• Title/Summary/Keyword: low user activity

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Chemical Risk Assessment Screening Tool of a Global Chemical Company

  • Tjoe-Nij, Evelyn;Rochin, Christophe;Berne, Nathalie;Sassi, Alessandro;Leplay, Antoine
    • Safety and Health at Work
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    • 제9권1호
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    • pp.84-94
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    • 2018
  • Background: This paper describes a simple-to-use and reliable screening tool called Critical Task Exposure Screening (CTES), developed by a chemical company. The tool assesses if the exposure to a chemical for a task is likely to be within acceptable levels. Methods: CTES is a Microsoft Excel tool, where the inhalation risk score is calculated by relating the exposure estimate to the corresponding occupational exposure limit (OEL) or occupational exposure band (OEB). The inhalation exposure is estimated for tasks by preassigned ART1.5 activity classes and modifying factors. Results: CTES requires few inputs. The toxicological data, including OELs, OEBs, and vapor pressure are read from a database. Once the substance is selected, the user specifies its concentration and then chooses the task description and its duration. CTES has three outputs that may trigger follow-up: (1) inhalation risk score; (2) identification of the skin hazard with the skin warnings for local and systemic adverse effects; and (3) status for carcinogenic, mutagenic, or reprotoxic effects. Conclusion: The tool provides an effective way to rapidly screen low-concern tasks, and quickly identifies certain tasks involving substances that will need further review with, nevertheless, the appropriate conservatism. This tool shows that the higher-tier ART1.5 inhalation exposure assessment model can be included effectively in a screening tool. After 2 years of worldwide extensive use within the company, CTES is well perceived by the users, including the shop floor management, and it fulfills its target of screening tool.

아크릴을 활용한 이중 차페 Apron의 F-18 차폐 효율 분석 (Analysis on Fluorine-18 Shielding Efficiency of Double Shield Apron using Acrylic)

  • 이권성;전여령;김용민
    • 한국방사선학회논문지
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    • 제15권7호
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    • pp.957-964
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    • 2021
  • PET/CT 검사 시 사용되는 F-18은 양전자를 방출하는 방사성동위원소이며, 높은 에너지의 소멸감마선과 베타선은 방사선작업종사자의 피폭을 초래하는 원인이 된다. 본 연구에서는 핵의학과에서 근무하는 방사선작업종사자의 피폭선량 저감방안의 일환으로, F-18에 대한 Apron의 낮은 차폐 효율의 원인을 규명하고, 아크릴로 이중 차폐한 Apron의 실효성을 평가하였다. L-Block, Apron+아크릴, Apron, 아크릴+Apron, 아크릴 다섯 개의 차폐체를 이용하여 선량을 측정하고, 몬테카를로 시뮬레이션을 수행하여 경향성을 비교하였다. 그 결과, 아크릴로 이중 차폐한 Apron의 차폐율이 Apron 단독 차폐한 경우보다 약 4~8% 높은 차폐효과가 있는 것으로 나타났다. 사용자의 활동성에 크게 영향이 가지 않는 범위 안에서 적절한 두께의 아크릴로 이중 차폐한 개인방호복은 방사선 작업종사자의 피폭저감화에 도움을 줄 수 있을 것이다.

Developing a Safety Scaffold Monitoring System Using Wireless Sensor Network Technology

  • Tserng, H. Ping;Huang, Hung-Jui;Li, Xin-Yan;Huang, Han-Tang
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.324-327
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    • 2015
  • Scaffold is the most commonly used equipment in various types of construction works. Since various types of construction works use the same scaffold equipment, it becomes more difficult to be controlled and managed, thus resulting hazard frequently. According to the information announced in July 2012 by Council of Labor Affairs Executive Yan, the site collapse or incomplete anti-falling protection has led the site to accident frequently, and this is the main reason that causes construction industry occupational disasters. The labor death occupational hazard ratio rises up to 13% in scaffold activity, and the Council of Labor Affairs Executive Yan has showed that the death ratio is higher when using the scaffold in construction site, the total number of death has reached to 139 from 2005 to 2010. In order to ensure the safety of scaffold user, this study tends to build a wireless sensor monitoring system to detect the reliability and safety of the scaffold. The wireless sensor technique applies in this study is different with the traditional monitoring technique which is limited with wired monitoring. Wireless sensor technique does not need wire, it just needs to consider the power supply for establishing the network and receiving stable information, and it can become a monitoring system. In addition, this study also integrates strain gauge technique in this scaffold monitoring system, to develop a real-time monitoring data transfer mechanism and replace the traditional wired single project monitoring equipment. This study hopes to build a scaffold collapse monitoring system to effectively monitor the safety of the scaffold as well as provide the timesaving installation, low-cost and portable features.

