• 제목/요약/키워드: object clustering

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A Study on an Extended Fuzzy Cluster Analysis (확장된 Fuzzy 집락분석방법에 관한 연구)

  • Im Dae-Heug
    • Management & Information Systems Review
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    • v.9
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    • pp.25-39
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    • 2002
  • We consider the Fuzzy clustering which is devised for partitioning a set of objects into a certain number of groups by assigning the membership probabilities to each object. The researches carried out in this field before show that the Fuzzy clustering concept is involved so much that for a certain set of data, the main purpose of the clustering cannot be attained as desired. Thus we propose a new objective function, named as Fuzzy-Entroppy Function in order to satisfy the main motivation of the clustering which is classifying the data clearly. Also we suggest Mean Field Annealing Algorithm as an optimization algorithm rather than the. ISODATA used traditionally in this field since the objective function is changed. We show the Mean Field Annealing Algorithm works pretty well not only for the new objective function but also for the classical Fuzzy objective function by indicating that the local minimum problem resulted from the ISODATA can be improved.

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Performance Evaluation of Distributed Clustering Protocol under Distance Estimation Error

  • Nguyen, Quoc Kien;Jeon, Taehyun
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.1
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    • pp.11-15
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    • 2018
  • The application of Wireless Sensor Networks requires a wise utilization of limited energy resources. Therefore, a wide range of routing protocols with a motivation to prolong the lifetime of a network has been proposed in recent years. Hierarchical clustering based protocols have become an object of a large number of studies that aim to efficiently utilize the limited energy of network components. In this paper, the effect of mismatch in parameter estimation is discussed to evaluate the robustness of a distanced based algorithm called distributed clustering protocol in homogeneous and heterogeneous environment. For quantitative analysis, performance simulations for this protocol are carried out in terms of the network lifetime which is the main criteria of efficiency for the energy limited system.

Clustering Algorithm Using a Center of Gravity for Grid-based Sample

  • Park, Hee-Chang;Ryu, Jee-Hyun
    • Journal of the Korean Data and Information Science Society
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    • v.16 no.2
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    • pp.217-226
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    • 2005
  • Cluster analysis has been widely used in many applications, such as data analysis, pattern recognition, image processing, etc. But clustering requires many hours to get clusters that we want, because it is more primitive, explorative and we make many data an object of cluster analysis. In this paper we propose a new clustering method, 'Clustering algorithm using a center of gravity for grid-based sample'. It reduces running time by using grid-based sample and keeps accuracy by using representative point, a center of gravity.

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A Study of Simulation Method and New Fuzzy Cluster Analysis (새로운 Fuzzy 집락분석방법과 Simulation기법에 관한 연구)

  • Im Dae-Heug
    • Management & Information Systems Review
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    • v.14
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    • pp.51-65
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    • 2004
  • We consider the Fuzzy clustering which is devised for partitioning a set of objects into a certain number of groups by assigning the membership probabilities to each object. The researches carried out in this field before show that the Fuzzy clustering concept is involved so much that for a certain set of data, the main purpose of the clustering cannot be attained as desired. Thus we Propose a new objective function, named as Fuzzy-Entroppy Function in order to satisfy the main motivation of the clustering which is classifying the data clearly. Also we suggest Mean Field Annealing Algorithm as an optimization algorithm rather than the ISODATA used traditionally in this field since the objective function is changed. We show the Mean Field Annealing Algorithm works pretty well not only for the new objective function but also for the classical Fuzzy objective function by indicating that the local minimum problem resulted from the ISODATA can be improved.

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Hand Segmentation Using Depth Information and Adaptive Threshold by Histogram Analysis with color Clustering

  • Fayya, Rabia;Rhee, Eun Joo
    • Journal of Korea Multimedia Society
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    • v.17 no.5
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    • pp.547-555
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    • 2014
  • This paper presents a method for hand segmentation using depth information, and adaptive threshold by means of histogram analysis and color clustering in HSV color model. We consider hand area as a nearer object to the camera than background on depth information. And the threshold of hand color is adaptively determined by clustering using the matching of color values on the input image with one of the regions of hue histogram. Experimental results demonstrate 95% accuracy rate. Thus, we confirmed that the proposed method is effective for hand segmentation in variations of hand color, scale, rotation, pose, different lightning conditions and any colored background.

