• Title/Summary/Keyword: lossless data compression

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A Novel Error Detection Algorithm Based on the Structural Pattern of LZ78-Compression Data (LZ78 압축 데이터의 구조적 패턴에 기반한 새로운 오류 검출 알고리즘)

  • Gong, Myongsik;Kwon, Beom;Kim, Jinwoo;Lee, Sanghoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.11
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    • pp.1356-1363
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    • 2016
  • In this paper, we propose a novel error detection algorithm for LZ78-compressed data. The conventional error detection method adds a certain number of parity bits in transmission, and the receiver checks the number of bits representing '1' to detect the errors. These conventional methods use additional bits resulting in increased redundancy in the compressed data which results in reduced effectiveness of the final compressed data. In this paper, we propose error detection algorithm using the structural properties of LZ78 compression without using additional bits in the compressed data. The simulation results show that the error detection ratio of the proposed algorithm is about 1.3 times better for error detection than conventional algorithms.

A Robust Sequential Preprocessing Scheme for Efficient Lossless Image Compression (영상의 효율적인 무손실 압축을 위한 강인한 순차적 전처리 기법)

  • Kim, Nam-Yee;You, Kang-Soo;Kwak, Hoon-Sung
    • Journal of Internet Computing and Services
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    • v.10 no.1
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    • pp.75-82
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    • 2009
  • In this paper, we propose a robust preprocessing scheme for entropy coding in gray-level image. The issue of this paper is to reduce additional information needed when bit stream is transmitted. The proposed scheme uses the preprocessing method of co-occurrence count about gray-levels in neighboring pixels. That is, gray-levels are substituted by their ranked numbers without additional information. From the results of computer simulation, it is verified that the proposed scheme could be reduced the compression bit rate by up to 44.1%, 37.5% comparing to the entropy coding and conventional preprocessing scheme respectively. So our scheme can be successfully applied to the application areas that require of losslessness and data compaction.

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A study on the enhancement and compression algorithm for the fingerprint (지문 영상에 대한 개선 및 압축 알고리즘에 관한 연구)

  • 신재룡;김백기;곽윤식;조기형;이대영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.6
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    • pp.1482-1489
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    • 1998
  • This paper aims to extract characteristics of the spectrum of fingerprint image and to apply them to image enhancement techniques in spatial frequency domain. Based on 1$\times$64 window as a processing unit and the different record lengths(32, 16, 8), the estimate of power spectrum density for each length was made. Each acquired spectrum characteristics was applied to the re-synthesis process of the fingerprint image, an improved gray scale image was obtained. In order to select an optimal predictor and the Huffman table for the fingerprint iamge, the lossless JPEG algorithm was used. Experiments were performed for extracting distribution characteristics for the each of 7 predictors from the fingerprint image and modeling processes, and the result was applied to the data compression algorithm and the selection of the optimal predictor.

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A Complementary Quadtree in Consideration for Gradient of Homogeneous Regions (동질 영역의 기울기를 고려한 상보 쿼드트리)

  • Kim, Sin-Jin;Lee, Jong-Yeop;Kim, Yeong-Mo;Go, Gwang-Sik
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.3
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    • pp.36-41
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    • 2002
  • Generally, cartoon images are simple and involve a small number of colors and often include large homogeneous regions with same color or gradient. In this paper, effective compression method for complementary quadtree was suggested for cartoon images, by using those properties. And with progressive transmission, this method involves a progressive increase in the image resolution at the receiver from a lower to a higher resolution during the transmission of data. This is an effective way of using a limited transmission channel, because, after estimating the value of the data in the early transmission period, a decision can be made whether or not to proceed with the transmission of the remaining part. Since the proposed method is lossless and involves progressive transmission, it was compared with progressive PNG and progressive GIF, which had same functions.

The study on Lightness and Performance Improvement of Universal Code (BL-beta code) for Real-time Compressed Data Transferring in IoT Device (IoT 장비에 있어서 실시간 데이터 압축 전송을 위한 BL-beta 유니버설 코드의 경량화, 고속화 연구)

  • Jung-Hoon, Kim
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.15 no.6
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    • pp.492-505
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    • 2022
  • This study is a study on the results of improving the logic to effectively transmit and decode compressed data in real time by improving the encoding and decoding performance of BL-beta codes that can be used for lossless real-time transmission of IoT sensing data. The encoding process of BL-beta code includes log function, exponential function, division and square root operation, etc., which have relatively high computational burden. To improve them, using bit operation, binary number pattern analysis, and initial value setting of Newton-Raphson method using bit pattern, a new regularity that can quickly encode and decode data into BL-beta code was discovered, and by applying this, the encoding speed of the algorithm was improved by an average of 24.8% and the decoding speed by an average of 5.3% compared to previous study.

