• Title/Summary/Keyword: mobile application development

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Development and Application of Mobile-Based Math Learning Application (모바일 기반 수학 학습 어플리케이션 개발 및 활용 방안)

  • Kim, Bumi
    • School Mathematics
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    • v.19 no.3
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    • pp.593-615
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    • 2017
  • The purpose of this study is to develop a mobile-based math learning application and explore its application. In order to develop a learning application, the present study included literature review on math education involving mobile learning, investigation of literature related to mathematics education conducted in a digital environment, and method of use and implementation environment of existing math learning applications by type. Based on these preliminary investigation and analysis, an android version application, 'Mathematics Classroom for Middle School 3rd Graders' was developed. This application can be used for learning units such as Quadratic Functions and Graphs, Representative Value, and Variance and Standard Deviation. For the unit on Quadratic Functions and Graphs, the application was constructed so that students can draw various graphs by using the graphic mode and discuss their work with other students in the chatting room. For the unit on Representative Value, the application was constructed with the mathematical concept of representative value explained through animation along with activities of grouping data acquired after playing archery games by points or arranging them according to size so that students can study when and how to use median value, mode, and average. The application for Variance and Standard Deviation unit was also constructed in a way that allowed students to study the concept of variance and standard deviation and solve the problems on their own. The results of this study can be used as teaching & learning materials customized for individual student in math classes and will provide anyone the opportunity to engage in an interesting self-directed learning of math at anytime. Developed in the format of real life study, the application will contribute to helping students develop a positive attitude about math.

Factors Influencing Customers to Use Digital Banking Application in Yogyakarta, Indonesia

  • MUFARIH, Muhammad;JAYADI, Riyanto;SUGANDI, Yovin
    • The Journal of Asian Finance, Economics and Business
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    • v.7 no.10
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    • pp.897-907
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    • 2020
  • The development of information technology and the demands of society on an application in an operating system, as well as increasing the specifications and sophistication of smartphones, require banks to make changes to their mobile banking applications. The transformation of the mobile banking application into a digital banking application conducted by banks has made users re-evaluate based on their preferences. This study presents the behavior of users of digital banking applications in Yogyakarta, Indonesia. The hypothesis model is based on Technology Acceptance Model (TAM) with additional factors of the social image, perceived risk and perceived trust adopted from Muñoz-Leiva et al. (2017). The methodology in this study includes data collection through questionnaires distributed online and data analysis using the Structural Equation Model. The results of this study illustrate that the perceived trust and perceived risk have a more dominant part in influencing user attitude and user intention to use digital banking. Meanwhile, social image, perceived ease-of-use and perceived usefulness are not significant in influencing user attitude and user intention to use digital banking. The implication of this research helps to determine the right communication and strategy so that more users with more benefits can utilize this digital banking application.

Tele-operation of A Low-cost Un-autonomous Mobile Robot Using A New Fuzzy Command Smoothing Concept (새로운 퍼지 명령 스무딩 개념을 이용한 저가형 비자율주행 이동로봇의 원격제어)

  • Yoo Bong-Soo;Joh Joongseon
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.9
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    • pp.809-815
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    • 2004
  • Researches on mobile robots have been mainly focused on the autonomous navigation and a lot of interesting results have been published so far. Most of applications are, however, fancy, unpractical, and very expensive to be used for 'UN-expensive' purpose. Well-known soccer robot may be an example of unpractical application. Un-autonomous mobile robot has, however, potential for a lot of practical applications. Especially, tele-operation of the un-autonomous mobile robot may the central issue of research. Major research topics for the tele-operated un-autonomous mobile robot include development of a force reflecting joystick for tele-operation and development of a sophisticated algorithm for smooth tele-operation. A new concept named fuzzy command smoothing algorithm is proposed in this paper in order to provide smooth motion to a tele-operated mobile robot. It gives smooth motion command to the mobile robot from possibly abrupt quick turn motion command of the joystick using fuzzy logic. Simulation results verify the usefulness of the proposed algorithm.

