• Title/Summary/Keyword: object art

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Otolith Microstructural Organization in the South Georgia Icefish Pseudochaenichthys georgianus (Channichthyide) and Cautious Considerations on How Otoliths Can Provide Clues on a Species' Distribution and Migration in Antarctic Waters

  • Traczyk, Ryszard;Meyer-Rochow, Victor Benno
    • Ocean and Polar Research
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    • v.44 no.1
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    • pp.39-59
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    • 2022
  • How in the Antarctic icefish, generally, and Pseudochaenichthys georgianus, in particular, otoliths increase in size and build new material as the fish ages and passes through different life phases is largely unexplored. Morphometric details of 3418 otoliths of Ps. georgianus from S. Georgia and 318 from S. Shetland, were processed and proportions of the amounts of collagen and aragonite removed by EDTA were determined for different age groups. Microstructural investigations showed that characteristics of the 3-dimensinal collagen net are the reason for the radial direction and orientation of the aragonite needles of approximately 1.0 ㎛ in length in larval and 2.3 ㎛ in length in adult specimens. Earlier generated increment layers from the primordial centre (PC) in the dorsal direction restrict those of the secondary centre (SC), causing new growth layer accretion in different directions. In the otoliths of larval Ps. georgianus, aragonite layers are 0.89 ㎛ wide while in juveniles and adults they measure 1.45-2.86 ㎛. Otoliths change from a sphere shape in the larvae to a longish object of irregular outline in the older stages. It is tentaively suggested that the observed otolith shape differences at distinct growth stages are due to physical effects related to swimming speeds at particular water depths and locations. To confirm that otoliths, apart from being useful for age analyses, could also serve to establish correlations between developmental stage and the oceanic environment the fish spend time in, further analyses using additional species and state-of-the-art methods like µCT imaging to evaluate otolith volumes and shapes are required.

Lightweight multiple scale-patch dehazing network for real-world hazy image

  • Wang, Juan;Ding, Chang;Wu, Minghu;Liu, Yuanyuan;Chen, Guanhai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.12
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    • pp.4420-4438
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    • 2021
  • Image dehazing is an ill-posed problem which is far from being solved. Traditional image dehazing methods often yield mediocre effects and possess substandard processing speed, while modern deep learning methods perform best only in certain datasets. The haze removal effect when processed by said methods is unsatisfactory, meaning the generalization performance fails to meet the requirements. Concurrently, due to the limited processing speed, most dehazing algorithms cannot be employed in the industry. To alleviate said problems, a lightweight fast dehazing network based on a multiple scale-patch framework (MSP) is proposed in the present paper. Firstly, the multi-scale structure is employed as the backbone network and the multi-patch structure as the supplementary network. Dehazing through a single network causes problems, such as loss of object details and color in some image areas, the multi-patch structure was employed for MSP as an information supplement. In the algorithm image processing module, the image is segmented up and down for processed separately. Secondly, MSP generates a clear dehazing effect and significant robustness when targeting real-world homogeneous and nonhomogeneous hazy maps and different datasets. Compared with existing dehazing methods, MSP demonstrated a fast inference speed and the feasibility of real-time processing. The overall size and model parameters of the entire dehazing model are 20.75M and 6.8M, and the processing time for the single image is 0.026s. Experiments on NTIRE 2018 and NTIRE 2020 demonstrate that MSP can achieve superior performance among the state-of-the-art methods, such as PSNR, SSIM, LPIPS, and individual subjective evaluation.

The Problem of Individuality and Intrinsic Norms in Canguilhem's Philosophy of Life (캉길렘의 생명철학에서 개체성과 내재적 규범의 문제)

