• Title/Summary/Keyword: implementation algorithm

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An Implementation of Security System Using Speaker Recognition Algorithm (화자인식 알고리즘을 이용한 보안 시스템 구축)

  • Shin, You-Shik;Park, Kee-Young;Kim, Chong-Kyo
    • Journal of the Korean Institute of Telematics and Electronics T
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    • v.36T no.4
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    • pp.17-23
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    • 1999
  • This paper described a security system using text-independent speaker recognition algorithm. Security system is based on PIC16F84 and sound card. Speaker recognition algorithm applied a k-means based model and weighted cepstrum for speech features. As the experimental results, recognition rate of the training data is 100%, non-training data is 99%. Also false rejection rate is 1%, false acceptance rate is 0% and verification mean error rate is 0.5% for registered 5 persons.

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Development of a Branch-and-Bound Global Optimization Based on B-spline Approximation (비스플라인 분지한계법 기반의 전역최적화 알고리즘 개발)

  • Park, Sang-Kun
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.34 no.2
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    • pp.191-201
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    • 2010
  • This paper presents a new global optimization algorithm based on the branch-and-bound principle using Bspline approximation techniques. It describes the algorithmic components and details on their implementation. The key components include the subdivision of a design space into mutually disjoint subspaces and the bound calculation of the subspaces, which are all established by a real-valued B-spline volume model. The proposed approach was demonstrated with various test problems to reveal computational performances such as the solution accuracy, number of function evaluations, running time, memory usage, and algorithm convergence. The results showed that the proposed algorithm is complete without using heuristics and has a good possibility for application in large-scale NP-hard optimization.

The Priority PC Monitoring System Using Regression Algorithm (회귀알고리즘을 이용한 우선순위 PC모니터링 시스템)

  • Lee, Young-Nam;Kim, Sin-Ryeong;Kim, Young-Gon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.173-179
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    • 2012
  • Recently, the requirements of large-dynamic management systems are increasing in multi-PC convergence environment because such system are out. In this research, it has been studied that the regression algorithm was applied instantly for abnormal state and the priority threshold process module was implemented. The system was optimized and become efficiently through the software design and implementation for multi-PC management. As a result, it has been possible for least person and system to manage a lot of requirements.

PMDV-hop: An effective range-free 3D localization scheme based on the particle swarm optimization in wireless sensor network

  • Wang, Wenjuan;Yang, Yuwang;Wang, Lei;Lu, Wei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.1
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    • pp.61-80
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    • 2018
  • Location information of individual nodes is important in the implementation of necessary network functions. While extensive studies focus on localization techniques in 2D space, few approaches have been proposed for 3D positioning, which brings the location closer to the reality with more complex calculation consumptions for high accuracy. In this paper, an effective range-free localization scheme is proposed for 3D space localization, and the sensitivity of parameters is evaluated. Firstly, we present an improved algorithm (MDV-Hop), that the average distance per hop of the anchor nodes is calculated by root-mean-square error (RMSE), and is dynamically corrected in groups with the weighted RMSE based on group hops. For more improvement in accuracy, we expand particle swarm optimization (PSO) of intelligent optimization algorithms to MDV-Hop localization algorithm, called PMDV-hop, in which the parameters (inertia weight and trust coefficient) in PSO are calculated dynamically. Secondly, the effect of various localization parameters affecting the PMDV-hop performance is also present. The simulation results show that PMDV-hop performs better in positioning accuracy with limited energy.

High Speed Self-Adaptive Algorithms for Implementation in a 3-D Vision Sensor (3-D 비젼센서를 위한 고속 자동선택 알고리즘)

  • Miche, Pierre;Bensrhair, Abdelaziz;Lee, Sang-Goog
    • Journal of Sensor Science and Technology
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    • v.6 no.2
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    • pp.123-130
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    • 1997
  • In this paper, we present an original stereo vision system which comprises two process: 1. An image segmentation algorithm based on new concept called declivity and using automatic thresholds. 2. A new stereo matching algorithm based on an optimal path search. This path is obtained by dynamic programming method which uses the threshold values calculated during the segmentation process. At present, a complete depth map of indoor scene only needs about 3 s on a Sun workstation IPX, and this time will be reduced to a few tenth of second on a specialised architecture based on several DSPs which is currently under consideration.

