• Title/Summary/Keyword: memory design

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Memory Design for Artificial Intelligence

  • Cho, Doosan
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.90-94
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    • 2020
  • Artificial intelligence (AI) is software that learns large amounts of data and provides the desired results for certain patterns. In other words, learning a large amount of data is very important, and the role of memory in terms of computing systems is important. Massive data means wider bandwidth, and the design of the memory system that can provide it becomes even more important. Providing wide bandwidth in AI systems is also related to power consumption. AlphaGo, for example, consumes 170 kW of power using 1202 CPUs and 176 GPUs. Since more than 50% of the consumption of memory is usually used by system chips, a lot of investment is being made in memory technology for AI chips. MRAM, PRAM, ReRAM and Hybrid RAM are mainly studied. This study presents various memory technologies that are being studied in artificial intelligence chip design. Especially, MRAM and PRAM are commerciallized for the next generation memory. They have two significant advantages that are ultra low power consumption and nearly zero leakage power. This paper describes a comparative analysis of the four representative new memory technologies.

Epic Design : Local Design in Globalization Era - based on Restaurant Style - (서사적 디자인의 발현(I) - 레스토랑 양식을 통해 본 세계화 시대의 지역 디자인 -)

  • Jo, Hyun-Shin
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.243-252
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    • 2006
  • This essay studies local design style in globalization era through investigation of the restaurants which are located at suburb of big cities in Korea. All regional memory and history is disappeared in 'The world time' and world design style in globalization era. Thus to study local design means to study the history of certain region and the memory of the people who lives in that area and how they represent their past and memory. Post colonial theory, everyday aesthetics and the way of using past and memory are preresearched for the theoretical background. Post colonial theory is discourse for the countries which have the experience of colonialism. History and memory are used for defining present political, social, economical and cultural situation. In this essay, the way using past and memory were classified in three dimension - by government, company, and individuals. The past which is represented by government is conceptual and defined as only sign without on going history. When it is represented by company, it is also uses as a sign and imitation without contextual meaning. However, when the past is used by individuals, it is alive in daily life. This essay argues that those restaurants which have the style of 'the Koreaness' symbolize the suppressed desire to represent the lost past and memory which are forced to be exduded during the colonial period and fast modern development. And the design style can be defined as epic design, for it has it's own main character, story, memory and plot too. This word 'epic' imply the main point of local design style. In conclusion, this essay will ask the role of design in the country which has colonial memory in globalization era.

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An Design Exploration Technique of a Hybrid Memory for Artificial Intelligence Applications (인공지능 응용을 위한 하이브리드 메모리 설계 탐색 기법)

  • Cho, Doo-San
    • Journal of the Korean Society of Industry Convergence
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    • v.24 no.5
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    • pp.531-536
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    • 2021
  • As artificial intelligence technology advances, it is being applied to various application fields. Artificial intelligence is performing well in the field of image recognition and classification. Chip design specialized in this field is also actively being studied. Artificial intelligence-specific chips are designed to provide optimal performance for the applications. At the design task, memory component optimization is becoming an important issue. In this study, the optimal algorithm for the memory size exploration is presented, and the optimal memory size is becoming as a important factor in providing a proper design that meets the requirements of performance, cost, and power consumption.

Design of Memory-Resident GIS Database Systems

  • Lee, J. H.;Nam, K.W.;Lee, S.H.;Park, J.H.
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.499-501
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    • 2003
  • As semiconductor memory becomes cheaper, the memory capacity of computer system is increasing. Therefore computer system has sufficient memory for a plentiful spatial data. With emerging spatial application required high performance, this paper presents a GIS database system in main memory. Memory residence can provide both functionality and performance for a database management system. This paper describes design of DBMS for storing, querying, managing and analyzing for spatial and non-spatial data in main-memory. This memory resident GIS DBMS supports SQL for spatial query, spatial data model, spatial index and interface for GIS tool or applications.

