• 제목/요약/키워드: image technology

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A Research on 3D Texture Production Using Artificial Intelligence Softwear

  • Ke Ma;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권4호
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    • pp.178-184
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    • 2023
  • AI image generation technology has become a popular research direction in the field of AI, which is widely used in the field of digital art and conceptual design, and can also be used in the process of 3D texture mapping. This paper introduces the production process of 3D texture mapping using AI image technology, and discusses whether it can be used as a new way of 3D texture mapping to enrich the 3D texture mapping production process. Two AI deep learning models, Stable Diffusion and Midjourney, were combined to generate high-quality AI textures. Finally, the lmage to material function of substance 3D Sampler was used to convert the AI-generated textures into PBR 3D texture maps. And applied in 3D environment. This study shows that 3D texture maps generated by AI image generation technology can be used in 3D environment, which not only has short production time and high production efficiency, but also has rich changes in map styles, which can be quickly adjusted and modified according to the design scheme. However, some AI texture maps need to be manually modified before they can be used. With the continuous development of AI technology, there will be great potential for further development and innovation of AI-generated image technology in the 3D content production process in the future.

Panoramic Image Composed of Multiple Rectilinear Images Generated from a Single Fisheye Image

  • Kweon, Gyeong-Il
    • Journal of the Optical Society of Korea
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    • 제14권2호
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    • pp.109-120
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    • 2010
  • We have developed mathematically precise image-processing algorithms for extracting rectilinear images from fisheye images as well as digital pan/tilt/zoom technology. Using this technology, vertical lines always appear as vertical lines in the panned and/or tilted images. Furthermore, polygonal panoramic images composed of multiple rectilinear images have been obtained using the developed digital pan/tilt technology.

Writable Cholesteric Liquid Crystal Display and the algorithm used to detect its image

  • Lee, Da-Wei;Shiu, Jyh-Wen;Sha, Yi-An;Chang, Yu-Pei
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2007년도 7th International Meeting on Information Display 제7권1호
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    • pp.356-359
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    • 2007
  • Writable Cholesteric Liquid Crystal Display and the algorithm used to detect its image were developed. We could use any hard tip, ex: the tip of a forefinger, to directly write an image on the surface of Cholesteric Liquid Crystal Display (CHLCD). By measuring the capacitance of one pixel of test cell (12mm x 15mm/1x1), F-state or P-state could be detected. By measuring the capacitance of one pixel of 4.1" CHLCD (241um x 241um/ 320x320), F-state or Pstate could not be detected, due to the effect of parasitic capacitance. Therefore, high frequency measurement and the algorithm were developed to detect the image on CHLCD.

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로봇파노라마헤드와 스티칭 기법을 활용한 기가픽셀 이미지의 생성과 기가픽셀카메라 기술 (The Study of Gigapixel Camera Technology and the Stunning High-Resolution Gigapixel Image Created by Utilizing a Robotic Panoramic Head and an Image-Stitching Technique)

  • 최연찬;문희준;김동영;류재윤;신예랑;임천석
    • 한국광학회지
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    • 제26권1호
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    • pp.44-53
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    • 2015
  • 현재의 이미지 센서기술은 메가픽셀 급에 한정되어 있는데 메가픽셀 급의 이미지 센서로 기가픽셀의 이미지를 생성하기 위해서는 필수적으로 중첩영역의 이미지를 하나로 합성하는 스티칭(stitching) 기법을 쓸 수밖에 없다. 본 논문에서는 로봇파노라마헤드와 스티칭 기법을 사용하여 기가픽셀카메라 기술의 전 과정을 탐구해 보았다. 그리고 이 과정을 통해서 얻어진 경험이나 이해를 바탕으로 듀크대와 BAE의 기가픽셀카메라 기술에 대해서도 설계해석을 시도해 보았다. 또 나아가, 새로운 기가픽셀카메라의 광학구조에 대한 모색도 시도해 보았다. 기가픽셀카메라 기술에서는 스티칭 작업과는 별도로 먼거리의 피사체 혹은 대기오염과 같은 원인으로 발생하는 흐릿한 영상부분을 보정하는 것이 필수적이라는 것도 파악되었다.

공학캠프를 통한 공학과 기술에 대한 이미지 변화 연구 (The Effect on Images of an Engineering Program Participate toward 'Engineering' and 'Technology' through Semantic Differential Method)

