• 제목/요약/키워드: multi user system

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Intelligent Multiagent Based Software Programmable Logic Control (지능적인 멀티에이전트 기반 소프트웨어 PLC)

  • Cho Young Im
    • Journal of Institute of Control, Robotics and Systems
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    • 제11권4호
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    • pp.297-303
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    • 2005
  • In this paper, I developed an intelligent multi agents based softPLC(IMPLC). In IMPLC, the standard IEC 1131-3 PLC languages(LD, SFC, FBD, ST) programmed by a user are converted to IL, which is one of intermediate codes, in order to make them interactions. And then the IL is converted to the standard C code regarding some extension and transplanting, which can be used in a commercial editor such as visual C++. In IMPLC, the logical errors and syntax errors occurred by users are detected, so that the optimal PC control based softPLC can be possible. IMPLC provide easy programming platform to such beginner as well as professionals. The study of code conversion is firstly tried in the world as well as KOREA. I applied IMPLC to 3 steps conveyer belt system. The simulation results say that the debugging steps by IMPLC using multi agents are decreased than the conventional softPLC's.

5G MEC (Multi-access Edge Computing): Standardization and Open Issues (5G Multi-access Edge Computing 표준기술 동향)

  • Lee, S.I.;Yi, J.H.;Ahn, B.J.
    • Electronics and Telecommunications Trends
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    • 제37권4호
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    • pp.46-59
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    • 2022
  • The 5G MEC (Multi-access Edge Computing) technology offers network and computing functionalities that allow application services to improve in terms of network delay, bandwidth, and security, by locating the application servers closer to the users at the edge nodes within the 5G network. To offer its interoperability within various networks and user equipment, standardization of the 5G MEC technology has been advanced in ETSI, 3GPP, and ITU-T, primarily for the MEC platform, transport support, and MEC federation. This article offers a brief review of the standardization activities for 5G MEC technology and the details about the system architecture and functionalities developed accordingly.

Monitoring System with PLC I/O for Car Parking Lot (Car Parking Lot 모니터링 시스템)

  • Lee, Seong-Jae;Kim, Jae-Yang
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 한국전기전자재료학회 2007년도 하계학술대회 논문집 Vol.8
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    • pp.511-512
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    • 2007
  • The monitoring system has won acceptance as a premium mark that identifies the highest standard of product quality in advanced industry. The TOP features with multi-I/O ports and VGA & RCA TV-out ports supporting mirroring & multiple dual-display modes by windows 0/5. With the choice of versatile stands, panel mount, or VESA wall-mount swing arm and connecting to modem. Wireless keyboard, Customer Display and Card Reader, is your idea Panel system for the application of TOP(Touch Operation Pannel), KIOSK, or Office / Factory Automation. TOP is the hardware and software product that transacts all kind of functions for advanced technology equipment to button, switch, voice and graph etc so that let consumer use easily Industrial HMI System Touch Panel. System characteristics: Easy of use and flexibility to the user, Present a high value solution and advanced function for many Application, Factory Automation, Office Automation, Building Automation System, Information Service System, etc. Analog Touch - 2MB Flash Memory for Saving Screen Data - RS-232C/422 Serial Port - Multi Language Support.

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A Study on User Authentication Model Using Device Fingerprint Based on Web Standard (표준 웹 환경 디바이스 핑거프린트를 활용한 이용자 인증모델 연구)

  • Park, Sohee;Jang, Jinhyeok;Choi, Daeseon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • 제30권4호
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    • pp.631-646
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    • 2020
  • The government is pursuing a policy to remove plug-ins for public and private websites to create a convenient Internet environment for users. In general, financial institution websites that provide financial services, such as banks and credit card companies, operate fraud detection system(FDS) to enhance the stability of electronic financial transactions. At this time, the installation software is used to collect and analyze the user's information. Therefore, there is a need for an alternative technology and policy that can collect user's information without installing software according to the no-plug-in policy. This paper introduces the device fingerprinting that can be used in the standard web environment and suggests a guideline to select from various techniques. We also propose a user authentication model using device fingerprints based on machine learning. In addition, we actually collected device fingerprints from Chrome and Explorer users to create a machine learning algorithm based Multi-class authentication model. As a result, the Chrome-based Authentication model showed about 85%~89% perfotmance, the Explorer-based Authentication model showed about 93%~97% performance.

