• Title/Summary/Keyword: motion-image

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Fast Video Stabilization Method Using Integral Image (적분 영상을 이용한 고속 비디오 안정화 기법)

  • Kwon, Young-Man;Lim, Myung-Jae;Oh, Byung-Hun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.5
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    • pp.13-20
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    • 2010
  • We proposed a new technique to perform fast video stabilization using integral image in this article. In the proposed technique, it evaluate local and global motion by the block matching using the generated integral image for each frame and compensate the motion like jitter. We made the various experimental jitter patterns to evaluate the effectiveness of the proposed technique and evaluated stabilization capability and execution time with the existing ones. Through the experiment, we found that the execution time of proposed technique was faster than that of existing techniques and the compensation of jitter was well done.

A fast full search algorithm for multiple reference image motion estimation (다중 참조 영상 움직임 추정을 위한 고속 전역탐색법)

  • Kang Hyun-Soo;Park Seong-Mo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.1 s.307
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    • pp.1-8
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    • 2006
  • This paper presents a fast full search algorithm for motion estimation applicable to multiple reference images. The proposed method is an extended version of the rate constrained successive elimination algorithm (RSEA) for multiple reference frame applications. We will show that motion estimation for the reference images temporally preceding the first reference image can be less intensive in computation compared with that for the first reference image. for computational reduction, we will drive a new condition to lead the smaller number of candidate blocks for the best matched block. Simulation results explain that our method reduces computation complexity although it has the same quality as RSEA.

Content Based Mesh Motion Estimation in Moving Pictures (동영상에서의 내용기반 메쉬를 이용한 모션 예측)

  • 김형진;이동규;이두수
    • Proceedings of the IEEK Conference
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    • 2000.06d
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    • pp.35-38
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    • 2000
  • The method of Content-based Triangular Mesh Image representation in moving pictures makes better performance in prediction error ratio and visual efficiency than that of classical block matching. Specially if background and objects can be separated from image, the objects are designed by Irregular mesh. In this case this irregular mesh design has an advantage of increasing video coding efficiency. This paper presents the techniques of mesh generation, motion estimation using these mesh, uses image warping transform such as Affine transform for image reconstruction, and evaluates the content based mesh design through computer simulation.

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Super-Resolution Algorithm Using Motion Estimation for Moving Vehicles (움직임 추정 기법을 이용한 움직이는 차량의 초고해상도 복원 알고리즘)

  • Kim, Seung-Hoon;Cho, Sang-Bock
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.4
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    • pp.23-31
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    • 2012
  • This paper proposes a motion estimation-based super resolution algorithm to restore input low-resolution images of large movement into a super-resolution image. It is difficult to find the sub-pixel motion estimation in images of large movement compared to typical experimental images. Also, it has disadvantage which have high computational complexity to find reference images and candidate images using general motion estimation method. In order to solve these problems for the traditional two-dimensional motion estimation using the proposed registration threshold that satisfy the conditions based on the reference image is determined. Candidate image with minimum weight among the best candidates for super resolution images, the restoration process to proceed with to find a new image registration algorithm is proposed. According to experimental results, the average PSNR of the proposed algorithm is 31.89dB and this is better than PSNR of traditional super-resolution algorithm and it also shows improvement of computational complexity.

Object-based Conversion of 2D Image to 3D (객체 기반 3D 업체 영상 변환 기법)

  • Lee, Wang-Ro;Kang, Keun-Ho;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.9C
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    • pp.555-563
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    • 2011
  • In this paper, we propose an object based 2D image to 3D conversion algorithm by using motion estimation, color labeling and non-local mean filtering methods. In the proposed algorithm, we first extract the motion vector of each object by estimating the motion between frames and then segment a given image frame with color labeling method. Then, combining the results of motion estimation and color labeling, we extract object regions and assign an exact depth value to each object to generate the right image. While generating the right image, occlusion regions occur but they are effectively recovered by using non-local mean filter. Through the experimental results, it is shown that the proposed algorithm performs much better than conventional conversion scheme by removing the eye fatigue effectively.

