• Title/Summary/Keyword: multi-resolution processing

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Digital Watermarking for Multi-Level Data Hiding to Color Images (컬러 영상에서 다중-레벨 데이터 은닉을 위한 디지털 워터마킹)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The KIPS Transactions:PartB
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    • v.14B no.5
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    • pp.337-342
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    • 2007
  • Multi-level has advantage to express image in all levels with different images. This paper proposes digital watermarking built-in technique to transform color image to YCbCr color space to guarantee robustness and imperceptibility of the watermark in the various expression of color images, and to hide multi-level data which shows spread spectrum from low resolution to whole resolution for the Y-signal of multi-level. In color signal, Y-signal and low resolution built-in watermark has risk to be visible, but it can guarantee the robustness of watermark in various colors and transformed images. As a result of the experiment, wavelet compression image with built-in watermark showed robustness and imperceptibility of watermark.

CMP cross-correlation analysis of multi-channel surface-wave data

  • Hayashi Koichi;Suzuki Haruhiko
    • Geophysics and Geophysical Exploration
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    • v.7 no.1
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    • pp.7-13
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    • 2004
  • In this paper, we demonstrate that Common Mid-Point (CMP) cross-correlation gathers of multi-channel and multi-shot surface waves give accurate phase-velocity curves, and enable us to reconstruct two-dimensional (2D) velocity structures with high resolution. Data acquisition for CMP cross-correlation analysis is similar to acquisition for a 2D seismic reflection survey. Data processing seems similar to Common Depth-Point (CDP) analysis of 2D seismic reflection survey data, but differs in that the cross-correlation of the original waveform is calculated before making CMP gathers. Data processing in CMP cross-correlation analysis consists of the following four steps: First, cross-correlations are calculated for every pair of traces in each shot gather. Second, correlation traces having a common mid-point are gathered, and those traces that have equal spacing are stacked in the time domain. The resultant cross-correlation gathers resemble shot gathers and are referred to as CMP cross-correlation gathers. Third, a multi-channel analysis is applied to the CMP cross-correlation gathers for calculating phase velocities of surface waves. Finally, a 2D S-wave velocity profile is reconstructed through non-linear least squares inversion. Analyses of waveform data from numerical modelling and field observations indicate that the new method could greatly improve the accuracy and resolution of subsurface S-velocity structure, compared with conventional surface-wave methods.

Manipulation of 3D Surface Data within Web-based 3D Geo-Processing

  • Choe, Seung-Keol;Kim, Kyong-Ho;Lee, Jong-Hun;Yang, Young-Kyu
    • Proceedings of the KSRS Conference
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    • 1999.11a
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    • pp.80-83
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    • 1999
  • An efficient modeling and management of a large amount of surface data for a wide rage of geographic information play an important role in determining the functionality of 3D geographic information system. It has been put many efforts to design and manage an effective way to enhence the manipulation of the data by considering geometry type and data structures. Recently, DEM(Data Elevation Model) and TIN(Triangulated Irregular Network) are used for representing surface data. In this paper, we propose a 3D data processing method. The method utilizes the major properties of DEM and TIN, respectively. Furthermore, by approximating DEM with a TIN of an appropriate resolution, we can support a fast and realistic surface modeling. We implement the structure with the following 4 level stages. The first is an optimal resolution of DEM which represent all of wide range of geographic data. The second is the full resolution DEM which is a subarea of original data generated by user's selection in our implemeatation. The third is the TIN approximation of this data with a proper resolution determined by the relative position with the camera. And the last step is multi-resolution TIN data whose resolution is dynamically decided by considering which direction user take notice currently. Specially, the TIN of the last step is designed for realtime camera navigation. By using the structure we implemented realtime surface clipping, efficient approximation of height field and the locally detailed surface LOD(Level of Detail). We used the initial 10-meter sampling DEM data of Seoul, KOREA and implement the structure to the 3D Virtual GIS based on the Internet.

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3D Surface Representation and Manipulation Scheme for Web-based 3D Geo-Processing

  • Choe, Seung-Keol;Kim, Kyong-Ho;Lee, Jong-Hun;Yang, Young-Kyu
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 1999.12a
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    • pp.66-71
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    • 1999
  • For given 3D geographic data which is usually of DEM(Data Elevation Model) format, we have to represent and manipulate the data in various ways. For example, we have to draw a part of them in drawing canvas. To do this we give users a way of selecting area they want to visualize. And we have to give a base tool for users to select the local area which can be chosen for some geographic operation. In this paper, we propose a 3D data processing method for representation and manipulation. The method utilizes the major properties of DEM and TIN(Triangular Irregular Network), respectively. Furthermore, by approximating DEM with a TIN of an appropriate resolution, we can support a fast and realistic surface modeling. We implement the structure with the following 4 level stages. The first is an optimal resolution of DEM which represent all of wide range of geographic data. The second is the full resolution DEM which is a subarea of original data generated by user's selection in our implemeatation. The third is the TIN approximation of this data with a proper resolution determined by the relative position with the camera. And the last step is multi-resolution TIN data whose resolution is dynamically decided by considering which direction user take notice currently. Specialty, the TIN of the last step is designed for realtime camera navigation. By using the structure we implemented realtime surface clipping, efficient approximation of height field and the locally detailed surface LOD(Level of Detail). We used the initial 10-meter sampling DEM data of Seoul, KOREA and implement the structure to the 3D Virtual GIS based on the Internet.