Efficient Back-end System Design for the Mobile Software (모바일 소프트웨어를 위한 효율적인 백-엔드 시스템 설계)

  • Oh, Sun-Jin
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.469-474
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    • 2021
  • Nowadays, a lot of software engineers struggle with the efficient back-end design of mobile application programs operated on the new mobile platform. It is simply because not only their lack of experiences in developing large scale system but also the unstructured nature of the mobile software, where there are no standard solutions. Furthermore, since big data is at the center of many challenges in system design of mobile software, so an efficient system design scheme is required for the development of such data-intensive applications. In this paper, we propose a systematic and efficient system design method that can figure out the substantial nature of the mobile software and solve the difficulties of the back-end software engineers.

Characteristics and Status of Commercial System for Utilizing MMS in Geospatial Information Construction (공간정보 구축 분야의 모바일 매핑 시스템 활용을 위한 상용 시스템의 특징 및 현황 조사)

  • Park, Joon-Kyu;Um, Dae-Yong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.10
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    • pp.36-41
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    • 2017
  • The mobile mapping system first introduced at Ohio State University in 1991 is being developed in various forms as sensor technology develops. The mobile mapping system can acquire geospatial information around amoving object quickly using the information gathered using the position and attitude information of the moving object and the data from various sensors. The mobile mapping system can rapidly acquire large amounts of Geospatial information and MMS provides maximum productivity in the same measurement methods as existing GNSS and total stations. Currently, a variety of systems are being launched, mainly by foreign companies, and they are applied to the construction of geospatial information. On the other hand, the application of domestic technology development or production is insufficient. This paper provides basic data for the introduction of a mobile mapping system to geospatial information related business by conducting the status survey and feature analysis of a commercialized system focusing on the ground-based mobile mapping system. The research identified the current status and characteristics of high-priced, low-priced, indoor, and handheld mobile mapping systems based on vehicles and suggest that the recent system development trends are moving toward lowering the unit prices. The mobile mapping system is currently being developed as a platform for the application of geospatial information construction and the launch of low-cost models. The development of data processing technologies, such as automatic matching and the launch of low-cost models, are forming a basis for the application of mobile mapping systems in the field of geospatial information construction.

The Implementation and Performance Measurement for Hadoop-Based Android Mobile TPC-C Application (모바일 TPC-C: 하둡 기반 안드로이드 모바일 TPC-C 어플리케이션 구현 및 성능 측정)

  • Jang, Han-Uer;No, Jaechun;Kim, Byung-Moon;Lee, Ji-Eun;Park, Sung-Soon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.8
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    • pp.203-211
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    • 2013
  • Due to the rapid growth of mobile devices and applications, mobile cloud computing is becoming an important platform in the development of cloud services. However, the mobile cloud computing is facing many challenges in terms of the computing resources and communications. One of them is the performance issue between mobile devices and cloud server. In the paper, we implemented a hadoop-based android mobile application, called mobile TPC-C, and used it for evaluating the performance aspect between mobile devices and cloud server. The mobile TPC-C was implemented based on the existing TPC-C, to make it possible to execute on top of android mobile devices. The performance measurement using mobile TPC-C was executed on various transactions while changing the number of mobile clients. By comparing it to the evaluation on the personal PC, we tried to point out the important aspects affecting the performance improvement between mobile clients and cloud server.

