• Title/Summary/Keyword: multi user system

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HSDPA Sector Throughput Analysis With Modified Link Budget (Link budget을 이용한 HSDPA 시스템의 sector throughput 분식)

  • Yi Yo-Serb;Kim Sang-Bum;Hong Dae-Hyung;Jang Byung-Lyerl;Moon Soon-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.5A
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    • pp.469-474
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    • 2006
  • In this paper, we develop a method that derive the average sector throughput of HSDPA system. This proposed method reflects the effects of AMC, scheduling and multi-code transmission, and is performed by simple calculation procedures such as link budget analysis. Link budget table is used to estimate a cell coverage in general. We modify the link budget table in order to calculate C/I of the user according to the location of the user in CDMA packet system employing AMC. Furthermore, we utilize the proposed method to analyze the effects of scheduling and multi-code transmission.

Design and Implementation of SIP-based Multi-party Conference System Including Presence Service (Presence 서비스를 포함한 SIP 기반의 다자간 컨퍼런스 시스템의 설계 및 구현)

  • Jung Young-Myun;Ko Se-Lyung;Jang Choon-Seo;Jo Hyun-Gyu
    • The Journal of the Korea Contents Association
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    • v.5 no.2
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    • pp.257-266
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    • 2005
  • As developing of the internet and computer technology, more interests are gathered to the conference service which provides capability of multi-party real-time visual conference. In this paper, we have designed and implemented a SIP-based visual conference system which includes Presence service. The elements of this conference system are user system, which has conference UA(User Agent) capability, presence seuer and conference server. For the presence service, we have adapted publication method which uses SIP PUBLISH message, and with this service various status informations of users are easily acquired. Also invitations and involvements to the conference are easily made through this service. For the conference server which controls establishment and management of multi-party connections, we have included conference event package. This package provides dynamically changing conference informations and users informations through SIP subscription and notification functions.

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Performance Comparison of the TR-UWB System Using Wavelet Pulse in Multiuser Environment (Wavelet Pulse를 이용한 다중 사용자 환경에서의 TR-UWB 시스템의 성능 비교)

  • Lee, Kyu-Seup;Choi, Gin-Kyu
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.1-6
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    • 2012
  • In this paper, the performance comparison of the TR-UWB System using Wavelet Pulse, DPSS pulse, and second Gaussian pulse in multi-user environment is analyzed. The data signal and the reference signal is sent with some time intervals in TR-UWB system. At this time the two signals are through the same channel. In the receiver the reference signal is used as a template. This advantage results in demodulation without channel estimation and low complexity of it. However the conventional TR-UWB system based on a Gaussian signal in a multi-user environment has the disadvantage of poor performance due to the interferences between the users. To overcome this disadvantage, DPSS (Discrete Prolate Shperoidal Sequence) is used to reduce the interferences between the users. We propose the system with multiresolution function of orthogonal wavelet reducing the interferences, which has a better performance in multi-user environment when they are sent in transmission side.

Adaptive User Selection in Downlink Multi-User MIMO Networks (다중 사용자 및 다중 안테나 하향링크 네트워크에서 적응적 사용자 선택 기법)

  • Ban, Tae-Won;Jung, Bang Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.7
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    • pp.1597-1601
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    • 2013
  • Multiple antenna technique is attracting attention as a core technology for next-generation mobile communication systems to accommodate explosively increasing mobile data traffic. Especially, recent researches focus on multi-user multiple input multiple output (MU-MIMO) system where base stations are equipped with several tens of transmit antennas and transmit data to multiple terminals (users) simultaneously. To enhance the performance of MU-MIMO systems, we, in this paper, propose an adaptive user selection algorithm which adaptively selects a user set according to varying channel states. According to Monte-Carlo based computer simulations, the performance of proposed scheme is significantly improved compared to the conventional scheme without user selection and approaches that of exhaustive search-based optimal scheme. On the other hand, the proposed scheme can reduce the computational complexity to $K/(2^K-1)$ compared to the optimal scheme where K denotes the number of total users.

Design and Implement of Multi-agent System for Internet Auction (인터넷 경매를 위한 멀티 에이전트 시스템의 설계 및 구현)

  • 김은영;김태석;김광휘
    • Journal of the Korea Computer Industry Society
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    • v.2 no.3
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    • pp.321-328
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    • 2001
  • Existing internet auction systems have adopted the form which gives a win to the auction bidder who proposes the top bid price for the goods posted on the auction board. But they haven't been satisfying the automatical one-step processing for user’s convenience because they must require continuous care of user for bidding and checking as well as neglecting the convenience of user interface while participating in the electronic bidding system. The agent push mail to a auctioneer information that able to get how much profit as calculate duration time and start price with bidding history stored database. So, this thesis propose a multi-agent system in internet auction that generate the highest margin for auctioneer’s goods.

