• 제목/요약/키워드: motion control system

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캐릭터 동작 애니메이션 제어를 위한 에이전트 시스템 (An Agent-based System for Character Motion Animation Control)

  • 김기현;김상욱
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제7권5호
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    • pp.467-474
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    • 2001
  • 사용자가 하나의 캐릭터 이상을 애니메이션 하기를 원할때 캐릭터들 사이에 충돌과 같은 기대되지 않은 동작 애니메이션을 생성할 수 있다. 그러므로, 이러한 문제가 적절한 제어 메커니즘을 이용하여 해결되어야 한다. 본 논문은 사용자의 의도를 반영한 애니메이션 시나리오를 표현하기 위해 캐릭터의 동작 애니메이션을 제어하는 에이전트 기반 시스템을 제안한다. 이 시스템은 3차원 공간상에서 캐릭터가 움직이는 경로에 따라 캐릭터들간의 충돌을 회피하고 동작의 형태를 조정하는 방법을 제공한다. 에이전트는 동작을 동기화하기 위해 다른 에이전트와 통신한다. 에이전트는 캐릭터의 동작을 조정하는 여러 지능적인 에이전트로 확장되어진다. 에이전트 시스템은 의도된 동작 애니메이션 뿐만 아니라 전체 캐릭터 애니메이션에 대한 동작의 스케쥴링을 가능하게 한다. 에이전트들의 정보를 전달하고 에이전트들의 현 상태를 추론하는 방법으로써 에이전트의 대화를 위한 페트리넷 분석을 이용하여 오토마타 모델을 디자인한다. 에이전트 기술을 이용하여 캐릭터의 동작을 제어하기 위한 에이전트 시스템을 구현한다. 인체 모델 캐릭터의 동작을 제어하는 예를 보이고, 동작 제어의 가능성을 보인다.

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동시최적화 설계기법을 이용한 항만용 크레인의 흔들림 제어계 설계 (An Anti-Sway Control System Design Based on Simultaneous Optimization Design Approach)

  • 김영복;문덕홍;양주호;채규훈
    • 한국해양공학회지
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    • 제19권3호
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    • pp.66-73
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    • 2005
  • The sway motion control problem of a container hanging on the trolley is considered in this paper. In the container crane control problem, the main issue involves suppressing the residual swing motion of the container at the end of acceleration, during deceleration, or for an unexpected disturbance input. For this problem, in general, many trolley motion control strategies are introduced and applied. In this paper, we introduce and synthesize a swing motion control system, in which a small auxiliary mass is installed on the spreader. In this control system, the actuator reacting against the auxiliary mass applies inertial control forces to the container to reduce the swing motion in the desired manner. In many studies, the controllers used to suppress the vibration have been synthesized for the given mathematical model of plants. In many cases, the designers have not been able to utilize the degree of freedom to adjust the structural parameters for the control object. To overcome this problem, so called "Structure/Control Simultaneous Method" is used. From this, in this paper the simultaneous design method is used to achieve optimal system performance. And the experimental result shows that the proposed control strategy is useful, to the case of that the controlled system is exposed to the uncertainties and, robust to disturbances like wind.

NI PXI-7352를 활용한 PC 기반의 고성능 2축 스텝 모션 제어시스템 개발 (Development of the High Efficient 2-axis Step Motion Control System using NI PXI-7352)

  • 이운선;박만곤
    • 한국멀티미디어학회논문지
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    • 제13권2호
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    • pp.179-184
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    • 2010
  • 인간의 보다 나은 삶을 위한 유비쿼터스 사회에서 센서 네트워크기술과 함께 중요시 되고 있는 기술이 자동제어 및 모션제어기술이다. 산업현장 및 생활환경에서 GUI 환경의 보다 빠르고 정밀한 모션제어 및 위치제어기술에 대한 요구는 날로 늘어가고 있다. 특히, GUI 환경의 개선과 산업현장의 변화에 빠르게 적응할 수 있도록 PC 기반의 모션 제어시스템에 대한 수요가 날로 증가하고 있다. 본 연구에서는 높은 신뢰성과 정밀한 모션제어를 제공하는 NI PXI-7352 컨트롤러와 스텝 모터를 활용하여 사용자인터페이스를 획기적으로 증대시킨 그래픽기반 시스템 프로그래밍언어인 LabVIEW를 기반으로 산업현장에서 다양하게 응용할 수 있는 고성능 2축 스텝 모션 제어시스템을 개발하고자 한다.

Exoskeleton 형태의 모션 캡쳐 장치를 이용한 이동로봇의 원격 제어 (Teleoperated Control of a Mobile Robot Using an Exoskeleton-Type Motion Capturing Device Through Wireless Communication)

  • 전풍우;정슬
    • 제어로봇시스템학회논문지
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    • 제10권5호
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    • pp.434-441
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    • 2004
  • In this paper, an exoskeleton-type motion capturing system is designed and implemented. The device is designed to have 12 degree-of-freedom entirely to represent human arm motions. Forward and inverse kinematics of the device are analyzed to make sure of its singular positions. With the designed model parameters, simulation studies are conducted to verify that the designed motion capturing system is effective to represent human motions within the workspace. As a counterpart of the exoskeleton system, a mobile robot is built to follow human motion restrictively. Experimental studies of teleoperation from the exoskeleton device to control the mobile robot are carried out to show feasible application of wireless man-machine interface.

