• 제목/요약/키워드: latency stability

검색결과 25건 처리시간 0.032초

A Case Study on Network Status Classification based on Latency Stability

  • Kim, JunSeong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권11호
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    • pp.4016-4027
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    • 2014
  • Understanding network latency is important for providing consistent and acceptable levels of services in network-based applications. However, due to the difficulty of estimating applications' network demands and the difficulty of network latency modeling the management of network resources has often been ignored. We expect that, since network latency repeats cycles of congested states, a systematic classification method for network status would be helpful to simplify issues in network resource managements. This paper presents a simple empirical method to classify network status with a real operational network. By observing oscillating behavior of end-to-end latency we determine networks' status in run time. Five typical network statuses are defined based on a long-term stability and a short-term burstiness. By investigating prediction accuracies of several simple numerical models we show the effectiveness of the network status classification. Experimental results show that around 80% reduction in prediction errors depending on network status.

STABILITY OF A CLASS OF DISCRETE-TIME PATHOGEN INFECTION MODELS WITH LATENTLY INFECTED CELLS

  • ELAIW, A.M.;ALSHAIKH, M.A.
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • 제22권4호
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    • pp.253-287
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    • 2018
  • This paper studies the global stability of a class of discrete-time pathogen infection models with latently infected cells. The rate of pathogens infect the susceptible cells is taken as bilinear, saturation and general. The continuous-time models are discretized by using nonstandard finite difference scheme. The basic and global properties of the models are established. The global stability analysis of the equilibria is performed using Lyapunov method. The theoretical results are illustrated by numerical simulations.

Performance Analysis of Cloud Rendering Based on Web Real-Time Communication

  • Lim, Gyubeom;Hong, Sukjun;Lee, Seunghyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권3호
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    • pp.276-284
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    • 2022
  • In this paper, we implemented cloud rendering using WebRTC for high-quality AR and VR services. Cloud rendering is an applied technology of cloud computing. It efficiently handles the rendering of large volumes of 3D content. The conventional VR and AR service is a method of downloading 3D content. The download time is delayed as the 3D content capacity increases. Cloud rendering is a streaming method according to the user's point of view. Therefore, stable service is possible regardless of the 3D content capacity. In this paper, we implemented cloud rendering using WebRTC and analyzed its performance. We compared latency of 100MB, 300MB, and 500MB 3D AR content in 100Mbps and 300Mbps internet environments. As a result of the analysis, cloud rendering showed stable latency regardless of data volume. On the other hand, the conventional method showed an increase in latency as the data volume increased. The results of this paper quantitatively evaluate the stability of cloud rendering. This is expected to contribute to high-quality VR and AR services

EH-WSN 라우팅에서 데이터의 긴급성을 고려한 중계노드 선택기법 (Relay Node Selection Scheme for EH-WSN Routing considering Data Urgency)

  • Kang, Min-Seung;Park, Hyung-Kun
    • 한국정보통신학회논문지
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    • 제24권8호
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    • pp.1113-1116
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    • 2020
  • In the EH-WSN(Energy Harvesting Wireless Sensor Network), the routing protocol must consider the power condition of nodes such as residual power and energy harvesting rate. Many EH-WSN studies have emphasized the power aspect and make the urgency of sensed data less important. However, in applications such as environmental monitoring, stability and latency become more important issues than power efficiency for urgent data. In this paper, we designed a routing protocol that can set path according to data urgency. To this end, relay nodes are determined considering the urgency of date. Nodes with poor power do not participate in routing when normal data is generated, so that urgent data can be transmitted reliably with low latency. The performance of the proposed routing protocol is analyzed by computer simulation.

저회 및 준설토를 이용한 에코인공경량골재의 제조에 관한 연구 (A study on the ecological lightweight aggregates made of bottom ashes and dredged soils)

  • 전혜진;김유택
    • 한국결정성장학회지
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    • 제17권3호
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    • pp.133-137
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    • 2007
  • 화력발전소에서 발생하는 저회와 준설공사 시 발생하는 준설토를 효과적으로 자원화하기 위하여 인공경량골재를 만들어 경량콘크리트에 적용 가능한지 물리 화학적 분석을 진행하였다. 서울에서 20 km 서쪽에 위치해 있는 영흥도에서 발생된 저회와 준설토를 이용하여 인공경량골재를 제조하였으며, 모든 원료는 혼합 전 분쇄하여 사용되었다. 제조된 골재는 KS에 의거하여 입도시험, 표건밀도와 흡수율 시험, 안정성, 알칼리 잠재반응, 중금속 용출 시험을 진행하였다. 입도분석에서 굵은 골재는 적정 조립율 값을 나타내었고, 잔골재는 조립율의 범위를 벗어났다. 경량화 될수록 흡수율이 증가하는 사실을 알 수 있었다. 안정성 및 중금속 용출 시험 결과 무해한 것으로 판단되었으나, 알칼리 잠재 반응성 확인 결과 몇몇 조성을 제외하고 무해한 골재로 판정되었다.

