• Title/Summary/Keyword: object motion

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A Study on Locational Control of Motion Ghost in Magnetic Imaging System (자기공명영상장치(磁氣共鳴映像裝置)에서 움직임허상(虛像)의 위치제어(位置制御)에 관(關)한 연구(硏究))

  • Lee, Who-Min
    • Journal of radiological science and technology
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    • v.16 no.2
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    • pp.19-26
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    • 1993
  • Magnetic Resonance Image represents three-dimensional diagnostic imaging technique using both nuclear magnetic resonance phenomenon and computer. Compared with computed tomography (CT), MRI have advantages harmless to patient's body, three-dimensional image with high resolution and disadvantages long data acquisition time because of long T1 relaxation time, relatively low signal to noise ratio, high cost of setting, also. As physiologic motion of tissue results in motion ghost in MRI, high 2.0Tesla make improve low signal to noise ratio. This study have aim to improve image quality with controling motion ghost of tissue. Supposing a moving pixel in constant frequency, one pixel make two ghosts which are same size and different anti-phase. So, this study will show adjust parameter on locational control of motion ghost. Author made moving phantom replaced by respiratory movement of human, researched change of motion frequency, FOV by location shift, and them decided optimal FOV (field of view). The results are as follows: 1. The frequency content of the motion determines how far the image always appear in phase-encoding direction, the morphology of the ghost image is characteristic of the direction of the motion and its amplitude. 2. Double FOV of fixed signal object for locational control of motion ghost is recommended. Decreasement of spatial resolution by increasing FOV can compensate on increasing of matrix in spite of scan time increasement.

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Video Augmentation by Image-based Rendering

  • Seo, Yong-Duek;Kim, Seung-Jin;Sang, Hong-Ki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.147-153
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    • 1998
  • This paper provides a method for video augmentation using image interpolation. In computer graphics or augmented reality, 3D information of a model object is necessary to generate 2D views of the model, which are then inserted into or overlayed on environmental views or real video frames. However, we do not require any three dimensional model but images of the model object at some locations to render views according to the motion of video camera which is calculated by an SFM algorithm using point matches under weak-perspective (scaled-orthographic) projection model. Thus, a linear view interpolation algorithm is applied rather than a 3D ray-tracing method to get a view of the model at different viewpoints from model views. In order to get novel views in a way that agrees with the camera motion the camera coordinate system is embedded into model coordinate system at initialization time on the basis of 3D information recovered from video images and model views, respectively. During the sequence, motion parameters from video frames are used to compute interpolation parameters, and rendered model views are overlayed on corresponding video frames. Experimental results for real video frames and model views are given. Finally, discussion on the limitations of the method and subjects for future research are provided.

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The Impact of Object Density on Motion Simulation in Virtual Space (가상공간에서 오브젝트의 밀도가 이동시뮬레이션에 미치는 영향)

  • Yoong, Hayoung;Koo, Jihun
    • Journal of Korea Game Society
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    • v.17 no.4
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    • pp.55-62
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    • 2017
  • In this study, motion simulation of Walk-through was evaluated with HMD(Head Mounted Display). More Specifically, we examined the changes of the degree of object density placed around virtual space on psychological moving distance, moving speed, and moving time. The results were as follows. First, the difference between the experimental conditions(low density, Medium density, High density) was significant. Second, as the density of the surrounding objects increased, the average point of moving time, moving speed, and moving distance rose compared to the basic conditions. Third, it was found that the surrounding objects improved the sense of time, speed and distance in motion simulation in virtual space.

