• 제목/요약/키워드: m-commerce framework

검색결과 19건 처리시간 0.029초

제조 기업이 선택하는 전자상거래 유형 구분의 틀: 공급업체와의 전자상거래를 중심으로 (The Framework for the Choice of E-commerce Strategy in Manufacturing Firms)

  • 최종민
    • 한국정보시스템학회지:정보시스템연구
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    • 제23권2호
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    • pp.25-47
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    • 2014
  • Based on the levels of inter-organizational information flow and the degrees of suppliers' power, this study aims to develop a framework useful for classifying four types of the buyer's e-commerce strategies in manufacturing firms: e-marketplace, e-partnership, e-procurement and supplier's e-marketplace (e-distribution). We adopted a multi-methodological approach by mixing both qualitative and quantitative methods. After developing a framework, through the cases of Cisco, JAL, Toyota Motor, KIST, AMP, and 3M, this paper aims to confirm the actual existence of the four forms of e-commerce. The results from the cases supported the four types of e-commerce strategies in manufacturing firms. With the empirical data, we also demonstrated the configuration of the framework and the four types of e-commerce strategies, and identified the characteristics (i.e., size, age, actual adoption rate of the each type of e-commerce, and supply-chain performance) of the organizations employing each strategy.

모바일 관광컨텐츠의 고객신뢰도 구축을 위한 프래임웍에 관한 연구 (Studying a Framework on Building Consumer Trust in Mobile Travel and Tourism Content)

  • 전효재;조남재
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2005년도 추계학술대회
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    • pp.425-433
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    • 2005
  • The purpose of this paper is to study a framework on building and continuing consumer trust in mobile travel and tourism content (M-TTC). Trust development life cycle in e-commerce is a trust-oriented building flow of online consumer. Travel information and content in mobile commerce is a initiative and immature step in the ubiquitous era. Travel and tourism industry is information intensive and network business between the bricks and clicks, the public and private, and the virtual and physical. A framework of travel and tourism content in m-commerce based on Siau and Shen (2003) and in perspective of information cities by Ferguson, et al. (2004) proposes conceptual components to build information and content for continuous consumer trust. The main results of the paper by focus group research methodology focus on building a conceptual m-trust model of mobile content in travel and tourism industry. Additionally, it shows what the important factor is and how the trustworthy improves continuously to the public, mobile vendors, and technological aspects.

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전자상거래 활성화 방안 분석 프레임워크의 개발에 관한 연구 (A Study on the Development of Framework for the Analysis of Activation Methods of Electronic Commerce)

  • 김병곤;김종욱;정경수
    • 한국정보시스템학회지:정보시스템연구
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    • 제8권1호
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    • pp.45-63
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    • 1999
  • Today, information society is affected by new technologies including Electronic Commerce(EC), Electronic Data Interchange(EDI), Commerce At Light Speed(CALS ), multimedia and teleconferencing. Electronic Commerce is believed to be a field that will bring about a huge revolution of human life in the 21st century and thus its industry will give greatly influential effect on other industries In this paper, we have surveyed and studied through the internet and related materials for the development of framework of Electronic Commerce. It is required that we need the leading role of our government for the earlier activation of Electronic Commerce usage and have to establish the solid background of EC technology creation of our nation's originality and to activate the venture industry oriented for idea and technology rather than the industries in the form of larger enterprises. In conclusion, we have to expand our own ability of research and development to keep the continuous growth of our Electronic Commerce market and industries through the development of new product and prior acquisition of market as well as to expand the path of various technology aquisition by the strategic M&A and capital investment with the leading foreign enterprises.

