• Title/Summary/Keyword: information processing system

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Construction of a Remote Monitoring System in Smart Dust Environment

  • Park, Joonsuu;Park, KeeHyun
    • Journal of Information Processing Systems
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    • v.16 no.3
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    • pp.733-741
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    • 2020
  • A smart dust monitoring system is useful for obtaining information on rough terrain that is difficult for humans to access. One of ways to deploy sensors to gather information in smart dust environment is to use an aircraft in the Amazon rainforest to scatter an enormous amount of small and cheap sensors (or smart dust devices), or to use an unmanned spacecraft to throw the sensors on the moon's surface. However, scattering an enormous amount of smart dust devices creates the difficulty of managing such devices as they can be scattered into inaccessible areas, and also causes problems such as bottlenecks, device failure, and high/low density of devices. Of the various problems that may occur in the smart dust environment, this paper is focused on solving the bottleneck problem. To address this, we propose and construct a three-layered hierarchical smart dust monitoring system that includes relay dust devices (RDDs). An RDD is a smart dust device with relatively higher computing/communicating power than a normal smart dust device. RDDs play a crucial role in reducing traffic load for the system. To validate the proposed system, we use climate data obtained from authorized portals to compare the system with other systems (i.e., non-hierarchical system and simple hierarchical system). Through this comparison, we determined that the transmission processing time is reduced by 49%-50% compared to other systems, and the maximum number of connectable devices can be increased by 16-32 times without compromising the system's operations.

Enterprise Portal and the Integration of Business Information System (포털기반 기업정보시스템의 통합)

  • Kim, Se-Ihn
    • The Journal of Information Technology
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    • v.6 no.4
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    • pp.93-111
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    • 2003
  • Enterprise portal(EP) is the emerging service and technologies in recent business area. We divided the three subportal of EP - IPP(Information Processing Porta), DPP(Decisino Processing Portal) and EKP(Enterprise Knowledge Portal). IPP include the information processing area that conduct the general business field. DPP is the area that can support the employee's decision processing and making according to their roles. The function of EKP assist the tacit knowledge management and the collaboration job among knowledge workers. If we efficiently integrate and aggregate their subportal, our business information system can achieve more efficient and effective business performance. Also we can anticipate this model that serve the system environment, supporting the user friendly circumstance, enforcing e-business activity, connecting between customer and supplier, positioning more competitive advantage.

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초고속 통신망을 이용한 CSCW 기반 CALS 시스템 개발

  • 배재호;왕지남
    • Korea Information Processing Society Review
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    • v.5 no.1
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    • pp.62-74
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    • 1998
  • This paper deals with developing a remote & real-time Computer-Aided Logistics Support (CALS) Systems through Information Super-Highway. A prototype of CALS is designed and implemented considering the environment of Information Super Highway. The concept of CSCW based virtual enterprise is discussed in con-nection with the four different activities. development of remote & virtual equipment controller remote-monitoring & inspection real time tracking of logistics information and web-based bidding and delivery system. A real implemented system is demonstrated under the Infor-mation Super-Highway with the corresponding software and hardware configuration.

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Development of Advanced Vehicle Tracking System Using the Uncertainty Processing of Past and Future Locations

  • Kim Dong Ho;Kim Jin Suk
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.729-734
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    • 2004
  • The e-Logistics means the virtual business activity and service architecture among the logistics companies based on the Internet technology. The management of vehicles' location in most conventional vehicle tracking system has some critical defects when it deals with data which are continuously changed. It means the conventional vehicle tracking system based on the conventional database is unable eventually to cope with the environment that should manage the frequently changed location of vehicles. The important things in the evaluation of the vehicle tracking system is to determine the threshold of cost of database ,update period and communication period between vehicles and the system. In other words, the difference between the reallocation of vehicle and the data in database can evaluate the overall performance of vehicle tracking systems. Most of the previous works considers only the information that is valid at the current time, and is hard to manage efficiently the past and future information. To overcome this problem, the efforts on moving objects management system(MOMS) and uncertainty processing have been started from a few years ago. In this paper, we propose an uncertainty processing model and system implementation of moving object that tracks the location of the vehicles. We adopted both linear-interpolation method and trigonometric function to chase up the location of vehicles for the past time as well as future time, respectively. We also explain the comprehensive examples of MOMS and uncertainty processing in parcel application that is one of major application of e-Logistics domain.

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Embedded System-Based Fast Fourier Transform Method for Measuring Water Content in Crude Oil

  • Shuqi Jia;Xiaolei Wang;Zhe Kan
    • Journal of Information Processing Systems
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    • v.20 no.3
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    • pp.399-408
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    • 2024
  • The moisture content of crude oil notably affects various aspects of oil production, storage, transportation, and exploration. However, accurately measuring this moisture content is challenging because of numerous influencing factors, leading to a lack of precision in existing detection methods. This inadequacy hinders the progress of China's petroleum industry. To overcome these challenges, this paper proposes a conductivity-based method for measuring crude oil moisture content. By employing an embedded system, we designed a sensor comprising five electrodes. Additionally, we developed signal excitation and signal processing circuits. Moreover, a software program was designed to analyze and compute the output signal using fast Fourier transform operations. This facilitated the identification of flow patterns, computation of relevant flow rates, and establishment of correlation rates based on frequency spectral characteristics. Based on experimental results, we established a functional relationship between measurement parameters and crude oil moisture content. This study enhanced the precision of moisture content measurement, thereby addressing existing limitations and fostering the advancement of China's petroleum industry.