Software Engineering Principles for the Development of Power-Efficient Mobile IoT Devices (파워 효율이 높은 모바일 IoT 단말 개발을 위한 소프트웨어 공학 원칙)

  • Lee, Hyesun;Lee, Kang Bok;Bang, Hyo-Chan
    • KIISE Transactions on Computing Practices
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    • v.21 no.12
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    • pp.762-767
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    • 2015
  • An Internet of Things (IoT) is a system where various "things" are connected to each other via a wired/wireless network, and where information is gathered, processed, and interchanged/shared. One of the important actors in IoT is a mobile IoT device (such as a smartphone or tablet). These devices tend to consume a large amount of power in order to provide various high performance application services; however, as the devices cannot be supplied with power all the time, efficient power management is necessary. Power management of mobile IoT devices involves complex relationships between various entities such as application processors (APs), HW modules inside/outside AP, operating systems, mobile IoT platforms, and applications. In order to develop power-efficient mobile IoT devices, a method is needed to systematically analyze these relationships and manage power based on a clear understanding of them. To address this problem, software engineering principles for the development of power-efficient mobile IoT devices are presented in this paper. The feasibility of the proposed principles have been validated in the domain of smartphone camera power management.

The Design of an Efficient Proxy-Based Framework for Mobile Cloud Computing

  • Zhang, Zhijun;Lim, HyoTaek;Lee, Hoon Jae
    • Journal of information and communication convergence engineering
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    • v.13 no.1
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    • pp.15-20
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    • 2015
  • The limited battery power in the mobile environment, lack of sufficient wireless bandwidth, limited resources of mobile terminals, and frequent breakdowns of the wireless network have become major hurdles in the development of mobile cloud computing (MCC). In order to solve the abovementioned problems, This paper propose a proxy-based MCC framework by adding a proxy server between mobile devices and cloud services to optimize the access to cloud services by mobile devices on the network transmission, application support, and service mode levels. Finally, we verify the effectiveness of the developed framework through an experimental analysis. This framework can ensure that mobile users have efficient access to cloud services.

A Study on the RDP, VNC Applicaion for the computer Remote Control by Mobile (모바일 기반의 컴퓨터 원격제어를 위한 RDP, VNC Application에 관한 연구)

  • Song, Jong-gun;Jang, Won-tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.459-462
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    • 2009
  • The Growth in wireless Internet has made Networking possible at anytime and anywhere so that application program development is vigorous for mobile service implementation. In particular, mobile service has a feature that can present flexible service at anytime, and anywhere. This study proposes a system which is able to make a remote control of computer by means of mobile as an example of the production of application for such mobile service. This paper researches a RDP(Remote Desktop Protocol), VNC(Virtual Network Computing) system that control screen of remote computer and input devices by using smart-phone. The advantage of this system is the function that turning on and off the computer, file transfer, file upload/download, and paperwork. Therefore users are expected to use more conveniently.

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Telecommunications Infrastructures and Services Development and Challenges in Nepal

  • Shrestha, Surendra;Adhikari, Dilli Ram
    • International Journal of Internet, Broadcasting and Communication
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    • v.9 no.2
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    • pp.27-36
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    • 2017
  • The world's unique geographical, multilingual, multiethnic, multiracial and multi religious Himalayan country Nepal has more than 100 years history on telephony service and it has been formulating appropriate policy and regulation for the adoption of new technology, introducing the competitive market environment for the overall development of Information and Communication Technology (ICT) infrastructures and application of ICT service and tools for socio-economic transformation. The Nepalese market seems to be continuously growing and having huge demand of mobile telephony and internet subscriptions trend. The ICT infrastructure development in difficult geographical area is quite challenging and thus operators are focusing mobile telephony and mobile internet services. Nepal has been doing its best effort on formulating policy and regulation, adoption key strategies for ICT sector development and at the same time joining hands with international and regional bodies such as ITU, SAARC etc for ICT sector development. Due to geographical diversity, policy and regulatory barriers in some extent, power supply constraints and low affordability from customers on ICT tools and services, Nepal has been facing challenges on ICT infrastructure development. However, the national statistics on ICT, Networked Readiness Index and ICT Development Index show that Nepal has done quite good progress and is keeping its pace on ICT development despite the these challenges. Moreover, there seems to be quite uncovered market segments on internet service and big opportunity on ICT sector development in Nepal in the days to come.