• Title/Summary/Keyword: motion optimization

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An optimization framework of a parametric Octabuoy semi-submersible design

  • Xie, Zhitian;Falzarano, Jeffrey
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.12 no.1
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    • pp.711-722
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    • 2020
  • An optimization framework using genetic algorithms has been developed towards an automated parametric optimization of the Octabuoy semi-submersible design. Compared with deep draft production units, the design of the shallow draught Octabuoy semi-submersible provides a floating system with improved motion characteristics, being less susceptible to vortex induced motions in loop currents. The relatively large water plane area results in a decreased natural heave period, which locates the floater in the wave period range with more wave energy. Considering this, the hull design of Octabuoy semi-submersible has been optimized to improve the floater's motion performance. The optimization has been conducted with optimized parameters of the pontoon's rectangular cross section area, the cone shaped section's height and diameter. Through numerical evaluations of both the 1st-order and 2nd-order hydrodynamics, the optimization through genetic algorithms has been proven to provide improved hydrodynamic performance, in terms of heave and pitch motions. This work presents a meaningful framework as a reference in the process of floating system's design.

Human-like Balancing Motion Generation based on Double Inverted Pendulum Model (더블 역 진자 모델을 이용한 사람과 같은 균형 유지 동작 생성 기술)

  • Hwang, Jaepyung;Suh, Il Hong
    • The Journal of Korea Robotics Society
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    • v.12 no.2
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    • pp.239-247
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    • 2017
  • The purpose of this study is to develop a motion generation technique based on a double inverted pendulum model (DIPM) that learns and reproduces humanoid robot (or virtual human) motions while keeping its balance in a pattern similar to a human. DIPM consists of a cart and two inverted pendulums, connected in a serial. Although the structure resembles human upper- and lower-body, the balancing motion in DIPM is different from the motion that human does. To do this, we use the motion capture data to obtain the reference motion to keep the balance in the existence of external force. By an optimization technique minimizing the difference between the motion of DIPM and the reference motion, control parameters of the proposed method were learned in advance. The learned control parameters are re-used for the control signal of DIPM as input of linear quadratic regulator that generates a similar motion pattern as the reference. In order to verify this, we use virtual human experiments were conducted to generate the motion that naturally balanced.

On-line Motion Synthesis Using Analytically Differentiable System Dynamics (분석적으로 미분 가능한 시스템 동역학을 이용한 온라인 동작 합성 기법)

  • Han, Daseong;Noh, Junyong;Shin, Joseph S.
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.133-142
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    • 2019
  • In physics-based character animation, trajectory optimization has been widely adopted for automatic motion synthesis, through the prediction of an optimal sequence of future states of the character based on its system dynamics model. In general, the system dynamics model is neither in a closed form nor differentiable when it handles the contact dynamics between a character and the environment with rigid body collisions. Employing smoothed contact dynamics, researchers have suggested efficient trajectory optimization techniques based on numerical differentiation of the resulting system dynamics. However, the numerical derivative of the system dynamics model could be inaccurate unlike its analytical counterpart, which may affect the stability of trajectory optimization. In this paper, we propose a novel method to derive the closed-form derivative for the system dynamics by properly approximating the contact model. Based on the resulting derivatives of the system dynamics model, we also present a model predictive control (MPC)-based motion synthesis framework to robustly control the motion of a biped character according to on-line user input without any example motion data.

Dynamic Equations of Motion and Trajectory Optimization for the Mid-Altitude Unmanned Airship Platform (중고도 무인비행선의 궤적 생성을 위한 운동방정식 유도 및 궤적 최적화)

  • Lee, Sang-Jong;Bang, Hyo-Chung;Hong, Jin-Seong
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.34 no.5
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    • pp.46-55
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    • 2006
  • In general, 3-dimensional point-mass equation has been widely used for the trajectory optimization of the fixed-wing aircraft and reentry vehicle. But it should be modified and represent target vehicle's own characteristics. For a lighter-than-air vehicle such as an airship, there exists different and peculiar flight characteristics compared with the aircraft. The first part of this paper is to derive the dynamic equation of motion for the mid-altitude unmanned airship and the second part is to obtain the optimal trajectories under the minimal time flight given constraints. The trajectory optimization problem is converted into the nonlinear programming problem using Sequential Quadratic Programming approach. Finally numerical solutions are presented in the last part of the paper.

Summarized IDA curves by the wavelet transform and bees optimization algorithm

  • Shahryari, Homayoon;Karami, M. Reza;Chiniforush, Alireza A.
    • Earthquakes and Structures
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    • v.16 no.2
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    • pp.165-175
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    • 2019
  • Incremental dynamic analysis (IDA), as an accurate method to evaluate the parameters of structural performance levels, requires many non-linear time history analyses, using a set of ground motion records which are scaled to different intensity levels. Therefore, this method is very computationally demanding. In this study, a new method is presented to estimate the summarized (16%, 50%, and 84% fractiles) IDA curves of a first-mode dominated structure using discrete wavelet transform and bees optimization algorithm. This method reduces the number of required ground motion records for the prediction of the summarized IDA curves. At first, a subset of first list ground motion records is decomposed by means of discrete wavelet transform which have a low dispersion estimating the summarized IDA curves of equivalent SDOF system of the main structure. Then, the bees algorithm optimizes a series of factors for each level of detail coefficients in discrete wavelet transform. The applied factors change the frequency content of original ground motion records which the generated ground motions records can be utilized to reliably estimate the summarized IDA curves of the main structure. At the end, to evaluate the efficiency of the proposed method, the seismic behavior of a typical 3-story special steel moment frame, subjected to a set of twenty ground motion records is compared with this method.

