• Title/Summary/Keyword: information expression

Search Result 3,009, Processing Time 0.036 seconds

Multi-view learning review: understanding methods and their application (멀티 뷰 기법 리뷰: 이해와 응용)

  • Bae, Kang Il;Lee, Yung Seop;Lim, Changwon
    • The Korean Journal of Applied Statistics
    • /
    • v.32 no.1
    • /
    • pp.41-68
    • /
    • 2019
  • Multi-view learning considers data from various viewpoints as well as attempts to integrate various information from data. Multi-view learning has been studied recently and has showed superior performance to a model learned from only a single view. With the introduction of deep learning techniques to a multi-view learning approach, it has showed good results in various fields such as image, text, voice, and video. In this study, we introduce how multi-view learning methods solve various problems faced in human behavior recognition, medical areas, information retrieval and facial expression recognition. In addition, we review data integration principles of multi-view learning methods by classifying traditional multi-view learning methods into data integration, classifiers integration, and representation integration. Finally, we examine how CNN, RNN, RBM, Autoencoder, and GAN, which are commonly used among various deep learning methods, are applied to multi-view learning algorithms. We categorize CNN and RNN-based learning methods as supervised learning, and RBM, Autoencoder, and GAN-based learning methods as unsupervised learning.

Visualization of Welded Connections based on Shader for Virtual Welding Training (가상현실 용접 훈련을 위한 쉐이더 기반 특수효과 표현)

  • Oh, Soobin;Jo, Dongsik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2019.05a
    • /
    • pp.479-481
    • /
    • 2019
  • In recent years, training systems in various industrial fields have been made using virtual reality (VR) technology and widely used in education. Virtual reality based training system is safe, there is no waste of material, and there are many advantages to be able to practice anytime and anywhere. For example, virtual reality welding training simulation system is widely used for field worker because it can perform actual joining of steel plate in immersive environment. At this time, realistic representation of the steel plate joint is important to maximize the effectiveness of the training, but existing techniques have limited the natural expression of the effect. In this study, we propose a method of visualizing joint effect based on shader in order to construct welding training system. The results of this study can be applied to the welding training system to improve the weld training effect to provide the user with high-quality visualization.

  • PDF

Security Verification of Wireless Remote Control System Using CPN (CPN을 이용한 무선원격제어시스템의 안전성 검증)

  • 이문구
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.13 no.5
    • /
    • pp.81-90
    • /
    • 2003
  • Existing web-based system management software solutions show some limitations in time and space. Moreover, they possess such as shortcomings unreliable error message announcements and difficulties with real-time assistance suppers and emergency measures. In order to solve these deficiencies, Wireless Remote Control System was designed and implemented. Wireless Remote Control System is able to manage and monitor remote systems by using mobile communication devices for instantaneous control. The implementation of Wireless Remote Control System leads to these security Problems as well as solutions to aforementioned issues with existing web-based system management software solutions. Therefore, this paper has focused on the security matters related to Wireless Remote Control System. The designed security functions include mobile device user authentication and target system access control. For security verification of these security functions introduced CPN(Coloured Petri Nets) which is capable of expressing every possible state for each stage. And then in this paper was verified its security through PI(Place Invariant) based on CPN(Coloured Petri Nets). The CPN expression and analysis method of the proposed security function can also be a useful method for analyzing other services in the future.

Analysis of Achievable Data Rate under BPSK Modulation: CIS NOMA Perspective (BPSK 변조의 최대 전송률 분석: 상관 정보원의 비직교 다중 접속 관점에서)

  • Chung, Kyu-Hyuk
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.15 no.6
    • /
    • pp.995-1002
    • /
    • 2020
  • This paper investigates the achievable data rate for non-orthogonal multiple access(NOMA) with correlated information sources(CIS), under the binary phase shift keying(BPSK) modulation, in contrast to most of the existing NOMA designs using continuous Gaussian input modulations. First, the closed-form expression for the achievable data rate of NOMA with CIS and BPSK is derived, for both users. Then it is shown by numerical results that for the stronger channel user, the achievable data rate of CIS reduces, compared with that of independent information sources( IIS). We also demonstrate that for the weaker channel user, the achievable data rate of CIS increases, compared with that of IIS. In addition, the intensive analyses of the probability density function(PDF) of the observation and the inter-user interferennce(IUI) are provided to verify our theoretical results.

Analyses on Achievable Data Rate for Single-User Decoding(SUD) Receiver: with Application to CIS NOMA Strong Channel User (SUD 수신기의 획득가능한 전송률 분석: 상관 정보원 비직교 다중 접속의 강 채널 사용자에 대한 응용)

  • Chung, Kyu-Hyuk
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.15 no.6
    • /
    • pp.1003-1010
    • /
    • 2020
  • This paper investigates the achievable data rate for the single-user decoding(SUD) receiver, which does not perform successive interference cancellation(SIC), in contrast to the conventional SIC non-orthogonal multiple access(NOMA) scheme. First, the closed-form expression for the achievable data rate of SUD NOMA with correlated information sources(CIS) is derived, for the stronger channel user. Then it is shown that for the stronger channel user, the achievable data rate of SUD NOMA with independent information sources(IIS) is generally inferior to that of conventional SIC NOMA with IIS. However, for especially highly CIS, we show that the achievable data rate of SUD NOMA is greatly superior to that of conventional SIC NOMA. In addition, to verify the impact of CIS on the achievable data rate of SUD, the extensive comparisons of the achievable data rates for the SUD receiver and the SIC receiver are compared for various correlation coefficients.

