• Title/Summary/Keyword: numerous trees modeling

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Realistic and Real-Time Modeling of Numerous Trees Using Growing Environment (성장 환경을 활용한 다수의 나무에 대한 사실적인 실시간 모델링 기법)

  • Kim, Jin-Mo;Cho, Hyung-Je
    • Journal of Korea Multimedia Society
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    • v.15 no.3
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    • pp.398-407
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    • 2012
  • We propose a tree modeling method of expressing realistically and efficiently numerous trees distributed on a broad terrain. This method combines and simplifies the recursive hierarchy of tree branch and branch generation process through self-organizing from buds, allowing users to generate trees that can be used more intuitively and efficiently. With the generation process the leveled structure and the appearance such as branch length, distribution and direction can be controlled interactively by user. In addition, we introduce an environment-adaptive model that allows to grow a number of trees variously by controlling at the same time and we propose an efficient application method of growing environment. For the real-time rendering of the complex tree models distributed on a broad terrain, the rendering process, the LOD(level of detail) for the branch surfaces, and shader instancing are introduced through the GPU(Graphics Processing Unit). Whether the numerous trees are expressed realistically and efficiently on wide terrain by proposed models are confirmed through simulation.

Tree Growth Model Design for Realistic Game Landscape Production (사실적인 게임 배경 제작을 위한 나무 성장 모델 설계)

  • Kim, Jin-Mo;Kim, Dae-Yeoul;Cho, Hyung-Je
    • Journal of Korea Game Society
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    • v.13 no.2
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    • pp.49-58
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    • 2013
  • In this study, a tree growth model is designed to represent a variety of trees consisting of a outdoor terrain of game efficiently and naturally. The proposed tree growth model is an integrated tree growth model, and is configured using the following approaches: (1) the tree modeling method based on growth volume and the convolution sums of divisor functions, which is used to model a variety kind of trees more intuitively and naturally; (2) a rendering method using a level of detail of branch based on instancing for real-time processing of numerous trees with complicated structures; and (3) a combination of the above methods to efficiently implement a game landscape. The natural and diverse growths of trees that emerged using the proposed tree growth model is evaluated through experimentation, along with the possibility of implementing the natural game landscape and the efficiency of real-time processing.

Accuracy Evaluation of Machine Learning Model for Concrete Aging Prediction due to Thermal Effect and Carbonation (콘크리트 탄산화 및 열효과에 의한 경년열화 예측을 위한 기계학습 모델의 정확성 검토)

  • Kim, Hyun-Su
    • Journal of Korean Association for Spatial Structures
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    • v.23 no.4
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    • pp.81-88
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    • 2023
  • Numerous factors contribute to the deterioration of reinforced concrete structures. Elevated temperatures significantly alter the composition of the concrete ingredients, consequently diminishing the concrete's strength properties. With the escalation of global CO2 levels, the carbonation of concrete structures has emerged as a critical challenge, substantially affecting concrete durability research. Assessing and predicting concrete degradation due to thermal effects and carbonation are crucial yet intricate tasks. To address this, multiple prediction models for concrete carbonation and compressive strength under thermal impact have been developed. This study employs seven machine learning algorithms-specifically, multiple linear regression, decision trees, random forest, support vector machines, k-nearest neighbors, artificial neural networks, and extreme gradient boosting algorithms-to formulate predictive models for concrete carbonation and thermal impact. Two distinct datasets, derived from reported experimental studies, were utilized for training these predictive models. Performance evaluation relied on metrics like root mean square error, mean square error, mean absolute error, and coefficient of determination. The optimization of hyperparameters was achieved through k-fold cross-validation and grid search techniques. The analytical outcomes demonstrate that neural networks and extreme gradient boosting algorithms outshine the remaining five machine learning approaches, showcasing outstanding predictive performance for concrete carbonation and thermal effect modeling.