• Title/Summary/Keyword: navigation logic

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Tele-operation of A Low-cost Un-autonomous Mobile Robot Using A New Fuzzy Command Smoothing Concept (새로운 퍼지 명령 스무딩 개념을 이용한 저가형 비자율주행 이동로봇의 원격제어)

  • Yoo Bong-Soo;Joh Joongseon
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.9
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    • pp.809-815
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    • 2004
  • Researches on mobile robots have been mainly focused on the autonomous navigation and a lot of interesting results have been published so far. Most of applications are, however, fancy, unpractical, and very expensive to be used for 'UN-expensive' purpose. Well-known soccer robot may be an example of unpractical application. Un-autonomous mobile robot has, however, potential for a lot of practical applications. Especially, tele-operation of the un-autonomous mobile robot may the central issue of research. Major research topics for the tele-operated un-autonomous mobile robot include development of a force reflecting joystick for tele-operation and development of a sophisticated algorithm for smooth tele-operation. A new concept named fuzzy command smoothing algorithm is proposed in this paper in order to provide smooth motion to a tele-operated mobile robot. It gives smooth motion command to the mobile robot from possibly abrupt quick turn motion command of the joystick using fuzzy logic. Simulation results verify the usefulness of the proposed algorithm.

Cognition-based Navigational Planning for Mobile Robots (인지에 기반한 이동 로봇의 운항계획)

  • Lee, In-K.;Lee, Dong-J.;Lee, Suk-Gyu;Kwon, Soon-H.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.2
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    • pp.171-177
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    • 2004
  • In this paper, we propose a cognition-based navigational algorithm for mobile robots in dynamic environments. The proposed algorithm consists of two main stages: (i) the fuzzy logic-based perception stage that constructs knowledge from the sensory data for subsequent usage in reasoning, and (ii) the planning stage that identifies the path between a starting and a goal position within its environment on the basis of the knowledge base on the environment and information from the perception stage. A mobile robot reasons places and moves to goal using ambiguous information and ambiguous knowledge through ‘perception’ and ‘planning’. We provide computer simulation results for a mobile robot in order to show the validity of the proposed algorithm.

Vision Sensor-Based Driving Algorithm for Indoor Automatic Guided Vehicles

  • Quan, Nguyen Van;Eum, Hyuk-Min;Lee, Jeisung;Hyun, Chang-Ho
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.13 no.2
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    • pp.140-146
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    • 2013
  • In this paper, we describe a vision sensor-based driving algorithm for indoor automatic guided vehicles (AGVs) that facilitates a path tracking task using two mono cameras for navigation. One camera is mounted on vehicle to observe the environment and to detect markers in front of the vehicle. The other camera is attached so the view is perpendicular to the floor, which compensates for the distance between the wheels and markers. The angle and distance from the center of the two wheels to the center of marker are also obtained using these two cameras. We propose five movement patterns for AGVs to guarantee smooth performance during path tracking: starting, moving straight, pre-turning, left/right turning, and stopping. This driving algorithm based on two vision sensors gives greater flexibility to AGVs, including easy layout change, autonomy, and even economy. The algorithm was validated in an experiment using a two-wheeled mobile robot.

Path Planning and Tracking for Mobile Robots Using An Improved Distance Transform Algorithm (개선된 거리변환 알고리즘을 이용한 이동 로봇의 경로 계획 및 추적)

  • Park Jin-Hyun;Park Gi-Hyung;Choi Young-Kiu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.4
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    • pp.782-791
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    • 2005
  • In this paper, path planning and tracking problems are mentioned to guarantee efficient and safe navigation of autonomous mobile robots. We focus on the path planning and also deal with the path tracking and obstacle avoidance. We improved the conventional distance transform (DT) algorithm for the path planning. Using the improved DT algorithm, we obtain paths with shorter distances compared to the conventional DT algorithm. In the stage of the Path tracking, we employ the fuzzy logic controller to conduct the path tracking behavior and obstacle avoidance behavior. Through computer simulation studies, we show the effectiveness of the Nosed navigational algorithm for autonomous mobile robots.

