• Title/Summary/Keyword: object movement

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A Study on a Conceptual Taxonomy of Author Keywords of Humanities, Social Sciences, and Art and Sport in the Korea Citation Index (KCI) by Analysis of its Meaning and Lexical Morpheme (한국학술지인용색인(KCI)의 인문학, 사회과학, 예술체육 분야 저자키워드의 의미적, 형태적 분석에 의한 개념범주 텍사노미 연구)

  • Ko, Young Man;Kim, Bee-Yeon;Min, Hye-Ryoung
    • Journal of the Korean Society for Library and Information Science
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    • v.48 no.4
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    • pp.297-322
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    • 2014
  • The purpose of this study is to analyse the meaning and lexical morpheme of author keywords of humanities, social sciences, and art and sport in the Korea Ciation Index (KCI) and to propose a conceptual taxonomy of the author keywords. Four top-level concept categories such as 'Substance, Abstraction, General/Common, and Object' are replaced by seven more concrete categories such as 'object, action/function, property, theory/method, format/framework, general/common, and Instance'. In the middle and lower-level concept categories, the hierarchical structure is simplified and the unbalance of term distribution is reduced by creating, subdivision, integration, elimination, and movement of the categories. The result of the test based on the STNet shows that the replaced taxonomy of concept categories has the effects of making the term allocation more balanced and properties of terms more detailed.

Fish-trait Simulator for Constructing Virtual Aquarium System (가상수족관 시스템 구축을 위한 어류 생태 시뮬레이터)

  • Jeong, Seung-Moon;Lee, Hyeon-Cheol;Kim, Eun-Seok;Hur, Gi-Taek;Gang, Gyeong-Heon
    • The Journal of the Korea Contents Association
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    • v.7 no.3
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    • pp.68-78
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    • 2007
  • In a virtual aquarium, the behavior of fish objects is the most important factor in respect of visual effects. In addition to the individual behavior of fish object, the interactions between objects due to their attributes, can improve the dynamics and reality of the virtual world. In this paper, we analyze the principal habits of fish objects such as the vitality, the range of movement, the maximum depth of water they can live, and the cycle of eating. Then, we suggest a method for simulating the stable marine ecosystem with controlling the behaviors, the interaction with other species, the average span of life, and all that sort of thing based on the result of analysis. Because we can freely modify the behavior of fish object by altering the values of attributes, it can be utilized in the dynamic virtual aquarium, the 3D aquarium screen saver, and the virtual fish game, and so on.

Design and Development of Ubiquitous Blogging (유비쿼터스 블로깅의 설계 및 개발)

  • Kwon, Oh-Byung;Choi, Yoon-Hyoung;Jung, Dong-Young
    • Journal of Intelligence and Information Systems
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    • v.14 no.3
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    • pp.1-23
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    • 2008
  • Nowadays blogging is emerging as a new way of building human-to-human relationship by offering personal information and sharing opinions with others on their own initiatives. These blogging activities would be also useful when people are in a movement surrounding lots of objects, such as products and shops, which are potentially interesting to them. However, immediate response from the objects is not available using legacy blogging systems. This is mainly due to the segregation of the blogging content owners from the objects. This paper, hence, aims to propose a methodology which allows the users to directly communicate with the objects in a timely and context-aware manner, not the object owners, to get useful information or get served immediately. To do so, the concept of artificial bloggers which work on behalf of the objects and eventually the object owners is proposed. The functionalities of u-Blogging are also introduced with prototype system.