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모바일 상거래 연구의 최근 동향 (Current Status of Mobile Commerce Research)

  • 박동진
    • 한국정보시스템학회지:정보시스템연구
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    • 제20권1호
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    • pp.41-74
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    • 2011
  • 최근 수년간 모바일 상거래는 점점 더 많은 관심을 끌고 있다. 그것은 도달성과 이동성이라는 점에서 전자상거래에 비해 강점을 지니고 있어 모바일 상거래는 주목받는 이슈가 되었다. 모바일 상거래의 현황을 검토하고 미래를 조망한 문헌을 연구해 보는 것은 흥미로운 시도이다. 이 연구는 Varshney and Vetter(2002)와 Ngai and Gunasekaran(2007)가 제시한 분류기준을 참조하되 세부내용을 일부 수정하여 모바일 상거래의 이론과 연구, 모바일 상거래의 애플리케이션과 사례, 무선 사용자 인프라스트럭처, 모바일 미들웨어, 무선 네트워크 인프라스트럭처 등 5가지 대분류기준에 따라 선행연구들을 검토하였다. 여기에는 최근 부각되는 모바일러닝, 모바일라이브러리, M-CRM과 M-SCM 같은 주제도 포함하였다. 연구결과 많은 논문들이 모바일 상거래의 이론과 연구 그리고 모바일 상거래의 애플리케이션과 사례를 다루고 있었다. 그리고 모바일 상거래의 성공은 서로 다른 애플리케이션의 강점과 필요한 기술을 잘 수용한 결과라는 점을 보여주었다. 마지막으로 모바일 상거래의 현황과 미래 방향에 관한 함의를 기술하였다.

A Study of User XQuery Pattern Method based Recommender System

  • Kim, Jin-Hong;Lee, Eun-Seok
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.476-479
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    • 2005
  • The information available on the Internet has become widely used, primarily due to the ability of Web based E-Commerce and M-Commerce Retrieval Engines to find useful information for users. However, present day Commerce Retrieval Engines are far from perfect because they return results based on simple user keyword matches without any regard for the concepts in which the user is interested. In this thesis, we design and evaluate a Recommender system for web context aware based information retrieval using user profiles. Also, we designed personalization framework in ubiquitous environment based both e-commerce and m-commerce and presented the interaction of user profile including User XQuery pattern in semantic web.

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VotingRank: A Case Study of e-Commerce Recommender Application Using MapReduce

  • Ren, Jian-Ji;Lee, Jae-Kee
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2009년도 춘계학술발표대회
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    • pp.834-837
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    • 2009
  • There is a growing need for ad-hoc analysis of extremely large data sets, especially at e-Commerce companies which depend on recommender application. Nowadays, as the number of e-Commerce web pages grow to a tremendous proportion; vertical recommender services can help customers to find what they need. Recommender application is one of the reasons for e-Commerce success in today's world. Compared with general e-Commerce recommender application, obviously, general e-Commerce recommender application's processing scope is greatly narrowed down. MapReduce is emerging as an important programming model for large-scale data-parallel applications such as web indexing, data mining, and scientific simulation. The objective of this paper is to explore MapReduce framework for the e-Commerce recommender application on major general and dedicated link analysis for e-Commerce recommender application, and thus the responding time has been decreased and the recommender application's accuracy has been improved.

Research Trends and Its Determinants in Mobile Commerce Research (1999-2012)

  • Ko, Chang-Ryong
    • Asian Journal of Innovation and Policy
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    • 제2권2호
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    • pp.150-172
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    • 2013
  • This paper wanted to find out research trends and its determinants on mobile commerce research reviewing 439 articles from 1999, the starting year of this field to 2012. Our analytical framework has 4 categories such as general, technology, consumer and firm, and 14 sub-categories. The results are as follows: First, studies on mobile commerce can be divided into 5 stages. Second, trends of mobile commerce are closely related to the evolution of mobile technologies such as communication technologies and devices (2G, 3G, 3G+, 4G LTE, LTE-A). Third, this field was led by USA until 2005 and has been led by Taiwan after 2006. Fourth, China, Korea, UK and Canada are also leading countries, all of which have mobile device manufacturers. Research trends of non-manufacturing countries and manufacturing countries are different from each other. In addition, the trends of leading countries are different from each other reflecting each country's business needs.