Real-Time Object Detection System Based on Background Modeling in Infrared Images (적외선영상에서 배경모델링 기반의 실시간 객체 탐지 시스템)

  • Park, Chang-Han;Lee, Jae-Ik
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.4
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    • pp.102-110
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    • 2009
  • In this paper, we propose an object detection method for real-time in infrared (IR) images and PowerPC (PPC) and H/W design based on field programmable gate array (FPGA). An open H/W architecture has the advantages, such as easy transplantation of HW and S/W, support of compatibility and scalability for specification of current and previous versions, common module design using standardized design, and convenience of management and maintenance. Proposed background modeling for an open H/W architecture design decreases size of search area to construct a sparse block template of search area in IR images. We also apply to compensate for motion compensation when image moves in previous and current frames of IR sensor. Separation method of background and objects apply to adaptive values through time analysis of pixel intensity. Method of clutter reduction to appear near separated objects applies to median filter. Methods of background modeling, object detection, median filter, labeling, merge in the design embedded system execute in PFC processor. Based on experimental results, proposed method showed real-time object detection through global motion compensation and background modeling in the proposed embedded system.

An Analysis of Middle school Student's Responses to the Deductive Reasoning Task for Change of Concept about Force and Motion (힘과 운동 개념 변화를 위한 연역 논리 과제에 대한 중학생의 반응 분석)

  • Park, Jong-Won;Seo, Jeong-Ah;Chung, Byung-Hoon;Park, Sung-Jae
    • Journal of The Korean Association For Science Education
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    • v.14 no.2
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    • pp.133-142
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    • 1994
  • Many students have misconceptions that upward direction force act on the object which is moving upward after being thrown vertically upward, and no force act on the object at the top of its flight because the object stop or don't' move at the top. To change these misconceptions, in this study, deductive reasoning tasks were used, and student's responses to the tasks were analyzed. In the first part of this study, student's prior conceptions about force and motion and student's deductive reasoning abilities were investigated. And the second part, student's explanations were classified to either the premise-based or idea-based explanation. In the case of the object which is moving upward, 62% of students who had misconception changed their misconceptions to physically correct concept, but, only 24% of students changed their misconceptions for the object at the top. For the first task, more students changed their misconceptions when they made responses based on premises than based on their own idea(p<.05), so, the first task can be helpful for conceptual change. 40% students changed their own misconception by reasoning deductively based on premises provided in the first task, but only 17% students changed by the second task. Student's reasoning abilities investigated in the first part of this study did not affect the conceptual change. Four students for the first task and one student for the second task did not change their misconception even though they made premise-based explanation and had high reasoning abilities.

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A Study on the Protecting Wall for Transferring Pipe of Waste Using Cast Basalt Tube (용융주조 현무암 튜브를 이용한 생활폐기물 이송관로의 보호벽에 관한 연구)

  • Wang, Jee-Seok;Kim, Jong-Do;Yoon, Hee-Jong
    • Journal of Advanced Marine Engineering and Technology
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    • v.34 no.6
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    • pp.816-824
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    • 2010
  • The forces applying to an object in the transferring pipe of waste are analyzed and the equation of motion is established in this paper. It is shown that the equation of motion becomes the 1st order non-linear differential equation. Using its general solution, the velocity of the object in the transferring pipe of waste can be expressed in the explicit form. Noting that the velocity of object is impact velocity to the elbow or curved part of the transferring pipe of waste, the kinetic energy of the object can be calculated and the necessary impact strength of inner wall is obtained. The velocity of object is also calculated and presented in the graphic forms with the condition of air velocity 30m/sec. The impact test of cast basalt tube is carried out by the free fall of a weight and the test results show that the impact strength of the cast basalt tube is sufficient to apply to protecting inner wall of the transferring pipe of waste.

Frame-rate Up-conversion using Hierarchical Adaptive Search and Bi-directional Motion Estimation (계층적 적응적 탐색과 양방향 움직임 예측을 이용한 프레임율 증가 방법)

  • Min, Kyung-Yeon;Park, Sea-Nae;Sim, Dong-Gyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.3
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    • pp.28-36
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    • 2009
  • In this paper, we propose a frame-rate up-conversion method for temporal quality enhancement. The proposed method adaptively changes search range during hierarchical motion estimation and reconstructs hole regions using the proposed bi-direction prediction and linear interpolation. In order to alleviate errors due to inaccurate motion vector estimation, search range is adaptively changed based on reliability and for more accurate, motion estimation is performed in descending order of block variance. After segmentation of background and object regions, for filling hole regions, the pixel values of background regions are reconstructed using linear interpolation and those of object regions are compensated based on the proposed hi-directional prediction. The proposed algorithm is evaluated in terms of PSNR with original uncompressed sequences. Experimental results show that the proposed algorithm is better than conventional methods by around 2dB, and blocky artifacts and blur artifacts are significantly diminished.

