• Title/Summary/Keyword: mobile ad-hoc network

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A Mobility Management Scheme Using GQS based on the Fuzzy-logic in Wireless Mobile Ad-Hoc Networks (에드-혹 망에서 퍼지로직 기반 GQS를 이용한 이동성 관리방법)

  • Yoon, Il;Oh, Sun-Jin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.431-435
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    • 2005
  • Mobile Ad-Hoc network is the network(MANET) of mobile nodes which has no fixed infrastructure, and mobile node in MANET can move and communicate freely each other. Recently, many researches for mobility management of mobile nodes are actively carried out by using the location information of mobile nodes. The location management is an important issue in MANET because location information of mobile node is frequently changed in MANET. In this paper, an adaptive mobility management scheme using fuzzy-logic based GQS by considering the mobile locality is proposed in order to manage location information of mobile nodes in MANET efficiently. The proposed scheme selects mobility databases adaptively from GQS by considering the locality of mobile node. The performance of the mobility management scheme proposed in this paper is evaluated by an analytic model and compared with that of existing UQS based mobility management scheme.

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An Adaptive Incentive/Topology Control Scheme for Stimulating Real time Data Forwarding in VANET Environment (VANET 환경에서 실시간 데이터 포워딩 진작을 위한 적응형 인센티브/토폴로지 제어 기법)

  • Bae, Seo-Yun;Kim, Nak-Myeong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.48 no.7
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    • pp.1-8
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    • 2011
  • Vehicular Ad-hoc Network (VANET) is a special form of Mobile Ad-hoc Network designed to provide communications among nearby vehicles without communications infrastructure. Some characteristics in VANET environment such as high mobility, dynamic topology and selfishness of nodes can cause degradation of network quality. In this paper, we propose an adaptive incentive/topology control scheme to improve network quality in VANET by stimulating real time data forwarding and reporting changes of network topology. In the proposed scheme, an incentive suggested by the source node is updated in real time simultaneously with data transmission to stimulate real time data forwarding. In addition, when the order of the nodes in the path is changed, nodes which report the changes of network topology will get an additional incentive. By computer simulation, it is shown that the proposed incentive/topology control scheme outperforms the conventional schemes with respect to data delivery time and data delivery ratio.

IP Address Auto-configuration for Mobile Ad Hoc Networks (이동 애드 혹 네트워크를 위한 인터넷 프로토콜 주소 자동 설정 기법)

  • Choi, Nak-Jung;Joung, Uh-Jin;Kim, Dong-Kyun;Choi, Yang-Hee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3A
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    • pp.297-309
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    • 2007
  • We introduce two distributed IP address auto-configuration mechanisms for mobile ad hoc networks. RADA (Random ADdress Allocation) is based on random IP address selection, while LiA (Linear Address Allocation) assigns new addresses sequentially, using the current maximum IP address. An improved version of LiA, hewn as LiACR (Linear Address Allocation with Collision Resolution) further reduces the control overhead. Simulation results show that, when many nodes join a network during a short period, RADA assigns addresses more quickly than LiA and LiACR. However, RADA uses the address space less efficiently, due to its random allocation of IP addresses. Hence, RADA is particularly useful in battlefield scenarios or rescue operations where fast setup is needed, while LiA and LiACR are more suitable for ad hoc networks that are moderate, confined and subject to some form of governance control, such as that orchestrated by a wireless service provider.

Delay-Tolerant Network Routing Algorithm for Periodical Mobile Nodes (주기적 이동 노드를 위한 Delay-Tolerant Network 라우팅 알고리즘)

  • Lee, Youngse;Lee, Gowoon;Joh, Hangki;Ryoo, Intae
    • Journal of Digital Contents Society
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    • v.15 no.1
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    • pp.1-9
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    • 2014
  • Delay-Tolerant Network (DTN) is an asynchronous networking technology that has been deployed for the networking environment in which steady communication paths are not available, and therefore it stores receiving data in a data storage and forward them only when the communication links are established. DTN can be applied to sensor networks and mobile ad-hoc network (MANET) as well as space communication that supports data transmissions among satellites. In DTN networking environments, it is very important to secure a scheme that has relatively low routing overhead and high reliability, so that it can enhance the overall routing speed and performance. In order for achieving efficient data transmissions among the nodes that have comparatively periodic moving patterns, this paper proposes a time information based DTN routing scheme which is able to predict routing paths. From the simulation results using Omnet++ simulation tools, it has been verified that the proposed time information based DTN routing algorithm shows satisfied levels of routing speed and routing reliability even with lower routing overheads.