공급사슬관리를 활용한 한국기업의 물류혁신방안 (A Conceptual Framework of Supply Chain Management and Its Implication for Korean Firms)

  • Cooper, Martha C.;Lambert, Douglas M.;Pagh, Janus D.;Moon, Hee-Cheol
    • 통상정보연구
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    • 제1권1호
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    • pp.11-32
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    • 1999
  • 최근 물류분야의 학자들과 실무자들이 물류혁신의 한 기법으로 자주 거론하는 공급사슬관리(Supply Chain Management: SCM)의 정확한 개념은 무엇인가? 기존의 여러 문헌과 물류실무를 검토한 결과 특정한 공급사슬내의 조직내부 또는 조직간에는 일정한 수준의 경영활동 및 업무절차의 조정의 필요한 것으로 인식되고 있다. 본 연구에서는 향후 공급사슬관리와 관련된 의사결정에 도움을 줄 수 있는 개념적 모델을 제시하고, 이를 토대로 한국기업의 물류혁신을 위한 시사정과 앞으로의 연구과제에 대해 알아보고 있다.

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기업간 제품정보 공유를 위한 협업적 제품거래 프레임워크 (CPC Framework for Sharing Product Information Across Enterprises)

  • 김현;김형선;이주행;정진미;도남철;이재열
    • 한국CDE학회논문집
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    • 제8권4호
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    • pp.201-211
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    • 2003
  • Collaborative product commerce (CPC) is a newly emerging technology to support inter-enterprise collaboration through the product life-cycle. From the IT point of view, CPC is software technology to integrate product, process and resources of different enterprises using Web technologies. In this paper, we introduce a CPC framework for integrating product information across enterprises, which being developed as a part of the CPC project by ETRI. The product metadata represented by XML schema, which is compatible with ISO STEP PDM Schema standard, is presented to semantically and schematically integrate distributed product information. The web services technologies are discussed to support the interoperability of application systems related to the product development, such as CAD and PDM, where most of these applications run in a distributed environment. Finally, we implement the frame-work to integrate distributed product information.

모바일 전자상거래를 위한 협상 에이전트의 협상모델 (The Negotiation Model of Negotiation Agents for m-Commerce)

  • 정진국;이순근;조근식
    • 지능정보연구
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    • 제9권3호
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    • pp.155-175
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    • 2003
  • 전자상거래에서 협상은 가격이나 지불조건 등과 같은 협상이슈들에 대하여 구매자와 판매자간의 이익을 조정하면서 실제 계약을 체결하도록 하는 과정이다. 전자상거래에서 협상을 수행하는데 있어서 지능형 에이전트를 이용하고 휴대단말기를 사용함으로써 새로운 전자상거래 환경을 조성하는 것은 구매자와 판매자의 상행위를 더욱 편하고 효과적으로 수행하기 위함이다. 이를 위하여 기존의 전자상거래 환경에서 이용할 수 있는 협상 에이전트에 대한 연구를 더욱 발전시킬 필요가 있다. 본 논문에서는 이러한 모바일 전자상거래 환경에서 에이전트가 효과적으로 협상을 수행할 수 있도록 CSP를 이용하여 협상을 모델 화하였고 휴대단말기에서 구매자의 요구사항과 선호도를 쉽게 얻을 수 있는 인터페이스를 구현하였으며 협상이슈들을 평가할 수 있는 다양한 평가함수와 제안에 대한 선택을 결정할 수 있는 효용함수를 이용하여 협상을 진행하였다. 또한 제안의 생성은 고려하는 협상이슈가 많고 협상 이슈 값의 범위가 크다면 에이전트가 탐색해야할 탐색공간도 지수적으로 커지게 된다. 이러한 에이전트의 탐색 문제를 개선하기 위하여 CSP기술에서 제시하는 방법을 적용하여 에이전트의 성능을 향상시킨다. 이를 통해 구매자와 판매자간의 이익을 조정하기 위하여 쌍방이 제안을 생성하여 교환하면서 실제 계약까지 도달하도록 하였다. 또한 여러 협상이슈를 고려함으로써 협상초기에 협상 참가자들의 만족도 합보다는 협상 종료 후에 협상 참가자들의 만족도 합이 향상될 수 있음을 보인다.

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