• Title/Summary/Keyword: multi screen

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A New Current-Balancing Multi-Channel LED Driver for a Large Screen LCD Backlight Unit (대화면 LCD Backlight를 위한 새로운 전류평형 다채널 LED 구동회로)

  • Lee, Sang-Hyun;Cho, Sang-Ho;Roh, Chung-Wook;Hong, Sung-Soo;Han, Sang-Kyoo
    • The Transactions of the Korean Institute of Power Electronics
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    • v.15 no.2
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    • pp.111-118
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    • 2010
  • Recently, LCD TV using LED backlight has a great attention due to its low power consumption, slim construction, mercury free, wide color gamut and fast response. For the uniform brightness of the LCD panel, multi channel LEDs and DC/DC converter for each LED are required in conventional system. Therefore energy conversion efficiency is poor, the system size bulky and the cost of production high. To overcome these above mentioned drawbacks, a new current-balancing multi-channel LED driver is proposed in this paper. It can not only drive multi-channel LEDs with one DC/DC converter but also provide all LEDs with constant balanced current. To confirm the validity of the proposed driver, its operation and performance are verified on a prototype for 46" LCD TV.

Power Generating Characteristics of Anode-Supported SOFC fabricated by Uni-Axial Pressing and Screen Printing (일축가압/스크린인쇄 공정에 의해 제조된 음극지지형 SOFC의 출력특성)

  • 정화영;노태욱;김주선;이해원;고행진;이기춘;이종호
    • Journal of the Korean Ceramic Society
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    • v.41 no.6
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    • pp.456-463
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    • 2004
  • To enhance the performance of anode-supported SOFC, single cell fabrication procedure was changed for better and resulting power generating characteristics of single cell were investigated. Liquid condensation process was employed for the granulation of NiO/YSZ powder mixture and the produced powder granules were compacted into anode green substrate by uni-axial pressing. YSZ electrolyte was printed on green substrate via screen-printing method and co-fired at 1400$^{\circ}C$ for 3 h. LSM/YSZ composite cathode of which the composition and heat treatment condition was adjusted to minimize the polarization#resistance with AC-impedance spectroscopy, was screen printed. The final single cell size from this multi-step procedure was 5${\times}$5 $\textrm{cm}^2$ and 10${\times}$10 $\textrm{cm}^2$. The maximum power densities of 5${\times}$5 and 10${\times}$10 single cells were about 0.45 W/$\textrm{cm}^2$ and 0.22 W/$\textrm{cm}^2$ at 800$^{\circ}C$, which are two times superior than those from single cells fabricated by the conventional process in previous our work.

Production of Frustrated Total Internal Reflection Multi-touch Screen for AR Table-top Board Game (AR 보드 게임을 위한 멀티 터치 스크린 시스템 제작)

  • Han, Sang-Heon;Kim, Jung-Hoon;Kang, Maeng-Kwan;Park, Jung-Pil;Jang, Song-Hyun;Yun, Tae-Soo;Lee, Dong-Hoon
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.80-83
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    • 2009
  • 본 논문에서는 AR 보드 게임을 위한 FTIR 방식의 멀티 터치 스크린 시스템을 제안한다. 기존 보드 게임은 카드의 정보나 위치등 다양한 정보를 보여주면서 사용자와의 상호작용에 있어서 버튼과 같은 단순한 형태의 입력을 요구한다. 이러한 낮은 상호작용을 보완하기 위해서 다양한 형태의 패턴 등을 입력할 수 있는 멀티 터치 스크린 시스템을 적용한 텐저블 사용자 인터페이스를 제공하여 사용자로 하여금 더 많은 상호작용과 높은 몰입감을 제공하고자 한다. 본 논문에서 제안하는 시스템은 다음과 같이 구성된다. 먼저, 텐저블 사용자 인터페이스를 위해서 Jefferson Y. Han이 제안한 시스템과 유사한 형태의 FTIR 방식의 멀티 터치 스크린을 테이블 탑 형태로 제작한다. 또한, 스크린 위의 카드를 인식하기 위해서 특정한 모양의 패턴을 적용한 적외선 반사지를 카드에 입힌 후, DI 방식을 사용하여 카드의 고유한 정보를 인식할 수 있도록 하였다. 마지막으로 사용자에게 인터페이스의 확장뿐만 아니라 시각적으로 높은 몰입감을 제공하기 위해 Bimber가 제안한 Virtual Showcase를 적용하였다. 이러한 시스템을 통해 사용자는 이전의 단조로운 형태의 게임에서 벗어나 훨씬 다양하고 높은 몰입감을 즐길 수 있게 되었다.