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공격 행동 인식 및 중재를 위한 IMU 기반 웨어러블 시스템 개발 (Design of an IMU-based Wearable System for Attack Behavior Recognition and Intervention)

  • 정우순;정규만;류정탁;박경옥;오유수
    • 스마트미디어저널
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    • 제13권5호
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    • pp.19-25
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    • 2024
  • 발달장애인의 사회 진입을 막는 가장 큰 행동 유형은 공격 행동이다. 공격 행동은 발달장애인 자신의 안전뿐만 아니라 타인의 신체적 안전에도 위협이 될 수 있다. 본 연구에서는 저전력 프로세서를 활용한 웨어러블 시스템을 제안한다. 제안된 시스템은 IMU(Inertial Measurement Unit, 관성 측정 장치)가 적용되어, 사용자의 행동을 분석할 수 있으며, 개발된 시스템에 부착된 LED 배열을 통해 일정 시간 이상 공격 행동이 감지되지 않을 시, 흥미로운 LED 패턴을 표현하여 발달장애인에게 보상을 통한 행동 중재를 제공한다. 전원이 제한된 환경에서 장시간 착용해야 하는 시스템을 구현하기 위해 데이터의 전처리 과정부터 AI 모델 적용까지 전 단계에 걸쳐서 성능-에너지 소모 간 최적화 방법을 제시한다.

가상협업을 위한 프로세스 모형 (A Process Model for Virtual Collaboration: Theoretical Synthesis and Empirical Exploration)

  • 서아영;신경식
    • Asia pacific journal of information systems
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    • 제18권2호
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    • pp.73-94
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    • 2008
  • When individuals collaborated in virtual settings, communication is medicated through a variety of communication technologies, and is associated not only with communication effectiveness but also with socio-emotional interactions among group members. In this regards, scholars have examined how technology-mediated communication systems can be designed and used to facilitated communication interaction. However, the empirical results of the previous studies have revealed inconsistencies in the effects of communication media on users' behavioral or attitudinal responses, and on their viable effectiveness in organizations. Some studies claim that computer-mediated communication(CMC) is task-oriented but not suitable for emotional expression since it hinders close interpersonal interaction. On the other hand, some studies argue that individuals are able to develop interpersonal relationships more effectively in a CMC environment than in an FtF-environment. Due to the different perspectives, a theoretical gap exists, and it leads to the inconsistent research findings. The purpose of this paper is to combine the two different perspectives into single unified model, thereby providing a more realistic and comprehensive understanding about virtual collaboration. The present study here sought to answers the following questions with organizational communication perspective: What are the major components of virtual collaboration? What factors affect the performance of virtual collaboration? And what kind of managerial efforts should organization make in order to facilitate CMC media effectiveness in virtual collaboration? Although there is a certain belief that new media, namely technology-mediated communication support would create new opportunities, the problem of "how" or "why" has been an important question that is still not fully addressed. In this regards, we collectively reexamined previous literatures with major issues which are still controversial and integrated various theoretical activity within computer-mediated communication domain: task-oriented approach, socio-emotional approach, and evolutionary psychological approach. Our first contribution is to develop a framework for virtual collaboration by combining two different perspectives into a single unified model, providing a more realistic and comprehensive understanding. The second main contribution is the joint modeling of both social presence and cognitive effort, and the effects on two distinct but important communication outcomes(i.e., take performance and relational development). We tested the research hypotheses which were developed based on the various CMC theories using data gathered through a self-administered mail survey of 127 individuals of 69 virtual workgroups. The proposed model was supported, providing preliminary evidence that the tension between two opposite view should be integrated. The results show that the individual's psychological processes(social presence and cognitive effort) in a virtual environment significantly mediated the effect of CMC inputs (media richness, user adaptation, and shared contest) on the CMC outputs (task performance and relational development). Furthermore, this study shows that the lack of perceived media richness of CMC media can be complemented by user adaptation and shared context. Based on the results, we discuss how communication system should be designed and implemented so as to promote virtual interaction as well as how a virtual workgroup should be composed to complement the lack of media richness. A virtual collaboration using CMC media may create new value by overcoming the logistical constraints. On the other hand, it may also generate various managerial risks such as communicational depersonalization, process dissatisfaction, and low cohesion. Therefore, this study suggests that organization managers should carefully choose the CMC mediums and monitor individual member's cognitive and affective psychological processes during virtual collaboration to reduce potential risks in virtual collaboration.