UML을 이용한 지그비 어플리케이션모델개발에 관한 연구 (A Study on ZigBee Application Model Development using UML)

  • 정승모;유주형;임동진
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2009년도 제40회 하계학술대회
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    • pp.1814_1816
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    • 2009
  • ZigBee is a technology that is being rapidly developed since its power consumption is low and the stability of its communication is high. However, documented data which is coded using conventional programming languages such as C or assembly programming language would not be able to fulfill the various requirements upon application development by ZigBee. Unified Modelling Languge (UML) could be one of the alternatives to solve this problem. UML provides a variety of diagrams by which the results of the software development can be presented visually and by which the developers can communicate more spontaneously. This paper shows the results of an ongoing study into the application of model-driven methods for ZigBee Application. Also, this paper shows that this approach is feasible by comparing memory usage, latency, and power consumption of UML modelling code with those of handwritten code.

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이동형 패럴랙스 배리어 방식의 모바일 3D 디스플레이를 위한 시역계측기술에 관한 연구 (Study on Viewpoint Estimation for Moving Parallax Barrier 3D Display)

  • 김기석;조재수
    • 제어로봇시스템학회논문지
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    • 제18권1호
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    • pp.7-12
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    • 2012
  • In this paper, we present an effective viewpoint estimation algorithm for the Moving parallax barrier method of 3D display mobile device. Moving parallax barrier is designed to overcome the biggest problem, the limited view angle. To accomplish it, the position of the viewer's eyes or face should be estimated with strong stability and no latency. We focus on these requirements in the poor performance of mobile processors. We used a pre-processing algorithm in order to overcome the various illumination changes. And, we combined the conventional Viola-Jones face detection method and Optical-flow algorithm for robust and stable viewpoint estimation. Various computer simulations prove the effectiveness of the proposed method.

RPL 기반 분산 MQTT 브로커 구조 설계 및 구현 (Design and Implementation of RPL-based Distributed MQTT Broker Architecture)

  • 안현성;사우진;김승구
    • 한국멀티미디어학회논문지
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    • 제21권9호
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    • pp.1090-1098
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    • 2018
  • MQTT is a lightweight messaging protocol that can be used for low power IoT devices. The MQTT basically uses single MQTT broker to indirectly share message information between publishers and subscribers. This approach has a weakness in regard to traffic overflow, connection fault, security, etc. In this paper, we propose a distributed MQTT broker architecture that solves the problems in single MQTT broker structure. The distributed MQTT broker architecture is expected to support new application services that cannot be supported by a conventional MQTT architecture. We have designed and implemented a distributed MQTT broker architecture based on the RPL protocol that has been widely used for IoT network. The experiment results show that the proposed MQTT broker architecture represents better publishing/subscribing latency and network stability than the conventional MQTT broker architecture.

패킷 손실에 강인한 원격 실시간 무선제어 플랫폼 (Robust Real-Time Wireless Control Platform Compensating for Packet Loss)

  • 최락현;이상철;유준혁
    • 제어로봇시스템학회논문지
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    • 제18권8호
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    • pp.768-773
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    • 2012
  • Packet loss compensation techniques are increasingly important to stable remote control over wireless communication in WNCS (Wireless Networked Control Systems). Its time varying channels, limited bandwidth, interference, and poor signal not only leads to packet loss or latency, but also can negatively affect performance and system stability. This paper presents a compensation technique exploiting an EWMA (Exponentially Weighed Moving Average)-based value estimator to clarify the influence of packet loss on the overall WNCS behavior. As an example of actuator to be remotely controlled, a rotary-type inverted pendulum has been considered, and modeled. Performance evaluation results through Matlab/Simulink and Truetime co-simulation confirm the superiority of the proposed value estimation method over previous approaches.

베개 충전물의 소재가 쾌적수면에 미치는 영향 (The Effects of Pillow Filling Materials on the Comfortable Sleep)

  • 성민정;성수광
    • 한국의류산업학회지
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    • 제8권6호
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    • pp.713-720
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    • 2006
  • Heat conductivity, height, size, elasticity of pillow, stability of shape, hygroscopicity, ventilation, temperature and easy movability, and so on, are considered to be some of major conditions that affect the comfortable sleep. Considering those factors together, the thermal properties, height, shape and feeling of touch, etc, of pillow must be taken into account. Though studies have been conducted to figure out the physical properties of mattress or pillows from the perspective of factors related to the environment of sleep, they are not enough to be used as an index to evaluate the qualitative aspect of sleep. This study tries to consider the effect of pillow filling materials on the comfortable sleep, for which EEG, ECG, EOG, EMG, RT, etc, are to be measured in an attempt to provide the basic data required in proposing the condition that may lead to a sound and comfortable sleep. Three types of pillows that are sold in the market were used for this research in order to evaluate the quality of sleep depending on the filling materials of pillow. All data were statistically processed and the following conclusions were drawn. It was found that the pillow with feathers provided the best comfort as the pillow A turned out to have the shortest sleeping latency(SL) from the perspective of comfort. The pillow B which used the polyethylene is deemed to be suitable for fatigue relieving purpose as it turned out to have the highest slow wave sleep(SWS), but no statistically significant difference was validated. Moreover, the pillow C which used the natural wool was found to have the narrowest contacting area of the pillow and head and provide a great warm heat comfort that may led to a sound sleep because the temperature below the pillow took the longest time to rise.