• Title/Summary/Keyword: mobile application model

Search Result 612, Processing Time 0.033 seconds

A data corruption detection scheme based on ciphertexts in cloud environment

  • Guo, Sixu;He, Shen;Su, Li;Zhang, Xinyue;Geng, Huizheng;Sun, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.15 no.9
    • /
    • pp.3384-3400
    • /
    • 2021
  • With the advent of the data era, people pay much more attention to data corruption. Aiming at the problem that the majority of existing schemes do not support corruption detection of ciphertext data stored in cloud environment, this paper proposes a data corruption detection scheme based on ciphertexts in cloud environment (DCDC). The scheme is based on the anomaly detection method of Gaussian model. Combined with related statistics knowledge and cryptography knowledge, the encrypted detection index for data corruption and corruption detection threshold for each type of data are constructed in the scheme according to the data labels; moreover, the detection token for data corruption is generated for the data to be detected according to the data labels, and the corruption detection of ciphertext data in cloud storage is realized through corresponding tokens. Security analysis shows that the algorithms in the scheme are semantically secure. Efficiency analysis and simulation results reveal that the scheme shows low computational cost and good application prospect.

The Effects of E-WOM in Selecting the Mobile Application (모바일 어플리케이션 선택과정에서 전자적 구전의 효과)

  • Lee, Kook-Yong
    • The Journal of the Korea Contents Association
    • /
    • v.17 no.1
    • /
    • pp.80-91
    • /
    • 2017
  • The purpose of paper is to confirm the role of E-WOM(Electronic Worth of Mouth) in decision making of selecting the mobile application via smart-phone or tablet pc. Particularly i wished to confirm the effects of others' positive or negative reviews in purchasing(free downloading) mobile applications. To resolve these research questions, the secondary data or previous research were collected and arranged theoretically. From literature research, i made out the proposed model to explain the relationships between the variables, executed the operational definitions and 14 Hypotheses were established, collected the survey data of 228 mobile application users. Using the empirical test analysis, previous performances to confirm the construct validity and internal consistency and PLS(Partial Least Square) modelling method was executed. The test result showed that proposed relations of variables was empirically identified, therefore, i got the conclusion as followings; First, attributes of mobile application users' reviews have the effects positively to usefulness perception and expected performance. Second, it was significantly tested Usefulness of Online Review and Expected Performance. Second, Usefulness of Online Review, Source Credibility and Expected Performance have effect positively to Intention of Review Adoption.

A Design of Language for Mobile RFID Application Contents Expression (모바일 RFID 응용 컨텐츠 표현 언어 설계)

  • Yeon, Dong-Hee;Kim, Yong-Woon;Yoo, Sang-Keun;Lee, Jun-Sub;Kim, Hyoung-Jun;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • v.9 no.2
    • /
    • pp.975-978
    • /
    • 2005
  • The RFID(Radio Frequency Identification) technology is a non-contact identification system which can wireless reading of information, by attaching tags on objects; various applications of the technology are feasible throughout a diversity of industries, and researches are currently under way. Recently, in connection with the wireless communication industry, application service models conveying information to the users through mobile devices with RFID readers were suggested. Such application service based on mobile RFID technology requires schema that models the form of data. Therefore, this study analyses the mobile RFID application service model that will be serviced in the mobile environment, functions and elements of the protocol, and the interface, designing a language to process the data and express contents in the said service models.

  • PDF

A Mobile Application Model for Local and Tour Information Services (향토관광정보서비스를 위한 모바일 앱 모형)

  • Yi, Yong Jeong;Yi, Dajeong;Lee, Changho;Yoon, Sohyun
    • Journal of the Korean Society for information Management
    • /
    • v.36 no.1
    • /
    • pp.247-267
    • /
    • 2019
  • There has been low use of local information services that public libraries provide, and most of those services are limited only through in-house reading or checkout. Motivated by these issues, the study has developed a mobile application (app, hereafter) entitled as LibPass (a combination of Library and Pass) to propose new local information services that reflect the information needs of users. Regarding the design of LibPass, contents of LibPass are composed of the characteristics of local resources so that users can easily search for information about local culture and tour resources through mobile app. That is, it aims to provide efficient information services on local resources by providing information on accommodations, outdoor programs, and specialized libraries, as well as introducing tour resources. Above all, the services are provided with a single card issued by the National Library of Korea and is convenient to use anywhere in the country. It not only secures reliability and currency by utilizing various contents developed by public institutions, but also provides functions to facilitate specialized services for the local information of libraries. Based on the previous research, the present study derives the factors of quality evaluation of mobile tour information services; it constructs objects of LibPass application by analyzing existing applications and develops the prototype based on logical entity relationship model. This model can contribute to the increased use of local information services and, promotes the public's positive perception of the libraries through user-friendly applications.

Design and Implementation of a Content Model for m-Learning

  • Shon, Jin Gon;Kim, Byoung Wook
    • Journal of Information Processing Systems
    • /
    • v.10 no.4
    • /
    • pp.543-554
    • /
    • 2014
  • It is difficult for mobile learners to maintain a high level of concentration when learning content for more than an hour while they are on the move. Despite the attention span issue, many m-learning systems still provide their mobile learners with the same content once used in e-learning systems. This has called for an investigation to identify the suitable characteristics of the m-learning environment. With this in mind, we have conducted a survey in hopes of determining the requirements for developing more suitable m-learning content. Based on the results of the survey, we have developed a content model comprised of two types: a segment type and a supplement type. In addition, we have implemented a prototype system of the content model for Apple iPhones and Android smartphones in order to investigate a feasibility study of the model application.