보행환경 인식이 보행환경 만족도 및 건강증진 기대효과에 미치는 영향 - 건강 목적의 공원 이용자를 대상으로 - (The Influence of Pedestrian Environment Perception on Pedestrian Environment Satisfaction and Expected Health Promotion Effects - Focused on Park User for Health Promotion -)

  • 이경미;이우성;정성관;장철규
    • 한국조경학회지
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    • 제44권6호
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    • pp.137-147
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    • 2016
  • 본 연구는 대구광역시 수성구의 근린공원을 대상으로 건강 유지 및 증진 목적 공원 이용자들의 보행환경 인식이 보행환경 만족도에 미치는 영향을 파악하고, 건강증진 기대효과와의 관계성을 분석하였다. 먼저, 보행환경 인식을 평가한 결과, '완만한 경사'가 가장 높은 평가를 받아 공원까지 접근로의 경사가 완만하여 보행하는데 큰 불편함이 없는 것으로 인식하고 있었으며, '혐오요소가 많음', '장애물이 많음', '이륜차의 위험성' 등 보행안전과 관련된 항목들의 평가가 낮게 나타났다. 이를 바탕으로 보행환경 인식 요소들이 보행환경 만족도에 미치는 영향을 분석하기 위해 단계적 회귀분석을 수행한 결과, '공기의 쾌적성', '주변경관의 아름다움', '보도의 연속성', '다양한 볼거리', '나무그늘 제공', '혐오요소가 많음' 등 6개 인식 요소들이 영향을 미치는 것으로 분석되었다. 따라서 수목식재로 쾌적한 대기환경 및 녹음을 제공하고, 가로환경 정비를 통해 혐오요소를 제거해야 한다. 또한 아름다운 경관 조성과 다양한 볼거리 요소를 도입하고, 보도의 연결성을 높이는 등의 노력이 필요할 것으로 판단된다. 마지막으로 거주지에서 공원까지의 보행환경 만족도와 건강증진 기대효과의 관계성을 분석한 결과, 보행환경에 만족할수록 공원 이용이 늘어나고, 더 나아가 신체적, 정신적 건강증진 기대효과가 있는 것으로 분석되었다.

스마트폰 다종 데이터를 활용한 딥러닝 기반의 사용자 동행 상태 인식 (A Deep Learning Based Approach to Recognizing Accompanying Status of Smartphone Users Using Multimodal Data)

  • 김길호;최상우;채문정;박희웅;이재홍;박종헌
    • 지능정보연구
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    • 제25권1호
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    • pp.163-177
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    • 2019
  • 스마트폰이 널리 보급되고 현대인들의 생활 속에 깊이 자리 잡으면서, 스마트폰에서 수집된 다종 데이터를 바탕으로 사용자 개인의 행동을 인식하고자 하는 연구가 활발히 진행되고 있다. 그러나 타인과의 상호작용 행동 인식에 대한 연구는 아직까지 상대적으로 미진하였다. 기존 상호작용 행동 인식 연구에서는 오디오, 블루투스, 와이파이 등의 데이터를 사용하였으나, 이들은 사용자 사생활 침해 가능성이 높으며 단시간 내에 충분한 양의 데이터를 수집하기 어렵다는 한계가 있다. 반면 가속도, 자기장, 자이로스코프 등의 물리 센서의 경우 사생활 침해 가능성이 낮으며 단시간 내에 충분한 양의 데이터를 수집할 수 있다. 본 연구에서는 이러한 점에 주목하여, 스마트폰 상의 다종 물리 센서 데이터만을 활용, 딥러닝 모델에 기반을 둔 사용자의 동행 상태 인식 방법론을 제안한다. 사용자의 동행 여부 및 대화 여부를 분류하는 동행 상태 분류 모델은 컨볼루션 신경망과 장단기 기억 순환 신경망이 혼합된 구조를 지닌다. 먼저 스마트폰의 다종 물리 센서에서 수집한 데이터에 존재하는 타임 스태프의 차이를 상쇄하고, 정규화를 수행하여 시간에 따른 시퀀스 데이터 형태로 변환함으로써 동행 상태분류 모델의 입력 데이터를 생성한다. 이는 컨볼루션 신경망에 입력되며, 데이터의 시간적 국부 의존성이 반영된 요인 지도를 출력한다. 장단기 기억 순환 신경망은 요인 지도를 입력받아 시간에 따른 순차적 연관 관계를 학습하며, 동행 상태 분류를 위한 요인을 추출하고 소프트맥스 분류기에서 이에 기반한 최종적인 분류를 수행한다. 자체 제작한 스마트폰 애플리케이션을 배포하여 실험 데이터를 수집하였으며, 이를 활용하여 제안한 방법론을 평가하였다. 최적의 파라미터를 설정하여 동행 상태 분류 모델을 학습하고 평가한 결과, 동행 여부와 대화 여부를 각각 98.74%, 98.83%의 높은 정확도로 분류하였다.

