Network) employs the Intelligent Network Application Protocol(INAP) which is transparent to services and low layer telecommunication networks. In this paper, we introduce the standard structure of INAP, which has flexible structure for easy expansion as AIN evolves, and we propose a structure of INAP by defining its functional elements. Also we design, analyze the INAP for AAB(Automatic Alternative Billing) service, which is one of the target services of IN CS-1 using object-oriented methodology. We use OMT method which is modified by ObjectGEODE in the analysis phase and SDL language for design. Furthermore we simulate the INAP system to prove that the system has been correctly built and supplies the service correctly for which it was designed.

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