• Title/Summary/Keyword: multi user system

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Stacking Sequence Optimization of Composite Laminates for Railways Using Expert System (철도분야 응용을 위한 전문가 시스템을 이용한 복합적층판의 적층순서 최적설계)

  • Kim Jung-Seok
    • Journal of the Korean Society for Railway
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    • v.8 no.5
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    • pp.411-418
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    • 2005
  • This paper expounds the development of a user-friendly expert system for the optimal stacking sequence design of composite laminates subjected to the various rules constraints. The expert system was realized in the graphic-based design environment. Therefore, users can access and use the system easily. The optimal stacking sequence is obtained by means of integration of a genetic algorithm, finite element analysis. These systems were integrated with the rules of design heuristics under an expert system shell. The optimal stacking sequence combination for the application of interest is drawn from the discrete ply angles and design rules stored in the knowledge base of the expert system. For the integration and management of softwares, a graphic-based design environment that provides multi-tasking and graphic user interface capability is built.

Internal Teleoperation of an Autonomous Mobile Robot (인터넷을 이용한 자율운행로봇의 원격운용)

  • 박태현;강근택;이원창
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.45-45
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    • 2000
  • This paper proposes a remote control system that combines computer network and an autonomous mobile robot. We control remotely an autonomous mobile robot with vision via the internet to guide it under unknown environments in the real time. The main feature of this system is that local operators need a World Wide Web browser and a computer connected to the internet communication network and so they can command the robot in a remote location through our Home Page. The hardware architecture of this system consists of an autonomous mobile robot, workstation, and local computers. The software architecture of this system includes the server part for communication between user and robot and the client part for the user interface and a robot control system. The server and client parts are developed using Java language which is suitable to internet application and supports multi-platform. Furthermore, this system offers an image compression method using motion JPEG concept which reduces large time delay that occurs in network during image transmission.

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Remote Controlled Robot System using Real-Time Operating System (실시간 운영체제를 탑재한 원격 제어 로봇 시스템)

  • Lee, Tae-Hee;Cho, Sang
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.8
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    • pp.689-695
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    • 2004
  • This paper presents a robot system that combines computer network and an autonomous mobile robot where RTOS is installed. We propose a wireless communication protocol, and also implement it on the RTOS of the robot system. Main controller of the robot processes the control program as a task type in the real-time operating system. Peripheral devices are driven by the device driver functions with the dependency of the hardware. Because the client and server program was implemented to support the multi-platforms by Java SDK and Java JMF, it is easy to analyze programs, maintain system, and correct the errors in the system. End-user can control a robot with a vision showing remote sight over the Internet in real time, and the robot is moved keeping away from the obstacles by itself and command of the server received from end-user at the local client.

Another View Point on the Performance Evaluation of an MC-DS-CDMA System

  • Chen, Joy Iong-Zong;Hsieh, Tai Wen
    • Journal of Communications and Networks
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    • v.11 no.3
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    • pp.240-247
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    • 2009
  • The results of performance analysis by adopting the channel scenarios characterized as Weibull fading for an multicarrierdirect sequence-coded division multiple access (MC-DS-CDMA) system are proposed in this investigation. On the other hand, an approximate simple expression with the criterion of bit error rate (BER) versus signal-to-noise ratio (SNR) method is derived for an MC-DS-CDMA system combining with maximal ratio combining (MRC) diversity based on the moment generating function (MGF) formula of Weibull statistics, and it associates with an alternative expression of Gaussian Q-function. Besides, the other point of view on the BER performance evaluation of an MC-DS-CDMA system is not only the assumption of both single-user and multi-user cases applied, but the phenomena of partial band interference (PBI) is also included. Moreover, in order to validate the accuracy in the derived formulas, some of the system parameters, such as Weibull fading parameter (${\beta}$), user number (K), spreading chip number (N), branch number (L), and the PBI (JSR) values, etc., are compared with each other in the numerical results. To the best of author's knowledge, it is a brand new idea which proposes the evaluation of the system performance for an MC-DS-CDMA system over the point of view with Weibull fading channel.

Outage Performance of Uplink NOMA Systems with CDF Scheduling (CDF 스케쥴링을 적용한 상향링크 NOMA 시스템의 오수신 성능)

  • Kim, Nam-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.4
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    • pp.37-42
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    • 2021
  • NOMA (Non-orthogonal multiple Access) system has been focused on the next generation cellular system for higher spectral efficiency. However, this requires user scheduling as the NOMA system is a multi-user system which accesses simultaneously. There are two representative scheduling schemes, proportionate scheduling (FP) and cumulative distribution function (CFD) scheduling. The PF scheduling is applied, the cell edge user is hard to obtain a transmit opportunity. Recently, CDF scheduling is obviously noted that it offers the same possibility of transmission for a user regardless of the location in a cell. We consider an uplink NOMA system with CDF scheduling, and obtain the channel access probabilities, the outage probabilities of the system with different number of users and different kinds of weights through simulation. The results indicate that the likelihood of each user accessing the channel is the same and the probability of failure decreases as the number of users increases. We found that the effect of the probability of failure is negligible as the weight of the cell edge user increases.