A Study on Design for Software Reliability Model (소프트웨어 신뢰도 모형 설계에 대한 연구)

  • Kim, Hee-Cheul;Lee, Sang-Sik
    • Annual Conference of KIPS
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    • 2001.10a
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    • pp.413-416
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    • 2001
  • 우리의 주변에는 복잡한 소프트웨어 시스템(System)들로 둘러 쌓여 있으며 이러한 시스템의 혜택을 받는 일이 커짐에 따라 소프트웨어 신뢰성의 역할은 점차 커지게 되었다. 고장 시스템이 복잡해지면 고장의 원인이 하나의 수명분포에 의해서만 일어나지 않고 여러 원인이 혼합되어 발생 할 수 있다. 이러한 복잡한 시스템에 의한 우도함수가 적분하기 난해하므로 반복표본을 이용하는 깁스 알고리즘이 제안되었다.

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Standard Primitives Processing and the Definition of Similarity Measure Functions for Hanguel Character CAI Learning and Writer's Recognition System (한글 문자 익히기 및 서체 인식 시스템의 개발을 위한 표준 자소의 처리 및 유사도 함수의 정의)

  • Jo, Dong-Uk
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.3
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    • pp.1025-1031
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    • 2000
  • Pre-existing pattern recognition techniques, in the case of character recognition, have limited on the application field. But CAI character learning system and writer's recognition system are very important parts. The application field of pre-existing system can be expanded in the content that the learning of characters and the recognition of writers in the proposed paper. In order to achieve these goals, the development contents are the following: Firstly, pre-processing method by understanding the image structure is proposed, secondly, recognition of characters are accomplished b the histogram distribution characteristics. Finally, similarity measure functions are defined from standard character pattern for matching of the input character pattern. Also the effectiveness of this system is demonstrated by experimenting the standard primitive image.

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Implementation of a Distributed System for Banking Accounting with the TP monitor (TP 모니터를 이용한 계정계 업무 분산 시스템 구축)

  • Lee, Sung-Joo;Choi, Wan-Gyu;Na, Young-Nam
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.11
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    • pp.2651-2661
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    • 1997
  • We can get very enhanced performance in case of adding the TP monitor to the on_line transaction processing system rather than just using the DBMS. Futhermore, It is getting boomed to establish a OLTP system with the TP monitor. We designed and implemented a distributed processing system with the TP monitor focused quick response time and expansionality and basic the ACID of transaction. In this paper, We explain the implementation about downsizing and upon distributed system and verified of performance.

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Implementing stream processing functionalities of Splash (Splash의 스트림 프로세싱 기능 구현)

  • Ahn, Jaeho;Noh, Soonhyun;Hong, Seongsoo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.01a
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    • pp.377-380
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    • 2019
  • To accommodate for the difficult task of satisfying application's system timing constraints, we are developing Splash, a real time stream processing language for embedded AI applications. Splash is a graphical programming language that designs applications through data flow graph which, later automatically generates into codes. The codes are compiled and executed on top of the Splash runtime system. The Splash runtime system supports two aspects of the application. First, it supports the basic stream processing functions required for an application to operate on multiple streams of data. Second, it supports the checking and handling of the user configurated timing constraints. In this paper we explain the implementation of the first aspect of the Splash runtime system which is being developed using a real time communication middleware called DDS.

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A CPU-GPU Hybrid System of Environment Perception and 3D Terrain Reconstruction for Unmanned Ground Vehicle

  • Song, Wei;Zou, Shuanghui;Tian, Yifei;Sun, Su;Fong, Simon;Cho, Kyungeun;Qiu, Lvyang
    • Journal of Information Processing Systems
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    • v.14 no.6
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    • pp.1445-1456
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    • 2018
  • Environment perception and three-dimensional (3D) reconstruction tasks are used to provide unmanned ground vehicle (UGV) with driving awareness interfaces. The speed of obstacle segmentation and surrounding terrain reconstruction crucially influences decision making in UGVs. To increase the processing speed of environment information analysis, we develop a CPU-GPU hybrid system of automatic environment perception and 3D terrain reconstruction based on the integration of multiple sensors. The system consists of three functional modules, namely, multi-sensor data collection and pre-processing, environment perception, and 3D reconstruction. To integrate individual datasets collected from different sensors, the pre-processing function registers the sensed LiDAR (light detection and ranging) point clouds, video sequences, and motion information into a global terrain model after filtering redundant and noise data according to the redundancy removal principle. In the environment perception module, the registered discrete points are clustered into ground surface and individual objects by using a ground segmentation method and a connected component labeling algorithm. The estimated ground surface and non-ground objects indicate the terrain to be traversed and obstacles in the environment, thus creating driving awareness. The 3D reconstruction module calibrates the projection matrix between the mounted LiDAR and cameras to map the local point clouds onto the captured video images. Texture meshes and color particle models are used to reconstruct the ground surface and objects of the 3D terrain model, respectively. To accelerate the proposed system, we apply the GPU parallel computation method to implement the applied computer graphics and image processing algorithms in parallel.