• Title/Summary/Keyword: low power image processing

Search Result 101, Processing Time 0.027 seconds

Design and Implementation of Efficient Decoder for Fractal-based Compressed Image (효율적 프랙탈 영상 압축 복호기의 설계 및 구현)

  • Kim, Chun-Ho;Kim Lee-Sup
    • Journal of the Korean Institute of Telematics and Electronics C
    • /
    • v.36C no.12
    • /
    • pp.11-19
    • /
    • 1999
  • Fractal image compression algorithm has been studied mostly not in the view of hardware but software. However, a general processor by software can't decode fractal compressed images in real-time. Therefore, it is necessary that we develop a fast dedicated hardware. However, design examples of dedicated hardware are very rare. In this paper, we designed a quadtree fractal-based compressed image decoder which can decode $256{\times}256$ gray-scale images in real-time and used two power-down methods. The first is a hardware-optimized simple post-processing, whose role is to remove block effect appeared after reconstruction, and which is easier to be implemented in hardware than non-2' exponents weighted average method used in conventional software implementation, lessens costs, and accelerates post-processing speed by about 69%. Therefore, we can expect that the method dissipates low power and low energy. The second is to design a power dissipation in the multiplier can be reduced by about 28% with respect to a general array multiplier which is known efficient for low power design in the size of 8 bits or smaller. Using the above two power-down methods, we designed decoder's core block in 3.3V, 1 poly 3 metal, $0.6{\mu}m$ CMOS technology.

  • PDF

A Study On Development of Fast Image Detector System (고속 영상 검지기 시스템 개발에 관한 연구)

  • Kim Byung Chul;Ha Dong Mun;Kim Yong Deak
    • Journal of the Institute of Electronics Engineers of Korea SC
    • /
    • v.41 no.1
    • /
    • pp.25-32
    • /
    • 2004
  • Nowadays image processing is very useful for some field of traffic applications. The one reason is we can construct the system in a low price, the other is the improvement of hardware processing power, it can be more fast to processing the data. In traffic field, the development of image using system is interesting issue. Because it has the advantage of price of installation and it does not obstruct traffic during the installation. In this study, 1 propose the traffic monitoring system that implement on the embedded system environment. The whole system consists of two main part, one is host controller board, the other is image processing board. The part of host controller board take charge of control the total system interface of external environment, and OSD(On screen display). The part of image processing board takes charge of image input and output using video encoder and decoder, Image classification and memory control of using FPGA, control of mouse signal. And finally, for stable operation of host controller board, uC/OS-II operating system is ported on the board.

Real-time comprehensive image processing system for detecting concrete bridges crack

  • Lin, Weiguo;Sun, Yichao;Yang, Qiaoning;Lin, Yaru
    • Computers and Concrete
    • /
    • v.23 no.6
    • /
    • pp.445-457
    • /
    • 2019
  • Cracks are an important distress of concrete bridges, and may reduce the life and safety of bridges. However, the traditional manual crack detection means highly depend on the experience of inspectors. Furthermore, it is time-consuming, expensive, and often unsafe when inaccessible position of bridge is to be assessed, such as viaduct pier. To solve this question, the real-time automatic crack detecting system with unmanned aerial vehicle (UAV) become a choice. This paper designs a new automatic detection system based on real-time comprehensive image processing for bridge crack. It has small size, light weight, low power consumption and can be carried on a small UAV for real-time data acquisition and processing. The real-time comprehensive image processing algorithm used in this detection system combines the advantage of connected domain area, shape extremum, morphology and support vector data description (SVDD). The performance and validity of the proposed algorithm and system are verified. Compared with other detection method, the proposed system can effectively detect cracks with high detection accuracy and high speed. The designed system in this paper is suitable for practical engineering applications.

A Memory-efficient Hand Segmentation Architecture for Hand Gesture Recognition in Low-power Mobile Devices

  • Choi, Sungpill;Park, Seongwook;Yoo, Hoi-Jun
    • JSTS:Journal of Semiconductor Technology and Science
    • /
    • v.17 no.3
    • /
    • pp.473-482
    • /
    • 2017
  • Hand gesture recognition is regarded as new Human Computer Interaction (HCI) technologies for the next generation of mobile devices. Previous hand gesture implementation requires a large memory and computation power for hand segmentation, which fails to give real-time interaction with mobile devices to users. Therefore, in this paper, we presents a low latency and memory-efficient hand segmentation architecture for natural hand gesture recognition. To obtain both high memory-efficiency and low latency, we propose a streaming hand contour tracing unit and a fast contour filling unit. As a result, it achieves 7.14 ms latency with only 34.8 KB on-chip memory, which are 1.65 times less latency and 1.68 times less on-chip memory, respectively, compare to the best-in-class.

Improvement of Power Consumption of Canny Edge Detection Using Reduction in Number of Calculations at Square Root (제곱근 연산 횟수 감소를 이용한 Canny Edge 검출에서의 전력 소모개선)

  • Hong, Seokhee;Lee, Juseong;An, Ho-Myoung;Koo, Jihun;Kim, Byuncheul
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
    • /
    • v.13 no.6
    • /
    • pp.568-574
    • /
    • 2020
  • In this paper, we propose a method to reduce the square root computation having high computation complexity in Canny edge detection algorithm using image processing. The proposed method is to reduce the number of operation calculating gradient magnitude using pixel's continuity using make a specific pattern instead of square root computation in gradient magnitude calculating operation. Using various test images and changing number of hole pixels, we can check for calculate match rate about 97% for one hole, and 94%, 90%, 88% when the number of hole is increased and measure decreasing computation time about 0.2ms for one hole, and 0.398ms, 0.6ms, 0.8ms when the number of hole is increased. Through this method, we expect to implement low power embedded vision system through high accuracy and a reduced operation number using two-hole pixels.