  • Hwang, Su-young
    • Philosophy of Medicine
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    • v.15
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    • pp.3-37
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    • 2013
  • George Canguilhem(1904-1995) is one of the rare French philosophers of the 20th century to develop an approach that was shaped by a medical education. For him, medicine is considered as "a technique or an art at the junction of many different sciences, rather than a proper science." The thesis that medicine is a technique is presented not at a practical level, but on an axiological horizon which reflects the totality of humanity. This character of medicine became a motive that concretized Canguilhem's philosophical thinking. Medical knowledge is not an application of physiology, but is derived from clinical observations which are based on the personal experiences of each patient. If medicine were based on scientific knowledge and its practice the very application of this pure knowledge, the patient might be a passive object. However, the patient doesn't remain passive, but reacts to the menace of disease according to attitude that the patient developed over the course of his or her life. Canguilhem characterizes this point as 'normativity', the core of individual life, which eludes positivist medicine. Here appear the essential contents of his vitalism. Although they emphasized the activity of individual living being, other modern French vitalists didn't consider this dimension of norms. Since the normativity in Canguilhem concerns the subjectivity of the first person, it avoids a mechanical form of explanation. Thus Canguilhem's originality is found in his derivation of the essence of medicine from individuality, values and norms.

A Study on "Yi" in Ancient Calligraphy and Painting Theory (고대(古代) 서화론(書畫論)에서의 '일(逸)'에 대한 연구)

  • Huang, Huiping;Deng, Zhuoren;Lee, Jaewoo
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.419-425
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    • 2023
  • The research object of this paper is "Yi" and "Yi" in ancient calligraphy theory, as an aesthetic category with oriental characteristics, from Laozhuang philosophy of pre-Qin Dynasty to literature field of literature.The second chapter describes the emergence and development of the concept of "Yi", which has evolved into two concepts in ancient calligraphy and painting theory, namely, the concept of "Yi".In the third chapter, "Yi" is mainly used as an adjective to describe the speed, power and strength of writing, and in the fourth chapter, "Yi" is used to describe the writer's character.Based on the study of ancient sages' calligraphy, this paper attempts to explore the inner spirit of "Yi" and to systematically analyze and summarize the theory of calligraphy and painting.

A Study on Designed Architectural and Landscaping Characteristics of Vincent Van Gogh's Landscape Paintings (빈센트 반 고흐 풍경화의 의도된 건축경관 특징 연구)

  • Chong, Geon-Chai
    • Journal of the Korean Institute of Rural Architecture
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    • v.25 no.2
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    • pp.43-50
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    • 2023
  • This study is an architectural and landscaping analysis view to rural landscape paintings painted by Vincent van Gogh in the late 19th century. The purpose of this research is to discover the expressive techniques of Western art that Van Gogh's landscape paintings have, and to understand the characteristics of the architectural object in his landscape paintings from February 1888 to April 1889 in Arles, southern France. The method of this study is to analyze the landscape paintings of Van Gogh painted during 15 months in Arles. Among the total paintings in Arles, 47% of the paintings he made were landscapes. The following conclusions have three views. First, Vincent van Gogh was born into a Protestant family in the Netherlands and become an artist in his late twenties. While living in Arles, he painted prolific landscapes. Farming, farmers, and rural area related to normal living are the main subjects of paintings. It can be seen as showing the view that everyday life is sublime and should be included as a unitary value. Second, Gogh's rural landscape paintings were painted with linear and aerial perspective with other the expressive techniques, and plane painting structure that leads to two dimension. Third, from an architectural point of view, Van Gogh's paintings depicted simple vernacular architecture such as traditional rural house, mas, thatched houses, and mills in southern France. This means the normal value of the rural landscape through the eyes of the painter.

Role of Self-efficiency in the Career Activities of Marriage Immigrant Women (결혼이주여성의 진로활동에서 자기효능감의 역할)

  • Nam, Hyekyeong;Lee, Mijung;Kim, Jinhee
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.4
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    • pp.131-139
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    • 2016
  • This study explores role of self-efficiency in the career activities of marriage immigrant women. It is expected that self-efficiency would contribute to marriage immigrant women helping them to overcome the difficulties of their lives spontaneously and keep on their careers. For this, it was conducted that in-depth interview with seven marriage immigrant women. Conclusion was classified into two parts as following. The conclusion is from whether marriage immigrant woman has self-efficiency in her career purpose and career barrier. First, in the conclusion of career purpose, higher self-efficiency leads to constant career fulfillment and positive self image and lower self efficiency gives rise to absence of neighboring subgoal and discontinuity or lagging of personal career. Second, in the conclusion of career barrier, higher self-efficiency person would consider career barrier as an object to get over. On the contrary, lower self-efficiency person could not find the proper strategies to deal with career barrier and conform to the barrier and give up the career.