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The Voxelization of Surface Objects using File handling and Parallel Processing (파일 및 병렬 처리를 이용한 표면 객체의 복셀화 방안)

  • Lee, Su-Yeol;Ahn, Eun-Young
    • Journal of Korea Multimedia Society
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    • v.18 no.2
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    • pp.113-119
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    • 2015
  • This paper suggests an efficient method for making the high resolution volexlized model from a polygonal surface object. A distinctive strength of the method is that a surface model, however complex one, can be transformed and formed an absolute voxelized solid model in a various resolution. It caused by producing a voxel by integrating the informations for the candidated voxels separately detected in each 3D-axial direction. This method reduces memory complexity by storing the information of voxels that is produced during the 2-phase volxelization(surface and inner voxelization) of a surface object in a binary file. For the computational efficiency, a parallel process using multi-threads is applied in the process of the inner voxelization, it also takes advantage of time complexity.

A Geometric Active Contour Model Using Multi Resolution Level Set Methods (다중 해상도 레벨 세트 방식을 이용한 기하 활성 모델)

  • Kim, Seong-Gon;Kim, Du-Yeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2809-2815
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    • 1999
  • Level set, and active contour(snakes) models are extensively used for image segmentation or shape extraction in computer vision. Snakes utilize the energy minimization concepts, and level set is based on the curve evolution in order to extract contours from image data. In general, these two models have their own drawbacks. For instance, snake acts pooly unless it is placed close to the wanted shape boundary, and it has difficult problem when image has multiple objects to be extracted. But, level set method is free of initial curve position problem, and has ability to handle topology of multiple objects. Nevertheless, level set method requires much more calculation time compared to snake model. In this paper, we use good points of two described models and also apply multi resolution algorithm in order to speed up the process without decreasing the performance of the shape extraction.

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Tx/Rx Bidirectional Beamforming Using Multi - Element Defocusing (Multi-Element Defocusing을 이용한 Tx/Rx 양방향 빔포밍)

  • Lee, Y.H.;Hwang, J.S.;Song, T.K.;Ahn, Y.B.
    • Proceedings of the KOSOMBE Conference
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    • v.1998 no.11
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    • pp.219-220
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    • 1998
  • Although a single-element synthetic aperture system can produce high-resolution beam profile, it is not a highly practical system because of its low signal to noise ratio against conventional system's. A multi-element synthetic aperture processing has been proposed with defocusing in this paper. A multi element subaperture defocused to emulate a single element spatial response with high acoustic power. The results have higher signal to noise and better contrast resolution than conventional synthetic aperture method.

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VLSI Implementation of Adaptive Shading Correction System Supporting Multi-Resolution for Mobile Camera

  • Ha, Joo-Young;Lee, Sung-Mok;Jang, Won-Woo;Yang, Hoon-Gee;Kang, Bong-Soon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.12C
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    • pp.1201-1207
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    • 2006
  • In this paper, we say the adaptive shading correction system supporting multi-resolution for mobile camera. The shading effect is caused by non-uniform illumination, non-uniform camera sensitivity, or even dirt and dust on glass (lens) surfaces. In general this shading effect is undesirable [1-3]. Eliminating it is frequently necessary for subsequent processing and especially when quantitative microscopy is the fine goal. The proposed system is available on thirty nine kinds of image resolutions scanned by interlaced and progressive type. Moreover, the system is using forty kinds of continuous quadratic equations instead of using the piece-wise linear curve which is composed of multiple line segments. Finally, the system could correct the shading effect without discontinuity in any image resolution. The proposed system is implemented in VLSI with cell library based on Hynix $0.25{\mu}m$ CMOS technology.

A Study on the Generation and Processing of Depth Map for Multi-resolution Image Using Belief Propagation Algorithm (신뢰확산 알고리즘을 이용한 다해상도 영상에서 깊이영상의 생성과 처리에 관한 연구)

  • Jee, Innho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.6
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    • pp.201-208
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    • 2015
  • 3D image must have depth image for depth information in order for 3D realistic media broadcasting. We used generally belief propagation algorithm to solve probability model. Belief propagation algorithm is operated by message passing between nodes corresponding to each pixel. The high resolution image will be able to precisely represent but that required much computational complexity for 3D representation. We proposed fast stereo matching algorithm using belief propagation with multi-resolution based wavelet or lifting. This method can be shown efficiently computational time at much iterations for accurate disparity map.

Marine Seismic Survey using a Multi-source System (다중음원 시스템을 이용한 해양 탄성파 탐사)

  • Kim, Hyun-Do;Kim, Jin-Hoo
    • 한국지구물리탐사학회:학술대회논문집
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    • 2006.06a
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    • pp.101-106
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    • 2006
  • Digital technology has been applied to marine seismic survey to develop data processing technology and multi-channel marine seismic survey. In result, high-resolution marine seismic survey ended in a success. Surveys are conducted for various purposes using various frequencies of acoustic sources. A low frequency source is used for deeper penetration and a high frequency source is used for higher resolution survey. In this study, a multi-source system was used for multi-channel marine seismic survey to acquire seismic sections of both low and high frequencies. Variations of depth of penetration and resolution would be used to achieve more accurate analysis of formations. In this study, the multi-source system consists of Bubble Pulser (400 Hz) for low frequency source and Sparker (1.5kHz) for high frequency source.

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