• Title/Summary/Keyword: music learning

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An Efficient Music Notation by Plain Text for General Music Lovers

  • Yi, Seung-taek;Kim, Inbum;Park, Sanghyun
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.8
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    • pp.85-91
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    • 2017
  • Although various music composition programs for PCs have become commonplace, the reasons why people think it is hard to make music are the lack of experience with musical instruments, the lack of knowledge of music or composition, and the fear of learning MIDI software. In this paper, we propose an effective method to solve this problem by using plain text based method which makes it easy for the general people who do not know MIDI, have little experience of musical instruments, and cannot even read music to make their own music. As a result, many people who like music but have not been able to produce their own music may produce and distribute music, and collaborate with others to produce better quality music.

Implementation of Lighting Technique and Music Therapy for Improving Degree of Students Concentration During Lectures

  • Han, ChangPyoung;Hong, YouSik
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.116-124
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    • 2020
  • The advantage of the distance learning universities based on the 4th Industrial Revolution is that anyone can conveniently take lectures anytime, anywhere on the web. In addition, research has been actively conducted on the effect of light color and temperature control upon student performance during online classes. However, research on how the conditions of subjects, lighting colors, and music selection improve the degree of a student's concentration during online lectures has not been completed. To solve these problems in this paper, we have developed automatic analysis system SW for the weak subjects of learners by applying intelligent analysis algorithm, have proposed and simulated music therapy and art therapy. Moreover, It proposed in this paper an algorithm for an automatic analysis system, which shows the weak subjects of learners by adopting intelligence analysis algorithms. We also have presented and simulated a music therapy and art therapy algorithms, based on the blended learning, in order to increase students concentration during lecture.

Relationship between Music Cognitive Skills and Academic Skills (음악의 인지기술과 학습 기술과의 관계)

  • Chong, Hyun Ju
    • Journal of Music and Human Behavior
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    • v.3 no.1
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    • pp.63-76
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    • 2006
  • Melody is defined as adding spatial dimension to the rhythm which is temporal concept. Being able to understand melodic pattern and to reproduce the pattern also requires cognitive skills. Since 1980, there has been much research on the relationship between academic skills and music cognitive skills, and how to transfer the skills learned in music work to the academic learning. The study purported to examine various research outcomes dealing with the correlational and causal relationships between musical and academic skills. The two dominating theories explaining the connection between two skills ares are "neural theory" and "near transfer theory." The theories focus mainly on the transference of spatial and temporal reasoning which are reinforced in the musical learning. The study reviewed the existing meta-analysis studies, which provided evidence for positive correlation between academic and musical skills, and significance of musical learning in academic skills. The study further examined specific skills area that musical learning is correlated, such as mathematics and reading. The research stated that among many mathematical concepts, proportional topics have the strongest correlation with musical skills. Also with reading, temporal processing also has strong relationship with auditory skills and motor skills, and further affect language and literacy ability. The study suggest that skills learned in the musical work can be transferred to other areas of learning and structured music activities may be every efficient for children for facilitating academic concepts.

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Korean Traditional Music Melody Generator using Artificial Intelligence (인공지능을 이용한 국악 멜로디 생성기에 관한 연구)

  • Bae, Jun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.7
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    • pp.869-876
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    • 2021
  • In the field of music, various AI composition methods using machine learning have recently been attempted. However, most of this research has been centered on Western music, and little research has been done on Korean traditional music. Therefore, in this paper, we will create a data set of Korean traditional music, create a melody using three algorithms based on the data set, and compare the results. Three models were selected based on the similarity between language and music, LSTM, Music Transformer and Self Attention. Using each of the three models, a melody generator was modeled and trained to generate melodies. As a result of user evaluation, the Self Attention method showed higher preference than the other methods. Data set is very important in AI composition. For this, a Korean traditional music data set was created, and AI composition was attempted with various algorithms, and this is expected to be helpful in future research on AI composition for Korean traditional music.

A Study on Development of a Prediction Model for Korean Music Box Office Based on Deep Learning (딥러닝을 이용한 음악흥행 예측모델 개발 연구)

  • Lee, Do-Yeon;Chang, Byeng-Hee
    • The Journal of the Korea Contents Association
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    • v.20 no.8
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    • pp.10-18
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    • 2020
  • Among various contents industry, this study especially focused on music industry and tried to develop a prediction model for music box office using deep learning. The deep learning prediction model designed to predict music chart-in period based on 17 variables -singer power, singer influence, featuring singer power, featuring singer influence, number of participating singers, gender of participating singers, lyric writer power, composer power, arranger power, production agency power, distributing agency power, title track, LIKEs on streaming platform, comments on streaming platform, pre-promotion article, teaser-video view, first-week performance. Additionally we conducted a linear regression analysis to sort out factors, and tried to compare the prediction performance between the original DNN prediction model and the DNN model made of sorted out factors.