Improving Twitter Search Function Using Twitter API (트위터 API를 활용한 트위터 검색 기능 개선)

  • Nam, Yong-Wook;Kim, Yong-Hyuk
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.3
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    • pp.879-886
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    • 2018
  • The basic search engine on Twitter shows not only tweets that contain search keywords, but also all articles written by users with nicknames containing search keywords. Since the tweets unrelated to the search keyword are exposed as search results, it is inconvenient to many users who want to search only tweets that include the keyword. To solve this inconvenience, this study improved the search function of Twitter by developing an algorithm that searches only tweets that contain search keywords. The improved functionality is implemented as a Web service using ASP.NET MVC5 and is available to many users. We used a powerful collection method in C# to retrieve the results of an object, and it was also possible to output them according to the number of 'retweets' or 'favorites'. If the number of retrieved numbers is less than a given number, we also added an exclusion filter function. Thus, sorting search results by the number of retweets or favorites, user can quickly search for opinions that are of interest to many users. It is expected that many users and data analysts will find the developed function convenient to search on Twitter.

Implementation of Recommender System of Seoul Urban Parks Using Rule-based Expert System based on PROLOG (PROLOG기반의 규칙 기반 전문가 시스템을 이용한 서울시 도시 공원 추천 시스템 구현)

  • Son, Se-Jin;Kim, Da-Hee;Cho, Ye-Bon;Chun, Soo-Wan;Lee, Kang-Hee
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.7
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    • pp.847-856
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    • 2017
  • In this paper, we propose a system to users which recommends suitable park using linguistic objects by rule-based inference engine which is made with Prolog. According to the function of city park, which provides positive elements to people such as social, psychological, environmental, and physical, Seoul city park is classified into 6 categories. The classified parks are recommended to users based on the rule based expert system. Rule-based object of park recommendation designs nine linguistic objects based on activity, multi-purposiveness, accessibility, and usage of time. This assigns allowed value accordingly. Generated rules by using these values are fired by user's preference, and infer recommended park. Information on preferences is obtained by way of dialogue, in which the user is asked questions about the three elements that are the criteria for choosing a park. As a result, through the park recommendation system, we intend to increase the user's satisfaction of using park and leisure activities.

Design and Implementation of Psychological Diagnosis Expert System based on the SandTray (모래 상자 놀이 기반 심리 진단 전문가 시스템 설계 및 구현)

  • Son, Se-Jin;Lee, Kang-Hee
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.11
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    • pp.235-244
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    • 2017
  • This paper aims to design a system for psychological diagnosis in sandbox play by applying rule based expert system. Sandbox play is one of play therapy and it is a technique that can be combined with psychological diagnosis and treatment using sand and various kinds of figures. In this technique, we focus on psychological diagnostic factors and try to implement a system that automatically diagnoses psychological types when input values are given. Therefore, six kinds of language objects are set and the rules are created according to the types of figures, arrangement of figures, and production time in the sand box used as a reference element in the diagnosis method. In this system, it is assumed that the client recognizes the finished sandbox as a sensor device. Then, when the recognized state enters the input value, the rules based on the language object are ignited in order. Through this, the client is diagnosed with one of 26 types of psychology. As a result, the diagnostic process is simplified and automated. Accordingly, a more detailed psychological diagnosis and treatments are provided.

A Study on the Utilization of Photo Contents based Electronic Cultural Atlas (전자문화지도 기반 사진 콘텐츠 활용에 관한 연구)

  • Lee, Dong-Yul;Kang, Ji-Hoon;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.5 no.2
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    • pp.315-323
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    • 2015
  • As a form of convergence studies, many studies on electronic cultural atlas have been performed. In this paper, our objective is to design an electronic cultural atlas for utilizing photo contents based on display and sharing effect. This is one of the ways to effectively use various photo contents. Through electronic cultural atlas, photo contents are recognized as an object that contains a lot of information. To do this, we design an electronic cultural atlas for utilizing photo contents, and investigate the utilization differences through comparison with existing systems. In detail, we examine the limits of the traditional photo exhibition method, and research on usability of users when an electronic cultural atlas was used to exhibit and share the photos contents efficiently.