외바퀴 로봇의 역자이로 효과에 의한 바디 모션과 김벌 모션의 실험을 통한 관계 분석 (Analysis of Relationship between Body and Gimbal Motion Through Experiment of a Single-wheel Robot Based on an Inverse Gyroscopic Effect)

  • 이상덕;정슬
    • 제어로봇시스템학회논문지
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    • 제21권11호
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    • pp.1064-1069
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    • 2015
  • Control Moment Gyro (CMG) has been used as an indirect actuator of a single-wheel robot system GYROBO, developed at Chungnam National University. The flip motion of the gimbal system produces the gyroscopic motion onto the body system while the body motion also produces the gyroscopic motion onto the gimbal system inversely. In this paper, the intuitive equation of the inverse gyroscopic effect is derived as the direct relation between the rate of the body system and the rate of the gimbal system. Experiments on the inverse gyroscopic effect under the chaotically generated disturbance are conducted. Experimental data are approximated by a linear equation using the least square method.

피드백 오차 학습법을 이용한 궤적추종제어

  • 성형수;이호걸
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1994년도 추계학술대회 논문집
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    • pp.466-471
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    • 1994
  • To make a dynamic system a given desired motion trajectory, a new feedback error learning scheme is proposed which is based on the repeatability of dynamic system motion. This method is composed of feedforward and feedback control laws. A benefit of this control scheme is that the input pattern that generates the desired motion can be formed without estimating the physical parameters of system dynamics. The numerical simulations show the good performance of the proposed scheme

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사람의 움직임을 쓴 운동 제어 (A Motion Control utilizing Human Motions)

  • 최원수;손호영;윤중선
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1996년도 추계학술대회 논문집
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    • pp.243-247
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    • 1996
  • A general procedure for motion capture and mimic system has been delineated. Utilizing sensors operated in the magnetic fields, complicated and optimized movements are easily digitized to analyze and reproduce. The system consists of a motion capture module, a motion visualization module, a motion plan module, a motion mimic module, and a GUI module. Design concepts of the system are modular, open, and user friendly to ensure the overall system performance. This procedure is being implemented on a virtual cyber cube. and an inverted pendulum. With modifications, this procedure can applied for complicated motion controls.

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6자유도 운동재현기의 다변수 제어기 설계 (A multivariable controller design of 6 DOF motion simulator)

  • 이호영;강지윤;이교일
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1994년도 추계학술대회 논문집
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    • pp.449-454
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    • 1994
  • The Stewart Platform is one example of a motion simulator which generater 6DOF motion in space by six actuators in parallel. The presented control methrol of 6DOF motion simulator is generally classified into two types, one is SISO and the other is MIMO control type. The SISO control can't compensate for external load variation and different dynamic behavior of 6DOF motion, trerefore this type don's control motion precisely. On the other hand, the MIMO control compensates for a interference of 6DOF motion because MIMO controller is designed with 6DOF motion simulator synamics. But MIMO control of motion simulator has a complexity of 6DOF displacement feedback, because in oder to obtain feedback value we must solve the forward kinematics using measurement of cylinder length or design a state estimator, unless measurement of 6DOF displacement is possible. In this paper, a multivariable controller using H .inf. optimal control theory is designed to consider a interference of 6DOF motion and to obtain robust,precise control of system. Also in order to solve the mentioned problem of MIMO control, this paper presents a modified MIMO control model which control 6DOF motion by using feedback of measurement od cylinder length.

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차량 시뮬레이터의 운동시스템 구동소프트웨어 개발 (Development of a motion system operating software for a driving simulator)

  • 박경균;박일경;조준희;이운성;김정하
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.496-499
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    • 1997
  • This paper describes the operating software of a motion system developed for a driving simulator, consisting of a six degree of freedom Stewart platform driven hydraulically. The drive logic, consisting of an washout algorithm, inverse kinematic analysis, and a control algorithm, has been developed and applied for creating high fidelity motion cues. The basic environment of the operating software is based on LabVIEW 4.0 and DLL modules compiled by Fortran.

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실시간 이더넷 기반의 한국형 오픈소스 모션 시스템 개발 및 분석 (Development and Analysis of Korea Open Source Motion System based on Real-Time Ethernet)

  • 임선;이승용;김지현;정일균
    • 전기학회논문지
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    • 제66권1호
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    • pp.186-193
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    • 2017
  • KOSMOS is Korea Open Source MOtion System which is developed based on general purpose hardware and open source software. It is aiming at IEC 61131-3 standard. Real-time ethernet has several advantages for motion control system and distributed control system. So, considering this advantages, KOSMOS has the network interface made up of Real-time ethernet, EtherCAT. In this paper, we explain the KOSMOS platform, the performance for real-time task and show the real case applying KOSMOS platform in manipulator control system.