• Title/Summary/Keyword: image space

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Histogram Equalized Eigen Co-occurrence Features for Color Image Classification (컬러이미지 검색을 위한 히스토그램 평활화 기반 고유 병발 특징에 관한 연구)

  • Yoon, TaeBok;Choi, YoungMee;Choo, MoonWon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.705-708
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    • 2010
  • An eigen color co-occurrence approach is proposed that exploits the correlation between color channels to identify the degree of image similarity. This method is based on traditional co-occurrence matrix method and histogram equalization. On the purpose of feature extraction, eigen color co-occurrence matrices are computed for extracting the statistical relationships embedded in color images by applying Principal Component Analysis (PCA) on a set of color co-occurrence matrices, which are computed on the histogram equalized images. That eigen space is created with a set of orthogonal axes to gain the essential structures of color co-occurrence matrices, which is used to identify the degree of similarity to classify an input image to be tested for various purposes. In this paper RGB, Gaussian color space are compared with grayscale image in terms of PCA eigen features embedded in histogram equalized co-occurrence features. The experimental results are presented.

Face Image Retrieval by Using Eigenface Projection Distance (고유영상 투영거리를 이용한 얼굴영상 검색)

  • Lim, Kil-Taek
    • Journal of Korea Society of Industrial Information Systems
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    • v.14 no.5
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    • pp.43-51
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    • 2009
  • In this paper, we propose an efficient method of face retrieval by using PCA(principal component analysis) based features. The coarse-to-fine strategy is adopted to sort the retrieval results in the lower dimensional eigenface space and to rearrange candidates at high ranks in higher dimensional eigenface space. To evaluate similarity between a query face image and class reference image, we utilize the PD (projection distance), MQDF(modified quadratic distance function) and MED(minimum Euclidean distance). The experimental results show that the proposed method which rearrange the retrieval results incrementally by using projection distance is efficient for face image retrieval.

Correlation analysis between rotation parameters and attitude parameters in simulated satellite image

  • Yun, Young-Bo;Park, Jeong-Ho;Yoon, Geun-Won;Park, Jong-Hyun
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.553-558
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    • 2002
  • Physical sensor model in pushbroom satellite images can be made from sensor modeling by rotation parameters and attitude parameters on the satellite track. These parameters are determined by the information obtained from GPS, INS, or star tracker. Provided from satellite image, an auxiliary data error is connected directly with an error of rotation parameters and attitude parameters. This paper analyzed how obtaining satellite images influenced errors of rotation parameters and attitude parameters. furthermore, for detailed analysis, this paper generated simulated satellite image, which was changed variously by rotation parameters and attitude parameters of satellite sensor model. Simulated satellite image is generated by using high-resolution digital aerial image and DEM (Digital Elevation Model) data. Moreover, this paper determined correlation of rotation parameter and attitude parameters through error analysis of simulated satellite image that was generated by various rotation parameters and attitude parameters.

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A method for image processing by use of inertial data of camera

  • Kaba, K.;Kashiwagi, H.
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.221-225
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    • 1998
  • This paper is to present a method for recognizing an image of a tracking object by processing the image from a camera, whose attitude is controlled in inertial space with inertial co-ordinate system. In order to recognize an object, a pseudo-random M-array is attached on the object and it is observed by the camera which is controlled on inertial coordinate basis by inertial stabilization unit. When the attitude of the camera is changed, the observed image of M-array is transformed by use of affine transformation to the image in inertial coordinate system. Taking the cross-correlation function between the affine-transformed image and the original image, we can recognize the object. As parameters of the attitude of the camera, we used the azimuth angle of camera, which is de-fected by gyroscope of an inertial sensor, and elevation an91e of camera which is calculated from the gravitational acceleration detected by servo accelerometer.

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Color-based Image Retrieval using Color Segmentation and Histogram Reconstruction

  • Kim, Hyun-Sool;Shin, Dae-Kyu;Kim, Taek-Soo;Chung, Tae-Yun;Park, Sang-Hui
    • KIEE International Transaction on Systems and Control
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    • v.12D no.1
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    • pp.1-6
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    • 2002
  • In this study, we propose the new color-based image retrieval technique using the representative colors of images and their ratios to a total image size obtained through color segmentation in HSV color space. Color information of an image is described by reconstructing the color histogram of an image through Gaussian modelling to its representative colors and ratios. And the similarity between two images is measured by histogram intersection. The proposed method is compared with the existing methods by performing retrieval experiments for various 1280 trademark image database.