Development for Multi-modal Realistic Experience I/O Interaction System (멀티모달 실감 경험 I/O 인터랙션 시스템 개발)

  • Park, Jae-Un;Whang, Min-Cheol;Lee, Jung-Nyun;Heo, Hwan;Jeong, Yong-Mu
    • Science of Emotion and Sensibility
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    • v.14 no.4
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    • pp.627-636
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    • 2011
  • The purpose of this study is to develop the multi-modal interaction system. This system provides realistic and an immersive experience through multi-modal interaction. The system recognizes user behavior, intention, and attention, which overcomes the limitations of uni-modal interaction. The multi-modal interaction system is based upon gesture interaction methods, intuitive gesture interaction and attention evaluation technology. The gesture interaction methods were based on the sensors that were selected to analyze the accuracy of the 3-D gesture recognition technology using meta-analysis. The elements of intuitive gesture interaction were reflected through the results of experiments. The attention evaluation technology was developed by the physiological signal analysis. This system is divided into 3 modules; a motion cognitive system, an eye gaze detecting system, and a bio-reaction sensing system. The first module is the motion cognitive system which uses the accelerator sensor and flexible sensors to recognize hand and finger movements of the user. The second module is an eye gaze detecting system that detects pupil movements and reactions. The final module consists of a bio-reaction sensing system or attention evaluating system which tracks cardiovascular and skin temperature reactions. This study will be used for the development of realistic digital entertainment technology.

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A Usability Testing for the Verification of User Mental Model in Using Multifunction Printer (프린터 복합기의 사용자 심성모형 검증을 위한 사용성 평가)

  • Chung, Sung-Jae;Kim, Bong-Gun;Ha, Kwang-Soo;Jung, Hye-Heon;Lim, Bong-Uk
    • Science of Emotion and Sensibility
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    • v.13 no.1
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    • pp.1-10
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    • 2010
  • This study is about what process and methodology could make UI designer be able to achieve the interface which considers user's mental model through implementing corporate line-up model, when people design an interface between product of multi-function printer and user. The most important concern of UI designers who are dealing with an interface between product and user is how they can make product system image match user's mental model so that users can utilize products without any confusion and discomfort. If concept model which designers bring up and mental model which users expect and recognize could be of one accord, then users can feel ease of use toward products. The understanding and observation for user behavior and use pattern is prerequisite to develop user-centered interface between product and user. However, UI designers do design interface from their own perspective and assumption in many business areas, and users do not react as designers assumed and intended in many cases or examples. This study is to find inappropriate system images against users' mental model on basic function of multi-function printer, and the relationship of system image and user's mental model is diagramed to build up a hypothesis. The hypothesis from this study is validated through evaluation of domestic and international users. In addition, two suggestions to improve usability problems revealed from user test are proposed. The optimal solution is designed based on the result of user evaluation and consideration of many user environments, and then it is implemented to line-up product. In conclusion, this study considers how UI designers can create system image which is close to user's mental model.

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A Study on Multi-Screen synchronization techniques based on Timed Button configuration for smart learning space (스마트 학습 공간 구성을 위한 Timed Button 기반의 다중스크린 동기화 기법)

  • Yoon, YongIk;Cho, YoonAh
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.9
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    • pp.91-99
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    • 2013
  • In these days, the smart devices are being developed and used repeatedly. But almost E-learning System did not provide these smart devices environment and user's E-learning space is changing from Single-screen environment to multi-Screen environment. Accordingly we configure smart E-learning space based on multi-screen and integrate the multi-media contents for the Smart E-learning service. We present the synchronization techniques to make the multi-screen environment for smart space with Timed Link and design the Timed Button to relate each Screen which is using multi-media e-learning contents.

Performance Analysis of VSG-CDMA Supporting Multi-Rate Date Service in the Reverse Link (다중 전송률을 지원하는 VSG-CDMA 역방향 링크 성능 분석)

  • Lee, Young-Ho;Kim, Hang-Rae;Kim, Nam
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.14 no.3
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    • pp.268-275
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    • 2003
  • In this paper, the capacity of VSG-CDMA system supporting multi-media service in the reverse link is analyzed by considering the two models according to the power control and user distribution. In analysis model I, assuming perfect power control and uniform distribution of users, the equation of blocking probability is calculated and the maximum number of voice and data user is derived in accordance with 1 % blocking probability. In analysis model II, it is analyzed by assuming power control error and non-uniform distribution of users. The result of analysis model I means the upper bound of system capacity in the 5 MHz wideband VSG-CDMA system, and the result of analysis model II shows the lower bound of system capacity. Also, the improved plan of performance for VSG-CDMA system is suggested by the analyzed result according to data activity and the value of $E_b/N_o$ in model II.

An Efficient Channel Feedback Method for Zeroforcing Beamforming Based Multi-User Multiple-Input Multiple-Output System (ZFBF 기반 다중 사용자 MIMO 시스템을 위한 효과적인 채널 피드백 기법)

  • Oh, Tae-Youl;Ahn, Sung-Soo;Choi, Seung-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.9A
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    • pp.673-678
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    • 2009
  • This paper presents a feedback method for improving the system capacity of MU-MIMO system for downlink channel environments. In a typical conventional feedback method, CVQ, in order to enhance the channel capacity, not only the feedback load is increased but also the quantization of the channel vector is increased, because the channel parameter of each user has to be fed back after quantizing one of the pre-defined N-codebook vectors. In this paper, a novel feedback method is proposed which provides an improved system capacity by transferring the channel state information without increasing the feedback load. Performance of the proposed method is compared to the conventional CVQ method through computer simulations. The simulation results show that the proposed method with 3-bit feedback provides a system capacity comparable to the CVQ method of 6-bit feedback when the number of transmit antennas is 2.