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Fishes Growth Process System using Morphing Techniques (모핑기술을 이용한 어류 성장과정 시스템)

  • Ryu, NamHoon;Seo, SeungWan;Ban, KyeongJin;Song, SeungHeon;Kim, EungKon
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.653-657
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    • 2008
  • Industry related to digital contents is growing rapidly and is noticed as a higher value-added business. In digital reflex contents industry, computer graphics techniques are core techniques. Because they make production or scene that is difficult to photograph possible with real camera, expand a range of contents making. Lately, computer graphics techniques apply various fields such as blockbuster movie, game, educational contents, simulation etc, and there are many studies about movement of each object made up of contents or automation of object change. This paper shows the process of fishes growth, from spawn to a full-grown fish making use of 3D morphing techniques and want to plan fish growth process system that can know difference between fishes that are applied to 3D morphing techniques and normal full-grown fishes according to various environmental factors that affect growth.

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Detection of Fall Direction using a Velocity Vector in the Android Smartphone Environment (안드로이드 스마트폰 환경에서 속도벡터를 이용한 넘어짐 방향 판단 기법)

  • Lee, Woosik;Song, Teuk Seob;Youn, Jong-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.2
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    • pp.336-342
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    • 2015
  • Fall-related injuries are the most common cause of accidental death for the elderly and the most frequent work-related injuries in construction sites. Due to the growing popularity of smartphones, there has been a number of research work related to the use of sensors embedded in the smartphone for fall detection. Falls can be detected easily by measuring the magnitude and direction of acceleration vectors. In general, the direction of the acceleration vector does not show the object movement, but the velocity vector directly indicates the tangential direction in which the object is moving. In this paper, we proposed a new method for computing the fall direction based on the characteristics of the velocity vector extracted from the accelerometer.

Design Mobility Agent Module for Healthcare Application Service (헬스케어 응용 서비스를 위한 Mobility Agent 모듈 설계)

  • Nam, Jin-Woo;Chung, Yeong-Jee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.2
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    • pp.378-384
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    • 2008
  • The sensor network for the health care application service has the man or movable object as the main sensing object. In order to support inter-node interaction by the movement of such sensing objects, the node's dynamic function modification, dynamic self-configuration and energy efficiency must be considered. In this paper, the Agilla model which supports the dynamic function modification through the agent migration between nodes and LEACH protocol which guarantees the dynamic self-configuration and energy efficiency through the configuration of inter-node hierarchical cluster configuration are analyzed. Based on the results of the analysis, the Mobility Agent Middleware which supports the dynamic function modification between nodes is designed, and LEACH_Mobile protocol which guarantees the node nobility as the weakness of the existing LEACH protocol is suggested. Also, the routing module which supports the LEACH_Mobile protocol is designed and the interface for conjunction with Mobility Agent Middleware is designed. Then, it is definitely increase performance which un mobility node of transfer data rate through LEACH_Mobile protocol of simulation result.

Velocity Estimation of Moving Targets on the Sea Surface by Azimuth Differentials of Simulated-SAR Image

  • Yang, Chang-Su;Kim, Youn-Seop;Ouchi, Kazuo
    • Korean Journal of Remote Sensing
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    • v.26 no.3
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    • pp.297-304
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    • 2010
  • Since the change in Doppler centroid according to moving targets brings alteration to the phase in azimuth differential signals of synthetic aperture radar (SAR) data, one can measure the velocity of the moving targets using this effect. In this study, we will investigate theoretically measuring the velocity of an object from azimuth differential signals by using range compressed data which is the interim outcome of treatment from the simulated SAR raw data of moving targets on the background of sea clutter. Also, it will provide evaluation for the elements that affect the estimation error of velocity from a single SAR sensor. By making RADARSAT-1 simulated image as a specific case, the research includes comparisons for the means of velocity measurement classified by the directions of movement in the four following cases. 1. A case of a single target without currents, 2. A case of a single target with tidal currents of 0.5 m/s, 1 m/s, and 3 m/s, 3. A case of two targets on a same azimuth line moving in a same direction and velocity, 4. A case of a single target contiguous to land where radar backscatter is strong. As a result, when two moving targets exist in SAR image outside the range of approximately 256 pixels, the velocity of the object can be measured with high accuracy. However, when other moving targets exist in the range of approximately 128 pixels or when the target was contiguous to the land of strong backscatter coefficient (NRCS: normalized radar cross section), the estimated velocity was in error by 10% at the maximum. This is because in the process of assuming the target's location, an error occurs due to the differential signals affected by other scatterers.

