• Title/Summary/Keyword: moving block

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Object Detection by Gaussian Mixture Model and Shape Adaptive Bidirectional Block Matching Algorithm

  • Park, Goo-Man;Han, Byung-Wan;An, Tae-Ki;Lee, Kwang-Jeek
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.681-684
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    • 2008
  • We proposed a method to improve moving object detection capability of Gaussian Mixture Model by suggesting shape adaptive bidirectional block matching algorithm. This method achieves more accurate detection and tracking performance at various motion types such as slow, fast, and bimodal motions than that of Gaussian Mixture Model. Experimental results showed that the proposed method outperformed the conventional methods.

Location detection algorithm and verification (열차의 위치측위 알고리즘 및 검증)

  • Jeong Rak Gyo;Shin Ki Dong;Chung Sang Gi;Cho Hong-Shik
    • Proceedings of the KSR Conference
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    • 2004.10a
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    • pp.1229-1234
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    • 2004
  • Accurate and reliable tracking system is essential for the central train control system. There are two systems widely being used. one is the fixed block system which utilizes the track circuit for the detection of train position. the other is the moving block system which has the advantage over the former since it enables shorter radio signal for the train position detection. In this paper a new algorithm is proposed which uses signal's phase difference of arrival to detect the train position. Experimental verification of the algorithm is presented in the paper.

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Improved Motion-Compensated Frame Interpolation Using Inter-mode Block Conversion and Intra-mode Block Expansion (인터 모드 블록 전환 및 인트라 모드 블록 확장을 이용한 새로운 움직임 보상 프레임 보간 기법)

  • Lee, Sang-Heon;Lee, Hyuk-Jae
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.325-326
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    • 2006
  • This paper proposes a new frame interpolation algorithm mainly designed for intra-mode blocks. In order to improve the accuracy of pixel interpolation, the new algorithm exploits two different interpolation modes for inter-mode blocks and intra-mode blocks, respectively. The use of the two modes reduces ghost artifacts but increases blocking artifacts between the blocks interpolated by different modes. To reduce blocking artifacts, this paper proposes an interpolation algorithm that attempts to isolate a fast moving object and interpolates such objects as the intra-mode while the remaining blocks are interpolated as the inter-mode. Simulation results show that the proposed algorithm improves subjective and objective quality of pictures by reducing ghost artifacts.

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An Adaptive Image Restoration Algorithm Using Edge Detection Based on the Block FFT (블록 FFT에 기초한 에지검출을 이용한 적응적 영상복원 알고리즘)

  • Ahn, Do-Rang;Lee, Dong-Wook
    • Proceedings of the KIEE Conference
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    • 1998.11b
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    • pp.569-571
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    • 1998
  • In this paper, we propose a method of restoring blurred images by an edge-sensitive adaptive filter. The direction of the edge is estimated using the properties of 2-D block FFT. Reduction of blurring due to the added noise during image transfer and the focus of lens caused by shooting a fast moving object is very important. To remove this phenomenon effectively, we can use the edge information obtained by processing the blurred images. The proposed algorithm estimates both the existence and the direction of the edge. On the basis of the acquired edge direction information, we choose the appropriate edge-sensitive adaptive filter, which enables us to get better images than images obtained by methods not considering the direction of the edge. The performance of the proposed algorithm is shown in the simulation result.

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A Real Time Implementation of Picture Coder/Decoder Using AMBTC at the Data Rate of 10Mb/s (10Mb/s의 전송률을 갖는 AMBTC를 이용한 영상부호기/부호기의 실시간 구현)

  • 고형화;이충웅
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.24 no.5
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    • pp.849-855
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    • 1987
  • This paper describes an implementation of the absolute moment block truncation coding(AMBTC) in real time for the moving picture data compression. We have realized a system composed of the encoder and decoder, and operated it using an NTSC TV signal. The encoder consists of a 4-1line buffer memory and a data processing block. Besides, there are signal conditioner and a control signal generator. Experimental results show that the quality of the processed image with a data rate of 10Mb/s is slightly degraded, but not objectionable, comparing data rate of 80Mb/s.

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A study of Implementation of Motion Estimation with ADSP-21020 (ADSP-21020을 이용한 Motion Estimation의 구현에 관한 연구)

  • Kim, Sang-Ki;Kim, Jae-Young;Byun, Chae-Ung;Chung, Chin-Hyun
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1380-1382
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    • 1996
  • In this paper, a motion estimation module is made with ADSP-21020 based on MPEG-2 which is an international standard for moving picture compression. And, the block matching algorithm used as motion estimation method is easy for an hardware implementation. The ADSP-21020 of Analog Device is used for a main control processor. We used three block matching method (exhaustive search method, 2D-logarithmic search method, three step search method) for software simulation and implemented the three step search method to hardware. For the test of the estimation module, we used ping pong image sequences and mobile and calendar image sequences.

