• Title/Summary/Keyword: multimedia server

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A NTRU-based Authentication and Key Distribution Protocol for SIP (SIP에서 NTRU 기반 인증 및 키 분배 프로토콜)

  • Jeong, SeongHa;Park, KiSung;Lee, KyungKeun;Park, YoungHo
    • Journal of Korea Multimedia Society
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    • v.20 no.11
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    • pp.1768-1775
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    • 2017
  • The SIP(Session Initiation Protocol) is an application layer call signaling protocol which can create, modify and terminate the session of user, and provides various services in combination with numerous existing protocols. However, most of cryptosystems for SIP cannot prevent quantum computing attack because they have used ECC(Elliptic Curve Cryptosystem). In this paper, we propose a NTRU based authentication and key distribution protocol for SIP in order to protect quantum computing attacks. The proposed protocol can prevent various attacks such as quantum computing attack, server spoofing attack, man-in-the middle attack and impersonation attack anonymity, and our protocol can provide user's anonymity.

Construction of Multimedia-based Total Oriental Medicine Information Retrieval and Remote Medical Examination System Based on Thesaurus (초고속망을 이용한 원격 종합 한의학 의료정보 시범시스템 구축)

  • Yang, Ok-Ryeol;Lee, Yong-Ju
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.594-607
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    • 2000
  • The goal of this research is to develop a Remote Medical Examination System on Oriental Medicine on the very high sped information communication network. We developed a remote medical examination system based on the sample examination data of 10 patients and develop the information of search database based on contents. We analyzed the sample data and the requirements of patients, doctors, and nurses. By the analyzed result, we designed and constructed a prototype are as follow: the multimedia ORDBMS server system, network interface technology, internal/external database schema design, oriental medicine expert knowledge base design, inter-data search algorithm design and thesaurus.

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A design and implementation of data server on distributed multimedia stress for huge multimedia mail (대용량 멀티미디어 메일을 위한 분산 멀티미디어 스트림 상의 데이터서버의 설계 및 구현)

  • 박용희;전성미;고희선;임영환
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04b
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    • pp.223-225
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    • 2001
  • 기존의 멀티미디어 메일은 대용량 메일이라 개인 사용자에게 그 부담이 크지 않을 수가 업었다. 이에 인터넷 기반에서 멀티미디어 데이터서버에 대해서 많은 제품뿐만 아니라 서비스에 대한 QoS 만족을 위해 많은 연구실에서 연구해 왔었다. 특히나, VOD 서버나 인터넷방송을 위한 서버의 구축을 위해 많은 연구가 있어왔다. 본 연구는 인터넷기반이 아닌 본 연구실의 프로덕트인 VIP(Visual Interface Player)와 멀티미디어 스트림 엔진인 Essence를 이용한 멀티미디어 동영상 메일 전송 기법과 Essence를 이용한 동영상 멀티미디어 메일을 저장하는데 필요한 Essence내에 데이터베이스를 지원하기 위한 DBMedium 개발과 데이터베이스 라이브러리를 개발하기 위한 일련의 과정을 제안하고 있다.

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Interactive Multimedia System on Cable TV

  • Chul, Juh-Sung;Kim, Kwang-Soo;Kim, Ho-Seop
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06b
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    • pp.115-121
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    • 1996
  • Interactive CATV system is under development to provide multimedia applications such as movies on demand, home shopping, etc. In addition to the conventional analog cable TV services. This system applies international standard DAVIC, ATM forum, DSM-CC etc. The system adopts modular architecture design approach so that the system can be adaptive to the fast moving technology wavefront. In this article, interactive CATV system and essential elements such as video server, delivery network and Set-Top-Box(STB) and related international standardization are introduced.

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Conferencing Service Interworking in Peer-to-Peer and IMS Networks

  • Sim, Jinsub;Kim, Younghan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.9
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    • pp.2136-2152
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    • 2012
  • The growth of Internet technologies and the widespread use of mobile devices have been paving the way for the increasing use of conferencing services. Two types of systems have been designed to provide conferencing services: 1) a conferencing system using session control over a peer-to-peer (P2P) network and 2) an IP Multimedia Subsystem (IMS) conferencing system. The IMS conferencing system was developed to adapt to a server-based centralized system, whereas the benefits of the P2P operational model in providing such conference services are widely acknowledged. However, each system provides conferencing services only to its own users. Therefore, in this paper, we propose an interworking model to support multimedia conferencing service between the P2P environment and IMS networks. We also introduce protocol architecture and some service scenarios. To verify this system model and the design architecture, we perform an actual implementation and show experienced test results.