Affine Model for Generating Stereo Mosaic Image from Video Frames (비디오 프레임 영상의 자유 입체 모자이크 영상 제작을 위한 부등각 모델 연구)

  • Noh, Myoung-Jong;Cho, Woo-Sug;Park, Jun-Ku;Koh, Jin-Woo
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.3
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    • pp.49-56
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    • 2009
  • Recently, a generation of high quality mosaic images from video sequences has been attempted by a variety of investigations. Among the matter of investigation, in this paper, generation on stereo mosaic utilizing airborne-video sequence images is focused upon. The stereo mosaic is made by creating left and right mosaic which are fabricated by front and rear slices having different viewing angle in consecutive video frames. For making the stereo mosaic, motion parameters which are able to define geometric relationship between consecutive video frames are determined. For determining motion parameters, affine model which is able to explain relative motion parameters is applied by this paper. The mosaicing method using relative motion parameters is called by free mosaic. The free mosaic proposed in this paper consists of 4 step processes: image registration with reference to first frame using affine model, front and rear slicing, stitching line definition and image mosaicing. As the result of experiment, the left and right mosaic image, anaglyphic image for stereo mosaic images are showed and analyzed y-parallax for checking accuracy.

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Painterly Stroke Generation using Object Motion Analysis (객체의 움직임 해석을 이용한 회화적 스트로크 생성 방법)

  • Lee, Ho-Chang;Seo, Sang-Hyun;Ryoo, Seung-Tack;Yoon, Kyung-Hyun
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.4
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    • pp.239-245
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    • 2010
  • Previous painterly rendering techniques normally use image gradients for stroke generation. Although image gradients are useful for expressing object shapes, it is difficult to express the flow or movements of objects of objects. In real painting, the use of brush strokes corresponding to the actual movement of objects allows viewers to recognize objects’ motion better and express the liveliness of the objects much more. In this paper, we propose a novel painterly stroke generation algorithm to express dynamic objects based on their motion information. We first extract motion information (magnitude, direction) of a scene from a set of image sequences from the same view. Then the motion directions are used for determining stroke orientations in the regions with significant motions. Where little motion is observed, image gradients are used for determining stroke orientations. Our algorithm is useful for realistically and dynamically representing moving objects.

Motion Capture using both Human Structural Characteristic and Inverse Kinematics (인체의 구조적 특성과 역운동학을 이용한 모션 캡처)

  • Seo, Yung-Ho;Doo, Kyoung-Soo;Choi, Jong-Soo;Lee, Chil-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.2
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    • pp.20-32
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    • 2010
  • Previous hardware devices to capture human motion have many limitations; expensive equipment, complexity of manipulation or constraints of human motion. In order to overcome these problems, real-time motion capture algorithms based on computer vision have been actively proposed. This paper presents an efficient analysis method of multiple view images for real-time motion capture. First, we detect the skin color regions of human being, and then correct the image coordinates of the regions by using camera calibration and epipolar geometry. Finally, we track the human body part and capture human motion using kalman filter. Experimental results show that the proposed algorithm can estimate a precise position of the human body.

The Identification of Blur Extent from Space-variant Motion Blurred Image (지역적으로 다양한 모션 블러가 발생된 이미지로부터 블러의 크기를 추출하는 기법)

  • Yang, Hong-Taek;Hwang, Joo-Youn;Paik, Doo-Won
    • Journal of Internet Computing and Services
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    • v.8 no.6
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    • pp.169-180
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    • 2007
  • When an image is captured, motion blurs are caused by relative motion between the camera and the scene, In the case of the camera is moving, the extents of the motion blur are spatially variant according to distances from the camera to the objects. Although the camera is fixed, the extents of the motion blur are spatially variant according to various speeds of the moving objects. Unexpected blur effect very often degrades the quality of the image and it needs to be restored, To restore the spatially variant blurred image, each of the point spread function (PSF) should be identified, In this paper, we propose a new method for the identification of blur extent locally from the image in which the spatially variant motion blur is caused. Experiment shows that the proposed method identifies blur extent well.

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Dynamic Human Pose Tracking using Motion-based Search (모션 기반의 검색을 사용한 동적인 사람 자세 추적)

  • Jung, Do-Joon;Yoon, Jeong-Oh
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.7
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    • pp.2579-2585
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    • 2010
  • This paper proposes a dynamic human pose tracking method using motion-based search strategy from an image sequence obtained from a monocular camera. The proposed method compares the image features between 3D human model projections and real input images. The method repeats the process until predefined criteria and then estimates 3D human pose that generates the best match. When searching for the best matching configuration with respect to the input image, the search region is determined from the estimated 2D image motion and then search is performed randomly for the body configuration conducted within that search region. As the 2D image motion is highly constrained, this significantly reduces the dimensionality of the feasible space. This strategy have two advantages: the motion estimation leads to an efficient allocation of the search space, and the pose estimation method is adaptive to various kinds of motion.