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Effects of Multi-modal Guidance for the Acquisition of Sight Reading Skills: A Case Study with Simple Drum Sequences (멀티모달 가이던스가 독보 기능 습득에 미치는 영향: 드럼 타격 시퀀스에서의 사례 연구)

  • Lee, In;Choi, Seungmoon
    • The Journal of Korea Robotics Society
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    • v.8 no.3
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    • pp.217-227
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    • 2013
  • We introduce a learning system for the sight reading of simple drum sequences. Sight reading is a cognitive-motor skill that requires reading of music symbols and actions of multiple limbs for playing the music. The system provides knowledge of results (KR) pertaining to the learner's performance by color-coding music symbols, and guides the learner by indicating the corresponding action for a given music symbol using additional auditory or vibrotactile cues. To evaluate the effects of KR and guidance cues, three learning methods were experimentally compared: KR only, KR with auditory cues, and KR with vibrotactile cues. The task was to play a random 16-note-long drum sequence displayed on a screen. Thirty university students learned the task using one of the learning methods in a between-subjects design. The experimental results did not show statistically significant differences between the methods in terms of task accuracy and completion time.

Reduction of Simulation Number for Ship Handling Safety Assessment (선박운항 시뮬레이터 실험조건 축소화 연구)

  • Kwon, S.H.;Oh, H.S.
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.1
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    • pp.101-106
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    • 2012
  • Ship handling simulator is a virtual ship navigating system with three dimensional screen system and simulation programs. FTS simulation can produce theoretically infinite experiment tests without time constraint, but which results in collecting determinstic observations. RTS simulation can collect statistical observations but has disadvantage of spending at least 30 minutes for a single experiment. The previous studies suggested that the number of experiment conditions to be tested could be reduced to obtain random data with RTS simulation by focusing on highly difficult experiment condition for ship handling. It has the limitation of not estimating the distribution of ship handling difficulty for the route. In this paper, similarity and clustering analysis are suggested for reduction methodology of experiment conditions. Similarity of experiment conditions are measured as follows: euclidean distance of ship handling difficulty index and correlation matrix of distance differences from the designed route. Clustering analysis and multi-dimensional scaling are applied to classify experiment conditions with measured similarity into reducing the number of RTS simulation conditions. An empirical result on Dangin harbor is shown and discussed.

A Study on Integrated Processing System for Finite Element Structural Analysis (유한요소 구조해석을 위한 전후처리 통합운영 시스템에 관한 연구)

  • 서진국;송준엽;신영식
    • Computational Structural Engineering
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    • v.8 no.1
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    • pp.161-172
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    • 1995
  • An Integrated processing system for finite element structural analysis has been studied. It is designed to control integratedly the preprocessing, the execution and the postprocessing of a finite element structural analysis program on Windows. It becomes a better graphic user interface(GUI) for the concurrent representation of various inputs and outputs through the dialog-type on multi-windows by the multi-tasking and the object linking and embedding(OLE). Data input can be done easily through menus, dialog boxes and automatic stepwise inputs on the multiple windows, and then output results can be seen with input data on the same screen. Efficiency and validity of the system were examined by solving several numerical examples.