Utilization of Planned Routes and Dead Reckoning Positions to Improve Situation Awareness at Sea

  • Kim, Joo-Sung;Jeong, Jung Sik;Park, Gyei-Kark
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.14 no.4
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    • pp.288-294
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    • 2014
  • Understanding a ship's present position has been one of the most important tasks during a ship's voyage, in both ancient and modern times. Particularly, a ship's dead reckoning (DR) has been used for predicting traffic situations and collision avoidance actions. However, the current system that uses the traditional method of calculating DR employs the received position and speed data only. Therefore, it is not applicable for predicting navigation within the harbor limits, owing to the frequent changes in the ship's course and speed in this region. In this study, planned routes were applied for improving the reliability of the proposed system and predicting the traffic patterns in advance. The proposed method of determining the dead reckoning position (DRP) uses not only the ships' received data but also the navigational patterns and tracking data in harbor limits. The Mercator sailing formulas were used for calculating the ships' DRPs and planned routes. The data on the traffic patterns were collected from the automatic identification system and analyzed using MATLAB. Two randomly chosen ships were analyzed for simulating their tracks and comparing the DR method during the timeframes of the ships' movement. The proposed method of calculating DR, combined with the information on planned routes and DRPs, is expected to contribute towards improving the decision-making abilities of operators.

A study on ship automatic berthing with assistance of auxiliary devices

  • Tran, Van Luong;Im, Nam-Kyun
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.4 no.3
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    • pp.199-210
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    • 2012
  • The recent researches on the automatic berthing control problems have used various kinds of tools as a control method such as expert system, fuzzy logic controllers and artificial neural network (ANN). Among them, ANN has proved to be one of the most effective and attractive options. In a marine context, the berthing maneuver is a complicated procedure in which both human experience and intensive control operations are involved. Nowadays, in most cases of berthing operation, auxiliary devices are used to make the schedule safer and faster but none of above researches has taken into account. In this study, ANN is applied to design the controllers for automatic ship berthing using assistant devices such as bow thruster and tug. Using back-propagation algorithm, we trained ANN with set of teaching data to get a minimal error between output values and desired values of four control outputs including rudder, propeller revolution, bow thruster and tug. Then, computer simulations of automatic berthing were carried out to verify the effectiveness of the system. The results of the simulations showed good performance for the proposed berthing control system.

Path Planning and Tracking for Mobile Robots Using An Improved Distance Transform Algorithm (개선된 거리변환 알고리즘을 이용한 이동 로봇의 경로 계획 및 추적)

  • Park, Jin-Hyun;Park, Gi-Hyung;Choi, Young-Kiu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.295-299
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    • 2005
  • In this paper, path planning and tracking problems are mentioned to guarantee efficient and safe navigation of autonomous mobile robots. We focus on the path planning and also deal with the path tracking and obstacle avoidance. We improved the conventional distance transform (DT) algorithm for the path planning. Using the improved DT algorithm, we obtain paths with shorter distances compared to the conventional DT algorithm. In the stage of the path tracking, we employ the fuzzy logic controller to conduct the path tracking behavior and obstacle avoidance behavior. Through computer simulation studies, we show the effectiveness of the proposed navigational algorithm for autonomous mobile robots.

