• 제목/요약/키워드: multimedia performance

검색결과 2,804건 처리시간 0.03초

A Study of Efficient Access Method based upon the Spatial Locality of Multi-Dimensional Data

  • Yoon, Seong-young;Joo, In-hak;Choy, Yoon-chul
    • 한국데이타베이스학회:학술대회논문집
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    • 한국데이타베이스학회 1997년도 International Conference MULTIMEDIA DATABASES on INTERNET
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    • pp.472-482
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    • 1997
  • Multi-dimensional data play a crucial role in various fields, as like computer graphics, geographical information system, and multimedia applications. Indexing method fur multi-dimensional data Is a very Important factor in overall system performance. What is proposed in this paper is a new dynamic access method for spatial objects called HL-CIF(Hierarchically Layered Caltech Intermediate Form) tree which requires small amount of storage space and facilitates efficient query processing. HL-CIF tree is a combination of hierarchical management of spatial objects and CIF tree in which spatial objects and sub-regions are associated with representative points. HL-CIF tree adopts "centroid" of spatial objects as the representative point. By reflecting objects′sizes and positions in its structure, HL-CIF tree guarantees the high spatial locality of objects grouped in a sub-region rendering query processing more efficient.

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A Fast and Low-complexity Motion Estimation for HEVC

  • 김성오;박찬식;전형주;김재문
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2013년도 하계학술대회
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    • pp.173-175
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    • 2013
  • In this paper, we propose a fast and low-complexity Motion Estimation (ME) algorithm for High Efficiency Video Coding (HEVC). Motion estimation occupies 77~81% of the amount of computation in HEVC. After all, the main key of codec implementation is to find a fast and low-complexity motion estimation algorithm and architecture. The proposed algorithm uses only 1% of the amount of operations compared to full search algorithm while maintaining compression performance with slight loss of 0.6% (BDBR).

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Comparison of Feature Selection Processes for Image Retrieval Applications

  • Choi, Young-Mee;Choo, Moon-Won
    • 한국멀티미디어학회논문지
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    • 제14권12호
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    • pp.1544-1548
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    • 2011
  • A process of choosing a subset of original features, so called feature selection, is considered as a crucial preprocessing step to image processing applications. There are already large pools of techniques developed for machine learning and data mining fields. In this paper, basically two methods, non-feature selection and feature selection, are investigated to compare their predictive effectiveness of classification. Color co-occurrence feature is used for defining image features. Standard Sequential Forward Selection algorithm are used for feature selection to identify relevant features and redundancy among relevant features. Four color spaces, RGB, YCbCr, HSV, and Gaussian space are considered for computing color co-occurrence features. Gray-level image feature is also considered for the performance comparison reasons. The experimental results are presented.

GPU를 이용한 보다 빠른 지문 인식 알고리즘 (Faster Fingerprint Matching Algorithm Using GPU)

  • 리아즈 시드라;이상웅
    • 한국멀티미디어학회:학술대회논문집
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    • 한국멀티미디어학회 2012년도 춘계학술발표대회논문집
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    • pp.43-45
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    • 2012
  • This paper is based on embedding the biometrics techniques on GPU for better computational efficiency and fast matching process using the parallel nature of the GPU processors to compare thousands of images for fingerprint recognition in a fraction of a second. In this paper we worked on GPU (INVIDIA GeForce GTX 260 with compute capability 1.3 and dual core-2-dou processor) for fingerprint matching and found that the efficiency is better than the results with related work already done on CMOS, CPU, ARM9, MATLAB Neural Networks etc which shows the better performance of our system in terms of computational time. The features matching process proposed for fingerprint recognition and the verification procedure is done on 5,000 images which are available online in the databases FVC2000, 2002, 2004 [1].

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MPEG-7 시각서술자와 Multi-Class SVM을 이용한 불법 및 유해 멀티미디어 분석 시스템 구현 (Implementation of Illegal and Objectionable Multimedia Retrieval Using the MPEG-7 Visual Descriptor and Multi-Class SVM)

  • 최병철;김정녀;류재철
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2008년도 하계종합학술대회
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    • pp.711-712
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    • 2008
  • We developed a XMAS (X Multimedia Analysis System) for analyzing the illegal and objectionable multimedia in Internet environment based on Web2.0. XMAS uses the MPEG-7 visual descriptor and multi-class SVM (support vector machine) and its performance (accuracy on precision) is about 91.6% for objectionable multimedia analysis and 99.9% for illegal movie retrieval.