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Analysis of Term Ambiguity based on Genetic Algorithm (유전자 알고리즘 기반 용어 중의성 분석)

  • Kim, Jeong-Joon;Chung, Sung-Taek;Park, Jeong-Min
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.131-136
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    • 2017
  • Recently, with the development of Internet media, many document materials have become exponentially increasing on the web. These materials are described, and the information on what is the most by this text are classified according. However, the text has meant that many have room for ambiguous interpretation must look at it from various angles in order to interpret them correctly. In conventional classification methods it was simply a classification only have the appearance of the text. In this paper, we analyze it in terms genetic algorithm and local preserving based techniques and implemented a clustering system fragmentation them. Finally, the performance of this paper was evaluated based on the implementation results compared to traditional methods.

Implementation of a Web-based Scheduling Toolkit for Grid Systems (그리드 시스템을 위한 웹 기반 스케줄링 툴킷의 구현)

  • Kang, Oh-Han;Kang, Sang-Sung;Song, Hee-heon
    • The Journal of Korean Association of Computer Education
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    • v.10 no.3
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    • pp.49-56
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    • 2007
  • Grid provides a platform for the efficient execution of large-scale computing in science and engineering. In this environment, resource management and task scheduling are complex undertaking. We designed and implemented a web-based scheduling toolkit(GridTool), which can model a system and simulate scheduling scheme in Grid computing. The GridTool used GridSim, a toolkit in java-environment, as a tool for simulation. The GridTool is able to perform resource modeling, task modeling, algorithm compiling, simulation, and performance evaluation efficiently in web environment. The GridTool can be applied as a platform for Grid research and can be used to analyze the efficiency of scheduling algorithm.

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Data Transformation System Implementation for the Automation of PCB Product (PCB 생산 자동화를 위한 데이터 변환 시스템 구현)

  • Lee Seung-Hyuk;Kim Gui-Jung;Han Jung-Soo
    • The Journal of the Korea Contents Association
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    • v.5 no.5
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    • pp.17-25
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    • 2005
  • In this paper, we design data transformation interface for the automation of PCB product. The data designed to CAD does not exchange itself for the assembly line, so we construct an automation system which is exchangeable. To do this, we analyze the information of PCB components and construct the Information of IC components as database. We also develope two kinds of algorithm; one is to detect human error and another is to exchange itself for the data which is suitable for PCB assembly line. We design data transformation interface to do addition and revision of the information for PCB assembly line. By automating existing manual processing, we are able to shorten access time and enhance reliability of the data and the efficient assembly line of PCB.

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Implementation of Interactive 3D Aquaium from 2D Images Using 3D Model Conversion Algorithm (2D이미지의 3D 모델화 알고리즘 적용을 통한 인터랙티브 수족관개발)

  • Choi, Tea Jun;Lee, Heeman;Kim, Jeong Ho;Kim, Eung Soo
    • Journal of Korea Multimedia Society
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    • v.18 no.12
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    • pp.1562-1568
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    • 2015
  • The 3D contents are getting more attentions in various areas, such as in movies, advertising, games and exhibition contents. There are many authoring tools for making 3D Models and contents. However, those authoring tools take considerable amount of time to learn and to make 3D contents. In this paper, we propose the 3D model conversion algorithm to make 3D models from 2D pictures drawn on the touch screens or papers. The vertex animation method also proposed for the interactive 3D aquarium. The proposed vertex animation algorithm was tested for virtual 3D water creatures and compared with human-made animation. An Interactive 3D aquarium was implemented by using those proposed algorithms. Thus the simplicity and effectiveness of the algorithms can be applied to diverse industries.

Implemention of ID-CZP pattern for system verification through FPGA board (FPGA board를 통한 시스템 검증용 1D-CZP 패턴의 구현)

  • Park, Jung-Hwan;Jang, Won-Woo;Lee, Sung-Mok;Kim, Joo-Hyun;Kang, Bong-Soon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.131-134
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    • 2007
  • In this paper, we propose the 1D-CZP pattern for FPGA verification. The algorithm that was implemented by Verilog-HDL on FPGA board is verified before the chip is producted. Input through the external sensor might not be enough to verify the algorithm on FPGA board. Hence, both external input and internal input can lead the verification of the algorithm. This paper suggests the hardware implementation of compact 1D-CZP pattern that has the random input. It is useful to analyze the characteristics of the filter frequencies and organized as ROM Table which is efficient to Modulus operation.

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