UCC(user-created-contents) 웹 사이트에서 사용자의 인성이 감정적, 인지적 평가와 UCC 활용에 미치는 영향 (The Effect of Users' Personality on Emotional and Cognitive Evaluation in UCC Web Site Usage)

  • 문윤지;강소라;김우곤
    • Asia pacific journal of information systems
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    • 제20권3호
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    • pp.167-190
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    • 2010
  • The research conducted here focuses on the effect of factors that affect the behavior of UCC (User Created Content) website users, other than user's rational recognition of how useful a UCC website can be. Most discussions in the existing literature on information systems have focused on users' evaluation how a UCC website can help to attain the users' own goals. However, there are other factors and this research pays attention to an individual's 'personality,' which is stable and biological in nature. Specifically, I have noted here that 'extroversion' and 'neuroticism,' the two common personality factors presented in Eysenck's most representative 'EPQ Model' and 'Big Five Model,' are the two personality factors that affect a site's 'usefulness,' by this I mean how useful does the user consider the website and its content. How useful a site is considered by the user is the other factor that has been regarded as the antecedent factor that influences the adoption of information systems in the existing MIS (Management Information System) research. Secondly, as using or creating a UCC website does not guarantee the user's or the creator's extrinsic motivation, unlike when using the information system within an organization, there is a greater likelihood that the increase in user's activities in relation to a UCC website is motivated by emotional factors rather than rational factors. Thus, I have decided to include the relationship between an individual's personality and what they find pleasurable in the research model. Thirdly, when based on the S-O-R Paradigm of Mehrabian and Russell, the two cognitive factors and emotional factors are finally affected by stimulus, and thus these factors ultimately have an effect on an individual's respondent behavior. Therefore, this research has presented an assumption that the recognition of how useful the site and content is and what emotional pleasure it provides will finally affect the behavior of the UCC website users. Finally, the relationship between the recognition of how useful a site is and how pleasurable it is to useand UCC usage may differ depending on certain situational conditions. In other words, the relationship between the three factors may vary according to how much users are involved in the creation of the website content. Creation thus emerges as the keyword of UCC. I analyzed the above relationships through the moderating variable of the user's involvement in the creation of the site. The research result shows the following: When it comes to the relationship between an individual's personality and what they find pleasurable it is extroverted users who have a greater likelihood to feel pleasure when using a UCC website, as was expected in this research. This in turn leads to a more active usage of the UCC web site because a person who is an extrovert likes to spend time on activities with other people, is sensitive to new experiences and stimuli and thus actively responds to these. An extroverted person accepts new UCC activities as part of his/her social life, rather than getting away from this new UCC environment. This is represented by the term 'Foxonomy' where the users meet a variety of users from all over the world and contact new types of content created by these users. However, neuroticism creates the opposite situation to that created by extroversion. The representative symptoms of neuroticism are instability, stress, and tension. These dispositions are more closely related to stress caused by a new environment rather than this creatingcuriosity or pleasure. Thus, neurotic persons have an uneasy feeling and will eventually avoid the situation where their own or others' daily lives are frequently exposed to the open web environment, this eventually makes them have a negative attitude towards the web environment. When it comes to an individual's personality and how useful site is, the two personality factors of extroversion and neuroticism both have a positive relationship with the recognition of how useful the site and its content is. The positive, curious, and social dispositions of extroverted persons tend to make them consider the future usefulness and possibilities of a new type of information system, or website, based on their positive attitude, which has a significant influence on the recognition of how useful these UCC sites are. Neuroticism also favorably affects how useful a UCC website can be through a different mechanism from that of extroversion. As the neurotic persons tend to feel uneasy and have much doubt about a new type of information system, they actively explore its usefulness in order to relieve their uncomfortable feelings. In other words, neurotic persons seek out how useful a site can be in order to secure their own stable feelings. Meanwhile, extroverted persons explore how useful a site can be because of their positive attitude and curiosity. As a lot of MIS research has revealed that the recognition of how useful a site can be and how pleasurable it can be to use have been proven to have a significant effect on UCC activity. However, the relationship between these factors reveals different aspects based on the user's involvement in creation. This factor of creationgauges the interest of users in the creation of UCC contents. Involvement is a variable that shows the level of an individual's mental effort in creating UCC contents. When a user is highly involved in the creation process and makes an enormous effort to create UCC content (classed a part of a high-involvement group), their own pleasure and recognition of how useful the site is have a significantly higher effect on the future usage of the UCC contents, more significantly than the users who sit back and just retrieve the UCC content created by others. The cognitive and emotional response of those in the low-involvement group is unlikely to last long,even if they recognize the contents of a UCC website is pleasurable and useful to them. However, the high-involvement group tends to participate in the creation and the usage of UCC more favorably, connecting the experience with their own goals. In this respect, this research presents an answer to the question; why so many people are participating in the usage of UCC, the representative form of the Web 2.0 that has drastically involved more and more people in the creation of UCC, even if they cannot gain any monetary or social compensation. Neither information system nor a website can succeed unless it secures a certain level of user base. Moreover, it cannot be further developed when the reasons, or problems, for people's participation are not suitably explored, even if it has a certain user base. Thus, what is significant in this research is that it has studied users' respondent behavior based on an individual's innate personality, emotion, and cognitive interaction, unlike the existing research that has focused on 'compensation' to explain users' participation with the UCC website. There are also limitations in this research. Firstly, I divided an individual's personality into extroversion and neuroticism; however, there are many other personal factors such as neuro-psychiatricism, which also needs to be analyzed for its influence on UCC activities. Secondly, as a UCC website comes in many types such as multimedia, Wikis, and podcasting, these types need to be included as a sub-category of the UCC websites and their relationship with personality, emotion, cognition, and behavior also needs to be analyzed.

