• Title/Summary/Keyword: media strategy

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Strategic Use of New Media to Promote Public Institution Policies (공공 기관 시책 홍보를 위한 뉴미디어의 전략적 활용 방안)

  • Seong, Ju-a;Jung, Hanmin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.164-166
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    • 2021
  • In the ever-changing policy promotion environment, front-line public officials often have difficulties in public relations because they do not know what and how to do it precisely. Everybody says, "Promotion is important, publicity is a problem," however, the policies will inevitably become useless if citizens are not aware of them. Therefore, this study aims to examine Asan City's policy promotion strategy using social media, the core of mobile communication. In particular, mobile social media service is crucial because it is desirable to actively use it to improve its efficiency and strengthen public communication. In understanding and implementing policy promotion, a practical guide for policy promotion that public relations officials can refer to according to the situation is needed, not a formal manual. In addition, looking at how public institutions operate social media will be an opportunity to provide guidelines for using social media as a powerful means of promoting policies in public institutions in the future. We expect that social media will inform information more quickly and respond efficiently in an emergency information protection situation.

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Media Mix for Webtoon Character Marketing : Focusing on (미디어믹스를 활용한 웹툰 캐릭터 마케팅 : <하마탱의 일편단심 하여가>를 중심으로)

  • Choi, In-Soo;Yoon, Ki-Heon
    • Cartoon and Animation Studies
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    • s.19
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    • pp.145-159
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    • 2010
  • Similar to the other cultural contents, the character industry is based on the media which acts as the technological background. In fact, the character industry is the process of that a created character accesses to the consumers via media, builds its value and becomes licensed as a brand in the market. Therefore, it is crucial to select the most effective media for the consistence of a character in the market, as well as for construction of a higher brand quality of the character. Today, "Webtoon" might be considered as one of the marketing means which utilizes the Internet media for raising the character as a brand. Webtoon has apparent strength because it can be produced in shorter period and with less expense than through other media. Furthermore, Webtoon can be simply featured by the easiness of two-way communication and transference to another media through it. For these reasons, and according to the result of analyzing some Korean Webtoons, it seems obvious that the most effective media in character marketing is the Internet. In addition to the Internet, the strategic development in the media-mix is also important for establishing a brand of a character. However, the effective media-mix is available only when the character's external identity meets with the trait of its media. For the purpose of learning how the media-mix works when a character reaches for the consumers, a character "Hamataeng" was born and used in the experiment. This study will explain the marketing process through the use of own-created Webtoon and other contents, and suggest the ways to build a brand of a character. In addition, it is also indicated that a media-mixing strategy for transformation and expansion of the character to other media.

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A Case Study of Cross-Media Storytelling : Remediation of Webtoon to Drama Series (크로스미디어 스토리텔링 사례 연구 -웹툰 <미생>의 드라마 <미생>으로의 재매개-)

  • Kim, Mira
    • The Journal of the Korea Contents Association
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    • v.15 no.8
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    • pp.130-140
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    • 2015
  • With the growth of media platforms and fierce competition in the media market, there have been focus on cross media storytelling, a remediation of content already proven successful to another type of medium. In particular, webtoons have emerged as being successful source media, and this study analyzes how the webtoon 's narrative is expanded and transformed in the remediation process into TV drama. The results showed that, the webtoon , which was targeted at a relatively more specific audience, objectively described stories of the life and hardships of an office worker through a contractual employee at a trading company navigating work life based on strategies of Baduk; while the TV drama version, which aims to appeal to a broader audience, strengthened popular narratives with topics of social issues such as 'hardships of the non-permanent employee', 'sexual discrimination and sexual harassment in the workplace', 'difficulties of a working mom', and 'romance between new colleagues'. In addition, in order to create dramatic enjoyment, the drama's storytelling strategy incorporated conflicts by creating confrontational relationships among good and evil characters, and added humanism and comedic effect.