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The Design of the Shared Memory in the Dual Core System (Dual Core 시스템에서 Shared Memory 기능 설계)

  • Jang, Seung-Ju;Lee, Gwang-Yong;Kim, Jae-Myeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.8
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    • pp.1448-1455
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    • 2008
  • This paper designs Shared Memory on the Dual Core system so that it operates a general System V IPC on the Linux O.S. Shared Memory is the technique that many processes can access to identical memory area. We treat Shared Memory in this paper among big two branches of Shared Memory which are SVR in a kernel step format. We design a share memory facility of Linux operating system on the Dual Core System. In this paper the suggesting design plan of share memory facility in Dual Core system is enhancing the performance in existing unity processor system as a dual core practical use. We attempt a performance enhance in each CPU for each process which uses a share memory.

A Study on Improvement of Low-power Memory Architecture in IoT/edge Computing (IoT/에지 컴퓨팅에서 저전력 메모리 아키텍처의 개선 연구)

  • Cho, Doosan
    • Journal of the Korean Society of Industry Convergence
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    • v.24 no.1
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    • pp.69-77
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    • 2021
  • The widely used low-cost design methodology for IoT devices is very popular. In such a networked device, memory is composed of flash memory, SRAM, DRAM, etc., and because it processes a large amount of data, memory design is an important factor for system performance. Therefore, each device selects optimized design factors such as function, performance and cost according to market demand. The design of a memory architecture available for low-cost IoT devices is very limited with the configuration of SRAM, flash memory, and DRAM. In order to process as much data as possible in the same space, an architecture that supports parallel processing units is usually provided. Such parallel architecture is a design method that provides high performance at low cost. However, it needs precise software techniques for instruction and data mapping on the parallel architecture. This paper proposes an instruction/data mapping method to support optimized parallel processing performance. The proposed method optimizes system performance by actively using hardware and software parallelism.

Design of Memory Sparing Technique to overcome Memory Hard Error I : Column Sparing (메모리 Hard Error를 극복하기 위한 메모리 Sparing 기법 설계 I : Column Sparing)

  • 구철회
    • Proceedings of the IEEK Conference
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    • 2001.06e
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    • pp.39-42
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    • 2001
  • This paper proposes the design technique of memory sparing to overcome memory hard error Memory Sparing is used to increase the reliability and availability of commercial, military and space computer such as a Data Server, Communication Server, Flight Computer in airplane and On-Board Computer in spacecraft. But the documents about this technique are rare and hard to find. This paper has some useful information about memory error correction and memory error management.

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Characterizing Memory References for Smartphone Applications and Its Implications

  • Lee, Soyoon;Bahn, Hyokyung
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.15 no.2
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    • pp.223-231
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    • 2015
  • As smartphones support a variety of applications and their memory demand keeps increasing, the design of an efficient memory management policy is becoming increasingly important. Meanwhile, as nonvolatile memory (NVM) technologies such as PCM and STT-MRAM have emerged as new memory media of smartphones, characterizing memory references for NVM-based smartphone memory systems is needed. For the deep understanding of memory access features in smartphones, this paper performs comprehensive analysis of memory references for various smartphone applications. We first analyze the temporal locality and frequency of memory reference behaviors to quantify the effects of the two properties with respect to the re-reference likelihood of pages. We also analyze the skewed popularity of memory references and model it as a Zipf-like distribution. We expect that the result of this study will be a good guidance to design an efficient memory management policy for future smartphones.

Research on Improving Memory of VR Game based on Visual Thinking

  • Lu, Kai;Cho, Dong Min;Zou, Jia Xing
    • Journal of Korea Multimedia Society
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    • v.25 no.5
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    • pp.730-738
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    • 2022
  • Based on visual Thinking theory, VR(virtual reality) game changes the traditional form of memory and maps the content into game elements to realize the immersive spatial memory mode. This paper analyzes the influencing factors of game design and system function construction. This paper proposes a hypothesis: with the help of visual thinking theory, VR game is helpful to improve learners' visual memory, and carries out research. The experiment sets different levels of game through empirical research and case analysis of memory flip game. For example, when judging two random cards. If the pictures are the same, it will be judged as the correct combination; if they are different, the two cards will be restored to the original state. The results are analyzed by descriptive statistical analysis and AMOS data analysis. The results show that game content using the concept of "Memory Palace", which can improve the accuracy of memory. We conclude that the use of spatial localization characteristics in flip games combining visual thinking can improve users' memory by helping users memorize and organize information in a Virtual environment, which means VR games have strong feasibility and effectiveness in improving memory.