The image format research which is suitable in animation work (애니메이션 작업에 사용되는 이미지 포맷 연구)

  • Kwon, Dong-Hyun
    • Cartoon and Animation Studies
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    • s.14
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    • pp.37-51
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    • 2008
  • The computer has become an indispensable tool for animation works. However if you don't understand the characteristics of the computer and its software, you might not have the result satisfying your efforts. The incorrect understanding of image format sometimes causes it. Habitually image formats are selected usually for most of works but there is a distinct difference among those image formats while the efficient usages of them are different from each other. For your more efficient work therefore, you need to identify the characteristics of various kinds of image format used mostly for animation works. First I took a look at the theories of the lossy compression and lossless compression, which are two types of data compression widely used in the whole parts of computer world and the difference between bitmap method and vector method, which are respectably different in terms of the way of expressing images and finally the 24 bit true color and 8 bits alpha channel. Based on those characteristics, I have analyzed the functional difference among image formats used between various types of animation works such as 2D, 3D, composing and editing and also the benefits and weakness of them. Additionally I've proved it is wrong that the JPEG files consume a small space in computer work. In conclusion, I suggest the TIF format as the most efficient format for whatever it is editing, composing, 3D and 2D in considering capacity, function and image quality and also I'd like to recommend PSD format which has compatibility and excellent function, since the Adobe educational programs are used a lot for the school education. I hope this treatise to contribute to your right choice of image format in school education and practical works.

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H.264 Encoding Technique of Multi-view Image expressed by Layered Depth Image (계층적 깊이 영상으로 표현된 다시점 영상에 대한 H.264 부호화 기술)

  • Kim, Min-Tae;Jee, Inn-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.1
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    • pp.81-90
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    • 2010
  • This paper presents H.264 coding schemes for multi-view video using the concept of layered depth image(LDI) representation and efficient compression technique for LDI. After converting those data to the proposed representation, we encode color, depth, and auxiliary data representing the hierarchical structure, respectively, Two kinds of preprocessing approaches are proposed for multiple color and depth components. In order to compress auxiliary data, we have employed a near lossless coding method. Finally, we have reconstructed the original viewpoints successfully from the decoded approach that is useful for dealing with multiple color and depth data simultaneously.

Medical Image Compression Using JPEG International Standard (JPEG 표준안을 이용한 의료 영상 압축)

  • Ahn, Chang-Beom;Han, Sang-Woo;Kim, Il-Yoen
    • Proceedings of the KIEE Conference
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    • 1993.07a
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    • pp.504-506
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    • 1993
  • The Joint Photographic Experts Group (JPEG) standard was proposed by the International Standardization Organization (ISO/SC 29/WG 10) and the CCITT SG VIII as an international standard for digital continuous-tone still image compression. The JPEG standard has been widely accepted in electronic imaging, computer graphics, and multi-media applications, however, due to the lossy character of the JPEG compression its application in the field of medical imaging has been limited. In this paper, the JPEG standard was applied to a series of head sections of magnetic resonance (MR) images (256 gray levels, $256{\times}256$ size) and its performance was investigated. For this purpose, DCT-based sequential mode of the JPEG standard was implemented using the CL550 compression chip and progressive and lossless coding was implemented by software without additional hardware. From the experiment, it appears that the compression ratio of about 10 to 20 was obtained for the MR images without noticeable distortion. It is also noted that the error signal between the reconstructed image by the JPEG and the original image was nearly random noise without causing any special-pattern-related artifact. Although the coding efficiency of the progressive and hierarchical coding is identical to that of the sequential coding in compression ratio and SNR, it has useful features In fast search of patient Image from huge image data base and in remote diagnosis through slow public communication channel.

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A Development of JPEG-LS Platform for Mirco Display Environment in AR/VR Device. (AR/VR 마이크로 디스플레이 환경을 고려한 JPEG-LS 플랫폼 개발)

  • Park, Hyun-Moon;Jang, Young-Jong;Kim, Byung-Soo;Hwang, Tae-Ho
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.2
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    • pp.417-424
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    • 2019
  • This paper presents the design of a JPEG-LS codec for lossless image compression from AR/VR device. The proposed JPEG-LS(: LosSless) codec is mainly composed of a context modeling block, a context update block, a pixel prediction block, a prediction error coding block, a data packetizer block, and a memory block. All operations are organized in a fully pipelined architecture for real time image processing and the LOCO-I compression algorithm using improved 2D approach to compliant with the SBT coding. Compared with a similar study in JPEG-LS, the Block-RAM size of proposed STB-FLC architecture is reduced to 1/3 compact and the parallel design of the predication block could improved the processing speed.

Digital Hologram Compression Technique By Hybrid Video Coding (하이브리드 비디오 코팅에 의한 디지털 홀로그램 압축기술)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kang, Hoon-Jong;Lee, Seung-Hyun;Kim, Dong-Wook
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.5 s.305
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    • pp.29-40
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    • 2005
  • According as base of digital hologram has been magnified, discussion of compression technology is expected as a international standard which defines the compression technique of 3D image and video has been progressed in form of 3DAV which is a part of MPEG. As we can identify in case of 3DAV, the coding technique has high possibility to be formed into the hybrid type which is a merged, refined, or mixid with the various previous technique. Therefore, we wish to present the relationship between various image/video coding techniques and digital hologram In this paper, we propose an efficient coding method of digital hologram using standard compression tools for video and image. At first, we convert fringe patterns into video data using a principle of CGH(Computer Generated Hologram), and then encode it. In this research, we propose a compression algorithm is made up of various method such as pre-processing for transform, local segmentation with global information of object image, frequency transform for coding, scanning to make fringe to video stream, classification of coefficients, and hybrid video coding. Finally the proposed hybrid compression algorithm is all of these methods. The tool for still image coding is JPEG2000, and the toots for video coding include various international compression algorithm such as MPEG-2, MPEG-4, and H.264 and various lossless compression algorithm. The proposed algorithm illustrated that it have better properties for reconstruction than the previous researches on far greater compression rate above from four times to eight times as much. Therefore we expect that the proposed technique for digital hologram coding is to be a good preceding research.