The Effects of Continued Usage Intention of Rural Tourism Social Media (농촌체험마을 소셜 미디어의 지속적 이용의도에 미치는 영향)

  • Mun, Young-Ju;Lee, Jong-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.11
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    • pp.4812-4818
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    • 2011
  • This study aimed to reveal the relationship between the rural tourism social media use motivation and satisfaction, trust, continued usage intention. In order to carry out the empirical study 310 survey questionnaires were collected in rural tourism social media users, PASW18 and Lisrel 8.54 Statistics package were utilized for analysis of SEM. The study results were as follows: First, social media use motivation had a positive influence upon satisfaction, Secondly, satisfaction had a positive influence on trust, continued usage intention. Thirdly, trust had a positive influence upon continued usage intention. The study findings can provide the rural tourism with social media as well as practitional foundational upon which to establish effective marketing strategy.

Extracellular Concentration of ⳑ-Cystine Determines the Sensitivity to System xc- Inhibitors

  • Abdullah, Md;Lee, Seung Jin
    • Biomolecules & Therapeutics
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    • v.30 no.2
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    • pp.184-190
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    • 2022
  • Targeting the cystine/glutamate exchange transporter, system xc-, is a promising anticancer strategy that induces ferroptosis, which is a distinct form of cell death mediated by iron-dependent lipid peroxidation. The concentration of ⳑ-cystine in culture medium is higher than the physiological level. This study was aimed to evaluate the effects of ⳑ-cystine concentration on the efficacy of ferroptosis inducers in hepatocellular carcinoma cells. This study showed that treatment with sulfasalazine or erastin, a system xc- inhibitor, decreased the viability of Huh6 and Huh7 cells in a dose-dependent manner, and the degree of growth inhibition was greater in medium containing a physiological ⳑ-cystine concentration of 83 µM than in commercial medium with a concentration of 200 µM ⳑ-cystine. However, RSL3, a glutathione peroxidase 4 inhibitor, decreased cell viability to a similar extent in media containing both ⳑ-cystine concentrations. Sulfasalazine and erastin significantly increased the percentages of propidium iodide-positive cells in media with 83 µM ⳑ-cystine, but not in media with 200 µM ⳑ-cystine. Sulfasalazine- or erastin-induced accumulation of lipid peroxidation as monitored by C11-BODIPY probe was higher in media with 83 µM ⳑ-cystine than in media with 200 µM ⳑ-cystine. In contrast, the changes in the percentages of propidium iodide-positive cells and lipid peroxidation by RSL3 were similar in both media. These results showed that sulfasalazine and erastin, but not RSL3, were efficacious under conditions of physiological ⳑ-cystine concentration, suggesting that medium conditions would be crucial for the design of a bioassay for system xc- inhibitors.

Cross-media Storytelling Strategy Utilizing N-Screen Service: Focusing on ASMD (N스크린 서비스를 이용한 크로스미디어 스토리텔링 전략: ASMD를 중심으로)

  • Shin, Donghee;Kim, Hee-Kyung
    • The Journal of the Korea Contents Association
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    • v.14 no.3
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    • pp.1-10
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    • 2014
  • This study discusses crossmedia storytelling strategy plans by utilizing N-Screen service. It conceptualizes the definitions of N-Screen service in terms of smart contents. Related previous researches are extensively introduced to clarify how N-Screen service would be different from previous similar services. Most domestic N-Screen services have adopted OSMU method which provides the same contents from various platforms. It is, however, centered only on a development company's one-sided service and neglects to reflect the characteristics of a media or platform. In this light of gap, this study introduces ASMD method which is based on cross media. By providing right contents services according to types of smart media and enhancing a user's participation, users can enjoy a variety of entertainment and rich contents experiences and development companies can expect better promotion effects and an increase in sales. Finally, this study argues for strategies of crossmedia storytelling by using ASMD method, based on both domestic and overseas examples of contents development with crossmedia. As more and more diverse forms of media and platform would be introduced in the future, new strategies and perspectives would be imperative to cope with new environment. Conventional OSMU method bears inherent limitations to cover the range of N-Screen application. This study discusses the ways to mitigate the limitations by proposing ASMD method with crossmedia.