Product-Service System(PSS) 성공과 실패요인에 관한 탐색적 사례 연구 (Exploratory Case Study for Key Successful Factors of Producy Service System)

  • 박아름;진동수;이경전
    • 지능정보연구
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    • 제17권4호
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    • pp.255-277
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    • 2011
  • PSS(Product Service System) 시스템은 제품과 서비스가 하나로 통합되어 고객에게 차별화된 가치를 제공하고, 기업이 경쟁력을 가지고 지속적인 성장을 할 수 있게 지원하는 시스템이다. 본 논문에서는 PSS 시스템으로 성공한 Amazon의 Kindle과 Apple의 iPod, 실패한 Microsoft의 Zune과 Sony의 e-book reader를 채택하여 중다 사례연구 방법론을 통해 성공요인과 실패요인을 도출하고자 한다. 이를 위하여, 사례 분석을 통해 가설을 도출하고, 연관 문헌연구와의 비교 및 분석을 통하여 PSS 시스템에서 상업적으로 성공하기 위한 전략적 시사점을 제시하였다.

웨어러블 디바이스를 활용한 ECG 인증 시스템 구현 및 평가 (Implementation and Evaluation of ECG Authentication System Using Wearable Device)

  • 허재욱;진선우;전문석
    • 한국산학기술학회논문지
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    • 제20권10호
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    • pp.1-6
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    • 2019
  • IoT 기반의 스마트홈, 핀테크 등의 모바일 기술이 발달하면서 스마트 디바이스를 이용한 사용자 인증이 일상생활에서 널리 사용되고 있다. 이에 따라 기존의 비밀번호와 같은 지식 기반의 인증 방법에서 스마트 디바이스를 이용한 존재 기반의 생체인증이 새로운 주류가 되었고, 맥파, 지문, 얼굴, 홍채 등 다양한 생체인증 중에 신체적 특성상 위변조 가능성이 낮고 고유한 특징으로 개인 식별성이 높은 ECG(Electrocardiogram, 이하 ECG)를 이용한 생체인증이 헬스케어 및 핀테크와 맞물려 높은 관심을 받고 있다. 본 연구에서는 기존의 고가이면서 부피가 커 휴대가 불가능한 ECG 측정디바이스가 아닌 소형화된 웨어러블 디바이스를 이용하여 손쉽게 사용자의 ECG 파형을 측정해 사용자 인증을 할 수 있는 ECG 인증 시스템을 구현하였다. 구현된 ECG 인증 시스템은 PQRST 고유 값 식별을 통해 ECG 특징점을 판별하고 이를 이용한 제안된 인증 프로토콜로 사용자 인증이 가능하였다. 최종적으로 성인 남성 다수를 통한 측정 평가를 통해 안정적인 정지 상태에서는 1.73%의 비교적 낮은 타인수락률과 4.14%의 본인거부율을 보였고 움직임이 있는 상태에서는 13.72%의 타인수락률과 21.68%의 높은 본인거부율을 보였다. 활동으로 인해 심박수가 상승한 정지 상태에서는 10.48%의 타인수락률과 11.21%의 본인거부율을 보였다.