Design and Implementation of an Agent-Based Guidance System for Mask Dances (에이전트에 기반한 탈놀이 안내 시스템의 설계 및 구현)

  • 강오한
    • Journal of Korea Society of Industrial Information Systems
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    • v.7 no.2
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    • pp.40-45
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    • 2002
  • In this paper, we design and implement an agent-based mask dance guidance system which provides multimedia information on traditional masques through WWW. When the server receives a query from the client, it produces the multimedia data by connecting several real full-motion videos, and synthesizing adequate voice data for guiding announcement. To develop an agent-based guidance system, we designed and implemented four agents such as interface agent, user modeling agent coordinator agent and data management agent. The mask dance guidance system also provides the functions of searching using the keyword and learning.

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A Cyber Collaboration Platform based on Web for Food Safety Service (식품 안전 서비스를 위한 웹 기반 가상 공동 플랫폼)

  • Ko, Eung-Nam
    • Journal of Digital Contents Society
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    • v.16 no.1
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    • pp.79-83
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    • 2015
  • This paper suggested a cyber collaboration platform based on web for food safety service. We implemented the cyber collaboration platform for food safety service so that the users participated in collaborative work may refer shared media objects as the same view to others. In this paper, we discussed a model for increasing reliability of food safety data through N screen server and client model. This paper explained a performance analysis of a system with function comparison running on multimedia collaboration work based on web and N screen techniques.

Dependability Analysis of Parallel Video Servers Using Fault Injection Simulation (결함 주입 시뮬레이션을 이용한 병렬 비디오 서버의 의존도 분석)

  • 정지영;김성수
    • Journal of the Korea Society for Simulation
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    • v.9 no.2
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    • pp.51-61
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    • 2000
  • In recent years, significant advances in computers and communication technologies have made multimedia services feasible. As a result, various queueing models and cost models on architecture and data placement for multimedia server have been proposed. However, most of these models do not evaluate dependability of systems. In the design phase of a system, simulation is an important experimental means for performance and dependability analysis. Fault injection simulation has been used in evaluation of dependability metric. In this paper, we develop fault injection simulation model to analyze dependability of parallel video servers. In addition, we evaluate reliability and MTTF(Mean Time To Failure) of systems by using the simulator.

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Efficient Management of Proxy Server Cache for Video (비디오를 위한 효율적인 프록시 서버 캐쉬의 관리)

  • 조경산;홍병천
    • Journal of the Korea Society for Simulation
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    • v.12 no.2
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    • pp.25-34
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    • 2003
  • Because of explosive growth in demand for web-based multimedia applications, proper proxy caching for large multimedia object (especially video) has become needed. For a video object which is much larger in size and has different access characteristics than the traditional web object such as image and text, caching the whole video file as a single web object is not efficient for the proxy cache. In this paper, we propose a proxy caching strategy with the constant-sized segment for video file and an improved proxy cache replacement policy. Through the event-driven simulation under various conditions, we show that our proposal is more efficient than the variable-sized segment strategy which has been proven to have higher hit ratio than other traditional proxy cache strategies.

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The Implementation of sensor network and CMS server in R.Box (R.Box에서의 센서 네트워크와 CMS 서버 구현)

  • Kim, JinGyeong;Ra, SangYong;Choi, JaeHong;Lee, JunDong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.01a
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    • pp.77-78
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    • 2018
  • 인터넷과 사물의 결합이 급속도로 진행되며 IoT(Internet of Things, 사물인터넷)의 활성화 역시 앞당겨지고 있다. 최근 IoT 기술 및 서비스와 관련하여 가정, 공장 등의 다양한 장소와 공기청정기, 체온계 등의 제품에도 IoT 기술이 접목된 서비스가 제공되고 있다. 본 논문에서는 일반목적의 IoT 허브인 R.Box의 센서 네트워크와 R.Box와 센서를 통제, 제어하며 데이터 저장과 간단한 통계를 확인할 수 있는 CMS(Content Management System) 기능을 하는 서버 구현에 대해 설명한다. R.Box는 라즈베리 파이를 이용해 제작되었으며 사용자는 서버에 접속해 R.Box와 센서의 정보, 측정된 값을 확인하고 수정, 삭제, 검색 등의 기능을 사용할 수 있다.

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