A Multi 3D Objects Augmentation System Using Rubik's Cube (루빅스 큐브를 활용한 다 종류 3차원 객체 증강 시스템)

  • Lee, Sang Jun;Kim, Soo Bin;Hwang, Sung Soo
    • Journal of Korea Multimedia Society
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    • v.20 no.8
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    • pp.1224-1235
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    • 2017
  • Recently, augmented reality technology has received much attention in many fields. This paper presents an augmented reality system using Rubiks' Cube which can augment various 3D objects depending on patterns of a Rubiks' cube. The system first detects a cube from an image using partitional clustering and strongly connected graph. Thereafter, the system detects the top side of the cube and finds a proper pattern to determine which object should be augmented. An object corresponding to the pattern is finally augmented according to the camera viewpoint. Experimental results show that the proposed system successfully augments various virtual objects in real time.

Development of a Tank Crew Protection System Using Moving Object Area Detection from Vision based (비전 기반 움직임 영역 탐지를 이용한 전차 승무원 보호 시스템 개발)

  • Choi, Kwang-Mo;Jang, Dong-Sik
    • Journal of the Korea Institute of Military Science and Technology
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    • v.8 no.2 s.21
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    • pp.14-21
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    • 2005
  • This paper describes the system for detecting the tank crew's(loader's) hand, arm, head and the upper half of the body in a danger area between the turret ceiling and the upper breech mechanism by computer vision-based method. This system informs danger of pressed to death to gunner and commander for the safety of operating mission. The camera mounted ort the top portion of the turret ceiling. The system sets search moving object from this image and detects by using change of image, laplacian operator and clustering algorithm in this area. It alarms the tank crews when it's judged that dangerous situation for operating mission. The result In this experiment shows that the detection rate maintains in $81{\sim}98$ percents.

K-means clustering using a center of gravity for grid-based sample (그리드 기반 표본의 무게중심을 이용한 케이-평균군집화)

  • Lee, Sun-Myung;Park, Hee-Chang
    • Journal of the Korean Data and Information Science Society
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    • v.21 no.1
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    • pp.121-128
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    • 2010
  • K-means clustering is an iterative algorithm in which items are moved among sets of clusters until the desired set is reached. K-means clustering has been widely used in many applications, such as market research, pattern analysis or recognition, image processing, etc. It can identify dense and sparse regions among data attributes or object attributes. But k-means algorithm requires many hours to get k clusters that we want, because it is more primitive, explorative. In this paper we propose a new method of k-means clustering using a center of gravity for grid-based sample. It is more fast than any traditional clustering method and maintains its accuracy.

Object Store Method for Interactive Multimedia Broadcasting (대화형 멀티미디어 방송을 위한 객체 저장 방법)

  • Han, Dae-Young;Hwang, Bu-Hyun;Kim, Dae-In;Kim, Jae-In;Na, Choul-Su
    • The Journal of the Korea Contents Association
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    • v.9 no.2
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    • pp.51-59
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    • 2009
  • Interactive multimedia broadcasting can serve various additional information of object in multimedia because of the commercialized data broadcasting by communication and broadcasting convergence. One of the most important factors in interactive multimedia broadcasting is User-Centric Interoperability. The higher User-Centric Interoperability, the more information of user-interest objects are served quickly by user request. This proposed method finds own area of the object in mask video and divides the area into equal parts. And then it store as a form of bitsum after clustering the area. As a result of experiment, We confirm the method is efficient to use space for storing position information of the object.

A Colony Counting Algorithm based on Distance Transformation (거리 변환에 기반한 콜로니 계수 알고리즘)

  • Mun, Hyeok;Lee, Bok Ju;Choi, Young Kyu
    • Journal of the Semiconductor & Display Technology
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    • v.15 no.3
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    • pp.24-29
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    • 2016
  • One of the main applications of digital image processing is the estimation of the number of certain types of objects (cells, seeds, peoples etc.) in an image. Difficulties of these counting problems depends on various factors including shape and size variation, degree of object clustering, contrast between object and background, object texture and its variation, and so on. In this paper, a new automatic colony counting algorithm is proposed. We focused on the two applications: counting the bacteria colonies on the agar plate and estimating the number of seeds from images captured by smartphone camera. To overcome the shape and size variations of the colonies, we adopted the distance transformation and peak detection approach. To estimate the reference size of the colony robustly, we also used k-means clustering algorithm. Experimental results show that our method works well in real world applications.