• Title/Summary/Keyword: multimedia server

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Implementation of UWB Indoor Positioning and Real-time Remote Control System for Disaster Monitoring based on Digital Twin (재난 감시 디지털 트윈을 위한 UWB 실내 측위 및 실시간 원격제어 시스템 구현)

  • Yu, Da-Song;Kim, Won-Suk
    • Journal of Korea Multimedia Society
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    • v.24 no.12
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    • pp.1682-1692
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    • 2021
  • Digital Twin, one of the core technologies of the Fourth Industrial Revolution, is attracting attention as a very suitable technology for disaster monitoring such as fires and earthquakes. In this paper, we implement a system equipped with UWB RTLS(Ultra-Wideband Real Time Location System), real-time remote control, and video streaming, which are element technologies for disaster monitoring digital twin. Since the proposed system structure is based on a cloud server, the actual location of the UWB indoor positioning-based client is transmitted to the user device in real time and stored on the cloud server for statistical and data analysis. In addition, we demonstrate through experiments that outliers occurs when the value of RSSI(Received Signal Strength Indicator) decreases due to communication collisions between UWB Tags, and propose an RSSI outlier correction algorithm to solve this problem.

Production Equipment Monitoring System Based on Cloud Computing for Machine Manufacturing Tools

  • Kim, Sungun;Yu, Heung-Sik
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.197-205
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    • 2022
  • The Cyber Physical System(CPS) is an important concept in achieving SMSs(Smart Manufacturing Systems). Generally, CPS consists of physical and virtual elements. The former involves manufacturing devices in the field space, whereas the latter includes the technologies such as network, data collection and analysis, security, and monitoring and control technologies in the cyber space. Currently, all these elements are being integrated for achieving SMSs in which we can control and analyze various kinds of producing and diagnostic issues in the cyber space without the need for human intervention. In this study, we focus on implementing a production equipment monitoring system related to building a SMS. First, we describe the development of a fog-based gateway system that links physical manufacturing devices with virtual elements. This system also interacts with the cloud server in a multimedia network environment. Second, we explain the proposed network infrastructure to implement a monitoring system operating on a cloud server. Then, we discuss our monitoring applications, and explain the experience of how to apply the ML(Machine Learning) method for predictive diagnostics.

Implementation of a Windows NT Based Stream Server for Multimedia School Systems (멀티미디어 교실을 위한 윈도우 NT 기반 스트림 서버 구현)

  • 손주영
    • Journal of Korea Multimedia Society
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    • v.2 no.3
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    • pp.277-288
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    • 1999
  • A distributed multimedia school system is developed for the multimedia classroom at high school and university. The system is designed and implemented for students to improve the learning efficiency through the personalized multimedia contents and pace of learning. The previously developed multimedia information retrieval systems have some limitations on being applied to the multimedia classroom: expensive cost per stream or poor retrieval quality inappropriate for education, unscalability of system and service, unfamiliar proprietary client environment, and difficulty for teachers to use the authoring tools and manage the authored teaching materials. The system we developed overcomes the above problems. It is so scalable as to be applicable not only to a segmented classroom but also to the world wide Internet. The stream server is one of the components of the system: stream servers clients, a service gateway system, and a authoring management system. This paper describes the design and implementation of the stream server. A single stream server can simultaneously playback the multimedia streams as many as clients at one classroom. This is achieved only by the software engine without any changes of the hardware architecture. The systematic coupling with other components gives the scalability of the system and the flexibility of services.

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Cache Policies for Multimedia Web Server (멀티미디어 웹 서비스를 위한 캐시 정책)

  • 최영주;임재현;김치수;이준연
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11a
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    • pp.379-382
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    • 2003
  • 본 논문에서는 멀티미디어 웹 서버에 나타나는 통신량을 추적하여 사용자의 액세스 패턴을 분석하고 그에 따른 캐싱 모델을 수립하였다. 적중률과 바이트적중률을 동시에 향상시키기 위한 파일 타입 캐시 정책을 제안하였으며, 성능을 평가한 결과 캐시의 유용성을 개선하였다.

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Visualization System for Natural Disaster Data (자연재난 데이터 실감 가시화 시스템)

  • Kim, Jongyong;Jeong, Seokcheol;Lee, Gyeweon;Cho, Joonyoung;Kim, Dongwook;Park, Sanghun
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.3
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    • pp.21-31
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    • 2018
  • We introduces a system that enables fast and effective visualization of natural disaster data such as typhoons, tsunamis, floods, and flooding to help make informed decisions in disaster situations. Data containing disaster information consists of a few hundred megabytes to many tens and hundreds of gigabytes, which can not be handled by a PC. This system was implemented in the form of a client-server based service to generate and output results from high-performance servers. The server in a built-in, high-performance cluster handles client requests and sends the result of visualization to the client. Clients can receive the results in any form of images, videos, or 3D graphic model by specifying a desired time frame, effectively viewing the results with a user-friendly GUI.