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Intelligent Multimedia Educational System on Distributed Environment (분산 환경에서의 지능형 멀티미디어 교육 시스템)

  • Lee, Se-Hun;Yun, Gyeong-Seop
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.5
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    • pp.1323-1331
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    • 1999
  • This paper suggests a multimedia educational system which has the ability to extract intelligent instruction on the distributed environment. The proposed system is designed for supporting individual instruction and real time user interaction. As the system based on CORBA, we put group managing module on it for multi user environment, so it has ability for distributed computing facilities. Using MHEG standard, we can provide multimedia courseware and real time user interaction. To diagnose students' responses and generate evaluations, we use several linguistic variables of fuzzy theory. There are two major advantages for using this system. This system can provide dynamic generation of problems and the ability to provide a dynamic instruction strategy. And it can increase reusability of courseware material for using standard of multimedia representation and communication. We use CORBA and MHEG to overcome the disadvantage of the Web, passive protocol and poor interactivity, HTTP.

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A Framework for VR Effects with Multi-sensory Motional Display (운동감 및 다감각 가상현실 효과 시스템의 구조와 응용)

  • Yoo, Byoung-Hyun;Han, Soon-Hung
    • Journal of the Korea Society for Simulation
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    • v.14 no.3
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    • pp.55-66
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    • 2005
  • Virtual reality (VR) simulators have been extended to transfer knowledge and education, and demands for exhibition systems for science education and cultural experiences has also increased. Existing VR simulators, which are based on the dynamics equations of motion, cannot easily be adapted to changes in simulation contents. In order to effectively transfer knowledge and maintain interests through educational applications, an experiential system that has multi-sensory effects as well as motion effects is required. In this study, we designed and implemented a motion generation that is tailored to experiential exhibition systems and multi-sensory VR effects. Both the sense of motion which is generated from the movement of the viewpoint of the visual image, and motion effects which are constructed in advance, are applied to motion simulation. Motion effects which occur during interaction between the user and the exhibition system can be easily added. Various sensory cues that are appropriate to the exhibition system are also considered.

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An Approach for Multi-User Multimedia Requests Service to Overlay Multicast Trees (다중 사용자의 멀티미디어 요구 서비스를 위한 오버레이 멀티캐스트 트리의 구성과 복구 방안)

  • Kang, Mi-Young;Yang, Hyun-Jong;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.12B
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    • pp.1058-1065
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    • 2008
  • In the Internet, as computer resource is developed, multimedia data request being increase more and more. It is effective way that process both high capacity-data and real-time data. Overlay Multicast is an effective method for efficient utilization of system resources and network bandwidth without using hardware customization. Overlay Multicast is an effective method for multimedia data service to multi-users. Multicast tree reconstruction is required when a non-leaf host leaves or fails. In this paper, relay-frame interval is selected as revealed network-state with jitter. In our proposal, multi-user service control algorithm gives a delay effect in multimedia request time. The simulation results show that our proposal takes shorter period of time than the other algorithms to reconstruct a similar tree and that it is a more effective way to deal with a lot of nodes that have lost their multi-user nodes.

User Selection Scheme for the Performance Improvement of the Secondary System in Cognitive Radio Systems using Underlay Mode (후 순위 시스템의 성능 향상을 위한 언더레이 기반의 인지 무선 시스템의 사용자 선택 기법)

  • Choe, Romi;Byun, Youn-Shik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.3
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    • pp.249-257
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    • 2013
  • Recently, data traffic is significantly increased by high rate data service. As a result, radio spectrum is considered one of the most scarce and valuable resources for wireless communications. For the solution of this problem, cognitive radio(CR) has been proposed as an efficient means to opportunistic spectrum sharing between primary (licensed) users and cognitive radio users. In this paper, user selection scheme in CR networks is proposed for additional consideration of secondary system. The proposed user selection scheme mitigates interference to primary user by using orthogonal channel vectors while improves performance of secondary system. Simulation results show that the proposed scheme achieves 1.62bps/Hz higher average throughput of whole system than one of the existing scheme.

A Compressed Sensing-Based Signal Recovery Technique for Multi-User Spatial Modulation Systems (다중사용자 공간변조시스템에서 압축센싱기반 신호복원 기법)

  • Park, Jeonghong;Ban, Tae-Won;Jung, Bang Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.7
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    • pp.424-430
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    • 2014
  • In this paper, we propose a compressed sensing-based signal recovery technique for an uplink multi-user spatial modulation (MU-SM) system. In the MU-SM system, only one antenna among $N_t$ antennas of each user becomes active by nature. Thus, this characteristics is exploited for signal recovery at a base station. We modify the conventional orthogonal matching pursuit (OMP) algorithm which has been widely used for sparse signal recovery in literature for the MU-SM system, which is called MU-OMP. We also propose a parallel OMP algorithm for the MU-SM system, which is called MU-POMP. Specifically, in the proposed algorithms, antenna indices of a specific user who was selected in the previous iteration are excluded in the next iteration of the OMP algorithm. Simulation results show that the proposed algorithms outperform the conventional OMP algorithm in the MU-SM system.