Model of Future Teacher's Professional Labor Training (Art & Craft Teacher)

  • Tytarenko, Valentyna;Tsyna, Andriy;Tytarenko, Valerii;Blyzniuk, Mykola;Kudria, Oksana
    • International Journal of Computer Science & Network Security
    • /
    • v.21 no.3
    • /
    • pp.21-30
    • /
    • 2021
  • Economic transformations have led to an increase in the role of creative assets and their central role in public life. Changes in creative activity have led to a change in the organization of the work of institutes engaged in the training of specialists, in particular teachers of labor education. Methods and approaches to training determine the development of creative industries, being the basis for models of professional training of future teachers of labor training. The purpose of an article was to develop a modern model of professional training of future teachers of labor training based on the concept of creative economy. The methodology is based on the concepts of holistic craft and creative economy. Based on the integration of pedagogical learning models "Craft as design and problem-solving", "Craft as skill and knowledge building", "Craft as product-making" and "Craft as self-expression" developed and experimentally confirmed the conceptual model of professional training of future teachers of labor training. The proposed model forms a practitioner with professional, technical, digital and creative skills who is able to transfer the experience to students. The training course "Creativity and creative thinking" has been developed. The model provided for the development of a course based on the strategy of developing professional creativity, flexibility, improvisation, openness, student activity, joint practice, student-oriented approach. The practical value implies the adaptation of the developed model of professional training of future teachers of labor education during the training of teachers in higher education, which is confirmed in the experiment.

A Model of Vital Signs Analysis based on Big Data using OCL (OCL을 이용한 빅데이터 기반의 생체신호 분석 모델)

  • Kim, Tae-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.23 no.12
    • /
    • pp.1485-1491
    • /
    • 2019
  • As the type and size of vital signs become extensive at the moment lately, a research is actively progressing to define vital signs as big data and analyze it. We generally use a similar method of processing big data on social network as a way to treat vital signs as big data. Vital Sign Big Data should be extracted as feature data, stored separately, and analyzed with various analytical instruments. In other words, it should ensure interoperability and compatability of data, and the index expression in analytical tools should be concise. For this end, I defined the vital sign as the standard meta-model base of HL7 in this dissertation, and I propose a model for analyzing vital signs using OCL, the OMG's standard mathematical specification language. In addition, the proposed model can be confirmed the applicability by figuring out the consumption of calories using ECG data.

Development of An Interactive System Prototype Using Imitation Learning to Induce Positive Emotion (긍정감정을 유도하기 위한 모방학습을 이용한 상호작용 시스템 프로토타입 개발)

  • Oh, Chanhae;Kang, Changgu
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
    • /
    • v.14 no.4
    • /
    • pp.239-246
    • /
    • 2021
  • In the field of computer graphics and HCI, there are many studies on systems that create characters and interact naturally. Such studies have focused on the user's response to the user's behavior, and the study of the character's behavior to elicit positive emotions from the user remains a difficult problem. In this paper, we develop a prototype of an interaction system to elicit positive emotions from users according to the movement of virtual characters using artificial intelligence technology. The proposed system is divided into face recognition and motion generation of a virtual character. A depth camera is used for face recognition, and the recognized data is transferred to motion generation. We use imitation learning as a learning model. In motion generation, random actions are performed according to the first user's facial expression data, and actions that the user can elicit positive emotions are learned through continuous imitation learning.

Knowledge Representation and Reasoning using Metalogic in a Cooperative Multiagent Environment

  • Kim, Koono
    • Journal of the Korea Society of Computer and Information
    • /
    • v.27 no.7
    • /
    • pp.35-48
    • /
    • 2022
  • In this study, it propose a proof theory method for expressing and reasoning knowledge in a multiagent environment. Since this method determines logical results in a mechanical way, it has developed as a core field from early AI research. However, since the proposition cannot always be proved in any set of closed sentences, in order for the logical result to be determinable, the range of expression is limited to the sentence in the form of a clause. In addition, the resolution principle, a simple and strong reasoning rule applicable only to clause-type sentences, is applied. Also, since the proof theory can be expressed as a meta predicate, it can be extended to the metalogic of the proof theory. Metalogic can be superior in terms of practicality and efficiency based on improved expressive power over epistemic logic of model theory. To prove this, the semantic method of epistemic logic and the metalogic method of proof theory are applied to the Muddy Children problem, respectively. As a result, it prove that the method of expressing and reasoning knowledge and common knowledge using metalogic in a cooperative multiagent environment is more efficient.

Performance Optimization and Analysis on P2P Mobile Communication Systems Accelerated by MEC Servers

  • Liang, Xuesong;Wu, Yongpeng;Huang, Yujin;Ng, Derrick Wing Kwan;Li, Pei;Yao, Yingbiao
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.16 no.1
    • /
    • pp.188-210
    • /
    • 2022
  • As a promising technique to support tremendous numbers of Internet of Things devices and a variety of applications efficiently, mobile edge computing (MEC) has attracted extensive studies recently. In this paper, we consider a MEC-assisted peer-to-peer (P2P) mobile communication system where MEC servers are deployed at access points to accelerate the communication process between mobile terminals. To capture the tradeoff between the time delay and the energy consumption of the system, a cost function is introduced to facilitate the optimization of the computation and communication resources. The formulated optimization problem is non-convex and is tackled by an iterative block coordinate descent algorithm that decouples the original optimization problem into two subproblems and alternately optimizes the computation and communication resources. Moreover, the MEC-assisted P2P communication system is compared with the conventional P2P communication system, then a condition is provided in closed-form expression when the MEC-assisted P2P communication system performs better. Simulation results show that the advantage of this system is enhanced when the computing capability of the receiver increases whereas it is reduced when the computing capability of the transmitter increases. In addition, the performance of this system is significantly improved when the signal-to-noise ratio of hop-1 exceeds that of hop-2.