Proposal of Emotion Recognition Service in Mobile Health Application (모바일 헬스 애플리케이션의 감정인식 서비스 제안)

  • Ha, Mina;Lee, Yoo Jin;Park, Seung Ho
    • Design Convergence Study
    • /
    • v.15 no.1
    • /
    • pp.233-246
    • /
    • 2016
  • Mobile health industry has been combined with IT technology and is attracting attention. The health application has been developed to provide users a healthy life style. First of all, 5 mobile health applications were selected and reviewed in terms of their service trend. It turned out that none of those applications had any emotional data but physical one. Secondly, to extract users' emotion, technological researches were sorted into different categories. And the result implied that text-based emotion recognition technology is the most suitable for the mobile health service. To implement the service, the application was designed and developed the process of emotion recognition system based on the contents of the research. One-dimension emotion model, which is the standard of classifying emotional data and social network service, was set up as a source. In last, to suggest the usage of health application has been combined with persuasive technology. As a result, this paper prospered a overall service process, concrete service scheme and a guidelines containing 15 services in accordance with the five emotions and time. It is expected to become a direction for indicators considering a psychological individual context.

Implementation and Performance Evaluation of Pavilion Management Service including Availability Prediction based on SVM Model (SVM 모델 기반 가용성 예측 기능을 가진 야외마루 관리 서비스 구현 및 성능 평가)

  • Rijayanti, Rita;Hwang, Mintae
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.6
    • /
    • pp.766-773
    • /
    • 2021
  • This paper presents an implementation result and performance evaluation of pavilion management services that does not only provide real-time status of the pavilion in the forest but also prediction services through machine learning. The developed hardware prototype detects whether the pavilion is occupied using a motion detection sensor and then sends it to a cloud database along with location information, date and time, temperature, and humidity data. The real-time usage status of the collected data is provided to the user's mobile application. The performance evaluation confirms that the average response time from the hardware module to the applications was 1.9 seconds. The accuracy was 99%. In addition, we implemented a pavilion availability prediction service that applied a machine learning-based SVM (Support Vector Model) model to collected data and provided it through mobile and web applications.

Distributed System Management using Agent-On-Demand (에이전트-온-디맨드를 이용한 분산 시스템 관리)

  • Sul, Seung-Jin;Lee, Keum-Suk
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.27 no.1
    • /
    • pp.81-88
    • /
    • 2000
  • As distributed systems become used in wider area of applications, many works has been done to invent more efficient way to manage the distributed systems. The client-server based distributed system management by using SNMP or CMIP has many problems such as scalability, interoperability, flexibility, and so on. Recently, it is evident that managing distributed systems using mobile agents have popularity, and the Java language helps the trend. However, the improvement of performance has to be analyzed when the mechanism of mobile agent is applied In this paper, we discuss a more efficient way to make use of the mobile agent mechanism for managing distributed systems, and propose an Agent-On-Demand (AOD) method. The core of the method is not to use the previous method that mobile agents doing management job is dispatched to the managed nodes by a manager application, but to make agents requested by the managed nodes and then the manager application send the requested agents to that nodes. This process is done through Hierarchical State Threshold (HST). Also we present a performance model for Java RMI and mobile agent, and compare the AOD method with the previous work in terms of network overhead and execution time.

  • PDF

Towards the Acceptance of Functional Requirements in M-Learning Application for KSA University Students

  • Badwelan, Alaa;Bahaddad, Adel A.
    • International Journal of Computer Science & Network Security
    • /
    • v.21 no.4
    • /
    • pp.145-166
    • /
    • 2021
  • M-learning is one of the most important modern learning environments in developed countries, especially in the context of the COVID-19 pandemic. According to the Ministry of Education policies in Saudi Arabia, gender segregation in education reflects the country's religious values, which are a part of the national policy. Thus, it will help many in the target audience to accept online learning more easily in Saudi society. The literature review indicates the importance to use the UTAUT conceptual framework to study the level of acceptance through adding a new construct to the model which is Mobile Application Quality. The study focuses on the end user's requirements to use M-learning applications. It is conducted with a qualitative method to find out the students' and companies' opinions who working in the M-learning field to determine the requirements for the development of M-learning applications that are compatible with the aspirations of conservative societies.

Automatic Detection of Usability Issues on Mobile Applications (모바일 앱에서의 사용자 행동 모델 기반 GUI 사용성 저해요소 검출 기법)

  • Ma, Kyeong Wook;Park, Sooyong;Park, Soojin
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.5 no.7
    • /
    • pp.319-326
    • /
    • 2016
  • Given the attributes of mobile apps that shorten the time to make purchase decisions while enabling easy purchase cancellations, usability can be regarded to be a highly prioritized quality attribute among the diverse quality attributes that must be provided by mobile apps. With that backdrop, mobile app developers have been making great effort to minimize usability hampering elements that degrade the merchantability of apps in many ways. Most elements that hamper the convenience in use of mobile apps stem from those potential errors that occur when GUIs are designed. In our previous study, we have proposed a technique to analyze the usability of mobile apps using user behavior logs. We proposes a technique to detect usability hampering elements lying dormant in mobile apps' GUI models by expressing user behavior logs with finite state models, combining user behavior models extracted from multiple users, and comparing the combined user behavior model with the expected behavior model on which the designer's intention is reflected. In addition, to reduce the burden of the repeated test operations that have been conducted by existing developers to detect usability errors, the present paper also proposes a mobile usability error detection automation tool that enables automatic application of the proposed technique. The utility of the proposed technique and tool is being discussed through comparison between the GUI issue reports presented by actual open source app developers and the symptoms detected by the proposed technique.