• Title/Summary/Keyword: information expression

Search Result 3,009, Processing Time 0.038 seconds

Computational analysis of large-scale genome expression data

  • Zhang, Michael
    • Proceedings of the Korean Society for Bioinformatics Conference
    • /
    • 2000.11a
    • /
    • pp.41-44
    • /
    • 2000
  • With the advent of DNA microarray and "chip" technologies, gene expression in an organism can be monitored on a genomic scale, allowing the transcription levels of many genes to be measured simultaneously. Functional interpretation of massive expression data and linking such data to DNA sequences have become the new challenges to bioinformatics. I will us yeast cell cycle expression data analysis as an example to demonstrate how special database and computational methods may be used for extracting functional information, I will also briefly describe a novel clustering algorithm which has been applied to the cell cycle data.

  • PDF

A Study on the Gen Expression Data Analysis Using Fuzzy Clustering

  • Choi, Hang-Suk;Cha, Kyung-Joon;Park, Hong-Goo
    • Proceedings of the Korean Statistical Society Conference
    • /
    • 2005.05a
    • /
    • pp.25-29
    • /
    • 2005
  • Microarry 기술의 발전은 유전자의 기능과 상호 관련성 그리고 특성을 파악 가능하게 하였으며, 이를 위한 다양한 분석 기법들이 소개되고 있다. 본 연구에서 소개하는 fuzzy clustering 기법은 genome 영역의 expression 분석에 가장 널리 사용되는 기법중 비지도학습(unsupervized) 분석 기법이다. Fuzzy clustering 기법을 효모(yeast) expression 데이터를 이용하여 분류하여 hard k-means와 비교 하였다.

  • PDF

Multiscale Adaptive Local Directional Texture Pattern for Facial Expression Recognition

  • Zhang, Zhengyan;Yan, Jingjie;Lu, Guanming;Li, Haibo;Sun, Ning;Ge, Qi
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.11 no.9
    • /
    • pp.4549-4566
    • /
    • 2017
  • This work presents a novel facial descriptor, which is named as multiscale adaptive local directional texture pattern (MALDTP) and employed for expression recognition. We apply an adaptive threshold value to encode facial image in different scales, and concatenate a series of histograms based on the MALDTP to generate facial descriptor in term of Gabor filters. In addition, some dedicated experiments were conducted to evaluate the performance of the MALDTP method in a person-independent way. The experimental results demonstrate that our proposed method achieves higher recognition rate than local directional texture pattern (LDTP). Moreover, the MALDTP method has lower computational complexity, fewer storage space and higher classification accuracy than local Gabor binary pattern histogram sequence (LGBPHS) method. In a nutshell, the proposed MALDTP method can not only avoid choosing the threshold by experience but also contain much more structural and contrast information of facial image than LDTP.

Analyzing dependency of Korean subordinate clauses using a composit kernel (복합 커널을 사용한 한국어 종속절의 의존관계 분석)

  • Kim, Sang-Soo;Park, Seong-Bae;Park, Se-Young;Lee, Sang-Jo
    • Korean Journal of Cognitive Science
    • /
    • v.19 no.1
    • /
    • pp.1-15
    • /
    • 2008
  • Analyzing of dependency relation among clauses is one of the most critical parts in parsing Korean sentences because it generates severe ambiguities. To get successful results of analyzing dependency relation, this task has been the target of various machine learning methods including SVM. Especially, kernel methods are usually used to analyze dependency relation and it is reported that they show high performance. This paper proposes an expression and a composit kernel for dependency analysis of Korean clauses. The proposed expression adopts a composite kernel to obtain the similarity among clauses. The composite kernel consists of a parse tree kernel and a liner kernel. A parse tree kernel is used for treating structure information and a liner kernel is applied for using lexical information. the proposed expression is defined as three types. One is a expression of layers in clause, another is relation expression between clause and the other is an expression of inner clause. The experiment is processed by two steps that first is a relation expression between clauses and the second is a expression of inner clauses. The experimental results show that the proposed expression achieves 83.31% of accuracy.

  • PDF

Comic Emotional Expression for Effective Sign-Language Communications (효율적인 수화 통신을 위한 코믹한 감정 표현)

  • ;;Shin Tanahashi;Yoshinao Aoki
    • Proceedings of the IEEK Conference
    • /
    • 1999.06a
    • /
    • pp.651-654
    • /
    • 1999
  • In this paper we propose an emotional expression method using a comic model and special marks for effective sign-language communications. Until now we have investigated to produce more realistic facial and emotional expression. When representing only emotional expression, however, a comic expression could be better than the real picture of a face. The comic face is a comic-style expression model in which almost components except the necessary parts like eyebrows, eyes, nose and mouth are discarded. In the comic model, we can use some special marks for the purpose of emphasizing various emotions. We represent emotional expression using Action Units(AU) of Facial Action Coding System(FACS) and define Special Unit(SU) for emphasizing the emotions. Experimental results show a possibility that the proposed method could be used efficiently for sign-language image communications.