An Efficient Dynamic Load Distribution for the Web Cluster Systems (웹 클러스터 시스템의 효율적인 동적 작업분배)

  • Seo, Kyung-Ryong
    • Journal of Korea Multimedia Society
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    • v.7 no.8
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    • pp.1097-1106
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    • 2004
  • The typical web cluster architecture consists of replicated real servers and a virtual server that routes client requests among the real servers. In this paper, we proposed an efficient dynamic load distribution method with load prediction for the web cluster systems. The virtual server transmit status request message to real servers in other to get load states. However the load states dose not accurate during load distribution, thus the virtual server predict the load status of real servers and assign a request of the client to the minimum loaded real server. The proposed distribution methods works not related to partial breakdown of real servers, thus the system works with high availability. We also show that the proposed distribution method preserve scalable property and improve the throughput through a set of simulations.

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User-Information based Adaptive Service Management Algorithm (사용자 정보기반의 적응적인 서비스관리 알고리즘)

  • Park, Hea-Sook
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.8
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    • pp.81-88
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    • 2009
  • Many studies and policies are suggested for customer satisfaction to survive in multimedia content service markets. there are policies like a segregating the clients using the contents service and allocating the media server's resources distinctively by clusters using the cluster analysis method of CRM. The problem of this policy is fixed allocation of media server resources. It is inefficient for costly media server resource. To resolve the problem and enhance the utilization of media server resource, the ACRFA (Adaptive Client Request Filtering Algorithm) was suggested per cluster to allocate media server resources by flexible resource allocation method.

Realtime Digital Information Display System based on Web Server (웹 서버 연동의 실시간 디지털 정보 디스플레이 시스템)

  • Lee, Se-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.1
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    • pp.153-161
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    • 2009
  • In this paper, we designed and implemented realtime DID(digital information display) system based on web server that displayed multimedia contents. The contents are weather, news information on the internet web sites and public relations or advertisements data on local systems. The DID system has client/server architecture that the server send to client that schedule informations and multimedia contents received form web server and the client displayed the contents though scheduled information. Therefore the systems overcome network fault for the mean time. Also, the system has realtime services of web page filtering function that extract the partial information of specific web pages.

Design of Protocol for Collaborative Multimedia Applications (협동적 멀티미디어 응용을 위한 프로토콜의 설계)

  • Hwang, Een-Jun
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.1
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    • pp.25-35
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    • 2002
  • Many multimedia presentation applications involve retrieval of objects from more than one collaborating server. Presentations of objects from different collaborating servers might be interdependent. This implies that objects should be retrieved from remote servers and delivered continuously according to given time constraints. Such applications need an estimate of the avaliable network resources to each of the collaborating servers and local system resources in order to identify a schedule for retrieving the objects composing the presentation. A collaborating server can suggest modifications of the retrieval schedule depending on its load. these modifications can potentially affect the retrieval schedule for other collaborating applications. Hence, a sequence of negotiations has to be carried out with the collaborating servers in order to commit for a retrieval schedule of the objects composing the presentation. In this paper, we propose an application sub-layer protocol, RLCP(Resource Lock Commit Protocol), for handling the negotiation and commitment of the resources required for a collaborative multimedia presentation and apply it to distributed video presentation application.

Design and Implementation of an Application Level Mobile Server for On-the-site Oriented Services (현장 중심 서비스를 위한 응용레벨 모바일 서버의 설계 및 구현)

  • Kim, Seonil;Jung, Jinman;Yoon, Young-Sun;Eun, Seongbae;So, Sun Sup;Cha, Shin
    • Journal of Korea Multimedia Society
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    • v.21 no.3
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    • pp.358-368
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    • 2018
  • The mobile characteristics of the smart phone are well suited to on-the-site oriented services and are being utilized in a variety of ways. However, since most applications operate on a central server basis, Internet access is inevitable, and there are various problems such as an increase in server maintenance cost and security deterioration. Although researches have been proposed to utilize the smart phone itself as a server to improve it, these methods are based on downsizing the PC-based web server or modifying the smart phone kernel. These methods have the problems that a end user has to use the rooting, and they are not able to effectively utilize various communication means of a smart phone. In this paper, we propose a design and implementation of an application level smart phone web server. The server receives the document request from the remote via the Internet and in the local area using the WPAN. At this time, the web document is stored as an internal file structure of the smart phone application. We proposed the phttp protocol which uses server's phone number as ID for document request. Through the implementation, we analyzed the capacity and latency of stored data and its effectiveness is evaluated.