IS Success Research focused on Difference between Developer and User (개발자와 사용자 차이를 중심으로 한 정보시스템 성공요인 연구)

  • Yeo, Hyun-Jin;Jung, Jong-Duk;Kim, Nam-Hee;Suh, Yung-Ho
    • The Journal of the Korea Contents Association
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    • 제14권12호
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    • pp.904-910
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    • 2014
  • The D&M(DeLone and McLean) IS(Information System) Success model has been widely studied in various criteria such as e-commerce and education, and many empirical research has been performed enough to execute meta-analysis from original model developed in 1992 to updated model in 2003. However, almost all researches have been validated end-user point of view those could lead IS success factors perceived by users but not applicable to developers because developers could not recognize from those result that how much gap exist between one's perception and users. Therefore, in this research, we apply D&M IS success model to A bank developers and users and compare perceptions by multi-group structural equation model.

User Authentication Mechanism using Smartphone (스마트폰을 이용한 사용자 인증 메커니즘)

  • Jeong, Pil-seong;Cho, Yang-hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제21권2호
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    • pp.301-308
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    • 2017
  • With the popularization of smart phones and the development of the Internet, many people use smart phones to conduct identity verification procedures. smart phones are easier and faster to authenticate than personal desktop computers. However, as Internet hacking technology and malicious code distribution technology rapidly evolve and attack types become more diverse, authentication methods suitable for mobile environment are required. As authentication methods, there are methods such as possessive-based authentication, knowledge-based authentication, biometric-based authentication, pattern-based authentication, and multi-element authentication. In this paper, we propose a user authentication mechanism that uses collected information as authentication factor using smart phone. Using the proposed authentication mechanism, it is possible to use the smart phone information and environment information of the user as a hidden authentication factor, so that the authentication process can be performed without being exposed to others. We implemented the user authentication system using the proposed authentication mechanism and evaluated the effectiveness based on applicability, convenience, and security.

Digital Library System by Advanced Distributed Agent Platform

  • Cho, Young-Im
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제4권1호
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    • pp.29-33
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    • 2004
  • I propose a personalized digital library system (PDLS) based on an advanced distributed agent platform. The new platform is developed by improving the DECAF (Distributed Environment-Centered Agent Framework) which is one of the conventional distributed agent development toolkits. Also, a mobile ORB (Object Request Broker), Voyager, and a new multi agent negotiation algorithm are adopted to develop the advanced platform. The new platform is for mobile multi agents as well as the distributed environment, whereas the DECAF is for the distributed and non-mobile environment. From the results of the simulation the searched time of PDLS is lower, as the numbers of servers and agents are increased. And the user satisfaction is four times greater than the conventional client-server model. Therefore, the new platform has some optimality and higher performance in the distributed mobile environment.

Tangible Cooperation in Shared Virtual Environment

  • Irawati, Sylvia;Kim, Jong-Phil;Kim, Jin-Wook;Ko, Hee-Dong
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.214-220
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    • 2009
  • Recent advanced technologies enable multiple users to share the virtual environment and work together as they are collocated. Additional sensory information such as haptic could improve the cooperation. In this paper, we propose a server-client architecture with multi-rate haptic control to support a tangible cooperation. Using our approach, the system is able to maintain a consistent simulation state across multiple users as well as to provide a highfidelity stable haptic interaction. To verify our approach, we have developed an experimental application and tested the cooperation among multiple users. The results confirm that our system is able to provide coherency among clients as well as haptic transparency.

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Telepresence Robotic Technology for Individuals with Visual Impairments Through Real-time Haptic Rendering (실시간 햅틱 렌더링 기술을 통한 시각 장애인을 위한 원격현장감(Telepresence) 로봇 기술)

  • Park, Chung Hyuk;Howard, Ayanna M.
    • The Journal of Korea Robotics Society
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    • 제8권3호
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    • pp.197-205
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    • 2013
  • This paper presents a robotic system that provides telepresence to the visually impaired by combining real-time haptic rendering with multi-modal interaction. A virtual-proxy based haptic rendering process using a RGB-D sensor is developed and integrated into a unified framework for control and feedback for the telepresence robot. We discuss the challenging problem of presenting environmental perception to a user with visual impairments and our solution for multi-modal interaction. We also explain the experimental design and protocols, and results with human subjects with and without visual impairments. Discussion on the performance of our system and our future goals are presented toward the end.

A Design of the Cloud Aggregator on the MapReduce in the Multi Cloud

  • Hwang, Chigon;Shin, Hyoyoung;Lee, Jong-Yong;Jung, Kye-Dong
    • International Journal of Internet, Broadcasting and Communication
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    • 제8권1호
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    • pp.83-90
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    • 2016
  • The emergence of cloud has been able to provide a variety of IT service to the user. As organizations and companies are increased that provide these cloud service, many problems arises on integration. However, with the advent of latest technologies such as big data, document-oriented database, and MapReduce, this problem can be easily solved. This paper is intended to design the Cloud Aggregator to provide them as a service to collect information of the cloud system providing each service. To do this, we use the DBaaS(DataBase as a Service) and MapReduce techniques. This makes it possible to maintain the functionality of existing system and correct the problem that may occur depending on the combination.