• Title/Summary/Keyword: linear interpolator

검색결과 27건 처리시간 0.025초

CAD/CAM 시스템에서 매개변수형 곡선본간기에 관한 연구 (A Study of Parametric Curve Interpolator in CAD/CAM Ststem)

  • 김희송
    • 한국생산제조학회지
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    • 제5권4호
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    • pp.47-52
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    • 1996
  • The interpolator is very important in CNC machines. This study proposed a parametric curve interpolator(PCI) which can be used for machining any sculptured surface represented in a parametric form and generates commands for tool motion between CAD data points according to given accuracy demands. The proposed interpolator is superior to the existing linear interpolator in accuracy, feed rate and acceleration continuity. Moreover in comparison to the recently developed cubic spline interpolator, the PCI has the capability of handling higher order parametric curves and also ensures precise tracking in the velocity domain. Results from real time simulations and experiments on open architecture CNC machines equipped with the proposed interpolator are presented to show its practical capagility. It is believed that the combination of the proposed interpolator and the open architecture machine controller further advances the area of command generation which is an important aspect of CAD/CAM.

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자유 곡면의 CNC 가공을 위한 가공경로의 생성 (A Toolpath Generation for CNC Machining of Free-form Surfaces)

  • 성완;최종호;송오석
    • 한국정밀공학회지
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    • 제16권4호통권97호
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    • pp.129-137
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    • 1999
  • A parametric curve interpolator has been proposed for machining curves instead of a linear interpolator in which curves are approximated by a set of line segment. The parametric curve interpolator is superior to linear interpolator in machining time and contour error and generate exact position commands directly from curve equations. In this paper, a new toolpath generation method is proposed based on the parametric curve interpolator. This method retains all the benefits of parametric curve interpolator and can bound the scallop height within a specified value. By interpolating curves and surfaces directly from the mathematical equations, the amount of data from CAD/CAM system to CNC controller can be significantly reduced. The proposed method was implemented on a CNC controller and was confirmed to give a better result than the other existing method.

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Design of an Image Interpolator for Low Computation Complexity

  • Jun, Young-Hyun;Yun, Jong-Ho;Park, Jin-Sung;Choi, Myung-Ryul
    • Journal of Information Processing Systems
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    • 제2권3호
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    • pp.153-158
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    • 2006
  • In this paper, we propose an image interpolator for low computational complexity. The proposed image interpolator supports the image scaling using a modified cubic convolution interpolation between the input and output resolutions for a full screen display. In order to reduce the computational complexity, we use the difference in value of the adjacent pixels for selecting interpolation methods and linear function of the cubic convolution. The proposed image interpolator is compared with the conventional one for the computational complexity and image quality. The proposed image interpolator has been designed and verified by Verilog HDL(Hardware Description Language). It has been synthesized using the Xilinx VirtexE FPGA, and implemented using an FPGA-based prototype board.

가려진면 제거와 색도 계산을 위한 그래픽스 가속기 (A Graphics Accelerator for Hidden Surface Removal and Color Shading)

  • 방경익;배성옥;경종민
    • 전자공학회논문지A
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    • 제28A권5호
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    • pp.398-406
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    • 1991
  • This paper presents a graphics accelerator for fast image generation. The accelarator has three major functional blocks: linear interpolator, multipliers and Edgee Painting Tree. Linear interpolator with coupled binary tree structure interpolates functional values of two end points. Two multipliers compute input values of interpolator in parallel. Mask pattern which removes out invalid data is generated by Edge Painting Tree. The proposed architecture in this paper is responsible for 64 pixels and can process about 5,900 10x10polygons per second.

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NURBS 보간의 적용 (Implementation of NURBS interpolator)

  • 최인휴;양민양;이강주;김찬봉
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 추계학술대회 논문집
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    • pp.51-54
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    • 2002
  • This paper deals with an implementation of NUBS interpolator and presents the process of its integration into PC-NC. For more accurate feed, NURBS algorithm is improved. Also, Evaluation of real time NURBS interpolator is provided to verify fred accuracy and geometrical accuracy of NURBS curve. NURBS machining of fee surface is simulated on the real time NC simulator so that machining time is compared to that of linear path machining.