Optimal Design of Piezoelectric Cantilever Fan by Three-Dimensional Finite Element Analysis

  • Kim Byoung-Jai;Rho Jong-Seok;Jung Hyung-Kyo
    • KIEE International Transaction on Electrical Machinery and Energy Conversion Systems
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    • v.5B no.1
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    • pp.90-94
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    • 2005
  • As the structure of the piezoelectric bimorph cantilever becomes increasingly more complicated, a more accurate and efficient analysis of piezoelectric media is needed. In this paper, the piezoelectric transducer is analyzed by using the three-dimensional finite element method. The validity of the three-dimensional finite element routine is confirmed by comparing the experimental result. The resonance characteristics, such as resonance frequency and anti-resonance frequency, of the piezoelectric cantilever are calculated by the experimentally verified three dimensional finite element method. Subsequently, the characteristics, such as mechanical displacement and impedance, are calculated at the resonance frequency. Besides, to design the piezoelectric bimorph cantilever shape that maximizes displacement at the tip, the ES (Evolution Strategy) algorithm is applied. Finally, optimal design for the fan of the piezoelectric cantilever is fulfilled to obtain maximum displacement at the tip. From these results, the application potentiality of the piezoelectric bimorph cantilever fan is identified.

Smart TV 2.0 Consumer Survey and Implications (스마트TV 2.0 수용도 조사 결과와 시사점)

  • Kim, Song Min;Koh, Soon Ju
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.233-236
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    • 2012
  • 스마트TV 관련 사업자들은 적어도 당분간은 스마트TV 보급 및 확산을 위해 스마트TV 기능의 탑재율을 높이고 콘텐츠를 마련하는 등 다각도의 노력을 지속할 것으로 보인다. 이용자들은 스마트TV 기능에 대한 기대를 가진 사람뿐만 아니라 단순히 고사양의 TV로 교체하려는 구매자까지 스마트TV를 구매할 확률이 높아지므로 스마트TV의 확산은 당분간은 지속될 것으로 보인다. 스마트TV에 대한 수용도 조사 결과, 스마트TV를 이용해보지 않은 이용자들은 스마트TV 2.0의 가치를 이해하지 못하여 수용도가 낮게 나타났으나 스마트TV 1.0을 경험해본 소비자들은 이미 고도화될때로 고도화된 스마트폰에서의 편리한 경험과 비교하여 스마트TV가 아직은 불편하고 볼꺼리도 부족한 상태라는 것을 바로 인지하게 되므로 스마트TV 2.0에 대한 수용도가 훨씬 높게 나타났다. 따라서 스마트TV 서비스와 산업의 지속적인 성장 발전을 위해서는 이용자들의 기대수준에 맞는 스마트TV로 조속히 진화 발전할 수 있도록 준비해야 할 것이다.

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A Study on the Positioning of Korean Broadcasting Equipment Manufactures (국내 방송장비제조업의 포지셔닝 방안 연구)

  • Kim, Song Min;Park, Gwang Man
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.239-241
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    • 2012
  • 세계 방송장비 시장은 아날로그 방송시대부터 소수의 다국적 기업이 독과점 구도를 형성하여 온 진입장벽이 매우 높은 시장이었으나 그간 시장을 장악해오던 다국적 기업들이 방송장비 시장에서 어려움을 겪는 반면, 글로벌 IT 업체들과 이러한 환경 변화에 발빠르게 대응하고 있는 중견기업들이 성장의 기회를 맞고 있다. 본 논문은 국내 방송장비 제조업의 현황과 글로벌 방송장비 산업의 현황을 비교하여 대표적인 글로벌 방송장비 업체에 대한 벤치마킹을 통해 향후 국내 업체들의 포지셔닝 방안에 대한 시사점을 제공하고자 한다.

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A Study on the Transmission Protocol Including Error Recovery Strategy for Ethernet. (에러 회복 기능을 포함하는 Ethernet 전송 프로토콜에 관한 연구)

  • Park, Seong-Rae;Shin, Woo-Cheol;Lee, Sang-Bae;Park, Mi-Gnon
    • Proceedings of the KIEE Conference
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    • 1988.07a
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    • pp.261-264
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    • 1988
  • In this paper, a transmission protocol including error recovery strategy on the data link layer for Ethernet using CSMA/CD media accessing method was proposed. So when considering the actual transmission error probability on the channel, it's performance was analyzed through a simulation. Performming the simmulation, the required parameters was taken as those given by Ethernet controller interface board.

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