Convergence evaluation method using multisensory and matching painting and music using deep learning based on imaginary soundscape (Imaginary Soundscape 기반의 딥러닝을 활용한 회화와 음악의 매칭 및 다중 감각을 이용한 융합적 평가 방법)

  • Jeong, Hayoung;Kim, Youngjun;Cho, Jundong
    • Journal of the Korea Convergence Society
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    • v.11 no.11
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    • pp.175-182
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    • 2020
  • In this study, we introduced the technique of matching classical music using deep learning to design soundscape that can help the viewer appreciate painting and proposed an evaluation index to evaluate how well matching painting and music. The evaluation index was conducted with suitability evaluation through the Likeard 5-point scale and evaluation in a multimodal aspect. The suitability evaluation score of the 13 test participants for the deep learning based best match between painting and music was 3.74/5.0 and band the average cosine similarity of the multimodal evaluation of 13 participants was 0.79. We expect multimodal evaluation to be an evaluation index that can measure a new user experience. In addition, this study aims to improve the experience of multisensory artworks by proposing the interaction between visual and auditory. The proposed matching of painting and music method can be used in multisensory artwork exhibition and furthermore it will increase the accessibility of visually impaired people to appreciate artworks.

Design of a Smart Music Learning Device that can interact with each other using a transparent touch panel (투명 터치패널을 이용한 상호작용이 가능한 스마트 음악학습기의 설계)

  • Kim, Hyeong-Gyun;Kim, Yong-Ho
    • Journal of Digital Convergence
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    • v.18 no.12
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    • pp.127-132
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    • 2020
  • The Smart Music Learning Device(SMLD) presented in this paper constructs the display part by attaching the touch panel to both sides of the transparent panel. The main processing unit uses raspberry pie, and the operating system uses Android. On the transparent panel, music education contents are displayed, and on the touch panels 1 and 2, the inputs of learners and instructors are accepted. The signal input from the touch panels 1 and 2 controls the progress of the music education contents through a process in the main processing unit. This control process design and implement a two - sided panel - based interactive training algorithm. This device aims at musical education based on mutual understanding. Therefore, it conducts face-to-face education using music education contents presented through transparent panel. This allows the instructor to know in real time the response to the learner, thus improving the understanding of the learning and the quality of the education. Also, the learner's concentration can be improved.

A Method for Measuring the Difficulty of Music Scores

  • Song, Yang-Eui;Lee, Yong Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.4
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    • pp.39-46
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    • 2016
  • While the difficulty of the music can be classified by a variety of standard, conventional methods are classified by the subjective judgment based on the experience of many musicians or conductors. Music score is difficult to evaluate as there is no quantitative criterion to determine the degree of difficulty. In this paper, we propose a new classification method for determining the degree of difficulty of the music. In order to determine the degree of difficulty, we convert the score, which is expressed as a traditional music score, into electronic music sheet. Moreover, we calculate information about the elements needed to play sheet music by distance of notes, tempo, and quantifying the ease of interpretation. Calculating a degree of difficulty of the entire music via the numerical data, we suggest the difficulty evaluation of the score, and show the difficulty of music through experiments.

A Consideration on the System for Ear Training (청음연습을 위한 시스템에 관한 고찰)

  • Kim, Seoung-Eun;Song, Eun-Jee
    • Journal of Digital Contents Society
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    • v.9 no.3
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    • pp.517-524
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    • 2008
  • Ear training is said to be the ability to measure sound either in terms of musical scale or cord by listening to music acoustically. This is the most basic subject and the most practical technique in any music genre; also, the most crucial factor for individuals who are studying music. Ear training is an important skill to develop when learning to play the piano, or learning any kind of musical instrument. It is also the key factor in a successful music education. Everyone can develop their musical ability if ear training is provided during childhood. The aim of this study is to develop an ear training system whereby beginners or children can learn music with ease in terms of computer access which is part of their daily life. This system is devised so that children can practice ear training easily. This system is also beneficial to others who plan to major in music.

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Ranking Tag Pairs for Music Recommendation Using Acoustic Similarity

  • Lee, Jaesung;Kim, Dae-Won
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.15 no.3
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    • pp.159-165
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    • 2015
  • The need for the recognition of music emotion has become apparent in many music information retrieval applications. In addition to the large pool of techniques that have already been developed in machine learning and data mining, various emerging applications have led to a wealth of newly proposed techniques. In the music information retrieval community, many studies and applications have concentrated on tag-based music recommendation. The limitation of music emotion tags is the ambiguity caused by a single music tag covering too many subcategories. To overcome this, multiple tags can be used simultaneously to specify music clips more precisely. In this paper, we propose a novel technique to rank the proper tag combinations based on the acoustic similarity of music clips.