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A Study on Spacial Characteristic features in Digital Game (디지털 게임의 공간 표현 특성에 관한 연구)

  • 황용섭;김주연
    • Korean Institute of Interior Design Journal
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    • no.33
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    • pp.3-10
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    • 2002
  • Virtual reality is not a new concept but just a new word and also it isnt limited to the reality created by computer-assisted image composition. Furthermore, we have lived within the virtual reality since long time ago, and the newly emerging digital technology has made the limits of the virtual expression vague and the definition of space concept new, The magical experiences we have had within the digital space consisted of Virtual space are the philosophical subject which we can hardly explain as a simple dichotomous definition such as Virtuality or Reality. But its true that our experiences made within virtual space are felt as much newer space considering those of space design, which have been traditionally made in our physical territory. Digital game is the representative space that provides a new space. Therefore, the new concept in space will be not just the territory expansion of space but also the opportunity we can find a new possibility through the relation between human and space. At this point in time that the life territory is expanding as a new space, this research goal is to show the new possibility of the connection of human and digital space through studying the relationship of Human and Space, Space and Digital space and Human and Digital space as well as The peculiarity of the space which is expressed at Digital game, the most representative space providing new experiences.

A Stud on control and representation skill of lighting- The main purpose is the inflowing of natural lighting- (실내 Design 에 있어서 빛의 조절과 연출기법에 관한 연구 -자연광 유입을 중심으로)

  • 김중근
    • Korean Institute of Interior Design Journal
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    • no.1
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    • pp.72-75
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    • 1992
  • Lighting made interior space visible and to recognize space itself. Sp9ace and form are established not themselves , but lighting. and dextrous treatment of natural light accomplished poeteic space. Inflowing of lighting in interior space is main factor to decide space character and image . That was recognized in interior space through many centries. At this point, this study was described for that present inflowing of lighting adapting space character and right method in lighting program. The present study is to present the planning method of the most appropriate and the most rational natural lighting in planing for lighting. Under this premise the followings are made ; I. An introduction , the purpose, the sphere, and the method of this study are stated. II, The present writer studied the general characteristics of natural lighting. III. this author studied the factor of decision on control and representation skill of lighting along the following. IV. Analyzing interior space in which the natural lighting is introduced through some literature and case studies. Physics, psychology, structure, equipment, material. V. The last, the author rearranged the results of this study.

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Operation and System Upgrade of KMTNet

  • Lee, Chung-Uk;Kim, Seung-Lee;Cha, Sang-Mok;Lee, Yongseok;Kim, Dong-Jin;Lee, Dong-Joo;Lim, Jin-Sun;Park, Byeong-Gon
    • The Bulletin of The Korean Astronomical Society
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    • v.42 no.1
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    • pp.43.3-44
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    • 2017
  • We report the operational highlights of KMTNet in the point of observing rate, image pre-processing and data reduction, observing run for each science program, and scientific publications performed in 2016. Major system upgrade has been conducted in the CCD camera and the wide field telescope optics: the post amp and readout electronics of the 18k Mosaic CCD camera at Siding Spring Observatory site has been fine tuned and the protected silver coat of the primary mirror has been replaced with the bare aluminium coat due to the degradation of reflectivity of the primary mirror surface. A plan of KMTNet observation system improvement for 2017 will be introduced in this talk.

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A study of space-performance with applied digital technology (디지털 메체를 적용한 퍼포먼스 행위적 공간연출에 관한 연구)

  • 황현숙;류호창
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2001.05a
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    • pp.100-105
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    • 2001
  • The space in today's digital era is developing in a new direction with the changing paradigm, which is different from that in the analog era. The space that appeals to the advanced technology mobilizes all the five senses of the space user with the technical elements of the more variable fields and aesthetic productions, and creates an interactive environment by motivating the user's active participation through the digital media. The environmental device called digital media connects the function pace with living performance. Unlike in the analog space, the different sides of the digital media space create a human consciousness that corresponds to the realistic ambience, further contributing to the lively condition. For the main production technique in the digital medias performance-active space, there are electronic image production, changeable production, impromptu-active production, light and sound production, and total artistic production that lead to the progressive interaction between man and space.

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User Density Estimation System at Closed Space using High Frequency and Smart device

  • Chung, Myoungbeom
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.11
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    • pp.49-55
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    • 2017
  • Recently, for safety of people, there are proposed so many technologies which detect density of people at the specific place or space. The representative technology for crowd density estimation was using image analysis method from CCTV images. However, this method had a weakness which could not be used and which's accuracy was lower at the dark or smog space. Therefore, in this paper, to solve this problem, we proposed a user density estimation system at closed space using high frequency and smart device. The system send inaudible high frequencies to smart devices and it count the smart devices which detect the high frequencies on the space. We tested real-time user density with the proposed system and ten smart devices to evaluate performance. According to the testing results, we confirmed that the proposed system's accuracy was 95% and it was very useful. Thus, because the proposed system could estimate about user density at specific space exactly, it could be useful technology for safety of people and measurement of space use state at indoor space.