  • PDF

A Comic Emotional Expression for 3D Facial Model (3D 얼굴 모델의 코믹한 감정 표현)

  • ;;Shin Tanahashi;Yoshinao Aoki
    • Proceedings of the IEEK Conference
    • /
    • 1999.11a
    • /
    • pp.536-539
    • /
    • 1999
  • In this paper we propose a 3D emotional expression method using a comic model for effective sign-language communications. Until now we have investigated to produce more realistic facial and emotional expression. When representing only emotional expression, however, a comic expression could be better than the real picture of a face. The comic face is a comic-style expression model in which almost components except the necessary parts like eyebrows, eyes, nose and mouth are discarded. We represent emotional expression using Action Units(AU) of Facial Action Coding System(FACS). Experimental results show a possibility that the proposed method could be used efficiently for sign-language image communications.

  • PDF

A Study on Recognition of the Eroticism in Fashion Advertisement

  • Lim, Mi-Ae;Choi, In-Ryu
    • The International Journal of Costume Culture
    • /
    • v.12 no.1
    • /
    • pp.13-25
    • /
    • 2009
  • This research is progressed to look out for efficient expression-elements of eroticism used in advertisements. Since these expressions of eroticism appealing to sex which is one of the primitive instincts of mankind are increasing in advertisements of cosmetic products which are used more often by recent high-rate-growth and the elevation of living conditions. The most usual expression-elements of eroticism in advertisement are exposure, pose, fashion style, make up, hair style and color. To analyze those expression-elements we made four pieces of fashion advertisement photos with four different types and surveyed both fashion majored students and non-fashion majored students. We applied regression analysis, ANOVA, and frequency analysis to verify the hypothesis. We found that in eroticism, the pose was the most important cognitive feature among the expression-elements and degree of cognition are varied according to major field and sexual interest. As a result, degree of cognition which effected by expression-elements will be varied even in same advertisement. In particular, convincing that the pose was the significant factor of eroticism cognition, expression of eroticism in advertisement would be more diverse and daring.

  • PDF

Approximate Expression of Bit Error Rate in Uplink MC-CDMA Systems with Equal Gain Combining

  • Develi, Ibrahim;Akdagli, Ali
    • Journal of Communications and Networks
    • /
    • v.15 no.1
    • /
    • pp.25-30
    • /
    • 2013
  • Uplink multicarrier code-division multiple-access (MC-CDMA) with equal gain combining (EGC) over Nakagami fading channels is considered. An improved expression which is a feasible alternative for the bit error rate (BER) performance evaluation of MC-CDMA signals is proposed. Simulated annealing algorithm is employed to obtain the optimum value of the coefficients belonging to the proposed expression. Numerical examples show that the performance curves computed by the improved expression are in good agreement with the results obtained by the exact expression. Thus, the proposed expression can improve the accuracy of BER performance evaluation that has been realized by the approximate expression.

Classification of Gene Expression Data by Ensemble of Bayesian Networks (앙상블 베이지안망에 의한 유전자발현데이터 분류)

  • 황규백;장정호;장병탁
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2003.04c
    • /
    • pp.434-436
    • /
    • 2003
  • DNA칩 기술로 얻어지는 유전자발현데이터(gene expression data)는 생채 조직이나 세포의 수천개에 달하는 유전자의 발현량(expression level)을 측정한 것으로, 유전자발현양상(gene expression pattern)에 기반한 암 종류의 분류 등에 유용하다. 본 논문에서는 확률그래프모델(probabilistic graphical model)의 하나인 베이지안망(Bayesian network)을 발현데이터의 분류에 적응하며, 분류 성능을 높이기 위해 베이지안망의 앙상블(ensemble of Bayesian networks)을 구성한다. 실험은 실제 암 조직에서 추출된 유전자발현데이터에 대해 행해졌다 실험 결과, 앙상블 베이지안망의 분류 정확도는 단일 베이지안망보다 높았으며, naive Bayes 분류기, 신경망, support vector machine(SVM) 등과 대등한 성능을 보였다.

  • PDF

facial Expression Animation Using 3D Face Modelling of Anatomy Base (해부학 기반의 3차원 얼굴 모델링을 이용한 얼굴 표정 애니메이션)

  • 김형균;오무송
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.7 no.2
    • /
    • pp.328-333
    • /
    • 2003
  • This paper did to do with 18 muscle pairs that do fetters in anatomy that influence in facial expression change and mix motion of muscle for face facial animation. After set and change mash and make standard model in individual's image, did mapping to mash using individual facial front side and side image to raise truth stuff. Muscle model who become motive power that can do animation used facial expression creation correcting Waters' muscle model. Created deformed face that texture is dressed using these method. Also, 6 facial expression that Ekman proposes did animation.