A Study of Students' Perception and Expression on the Constant of Distance Function in the Relationship between Distance Function and Speed Function (거리함수와 속력함수의 관계에서 거리함수의 상수항에 대한 학생들의 인식과 표현)

  • Lee, Dong Gun
    • The Mathematical Education
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    • v.56 no.4
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    • pp.387-405
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    • 2017
  • The purpose of this study is to investigate the change of students 'perception and expression about the motion of object following distance function $={x \atop 3}$ and distance function $y=\frac{x^3}{3}+3$ according to the necessity of research on students' perception and expression about integral constant. In this paper, we present the recognition and the expression of the difference of the constant in the relationship between the distance function and the speed function of the students, while examining the process of constructing the speed function and the inverse process of the distance function. This provides implications for the relationship between the derivative and the indefinite integral corresponding to the inverse process. In particular, in a teaching experiment, a constructive activity was performed to analyze the motion of two distance functions, where the student had a difference of the constant term. At this time, the students used the expression 'starting point' for the constants in the distance function, and the motion was interpreted by using the meaning. This can be seen as a unique 'students' mathematics' in the process of analyzing the motion of objects. These scenes, in introducing the notion of the relation between differential and indefinite integral, it is beyond the comprehension of the integral constant as a computational procedure, so that the learner can understand the meaning of the integral constant in relation to the motion of the object. It is expected that it will be a meaningful basic research on the relationship between differential and integral.

A Study on the Design of Horizontal Traverse Units in an Automatic Object Changer Unit to Establish a Flexible Production System (Part 2) (유연생산 시스템 구축을 위한 공작물 자동교환 유닛의 수평 이송 기구 설계에 관한 연구(파트 2))

  • Park, Hoo-Myung;Sung, Jae-Kyung;Lee, Yong-Joong;Ha, Man-Kyung
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.7 no.2
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    • pp.52-59
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    • 2008
  • The objective of this study is to develop an automatic object changer unit to improve processing problems existed in the conventional horizontal machining center. To achieve this goal, this study designed a horizontal transfer as the second project continued to the first project that designed a upward and downward traverse unit. A horizontal traverse unit shows a symmetric structure and consists of frame, which consists of four unit tools, motor and reducer, which are fixed at a frame, operation unit with pinions, first traverse unit, and second traverse unit. Constraint conditions based on the operation mechanism with these elements were configured and obtained following results after modeling a model for a traverse motor. In the kinematic expression of sliding motion with one degree of freedom, the sliding motion is constrained. Also, the rack 3 installed at a frame is used to configure possible kinematic constraint conditions of the rack 2 according to the rolling motion of the pinion 2 in the first traverse unit. In addition, the moment of inertia that is a type of kinetic energy in a converted horizontal traverse unit in the side of the reducer can be applied to introduce the moment of inertia of a converted horizontal traverse unit in the side of the reducer by using the sum of kinetic energy in the rack and pinion, which is a part of the horizontal traverse unit. Also, the equation of motion of the converted upward and downward traverse unit in the side of the motor using the equation of motion of the motor. Furthermore, the horizontal traverse unit predetermines the mass of the first and second traverse unit and applied load including the radius and reduction ratio of the pitch circle in the pinion 1 and applied load to the rack 2. Then, a proper motor can be determined using several parameters in the upward and downward traverse unit in order to verify such predetermined specifications. In future studies later this study, a simulation that verifies the results of the previous two stages of studies using a finite element method.

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