The morphological changes of the beach and dune using by periodical measurements (주기적 지형 측량을 통한 해빈과 해안사구의 지형변화: 충남 보령시 소황사구를 사례로)

  • KANG, Dong Kyun;SEO, Jong Cheol
    • Journal of The Geomorphological Association of Korea
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    • v.19 no.2
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    • pp.69-79
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    • 2012
  • The aim of this study is to analyze the mid-term changes of beach and dune morphology at Sohwang beach, Korea using by Total Station. Measurements executed 4 times during two year. Based on ArcInfo as point cloud obtained through precise measurement data by Total Station, alteration of beach and dune was analyzed at DEM, of which cell size is about 1m. Since these artificial constructions have influenced current systems of this region, the large-scale sand movements above mentioned have occurred around the jetty and the sea-wall. There occurred sedimentation in the north of the Jetty and erosion in the south of the Jetty, which is installed at the central part of object area. The direction of recent topographic development does not coincide with that of wind, and, rather, topographic changes occurred mainly at beaches and dunes due to the transformation of coastal water flow caused by artificial structure nearby. If precise measurement is conducted periodically, and long term monitoring is carried out by installing equipment measuring movement pattern of sediment around artificial structure, cause of topographic change around the object area could be discovered.

Design of YOLO-based Removable System for Pet Monitoring (반려동물 모니터링을 위한 YOLO 기반의 이동식 시스템 설계)

  • Lee, Min-Hye;Kang, Jun-Young;Lim, Soon-Ja
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.1
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    • pp.22-27
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    • 2020
  • Recently, as the number of households raising pets increases due to the increase of single households, there is a need for a system for monitoring the status or behavior of pets. There are regional limitations in the monitoring of pets using domestic CCTVs, which requires a large number of CCTVs or restricts the behavior of pets. In this paper, we propose a mobile system for detecting and tracking cats using deep learning to solve the regional limitations of pet monitoring. We use YOLO (You Look Only Once), an object detection neural network model, to learn the characteristics of pets and apply them to Raspberry Pi to track objects detected in an image. We have designed a mobile monitoring system that connects Raspberry Pi and a laptop via wireless LAN and can check the movement and condition of cats in real time.

A Study on Vision-based Calibration Method for Bin Picking Robots for Semiconductor Automation (반도체 자동화를 위한 빈피킹 로봇의 비전 기반 캘리브레이션 방법에 관한 연구)

  • Kyo Mun Ku;Ki Hyun Kim;Hyo Yung Kim;Jae Hong Shim
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.1
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    • pp.72-77
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    • 2023
  • In many manufacturing settings, including the semiconductor industry, products are completed by producing and assembling various components. Sorting out from randomly mixed parts and classification operations takes a lot of time and labor. Recently, many efforts have been made to select and assemble correct parts from mixed parts using robots. Automating the sorting and classification of randomly mixed components is difficult since various objects and the positions and attitudes of robots and cameras in 3D space need to be known. Previously, only objects in specific positions were grasped by robots or people sorting items directly. To enable robots to pick up random objects in 3D space, bin picking technology is required. To realize bin picking technology, it is essential to understand the coordinate system information between the robot, the grasping target object, and the camera. Calibration work to understand the coordinate system information between them is necessary to grasp the object recognized by the camera. It is difficult to restore the depth value of 2D images when 3D restoration is performed, which is necessary for bin picking technology. In this paper, we propose to use depth information of RGB-D camera for Z value in rotation and movement conversion used in calibration. Proceed with camera calibration for accurate coordinate system conversion of objects in 2D images, and proceed with calibration of robot and camera. We proved the effectiveness of the proposed method through accuracy evaluations for camera calibration and calibration between robots and cameras.

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