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2次元 輪곽制御 를 위한 直線 및 圓통補間 (Linear and Circular Interpolation for 2-Dimensional Contouring Control)

  • 이봉진
    • 대한기계학회논문집
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    • 제6권4호
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    • pp.341-345
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    • 1982
  • The interpolator is usually built in hardware (logic circuitry), and the interpolator fabricated in a single LSI chip is recently made use of in most NC controllers, making the system more compact. However, the LSI interpolator not only has the technical difficulties but also requires high cost, in its fabrication. To solve these problems, we tried to find the method of interpolation by software, and succeeded in developing a program which, executed by INTEL's 8085 microprocessor, can distribute the input pulses of up to 4.0 [Kpps] for the linear interpolation and 3.0 [Kpps] for the circular interpolation. This paper presents the algorithm used to reduce the execution time and the flow chart of the interpolation program, and also shows the possibility of software interpolation. The interpolation program designed in assembly language is presented in the appendix.

소재 제거율을 고려한 이송속도 가변형 NURBS 보간기 (Variable Feedrate Interpolator for NURBS Curve Considering Material Removal Rate)

  • 마르첸코티혼;고태조;김희술;김정현
    • 한국공작기계학회논문집
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    • 제12권2호
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    • pp.1-8
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    • 2003
  • Conventionally used linear or circular interpolator is undesirable for the precision machining of 3D free-form surface as the following reason: the transmission errors due to the huge number of data, discontinuity of segmentation, unsmooth motion speed. To this regard, modern CNC machine tools are designed with the function of machining arbitrary parametric curves. However, these systems don't consider the adaptive federate, which dominates the quality of the machining process. This paper proposes a NURBS interpolator for the constant material removal rate. That is accomplished by the variable federate using curvature of curve. The curvature-compensated feederate system has important Potential applications in ensuring part accuracy and protecting cutting tool. The simulated result show it can be applicable to the real machining.

Sub-pixel image interpolations for PIV

  • Kim Byoung Jae;Sung Hyung Jin
    • 한국가시화정보학회:학술대회논문집
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    • 한국가시화정보학회 2004년도 Proceedings of 2004 Korea-Japan Joint Seminar on Particle Image Velocimetry
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    • pp.47-55
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    • 2004
  • Several interpolations for image deformation in PIV were evaluated. The tested interpolation methods are linear, quadratic, truncated sinc, windowed sinc, cubic, Lagrange, Gaussian $2^{nd}\;and\;6^{th}$ interpolators. Bias errors and random errors were evaluated in the range of $0\~3.0$ pixel uniform displacement using synthetic images. We also measured the time cost of each interpolator with respect to kernel size. The cubic interpolator with $6\times6$ kernel showed the best results in terms of the performance and time cost.

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CNC 공작기계의 3차원 직선 및 원호 보간 알고리즘에 관한 연구 (3D Linear and Circular Interpolation Algorithm for CNC Machines)

  • 양민양;홍원표
    • 한국정밀공학회지
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    • 제16권9호
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    • pp.172-178
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    • 1999
  • 3D linear and circular interpolations are a basic part for the machining of complex shapes. Until now, because of the absence of appropriate algorithms for the generation of 3D lines and circles, a full accomplishment for available machine tool resolution is difficult. this paper presents new algorithms for 3D linear and circular interpolation in the reference pulse technique. In 3D space, the line or circle is not expressed as an implicit function, it is only defined as the intersection of two surfaces. A 3D line is defined as the intersection of two planes, and a 3D circle is defined as the intersection of a plane and the surface of a sphere. Based on these concepts, interpolation algorithms are designed to follow intersection curves in 3D space, and a real-time 3D linear and circular interpolator was developed in software using a PC. The algorithm implemented in a PC showed promising results in interpolation error and speed performance. It is expected that it can be applied to the next generation computerized numerical control systems for the machining of 3D lines, circles and some other complex shapes.

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2축 윤곽제어를 위한 소프트웨어 보간자 개발에 관한 연구 (Development of Software Interpolator for Two-Axis Contouring Control)

  • 김교형;이기설
    • 대한기계학회논문집
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    • 제12권2호
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    • pp.389-396
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    • 1988
  • 본 연구에서는 위의 세가지 보간 알고리즘 가운데서 가장 속도의 균일성이 좋은 DDA방식을 채택하였다. 그리고 윤곽제어에서 가공경로는 대개 직선과 원호 구간의 조합으로 구성되어질 수 있기 때문에, 본 연구에서는 직선 및 원호보간만 고려하기로 한다.