  • 임나영;이창훈
    • 공학교육연구
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    • 제20권6호
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    • pp.68-75
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    • 2017
  • This study has a purpose to analyse changes in perception and image about engineering and technology of students who participated in the engineering camp. To achieve this objective, the questions were as follows. 1) What about participants' image difference for engineering before and after participating the engineering camp 2) What about participants' image difference for technology before and after participating the engineering camp. For this study, the program was progressed from Aug in 2017 and the data was collected from 88 students, middle school seniors and high school freshmen. The results of this study were as follows: First, secondary students perceived 'valuable(6.74)', 'meaningful(6.73)', 'rich(6.40)', 'collaborative(6.42)', 'nice(6.22)' as high image rank of the positive response for engineering. On the other hand, 'complex(3.59)', 'labored(3.80)', 'hard(4.66)', 'dangerous(4.48)', 'cold(4.86)' were perceived as low image rank of the negative response for engineering. We can realize that they generally has the image that engineering is valuable, meaningful and nice but also labored, complex and hard. The students who participated in the engineering camp showed the greatest difference in 'complex - simple' and 'dangerous - safe' engineering categories before and after the camp, followed by 'cold - hot', 'labored - easy', and 'hard - soft', respectively. Second, secondary students perceived 'meaningful(6.58)', 'valuable(6.55)', 'wide(6.38)', 'nice(6.37)', 'strong(6.25)' as high image rank of the positive response for technology. On the other hand, 'complex(3.85)', 'labored(3.93)', 'hard(4.62)', 'dangerous(4.72)', 'cold(5.05)' were perceived as low image rank of the negative response for technology. The students who participated in the engineering camp had the big change in 'hard - soft' technology category before and after the camp, followed by 'complex - simple', 'labored - easy', 'theoretical - practical' and 'dangerous - safe', respectively. We can see that the negative images for technology which were complex, labored, dangerous, theoretical was improved with positive image such as simple, easy, safe and practical, after conducting the engineering camp. In conclusion, both image recognitions for engineering and technology have improved after the camp. It means that interesting and entertaining engineering-technology program can boost interests in engineering and technology which felt difficult, so that images about them can be turned out positive. Also, it is possible to reduce avoidance of natural science and engineering subjects, as part of the purpose of training creative talents in science and engineering, so it can be said that the engineering camp is highly meaningful because it can lead students into the field of science and engineering.

An Image Quality Requirement Quantified Control Method in Display Development Life Cycle

  • Xue, Liqin;Zou, Xuecheng
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2006년도 6th International Meeting on Information Display
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    • pp.660-664
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    • 2006
  • A novel quantified method based on requirement analysis of image quality to improve display image quality was proposed. Nowadays, the image quality was limited by the poor understanding of the image quality requirement, which led to the critical factors of image quality could not be controlled during display development. Our method was set up to resolve this problem by clarifying the relationship between the image quality level and the effect factors in image processing. Moreover, the subjective factors were eliminated extremely by the image quality quantification. The method was applied in the RPTV development life cycle and its efficiency was demonstrated.

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Wide Field-of-View Imaging Using a Combined Hyperbolic Mirror

  • Yi, Sooyeong;Ko, Youngjun
    • Current Optics and Photonics
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    • 제1권4호
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    • pp.336-343
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    • 2017
  • A wide field-of-view (FOV) image contains more visual information than a conventional image. This study proposes a new type of hyperbolic mirror for wide FOV image acquisition. The proposed mirror consists of a hyperbolic cylindrical section and a bowl-shaped hyperbolic omnidirectional section. Using an imaging system with this mirror, it is possible to achieve a $213.8^{\circ}$ horizontal and a $126.94^{\circ}$ vertical maximum FOV. Parameters of each section of the mirror are designed to be continuous at the junction of the two parts, and the resultant image is seamless. The image-acquisition model is obtained using ray-tracing optics. To rectify the geometrical distortion of the original image due to the mirror, an image-restoration algorithm based on conformal projection is presented in this study. The performance of the proposed imaging system with the hyperbolic mirror and its image-restoration algorithm are verified by experiments.

식 공간 이미지 유형별 선호도 조사 (A Study on Preference according to Basic Image Divisions of Dining Space - Focused on the User aged 20's -)

  • 김선영;박금순
    • 한국식생활문화학회지
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    • 제24권6호
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    • pp.649-654
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    • 2009
  • This study has a purpose of suggesting the basic data to achieve customer satisfaction by understanding the preference of each type of restaurant industry for the taste of customers in 20's referring to 8 images. In the preference for style of image in dining space, the participants responded that they prefer natural, modern and romantic image, and both male and female participants preferred natural image. Participants responded that they prefer natural, romantic and modern in sequence as their general preference for style of image in dining space, and male participants preferred modern and natural but female participants preferred romantic and natural. The survey that was conducted for different menus has suggested that the reasonable image for fast food is casual, hard casual and classic for hotel restaurant, casual for school restaurant, romantic for cafe, casual for western restaurant, simple for Japanese restaurant, classic and elegance for Chinese restaurant and natural for Korean restaurant. According to the result of the analysis of dining space image, factor 1 are called 'cold image (CI)' as they have simple and modern image, factor 2 are called 'soft image (SI)' as they have natural and romantic image, factor 3 are called 'warm image (WI)' as they have casual and elegance image and factor 4 are called 'hard image (HI)' as they have classic image.

Image Map Browsing Catalog

  • Yoosuksawat, Chaiyaporn
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.968-968
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    • 2003
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Adaptive Algorithm in Image Reconstruction Based on Information Geometry

  • Wang, Meng;Ning, Zhen Hu;Yu, Jing;Xiao, Chuang Bai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권2호
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    • pp.461-484
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    • 2021
  • Compressed sensing in image reconstruction has attracted attention and many studies are proposed. As we know, adding prior knowledge about the distribution of the support on the original signal to CS can improve the quality of reconstruction. However, it is still difficult for a recovery framework adjusts its strategy for exploiting the prior knowledge efficiently according to the current estimated signals in serial iterations. With the theory of information geometry, we propose an adaptive strategy based on the current estimated signal in each iteration of the recovery. We also improve the performance of existing algorithms through the adaptive strategy for exploiting the prior knowledge according to the current estimated signal. Simulations are presented to validate the results. In the end, we also show the application of the model in the image.