An Effective Viewport Resolution Scaling Technique to Reduce the Power Consumption in Mobile GPUs

  • Hwang, Imjae;Kwon, Hyuck-Joo;Chang, Ji-Hye;Lim, Yeongkyu;Kim, Cheong Ghil;Park, Woo-Chan
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.11 no.8
    • /
    • pp.3918-3934
    • /
    • 2017
  • This paper presents a viewport resolution scaling technique to reduce power consumption in mobile graphic processing units (GPUs). This technique controls the rendering resolution of applications in proportion to the resolution factor. In the mobile environment, it is essential to find an effective resolution factor to achieve low power consumption because both the resolution and power consumption of a GPU are in mutual trade-off. This paper presents a resolution factor that can minimize image quality degradation and gain power reduction. For this purpose, software and hardware viewport resolution scaling techniques are applied in the Android environment. Then, the correlation between image quality and power consumption is analyzed according to the resolution factor by conducting a benchmark analysis in the real commercial environment. Experimental results show that the power consumption decreased by 36.96% on average by the hardware viewport resolution scaling technique.

A Study on the Development of Zigbee Wireless Image Transmission and Monitoring System (지그비 무선 이미지 전송 및 모니터링 시스템 개발에 대한 연구)

  • Roh, Jae-sung;Kim, Sang-il;Oh, Kyu-tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.05a
    • /
    • pp.631-634
    • /
    • 2009
  • Recent advances in wireless communication, electronics, MEMS device, sensor and battery technology have made it possible to manufacture low-cost, low-power, multi-function tiny sensor nodes. A large number of tiny sensor nodes form sensor network through wireless communication. Sensor networks represent a significant improvement over traditional sensors, research on Zigbee wireless image transmission has been a topic in industrial and scientific fields. In this paper, we design a Zigbee wireless image sensor node and multimedia monitoring server system. It consists of embedded processor, memory, CMOS image sensor, image acquisition and processing unit, Zigbee RF module, power supply unit and remote monitoring server system. In the future, we will further improve our Zigbee wireless image sensor node and monitoring server system. Besides, energy-efficient Zigbee wireless image transmission protocol and interworking with mobile network will be our work focus.

  • PDF

Denoising Images by Soft-Threshold Technique Using the Monotonic Transform and the Noise Power of Wavelet Subbands (단조변환 및 웨이블릿 서브밴드 잡음전력을 이용한 Soft-Threshold 기법의 영상 잡음제거)

  • Park, Nam-Chun
    • Journal of the Institute of Convergence Signal Processing
    • /
    • v.15 no.4
    • /
    • pp.141-147
    • /
    • 2014
  • The wavelet shrinkage is a technique that reduces the wavelet coefficients to minimize the MSE(Mean Square Error) between the signal and the noisy signal by making use of the threshold determined by the variance of the wavelet coefficients. In this paper, by using the monotonic transform and the power of wavelet subbands, new thresholds applicable to the high and the low frequency wavelet bands are proposed, and the thresholds are applied to the ST(soft-threshold) technique to denoise on image signals with additive Gaussian noise. And the results of PSNRs are compared with the results obtained by the VisuShrink technique and those of [15]. The results shows the validity of this technique.

Monitoring Performance of Camera under the High Dose-rate Gamma Ray Environment (고선량율 감마선 환경하에서의 카메라 관측성능)

  • Cho, Jai-Wan;Jeong, Kyung-Min
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.61 no.8
    • /
    • pp.1172-1178
    • /
    • 2012
  • In this paper, the gamma ray irradiation test results of the CCD cameras are described. From the low dose-rate (2.11 Gy/h) to the high dose-rate (150 Gy/h) level, which is the same level when the hydrogen explosion was occurred in the 1~3 reactor unit of the Fukushima nuclear power plant, the monitoring performance of the cameras owing to the speckles are evaluated. The numbers of speckles, generated by gamma ray irradiation, in the image of cameras are calculated by image processing technique. And the legibility of the sensor indicator (dosimeter) owing to the numbers of the speckles is presented.

DESIGN AND IMPLEMENTATION OF 3D TERRAIN RENDERING SYSTEM ON MOBILE ENVIRONMENT USING HIGH RESOLUTION SATELLITE IMAGERY

  • Kim, Seung-Yub;Lee, Ki-Won
    • Proceedings of the KSRS Conference
    • /
    • v.1
    • /
    • pp.417-420
    • /
    • 2006
  • In these days, mobile application dealing with information contents on mobile or handheld devices such as mobile communicator, PDA or WAP device face the most important industrial needs. The motivation of this study is the design and implementation of mobile application using high resolution satellite imagery, large-sized image data set. Although major advantages of mobile devices are portability and mobility to users, limited system resources such as small-sized memory, slow CPU, low power and small screen size are the main obstacles to developers who should handle a large volume of geo-based 3D model. Related to this, the previous works have been concentrated on GIS-based location awareness services on mobile; however, the mobile 3D terrain model, which aims at this study, with the source data of DEM (Digital Elevation Model) and high resolution satellite imagery is not considered yet, in the other mobile systems. The main functions of 3D graphic processing or pixel pipeline in this prototype are implemented with OpenGL|ES (Embedded System) standard API (Application Programming Interface) released by Khronos group. In the developing stage, experiments to investigate optimal operation environment and good performance are carried out: TIN-based vertex generation with regular elevation data, image tiling, and image-vertex texturing, text processing of Unicode type and ASCII type.

  • PDF