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Development of Chameleonic Multi-Surface Display with Dynamic Projection Mapping (동적 실물영상투사 카멜레온(다변) 멀티 서피스 콘텐츠 연구)

  • Hong, Sung-Dae
    • Journal of Digital Contents Society
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    • v.18 no.1
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    • pp.123-132
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    • 2017
  • The physical display technology is the ultimate display technology that human beings aspire, and the world makes use of laser, plasma and reflector plate. Besides, technology development of binocular stereoscopic display has been actively progressed, but there is a limitation to the intact physical representation such as influence of optical ambient light and brightness. In this paper, the display technology using physical deformation different from the existing optical display is approached as a cultural and emotional perspective. The purpose of this paper is to develop the multivariate display technology that can create 3D realistic stereoscopic images through projecting dynamic images on physically diversified screen by overcoming the limitations of 2D planar digital signage and study how to apply them to video, exhibition and performance.

DEVELOPMENT OF CFD PROGRAM FOR THE CONJUGATE HEAT TRANSFER ANALYSIS OF PMSM ELECTRIC MOTOR (PMSM 전동기 모터의 복합 열전달 해석을 위한 CFD 프로그램 개발)

  • Lee, Jung-Hee;Choi, Jong-Rak;Hur, Nahm-Keon;Kim, Joo-Han;Kim, Young-Kyoun
    • 한국전산유체공학회:학술대회논문집
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    • 2011.05a
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    • pp.488-493
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    • 2011
  • The object of this study is to develope the program for analyzing the fluid flow and heat transfer of PMSM electric motor. The program will be mainly used for inexperienced users of CFD analysis. So it has to be performed using the geometry data and the heat source of each part only. Interface program for converting the given data to the instruction of pre-processor is developed. The conjugate heat transfer between a flow passage of the motor and inner parts consisting of rotor and stator is regarded. In order to reduce the computational time and memory storage, cyclic boundary condition is applied. For the numerical simulation, MRF(Multi-Reference Frame) method is used to consider rotating operation of the rotor and heat source is applied to the copper, wire, and magnetic parts in the motor. On the screen of computer, the users can show the velocity distributions and the contours such as pressure, turbulent kinetic energy, turbulent dissipation rate and temperature.

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HELIUM3D: A Laser-scanning Head-tracked Autostereoscopic Display

  • Brar, Rajwinder Singh;Surman, Phil;Sexton, Ian;Hopf, Klaus
    • Journal of Information Display
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    • v.11 no.3
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    • pp.100-108
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    • 2010
  • A multi-user autostereoscopic display based on laser scanning is described in this paper. It does not require the wearing of special glasses; it can provide 3D to several viewers who have a large degree of freedom of movement; and it requires the display of only a minimum amount of information. The display operates by providing regions in the viewing field, referred to as "exit pupils," which follow the positions of the viewers' eyes under the control of a multi-user head tracker. The display incorporates an RGB laser illumination source that illuminates a light engine. The light directions are controlled by a spatial light modulator, and a front screen assembly incorporates a novel Gabor superlens. Its operating principle is explained in this paper, as is the construction of three iterations of the display. Finally, a method of developing the display into one that is suitable for television applications is described.

Multi-Focusing Image Capture System for 3D Stereo Image (3차원 영상을 위한 다초점 방식 영상획득장치)

  • Ham, Woon-Chul;Kwon, Hyeok-Jae;Enkhbaatar, Tumenjargal
    • The Journal of Korea Robotics Society
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    • v.6 no.2
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    • pp.118-129
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    • 2011
  • In this paper, we suggest a new camera capturing and synthesizing algorithm with the multi-captured left and right images for the better comfortable feeling of 3D depth and also propose 3D image capturing hardware system based on the this new algorithm. We also suggest the simple control algorithm for the calibration of camera capture system with zooming function based on a performance index measure which is used as feedback information for the stabilization of focusing control problem. We also comment on the theoretical mapping theory concerning projection under the assumption that human is sitting 50cm in front of and watching the 3D LCD screen for the captured image based on the modeling of pinhole Camera. We choose 9 segmentations and propose the method to find optimal alignment and focusing based on the measure of alignment and sharpness and propose the synthesizing fusion with the optimized 9 segmentation images for the best 3D depth feeling.