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Effect of 2nd Axis Linear Motion Guide on Mechanical Performance of Robot in 2-Axis Cartesian Coordinate Robot (2축 직교좌표 로봇에서 2축 직선 운동 가이드가 로봇의 기계적 성능에 미치는 영향)

  • Lee, Jong Shin
    • Journal of the Korean Society of Mechanical Technology
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    • v.13 no.1
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    • pp.95-103
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    • 2011
  • Robots in various types carry and assemble parts through repeatedly and accurately moving to stored locations by combining linear motions. And, linear systems are used in orthogonal axes of robots and driven via ball screws, such as 2-axis cartesian coordinate robot in this paper. This paper presents the effect of the linear motion guide that is used in $2^{nd}$ axis in 2-axis cartesian coordinate robot. Some simulation results show that the linear motion guide influence greatly in robot performance such as the nominal life of linear guide. When use LM guide that have capacity near in $2^{nd}$ axis, this paper show that the nominal life on LM block of $1^{st}$ axis increases 37.4% and that the specification of $2^{nd}$ axis LM guide influences greatly the nominal life of $1^{st}$ axis LM block.

Multi-Layer Perceptron Based Ternary Tree Partitioning Decision Method for Versatile Video Coding (다목적 비디오 부/복호화를 위한 다층 퍼셉트론 기반 삼항 트리 분할 결정 방법)

  • Lee, Taesik;Jun, Dongsan
    • Journal of Korea Multimedia Society
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    • v.25 no.6
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    • pp.783-792
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    • 2022
  • Versatile Video Coding (VVC) is the latest video coding standard, which had been developed by the Joint Video Experts Team (JVET) of ITU-T Video Coding Experts Group (VCEG) and ISO/IEC Moving Picture Experts Group (MPEG) in 2020. Although VVC can provide powerful coding performance, it requires tremendous computational complexity to determine the optimal block structures during the encoding process. In this paper, we propose a fast ternary tree decision method using two neural networks with 7 nodes as input vector based on the multi-layer perceptron structure, names STH-NN and STV-NN. As a training result of neural network, the STH-NN and STV-NN achieved accuracies of 85% and 91%, respectively. Experimental results show that the proposed method reduces the encoding complexity up to 25% with unnoticeable coding loss compared to the VVC test model (VTM).

Moving Object Detection and Tracking in Multi-view Compressed Domain (비디오 압축 도메인에서 다시점 카메라 기반 이동체 검출 및 추적)

  • Lee, Bong-Ryul;Shin, Youn-Chul;Park, Joo-Heon;Lee, Myeong-Jin
    • Journal of Advanced Navigation Technology
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    • v.17 no.1
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    • pp.98-106
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    • 2013
  • In this paper, we propose a moving object detection and tracking method for multi-view camera environment. Based on the similarity and characteristics of motion vectors and coding block modes extracted from compressed bitstreams, validation of moving blocks, labeling of the validated blocks, and merging of neighboring blobs are performed. To continuously track objects for temporary stop, crossing, and overlapping events, a window based object updating algorithm is proposed for single- and multi-view environments. Object detection and tracking could be performed with an acceptable level of performance without decoding of video bitstreams for normal, temporary stop, crossing, and overlapping cases. The rates of detection and tracking are over 89% and 84% in multi-view environment, respectively. The rates for multi-view environment are improved by 6% and 7% compared to those of single-view environment.

Numerical Study on Flow over Moving Circular Cylinder Near the Wall Using Immersed Boundary Lattice Boltzmann Method (가상경계 격자볼쯔만법을 이용한 벽면에 근접하여 이동하는 실린더주위의 유동해석)

  • Kim, Hyung-Min
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.32 no.12
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    • pp.924-930
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    • 2008
  • Immersed boundary method (IBM) is the most effective method to overcome the disadvantage of LBM (Lattice Boltzmann Method) related to the limitation of the grid shape. IBM also make LBM possible to simulate flow over complex shape of obstacle without any treatment on the curved boundary. In the research, IBLBM was used to perform LBM simulation of a flow over a moving circular cylinder to determine the flow feature and aerodynamics characteristic of the cylinder. To ascertain the applicability of IBLBM on the moving obstacle near the wall, it was first simulated for the case of the flow over a fixed circular cylinder in a channel and the results were compared against the solution of moving cylinder in the channel using IBLBM. The simulations were performed in a moderate range of Reynolds number at each moving cylinder to identify the flow feature and aerodynamic characteristics of circular cylinder in a channel. The drag and lift coefficients of the cylinder were calculated from the simulation results. We have numerically confirmed that the critical Reynolds number for vortex shedding is Re=50 and the result is the same as the case of fixed cylinder. As the cylinder approaching to a wall (${\gamma}<2.5$), the 2nd vortex is developed by interacting with the wall boundary-layer vorticity. When the cylinder is very closed to the wall, ${\gamma}<0.6$, the cylinder acts like blockage to block the flow between the cylinder and wall so that the vortex developed on the upper cylinder elongated and time averaged lifting and drag coefficients abruptly increase.