• Title/Summary/Keyword: mobile location

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Three-dimensional Map Construction of Indoor Environment Based on RGB-D SLAM Scheme

  • Huang, He;Weng, FuZhou;Hu, Bo
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.37 no.2
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    • pp.45-53
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    • 2019
  • RGB-D SLAM (Simultaneous Localization and Mapping) refers to the technology of using deep camera as a visual sensor for SLAM. In view of the disadvantages of high cost and indefinite scale in the construction of maps for laser sensors and traditional single and binocular cameras, a method for creating three-dimensional map of indoor environment with deep environment data combined with RGB-D SLAM scheme is studied. The method uses a mobile robot system equipped with a consumer-grade RGB-D sensor (Kinect) to acquire depth data, and then creates indoor three-dimensional point cloud maps in real time through key technologies such as positioning point generation, closed-loop detection, and map construction. The actual field experiment results show that the average error of the point cloud map created by the algorithm is 0.0045m, which ensures the stability of the construction using deep data and can accurately create real-time three-dimensional maps of indoor unknown environment.

A Study on the Creation of Augmented Reality Map (증강현실 지도제작에 대한연구)

  • Kim, Tae-Eun
    • Journal of Convergence for Information Technology
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    • v.8 no.6
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    • pp.335-341
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    • 2018
  • This paper is a study on map contents to be embedded in a new type of mobile device that combines 2D information and 3D information by combining 2D information with augmented reality technology. We also describe the planning and production of a 3D map application called 'NSU AR Map' using Unity3D engine to help understand this paper. 'NSU AR Map' is a map application that enables accurate identification of user's location and real-world view through 360 View. Based on the experience gained during the process of 3D map application, this paper will present how 3D technologies and augmented reality technologies are applied to new map applications and how they can be developed in the future.

The Implementation of Graph-based SLAM Using General Graph Optimization (일반 그래프 최적화를 활용한 그래프 기반 SLAM 구현)

  • Ko, Nak-Yong;Chung, Jun-Hyuk;Jeong, Da-Bin
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.4
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    • pp.637-644
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    • 2019
  • This paper describes an implementation of a graph-based simultaneous localization and mapping(SLAM) method called the General Graph Optimization. The General Graph Optimization formulates the SLAM problem using nodes and edges. The nodes represent the location and attitude of a robot in time sequence, and the edge between the nodes depict the constraint between the nodes. The constraints are imposed by sensor measurements. The General Graph Optimization solves the problem by optimizing the performance index determined by the constraints. The implementation is verified using the measurement data sets which are open for test of various SLAM methods.

Efficient Nearest Neighbor Search on Moving Object Trajectories (이동객체궤적에 대한 효율적인 최근접 이웃 검색)

  • KIm, Gyu-Jae;Park, Young-Hee;Cho, Woo-Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.418-421
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    • 2014
  • Because of the rapid growth of mobile communication and wireless communication, Location-based services are handled in many applications. So, the management and analysis of spatio-temporal data are a hot issue in database research. Index structure and query processing of such contents are very important for these applications. This paper addressees algorithms that make index structure by using Douglas-Peucker Algorithm and process nearest neighbor search query efficiently on moving objects trajectories. We compare and analyze our algorithms by experiments. Our algorithms make small size of index structure and process the query more efficiently.

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Design and Implement of TIP in tour (TIP(Travel Interesting Plan in tour)의 설계 및 구현)

  • Wee, Chan-hyuk;Choi, Younggil;Cho, Wijae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.605-607
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    • 2016
  • The trend is growing domestic and international travelers. Research before making plans to travel people, Leave the tour you do not know the way, there are people who can not find a better destination. In this paper, to solve this problem and provide a mobile-to efficiency in traveling through a smart-phone application. At the same time to improve the convenience and satisfaction, etc. Select the destination country and traveling through the guidance system and the destination in the shortest path from the current location of the user to select multiple destinations shorten the travel route and save time. Also implemented to provide a convenience to guide the position of the additional facilities.