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멀티미디어 서버를 위한 슬롯 어드레싱 및 재참조 시간 기반 버퍼링 시스템 설계 (A Design of Buffering System Based on Slot Addressing and Reference Time for Multimedia Sewer)

  • 김진호;양종운;나인호
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2001년도 춘계종합학술대회
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    • pp.269-274
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    • 2001
  • 본 논문은 멀티미디어 서버를 위한 버퍼링 시스템 설계를 위한 연구로서 버퍼공유기법과 슬롯어드레싱(Slot Addressing)기법을 이용하여 제한된 버퍼의 이용률을 극대화함으로써 멀티미디어 서버의 성능을 향상시킬 수 있는 기법을 제안하였다. 또한, 한번 사용된 데이터블록에 대하여 재 참조 시간을 계산하고 후속 스트림이 재 사용할 수 있게 하여 멀티미디어 서버의 입출력 횟수를 줄임으로써 결과적으로 여유 대역폭을 이용하여 더 많은 사용자의 요구를 수용할 수 있는 버퍼링 시스템을 제안하였다.

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홈 네트워크 기반에서 멀티미디어 공동 작업 공간을 위한 화이트보드 (A Whiteboard for Multimedia Collaboration Work Space based on Home Network)

  • 고응남
    • 디지털콘텐츠학회 논문지
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    • 제15권1호
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    • pp.39-43
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    • 2014
  • 본 논문은 홈 네트워크 기반에서 멀티미디어 공동 작업 공간을 위한 화이트보드에 대해서 제안하였다. 본 시스템은 공동 작업에 참여한 사용자들이 다른 참여자들에게 같은 뷰로써 공유된 미디어들을 참조할 수 있도록 구축한다. 본 논문에서는 화이트보드를 통하여 미디어 데이터의 신뢰성을 향상시키는 방법에 대해서 기술한다. 본 논문은 규칙-기반 DEVS(Discrete Event System Specification) 모델링과 시뮬레이션 기법을 사용하면서 분산 멀티미디어 상에서 화이트보드를 이용한 미디어 데이터 시스템의 성능 분석을 설명한다.

PVDF Dynamic Tactile Event Sensor for Ubiquitous Computing

  • Kim, Tae-Hee;Park, Mi-Keung
    • 한국멀티미디어학회논문지
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    • 제7권6호
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    • pp.767-780
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    • 2004
  • Interaction requires dynamic relationship between objects. In ubiquitous computing environment, interaction between human and the environment is implied. Tactile interaction has so far been less addressed, while tactile sensation should be an important topic in the field of multimedia study. This paper describes development of a novel PVDF (Polyvinylidene Fluoride) dynamic tactile sensor and associated experiments. PVDF dynamic tactile sensors detect touch events applied to the sensor skin by low frequency components of the signal. Rubber skin-covered sensing material was mounted on the bones. Robust performance with low noise was figured out in our robotic experiment. Whereas most conventional sensors are interested in measurement, our dynamic tactile sensor is sensitive to change of state, which could be a key for economic understanding of happenings in the dynamic world. We note that dynamic sensing uses motion as a part of sensing modality We suggest that dynamic sensing be understood in technological terms in the perspective of interactive media and ubiquitous computing.

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무선 센서 네트워크에서 에너지 효율적이고 멀티미디어 트래픽에 적합한 MAC 프로토콜 (Energy Efficient and Multimedia Traffic Friendly MAC Protocol in Wireless Sensor Networks)

  • 김성철;김혜윤;김중재
    • 한국멀티미디어학회논문지
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    • 제19권8호
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    • pp.1460-1465
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    • 2016
  • In this paper, we propose an energy efficient and multimedia traffic friendly MAC protocol (EEMF-MAC) that controls sender's wakeup period based on the data packet's transmission urgency and the receiver's wakeup periods based on the received data packet traffic loads. The protocol is useful for applications such as object tracking, real time data gathering, in which priority-based packet transmission is required. The basic idea of EEMF-MAC is that it uses the priority concept with transmission urgency of sender's data packet to reduce the transmission delay of the urgent data and it also uses duty cycling technique in order to achieve energy efficiency. EEMF-MAC showed a better performance in energy efficiency and packet transmission delay compared to existing protocols, RI-MAC and EE-RI-MAC.

SMS 메시지를 RCS-e 메시지로 변환하기 위한 프레임워크에 관한 연구 (A Study on Message Inter-working Framework for sending SMS to RCS-e)

  • 이동철
    • 한국멀티미디어학회논문지
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    • 제17권5호
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    • pp.582-589
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    • 2014
  • Mobile phone users have been using the SMS to send and receive text messages between them. Recently, GSMA(GSM Association) proposed the next generation instant messaging service, RCS-e(Rich Communication Service-enhanced). This was unavoidable because new OTT(Over The Top) services have emerged that threat the SMS after smart phones became popular. However, the RCS-e has limitations that it cannot inter-operate with the SMS which is still widely used. This paper propose a software framework that inter-work SMS with RCS-e. Call flows for canceling wireless contracts and sending SMS messages to RCS-e users were defined. Also, methods for protocol conversion were defined to inter-work two services. The performance evaluation showed that the proposed framework does not increase loads on IMS(IP Multimedia Subsystem) infrastructure.