Spring Connected Size-Variable Rigid Block Model for Automatic Synthesis of a Planar Linkage Mechanism (평면 링크기구 자동 설계를 위한 스프링 연결 사이즈 가변 블록 모델)

  • Kim, Bum-Suk;Yoo, Hong-Hee
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.822-826
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    • 2008
  • A linkage mechanism is a device to convert an input motion into a desired output motion. Traditional linkage mechanism designs are based on trial and error approaches so that size or shape changes of an original mechanism often result in improper results. In order to resolve these problems, an improved automatic mechanism synthesis method that determines the linkage type and dimensions by using an optimization method during the synthesis process has been proposed. For the synthesis, a planar linkage is modeled as a set of rigid blocks connected by zero-length translational springs with variable stiffness. In this study, the sizes of rigid blocks were also treated as design variables for more general linkage synthesis. The values of spring stiffness and the size of rigid block yielding a desired output motion at the end-effecter are found by using an optimization method.

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On-line Trajectory Optimization Based on Automatic Time Warping (자동 타임 워핑에 기반한 온라인 궤적 최적화)

  • Han, Daseong;Noh, Junyong;Shin, Joseph S.
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.3
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    • pp.105-113
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    • 2017
  • This paper presents a novel on-line trajectory optimization framework based on automatic time warping, which performs the time warping of a reference motion while optimizing character motion control. Unlike existing physics-based character animation methods where sampling times for a reference motion are uniform or fixed during optimization in general, our method considers the change of sampling times on top of the dynamics of character motion in the same optimization, which allows the character to effectively respond to external pushes with optimal time warping. In order to do so, we formulate an optimal control problem which takes into account both the full-body dynamics and the change of sampling time for a reference motion, and present a model predictive control framework that produces an optimal control policy for character motion and sampling time by repeatedly solving the problem for a fixed-span time window while shifting it along the time axis. Our experimental results show the robustness of our framework to external perturbations and the effectiveness on rhythmic motion synthesis in accordance with a given piece of background music.

MOTION DESIGN OPTIMIZATION OF AUV DOUBLE HYDROFOIL FOR IMPROVEMENT OF THRUST AND EFFICIENCY (추력과 효율 향상을 위한 AUV Double Hydrofoil의 모션 최적설계)

  • So, H.K.;Jo, T.H.;Lee, Y.H.;Kim, J.S.;Han, J.H.;Koo, B.C.;Lee, D.H.
    • Journal of computational fluids engineering
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    • v.21 no.1
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    • pp.78-85
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    • 2016
  • While most AUV researches have concerned about single hydrofoil, practical AUV's are generally operated with multiple hydrofoils. Double hydrofoil study attempts to evaluate thrust and efficiency with various flapping motions, and carries out design optimization using parametric analysis. Flow patterns such as vortex shedding and wake-body interaction are carefully investigated during design variable sensitivity analysis. The purpose of this design optimization is to find out the optimal motion that yields maximum thrust and efficiency. The design optimization employes several techniques such as table of orthogonal arrays, Kriging method, ANOVA analysis and MGA. Throughout this research, it is possible to find the optimal values of heaving ratio, heaving shift and pitch shift: Heaving ratio 0.950, heaving shift $23.120^{\circ}$ and pitch shift $89.991^{\circ}$ are found to be optimal values in double hydrofoil motions. Thrust and efficiency are 16.7% and 35.1% higher than existing AUV that did not consider nonlinear dependency of motion parameters. This results may offer an effective framework that is applicable to various AUV motion analyses and designs.

Inter-Pulse Motion Compensation of an ISAR Image Generated by Stepped Chirp Waveform Using Improved Particle Swarm Optimization (펄스 간 이동 성분을 갖는 계단 첩 파형의 개선된 PSO를 이용한 ISAR 영상 요동 보상)

  • Kang, Min-Seok;Lee, Seong-Hyeon;Park, Sang-Hong;Shin, Seung-Yong;Yang, Eunjung;Kim, Kyung-Tae
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.26 no.2
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    • pp.218-225
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    • 2015
  • Inverse synthetic aperture radar(ISAR) is coherent imaging system formed by conducting signal processing of received data which consists of radar cross section(RCS) reflected from maneuvering target. A novel algorithm is proposed to compensate inter-pulse motion(IPM) for the purpose of forming an well-focused ISAR image through signals generated by stepped chirp waveform( SCW). The velocity and acceleration of the target related to IPM are estimated based on particle swarm optimization (PSO) which has been widely used in optimization technique. Furthermore, a modified PSO which enables us to improve the performance of PSO is used to compensate IPM in a very short-time. Simulation results using point scatterer model of a Boeing-737 aircraft validate the performance of the proposed algorithm.

Body Motion Retargeting to Rig-space (리깅 공간으로의 몸체 동작 리타겟팅)

  • Song, Jaewon;Noh, Junyong
    • Journal of the Korea Computer Graphics Society
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    • v.20 no.3
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    • pp.9-17
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    • 2014
  • This paper presents a method to retarget a source motion to the rig-space parameter for a target character that can be equipped with a complex rig structure as used in traditional animation pipelines. Our solution allows the animators to edit the retargeted motion easily and intuitively as they can work with the same rig parameters that have been used for keyframe animation. To acheive this, we analyze the correspondence between the source motion space and the target rig-space, followed by performing non-linear optimization for the motion retargeting to target rig-space. We observed the general workflow practiced by animators and apply this process to the optimization step.