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Novel Maritime Wireless Communication based on Mobile Technology for the Safety of Navigation: LTE-Maritime focusing on the Cell Planning and its Verification

  • Shim, Woo-Seong;Kim, Bu-Young;Park, Chan-Yong;Lee, Byeong-Hyeok
    • Journal of Navigation and Port Research
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    • v.45 no.5
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    • pp.231-237
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    • 2021
  • Enhancing the performance of maritime wireless communication has been highlighted by the issue of cell planning in the sea area because of lack of an appropriate Propagation Loss Model (PLM). To resolve the cell planning issue in vast sea areas, it was essential to develop the (PLM) matching the intended sea area. However, there were considerable gaps between the prediction of legacy PLMs and field measurement in propagation loss and there was a need to develop the adjusted PLM (A-PLM). Therefore, cell planning was performed on this adjusted model, including modification of the base station's location, altitude, and antenna azimuth to meet the quality objectives. Furthermore, in order to verify the availability of the cell planning, Communication Service Quality Monitoring System (CS-QMS) was developed in the LTE-Maritime project to collect LTE signal quality information from the onboard equipment at regular intervals and to ensure that the service quality was high enough to satisfy the goals in each designated grid. As a result of verification, the success rate of RSRP was 95.7% for the intensive management zone (IMZ) and 96.4% for the interested zone (IZ), respectively.

A Study of 2D Multimedia Content Generation using R* Tree Index (R* tree 인덱스를 이용한 2D 멀티미디어 컨텐츠 생성에 관한 연구)

  • Lee, Hyun-Chang;Han, Sung-Kook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.815-816
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    • 2009
  • Owing to the development of computer technologies, to process data derived from various sensors is recently demanding. It is also increasing to demand the moving object based servies like the services of location based and mobile application services. That's why it is needed the processing of visualizing the services for education aspects. In this paper, we show the implemented results about $R^*$ tree algorithm to insert, delete and search a object in two dimension environment.

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An Application of Crowdsourcing to Expand Residents' Participation in Smart Urban Regeneration New Deal Policy (스마트 도시재생 뉴딜 정책의 주민참여 수단으로서 크라우드소싱 시범 적용 연구)

  • Kim, Yong-Gook;Cho, Sang-Kyu
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.8
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    • pp.47-56
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    • 2019
  • The purpose of this study is to explore the possibility of using crowdsourcing as a means to expand the participation of citizens in the process of smart urban regeneration New Deal policy. Using mobile devices, they built a crowdsourcing prototype system that enables residents to provide location-based ideas and opinions about the urban regeneration New Deal policy and share and manage the collected data. The system was applied to the actual urban regeneration New Deal project site to draw implications. The main research results are as follows. First, crowdsourcing is a means of strengthening expertise by utilizing collective intelligence dispersed among local residents. Through the online platform developed in this study, various ideas and opinions of the community can be collected. Second, the procedural legitimacy and transparency of the rehabilitation project can be secured by expanding the participation opportunities of the residents. Third, the efficiency of project promotion can be improved through participation of residents using online platform.

Improved AP Deployment Optimization Scheme Based on Multi-objective Particle Swarm Optimization Algorithm

  • Kong, Zhengyu;Wu, Duanpo;Jin, Xinyu;Cen, Shuwei;Dong, Fang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.4
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    • pp.1568-1589
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    • 2021
  • Deployment of access point (AP) is a problem that must be considered in network planning. However, this problem is usually a NP-hard problem which is difficult to directly reach optimal solution. Thus, improved AP deployment optimization scheme based on swarm intelligence algorithm is proposed to research on this problem. First, the scheme estimates the number of APs. Second, the multi-objective particle swarm optimization (MOPSO) algorithm is used to optimize the location and transmit power of APs. Finally, the greedy algorithm is used to remove the redundant APs. Comparing with multi-objective whale swarm optimization algorithm (MOWOA), particle swarm optimization (PSO) and grey wolf optimization (GWO), the proposed deployment scheme can reduce AP's transmit power and improves energy efficiency under different numbers of users. From the experimental results, the proposed deployment scheme can reduce transmit power about 2%-7% and increase energy efficiency about 2%-25%, comparing with MOWOA. In addition, the proposed deployment scheme can reduce transmit power at most 50% and increase energy efficiency at most 200%, comparing with PSO and GWO.

The development of feeding amount monitoring system of the abalone aquaculture using load cell (로드셀을 이용한 전복 양식장 먹이 섭이량 모니터링 시스템 개발)

  • KANG, Tae-Jong;MIN, Eun-Bi;YU, Yeong-Seok;LEE, Jeong-Sik;HWANG, Doo-Jin
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.57 no.4
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    • pp.390-400
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    • 2021
  • One of the problems with abalone farms is that they need to be checked frequently after feeding them or visited once or twice a day and that the amount of food intake constantly fluctuates due to changes in water temperature around the farm and typhoons. In addition, the condition of abalone is not constant as it is divided into places that eat well and do not eat well according to its location. In order to solve this problem, there is a method of measuring the amount of food intake by using a load cell that can measure even the smallest weight in an abalone farm. Through this study, we implemented a system capable of measuring the amount of abalone feed required for systematic management of abalone farms and real-time monitoring using mobile and client PCs.