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A Study on The Automatic Map Building and Reliable Navigation of Combining Fuzzy Logic and Inference Theory (추론 이론과 퍼지 이론 결합에 의한 자율 이동 로봇의 지도 구축 및 안전한 네비게이션에 관한 연구)

  • Kim, Young-Chul;Cho, Sung-Bae;Oh, Sang-Rok;You, Bum-Jae
    • Proceedings of the KIEE Conference
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    • 2001.07d
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    • pp.2744-2746
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    • 2001
  • 이 논문에서는 이동 로봇을 위하여 퍼지이론과 Dempster-Shafer 이론을 이용한 불확실한 환경에서의 센서기반 네비게이션 방법을 제안한다. 제안된 제어기는 장애물 회피 동작과 목적지 찾기 동작을 위한 2개의 행동 모듈로 구성되어 있다. 2개의 행동 모듈은 각각 퍼지 이론으로 학습되었고, 적절한 행동 선택 방법으로 선택되게끔 하였다. 견고한 퍼지 제어기를 가진 로봇이 실험 환경내에서 안전하게 움직이기 위하여 자동으로 지도를 구축(Map Building) 하도록 하였다. 이 실험에서 구성된 맵은 평면상의 격자를 중심으로 작성되었고 로봇의 센서에서 읽어들인 센서 값은 D-S 추론 이론을 이용하여 기존의 맵과 혼합되어진다. 즉, 로봇이 움직일때 마다 실험 환경내에서 새로운 정보를 읽어 들이고, 그 정보로 인하여 기존의 지도가 새로운 지도로 갱신되는 것이다. 이러한 작업을 거치면서 로봇은 장애물과 충돌없이 배회하는 것 뿐 아니라 설정된 목적지까지도 쉽게 찾아갈 수가 있다. 실험에 대한 안정성과 확신을 검증 받기 위하여 실제 로봇에 적용하기보다는 먼저 이동 로봇의 시뮬레이션으로 실험 해 보고자 한다.

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Development of Autonomous Navigation System Using Simulation Based on Unity-ROS (Unity-ROS 시뮬레이터 기반의 자율운항 시스템 개발 및 검증)

  • Kiwon Kim;Hyuntae Bang;Jeonghwa Seo;Wonkeun Youn
    • Journal of the Society of Naval Architects of Korea
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    • v.60 no.6
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    • pp.406-415
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    • 2023
  • In this study, we focused on developing and verifying ship collision avoidance algorithms using Unity simulator and ROS(Robot Operating System). ROS is used to establish an environment where communication between different operating systems is possible, and a dynamic model of a ship is constructed within Unity simulator. The Lidar data collected in Unity environment is passed to the system based on python through ROS. In the system based on python, control command values were created through the logic of the collision avoidance algorithm using data, and the values were transferred back to Unity to control the movement of the virtual ship. Through the developed simulation system, the reliability of the collision avoidance algorithm of ships with two different forms in an environment similar to the actual physical world was confirmed. As a result, it was confirmed on the simulator that it could be avoided without collision even in an environment with various types of obstacles, and that the avoidance characteristics according to the dynamics of the ship could be analyzed.

A Study of FC-NIC Design Using zynq SoC for Host Load Reduction (호스트 부하 경감 달성을 위한 zynq SoC를 적용한 FC-NIC 설계에 관한 연구)

  • Hwang, Byeung-Chang;Seo, Jung-hoon;Kim, Young-Su;Ha, Sung-woo;Kim, Jae-Young;Jang, Sun-geun
    • Journal of Advanced Navigation Technology
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    • v.19 no.5
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    • pp.423-432
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    • 2015
  • This paper shows that design, manufacture and the performance of FC-NIC (fibre channel network interface card) for network unit configuration which is based on one of the 5 main configuration items of the common functional module for IMA (integrated modular Avionics) architecture. Especially, FC-NIC uses zynq SoC (system on chip) for host load reductions. The host merely transmit FC destination address, source memory location and size information to the FC-NIC. After then the FC-NIC read the host memory via DMA (direct memory access). FC upper layer protocol and sequence process at local processor and programmable logic of FC-NIC zynq SoC. It enables to free from host load for external communication. The performance of FC-NIC shows average 5.47 us low end-to-end latency at 2.125 Gbps line speed. It represent that FC-NIC is one of good candidate network for IMA.