A TCP Performance Enhancement Scheme in Wireless Mesh Networks (무선 메쉬 네트워크에서 TCP 성능 향상 기법)

  • Lee, Hye-Rim;Moon, Il-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.5
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    • pp.1139-1145
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    • 2010
  • Wireless mesh network is similar to ad-hoc network, so when transferred to the data packet in the wireless environment, interfered factor arise. When TCP(Transport Control Protocol) was created, however as it was design based on wired link, wireless link made more transmission error than wired link. It is existent problem that TCP unfairness and congestion collapse over wireless mesh network. But packet losses due to transmission errors are more frequent. The cause of transmission error in wireless ad-hoc network may be inexactly regarded as indications of network congestion. And then, Congestion Control Algorithm was running by this situation causes the TCP performance degradation. In this paper, proposed TCP can adaptively regulate the congestion window through moving node in the Wireless Mesh Network. And it enhanced the performance.

Group Dynamic Source Routing Protocol for Wireless Mobile Ad Hoc Networks (무선 이동 애드 혹 네트워크를 위한 동적 그룹 소스 라우팅 프로토콜)

  • Kwak, Woon-Yong;Oh, Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.11A
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    • pp.1034-1042
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    • 2008
  • It is very hard, but important to sustain path stability for a reliable communication in mobile ad hoc networks. We propose a novel source routing protocol that establishes a group path with virtual multiple paths to enable a robust communication. The entire mobile nodes form a disjoint set of clusters: Each has its clusterhead as a cluster leader and a unique cluster label to identify itself from other clusters. A group path is a sequence of cluster labels instead of nodes and the nodes with the same label collaborate to deliver packets to a node with next label on the group path. We prove by resorting to simulation that our proposed protocol outperforms the existing key routing protocols, even for a network with a high node mobility and a high traffic.

Cross-layer Simulation and Analysis for Video Transmission Quality in MANET (MANET에서 비디오 전송 품질을 위한 Cross-layer 시뮬레이션과 분석)

  • Yoon, Hyoup-Sang
    • Journal of the Korea Society for Simulation
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    • v.24 no.3
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    • pp.61-68
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    • 2015
  • Mobile ad hoc networks (MANETs) are self-organized dynamic networks populated by mobile nodes. This paper presents the improved cross-layer approach to complement the recent works for video transmission services on MANET. We use a statistical design of experiment and analysis in order to investigate interactions between major factors of each layer effectively with minimizing ns-3 simulation run time. The proposed cross-layer approach considers MANET protocol layers (i.e., physical, network and transmission layers) and an application layer (i.e., a video encoder) as factors simultaneously. In addition, the approach defines an objective video quality metric as a response variable. The result of this paper can be applicable as a preliminary research to design an optimized video transmission application which has ability to adjust controllable factors to dynamic uncontrollable factors.

Throughput Analysis of Network Coding in IEEE 802.11 Wireless LAN (IEEE 802.11 무선 랜에서의 네크워크 코딩 성능 분석)

  • Jang, Bo-Kyung;Song, Young-Ah;Kim, Jeong-Geun
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.22 no.8
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    • pp.797-804
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    • 2011
  • Network coding has recently emerged as an effective solution for multicast and broadcast communications in wireless ad hoc networks. In this paper, we propose a throughput performance model for IEEE 802.11 wireless networks with network coding. Specifically, we consider IEEE 802.11 DCF protocol and linear topology in which traffic sources are located at both ends and intermediate nodes act as relays performing network coding. The proposed analytic model has the form of nonlinear equations in terms of throughput of each node. The solution of the nonliear equations thus correspond to the end-to-end throughput. Extensive simulation experiments have been performed to validate accuracy of the proposed model. Numerical results show that the results of the proposed analytic model agree fairly well with the corresponding simulation results.

TCP Protocol Performance Evaluation of GMAHN (GMAHN 환경에서의 TCP 프로토콜 성능 분석)

  • Oh, Se-Duk;Kim, Jae-Ho;Bae, Jin-Seung;Jung, Chan-Hyuk;Lee, Chi-Moon;Ha, Jae-Seung;You, Choong-Yeul;Lee, Kwang-Bae;Kim, Hyun-Wook
    • Journal of IKEEE
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    • v.12 no.1
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    • pp.8-17
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    • 2008
  • Recently, GMAHN that provides interface between MANET and Wired Network has been focused in mobile communication. It is necessary that the technology provide reliable data transmission technology between mobile node and wired network in MANET environment that is varied by the node movement. In this paper, using the TCP protocol(Tahoe, Reno, Vegas, SACK)that increases reliability between source and destination, we applied the TCP protocol mechanism to various environment, and proposed the most efficient TCP mechanism by comparing each mechanism.

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